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Up and Running with Autodesk Advance Steel 2021 Volume: 2 A Comprehensive Textbook Covering the Tools to Generate Customized 2D Detail and Fabrication Drawings, NC and DXF Files, BOMs, and a Lot More (Imperial and Metric Units) = oy ; —_— > 1NO. 310 UC 158- MAD c1049 Complimentary Access to around 200 Minutes of Videos of the Tutorials in the Book Deepak Maini Up and Running with Autodesk Advance Steel 2021 Volume: 2 Deepak Maini National Technical Manager - Named Accounts Cadgroup Australia ing with Autodesk Advance Steel 2021 - Vol: Wi Copy Editor Pragya Katariya, Owner and Lead Editor, Ocean Blue Communications www.cceanbluecom- ‘munications.com Technical Editor Kurt Jones, experienced Stee! Detailer and Designer Cover Model Rendering Jonathan Hand - Consultant - Excitech Ltd Cover Designer Dushyant Chauhan, DDM Designs Australia Autodesk and Autodesk Advance Steel are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. Autodesk screen shots reprinted with the permission of Autodesk, Inc. ISBN: 9798649479936 Copyright ©2020 Deepak Maini. All rights reserved. No part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or any information storage and retrieval system, without the written permission from the author. Up and Running with Autodesk Advance Steel 2021 iti Dedication To all engineers and designers who create innovative products and make this world a better place to live To my mum, Late Mrs. Veena Maini, who taught me the most important lessons ‘of my life of working hard and being patient To my dad, Mr. Manmohan La! Maini who has always supported me unconditionally in my endeavors To my wife Drishti and my son Vansh whose motivation, support, and inspiration made this textbook possible wv Up and Running with Autodesk Advance Steel 2021 - Vol: Foreword Autodesk Advance Steel is a purpose-built software for steel detailing industry. With country- based standards and tools for placing steel sections and generating documentation, this program is becoming a preferred product for the stee! detailing industry around the world. The two volumes of this textbook cover Autodesk Advance Steel in detall and empower users to reap full benefits of the software. The users can create a complex stee! model by placing beams, columns, connections, portal and gable frames, purlins, trusses, stairs, railings, bracing, and so on and then generate 2D documentation from the 2D model. With every chapter containing “reakworld” tutorial for the Structural and BIM industry, the two volumes of this book provide the users ample amount of practice time and hands-on experience. liko Dimitrov 1DC-1 / M. Eng. ACBS hitpy//www.acbs-usa.com Up and Running with Autodesk Advance Steel 2021 Acknowledgments | would like to thank the following people for helping me throughout the process of writing the two volumes of this textbook and their continued support: Kurt Jones SOTO Consulting Engineers Jonathan Hand Consultant - Excitech Ltd IIko Managing rov rector, ACBS Structural Stee! Detailing Philippe Bonneau Technical Marketing Manager, Autodesk Stephan Gumpert Sr. Technical Sales Specialist — Structure/Fabrication/Cloud, Autodesk ANZ Stephanie Hoerndler Technical Specialist Structural Fabrication, Autodesk Europe. Geotfrey Jardim Steel Detailer, Micanopy, Florida ing with Autodesk Advance Steel 2021 - Vol: About the Author Deepak Maini (Sydney, Australia) is a qualified Mechanical Engineer with more than 20 years of ‘experience working in the design industry. He is a Bluebeam Certified Instructor and a Bluebeam Certified Consultant and has authored the “Autodesk Navisworks for BIM/VDC Managers’, “Up and Running with Autodesk Navisworks", and Up and Running with Bluebeam Revu series of books. He is currently working as the National Technical Manager - Named Accounts with Cadgroup Australia, Autodesk and Bluebeam Platinum Partner. Deepak is a regular speaker at various conferences around the world and was awarded the “Top Autodesk University Speaker” two years in a row in 2018 and 2017 in the Instructional Demo category. Additionally, he was the Top Speaker at the Bluebeam XCON 2019 conference in Washington DC. Deepak is also one of the “Top Rated Speakers” at various BILT conferences in ANZ and Asia Outside his full-time work, Deepak is a Guest Lecturer at the University of Technology Sydney (UTS) and the University of New South Wales (UNSW), two of the leading universities in Australia Deepak’s Contact Details Email: deepak @ deepakmaini.com Website http://www deepakmaini.com Up and Running with Autodesk Advance Steel 2021 - Vol: 2 vit Accessing Tutorial Files The author has provided all the files required to complete the tutorials in this textbook. To download these files: 1. Visit https://deepakmaini.com/AS/AS.htm, 2. Click on cover page of the book whose tutorial files you want to download. 3, On the top right of the page, click on ACCESSING TOC/TUTORIAL FILES. 4, Click on the Tutorial Files link. vill Up and Running with Autodesk Advance Steel 2021 - Vol: Free Teaching Resources for Faculty The author has provided the following free teaching resources for the faculty: Video of every tutorial in the textbook. PowerPoint Slides of all chapters in the textbook. Teacher's Guide with answers to the end of chapter Class Test Questions. Help in designing the course curriculum. Aenea ‘To access these resources, please contact the author at deepak@ deepakmaini.com. Accessing Videos of the Tutorials in this Textbook ‘The author provides complimentary access to the videos of all tutorials in this textbook. To access these videos, please email your proof of purchase to the author at the following email address: deepak @deepakmaini.com Up and Running with Autodesk Advance Steel 2021 Preface Welcome to Volume 2 of Up and Running with Autodesk Advance Steel 2021. This textbook consists of four chapters for the Structural and Building Information Modeling (BIM) industry, covering in detail the process of generating detailed documentation and Bills of Material (BOMs) from the SD structural models created in Volume 1 of this book. | have used both Imperial and Metric units. The Imperial units are based on United States settings and the ‘Metric units are based on Australia settings. There is one additional chapter that covers in detail the bidirectional Building Information ‘Modeling (BIM) Data interoperability with Autodesk Revit. This chapter will be specially useful for the structural designers working with Autodesk Revit. In this chapter, you will learn how to import the Autodesk Revit structure models into Advance Stee! for steel detailing. You will also earn how to synchronize the Autodesk Revit changes in the Advance Steel model. Finally, you will earn how the Structural Engineers can validate the Advance Steel model in Autodesk Revit. The chapters in this textbook start with the detailed description of the Autodesk Advance Stee! fools and concepts. These are then followed by the detailed Structure and BIM tulorials. Every section of the tutorials starts with a brief description of what you will be doing in that section. This will help you to understand why and not just how you have to do certain things. Real-world Structural and BIM models have been carefully selected to discuss the tools and concepts in the tutorials of every chapter. You will be able to find various similarities between the models used in this textbook and your current projects. This will alow you to apply the concepts learned in this textbook to your day-to-day work. Ihave also added the ‘What I Do” sections in most chapters. in these sections, | have discussed the approach | take while working with Autodesk Advance Steel, You will also find a number of “Notes” and “Tips” that discuss additional utilties of various concepts. I hope you find learning the software using Volume 1 and Volume 2 of this textbook an enriching experience and are able to apply the concepts in real life situations. It you have any feedback about this textbook, please feel tree to write to me at the following email address: deepak@deepakmaini.com Table of Contents a TABLE OF CONTENTS Dedication ii Foreword iv Acknowledgments v About the Author vi Accessing Tutorial Files vii Free Teaching Resources for Faculty vil Preface ix Table of Contents xi Chapter 1 - Working with Project Explorer and Model Browser The Project Explorer 1-2 Creating Model Views 1-4 Creating Levels 1-10 Creating Queries 4-14 Creating Groups 1-14 Creating Workplanes 4-15 The Model Browser 1-18 Creating Work Area 1-22 Hands-On Tutorial (Structure) 1-26 Hands-On Tutorial (BIM) 1-44 Skill Evaluation 1-61 Class Test Questions 1-62 Chapter 2 - Model Validation and Numbering Validating the Structure Model 22 Checking Modeling Errors in the Structural Model 22 Checking Clashes in the Structural Model 25 Finding the Center of Gravity and Weight of the Structural Model 27 Configuring Prefixes for Numbering 29 Numbering the Structure Mode! 212 Hands-On Tutorial (Struc) 219 Hands-On Tutorial (BIM) 2-33 Skill Evaluation 2-49 Class Test Questions 2-50 Chapter 3 - Generating Drawings using the Drawing Processes Generating Drawings 32 Creating Cameras in the Model 32 Creating Cameras on UCS 3-2 Creating Cameras at the Node 3-6 The Drawing Processes 37 Locating of Detail Documents 3-12 xii Up and Running with Autodesk Advance Steel 2021 - Vol: 2 ‘The Document Manager 313 Customizing Prototypes (Templates) 3-22 Customizing Processes 324 Hands-On Tutorial (Struc/BIM) Imperial 3-29 Hands-On Tutorial (Struc/BIM) Metric 3.58 Skill Evaluation 385 Class Test Questions 3-86 Chapter 4 - Working with Drawing Styles, BOMs, DXF, and NC Files The Drawing Styles 42 Generating Bill of Material (BOM) 46 Customizing BOM Templates 414 Generating Machining Files 4-16 Generating NC Files for Beam Cutting 4-16 Generating DXF Files for Plate Cutting “17 Contiguring NC and DXF Settings 47 Inserting Compass Symbol 419 Generating Callout Views 4-20 Hands-On Tutorial (Struc/BIM) Imperial 4-22 Hands-On Tutorial (Struc/BIM) Metric 4-45 ‘Skill Evaluation 4-68 Class Test Questions 4-69 Chapter 5 - BIM Data Interoperability with Autodesk Revit Building Information Modeling Interoperability, 52 ‘Autodesk Revit and Advance Stee! Interoperability 52 Downloading Advance Steel Extension for Autodesk Revit 52 Downloading Steel Connections Add-in for Autodesk Revit 54 Loading Steel Connections for Use Bd Exchanging the Structural BIM Data Between Autodesk Revit and Advance Steel 55 Hands-On Tutorial (BIM) Imperial B14 Hands-On Tutorial (BIM) Metric 5:32 Skill Evaluation 5-50 Class Test Questions 5-51 Index I Answers to Skill Evaluation AA Chapter 1 - Working with Project Explorer and Model Browser The objectives of this chapter are to: v v v Vv v v v v V v Introduce you to the Project Explorer window Explain the process of creating mode! views using the Project Explorer window Explain the process of creating levels using the Project Explorer window Explain the process of creating queries using the Project Explorer window Explain the process of creating groups using the Project Explorer window Introduce you to the Model browser window Explain the process of editing the object properties using the Project Explorer window Explain the process of assigning model role using the Project Explorer window Explain the process of creating work area Explain how to change the levels of details of the objects outside the work area 1-2 Up and Running with Autodesk Advance Stee! 2021 -Vol: 2 THE PROJECT EXPLORER The Project Explorer window is a really smart window that allows you to manage your structural project by creating model views, levels, queries, and groups or by creating work planes. The Project Explorer window has two panes displayed at the bottom; the Structure pane and the Workplanes pane. By default, the Structures pane is active, as shown in Figure 1. Figure 1 The Structures pane othe Project Explorer window This pane allows you to manage the visibility of the objects in your project by creating model views, levels, queries, and groups. You can also break the entire project down into multiple structures. This is generally done where the model spans a large area. In that case, you can create various structures to represent each area. For each of those structures, you can then create model views, levels, queries, and groups. The following is a brief description of where these are used: Model Views: Used to isolate a particular area of the model by creating a box. The part of the model inside the box will be displayed and the rest will be turned off, Working with Project Explorer and Model Browser 1-3 Levels: These are also used to isolate the model by turning off the visibility of the objects above and below the selected level. The levels are created by defining their height from the World Coordinate System (WCS). Once the level is turned on, the objects on that level will be isolated and the rest of the objects will be turned off. Also, any new sections you place using the tools such as Rolled I section or Continuous Beam will have their ends restricted within the active level. Queries: Queries allow you to search for objects based on their properties and then save those objects as selection sets for future use. Groups: These are used to associate selected objects and save them with a name so you can easily select them again or control their visibility. The second pane at the bottom of the Project Explorer window is the Workplanes pane, as shown in Figure 2. Figure 2 The Workplanes pane of the Project Explorer window This pane is used to create workplanes to place structural objects. For example, if you want to place columns at level 2 of a building, you can create a workplane there by defining the elevation of level 2 workpiane, As a result, the column that you place will be inserted at that elevation, instead of being inserted on the original elevation of zero, 44 Up and Running with Autodesk Advance Stee! 2021 - Vol: 2 Creating Model Views ‘As mentioned earlier, the model views are used to isolate certain areas of the model by a turning off the visibility of the rest of the model. Note that if a structural section is partially included in the model view, the rest of the structural section will appear chopped in the model view. Once the model view is created, you can right-click on its name in the Project Explorer window and click Properties to display the Advance Steel Model Views dialog box You can use the Camera properties tab of this dialog box to assign a camera to the model view. This will allow you to create a detail drawing using the model view based on the camera type. This procedure is generally used when you create a camera at a joint box and you want to detail that joint on the drawing. Note: You will learn more about cameras and how to use them to generate the drawings Ry iniater chapters. To create the model view, invoke the Create new model view tool from the toolbar available at the top in the Structures pane of the Project Explorer window. On doing so, the Choose the definition method dialog box will be displayed, as shown in Figure 3. Figure 3 The Choose the de nition method dialog box This dialog box allows you to create model views using the following four methods: One point in UCS: This method allows you to specity one point on the model to place the view box. You can then define the direction to view the model from. The size of that view box can be changed using grips. Alternatively, you can change it in the Advance Stee! Model View dialog box that is displayed by right-clicking on the view box and selecting Advance Properties. Two points in UCS + front and rear depth: This method allows you to specify the view box using two points and the front and rear depth of the view box. You can then define the direction to view the model from. The size of that view box can be changed using grips or in the Advance Steel Model View dialog box. Working with Project Explorer and Model Browser 15 At grid line: This method allows you to specify the view box at a grid line. You can then define the direction to view the model from. The size of that view box can be changed using grips or in the Advance Stee! Model View dialog box, At joint box: This method is generally used when you want to generate the detail drawing of a particular joint. This method allows you to specify the view box at a joint box. You can then define the direction to view the model from. If required, the size of that view box can be changed using grips or in the Advance Stee! Model View dialog box. Tix Note: Boiore using the At joint box method, you need to turn on the Connection boxes/Joint box layer. The following are the procedures for creating model views using these four methods. Procedure for Creating the Model View Using the One point in UCS Method The following is the procedure for creating the model view using the One point in UCS method: 1. From the toolbar at the top in the Project Explorer window > Structures pane, invoke the Create new model view tool; the Choose the definition method dialog box will be displayed. 2. Inthe dialog box, click the One point in UCS button; you will be prompted to select a point. 3. Select a point in the model where you want to create the model view; you will be prompted to give the view a name. 4, Type the name for the view and press ENTER; a box will be placed at the specified point and arrows will be displayed on each face of the cube, as shown in Figure 4. Also, you will be prompted to select the default view direction. Figure 4 Defining the view direction 1-6 Up and Running with Autodesk Advance Stee! 2021 - Vol: 2 Note: While selecting the arrows of the model view box, you cannot pan by holding & down the Wheel Mouse button or orbit the model by holding down the SHIFT key + Wheel Mouse button. However, you can zoom in or out using the Wheel Mouse bution. 5. Select the default direction to view the model by clicking on one of the arrows on the cube and pressing ENTER; the model view will be created and cisplayed in the Project Explorer window > Structures pane > Model views area. Figure 5 shows the Project Explorer window with a model view named Level 1. Figure 5 A model view named Level 1 6. Click on the box of the model view; grip points will be displayed on all the corners of the box. 7. Use the grip points to resize the model view box. Mix Tip: To change the length and width of the model view box using grips, itis better to e change the current view to Top view using the ViewCube. However, to change the height, ‘you need to be in the Home view to use the tracking along the Z direction. 8. Once the model view box is modified to the required size, click on the light globe icon on the lett of the model view name in the Project Explorer window > Structures pane > Model views area to turn on the model view. Figure 6 shows a model before turning on the model view and Figure 7 shows the model after tuming on the model view. In both these figures, you can see the model view box as welll, 9. Click on the light globe icon on the left of the model view name in the Project Explorer window > Structures pane > Model views area to turn off the model view and restore the visibility of the entire model wx Tip: To delete the model view, select the view box in the graphics window and delete it. Alternatively, you can right-click on the name of the model view in the Project Explorer window and select Erase from the shortcut menu. Working with Project Explorer and Model Browser 17 Figure 7 The model, after turning on the model view Procedure for Creating the Model View Using the Two points in UCS + front and rear depth Method The following is the procedure for creating the model view using the Two points in UCS + front and rear depth method: 1. Make sure the UCS is aligned at the correct location as this method relies on the current UCS. Next, from the toolbar at the top in the Project Explorer window > Structures pane, invoke the Create new model view tool; the Choose the definition method dialog box will be displayed. 2. In the dialog box, click the Two points in UCS + front and rear depth button; you will be prompted to select the first point. 3. Selecta point in the model where you want to start the box of the model view; you will be prompted to select the second point. 4, Select the point where you want to end the box of the model view; you will be prompted to define the front depth. 1-8 Up and Running with Autodesk Advance Stee! 2021 - Vol: 2 5. Define the front depth of the model view box by typing in a value or clicking two points in the graphics window; you will be prompted to define the rear depth of the model view. 6. Define the rear depth of the model view box by typing in a value or clicking two points in the graphics window; you will be prompted to give the view a name. 7. Type the name for the view and press ENTER; a box will be placed using the points and values you defined and arrows will be displayed on each face of the cube. Also, you will be prompted to select the default view direction. 8. Select the default direction to view the model by clicking on one of the arrows on the cube and pressing ENTER; the model view will be created and displayed in the Project Explorer window > Structures pane > Model views area. on the box of the model view; the grip points will be displayed on all corners of the box. 10. Use the grip points to resize the model view box. 11. Click on the light globe icon on the left of the model view name in the Project Explorer window > Structures pane > Model views area to turn on the model view. 12, Once you are done using the model view, click on the light globe icon on the left of the model view name to turn off the model view and restore the visibility of the entire model. Procedure for Creating the Model View Using the At grid line Method ‘The following is the procedure for creating the model view using the At grid line method: 1. From the toolbar at the top in the Project Explorer > Structures pane, invoke the Create new model view tool; the Choose the definition method dialog box will be displayed. 2. In the dialog box, click the At grid line button; you will be prompted to select the grid line. 3. Select the grid ine around which you want to create the model view box and press ENTER; you will be prompted to specify the view name. 4, Type the view name and press ENTER; a rectangle will be placed around the grid line and arrows will be displayed on each of its edges. Also, you will be prompted to select the default view direction. 5. Selectthe default direction to view the model by clicking on one of the arrows onthe rectangle and pressing ENTER; the model view will be created and displayed in the Project Explorer window > Structures pane > Model views area. Remember that while creating the model view using this method, the height of the model view is automatically considered to cover the height of the entire model. Working with Project Explorer and Model Browser 1-9 6. Click on the rectangle of the model view: the grip points will be displayed on alll its corners. 7. Use the grip points to resize the model view rectangle. 8 Click on the light globe icon on the left of the model view name in the Project Explorer window > Structures pane > Model views area to turn on the model view. 8. Once you are done using the model view, click on the light globe icon on the leftof the model view name to turn off the model view and restore the visibility of the entire model. Procedure for Creating the Model View Using the At joint box Method The following is the procedure for creating the model view using the At joint box method: 1. Make sure the Connection boxes/Joint box layer is turned on. 2. From the toolbar at the top in the Project Explorer window > Structures pane, invoke the Create new model view tool; the Choose the definition method dialog box will be displayed. 3. In the dialog box, click the At joint box button; you will be prompted to select the joint box 4, Select the joint box around which you wantto create the model view box; you will be prompted to specify the view name. 5, Type the view name and press ENTER; a box will be placed around the joint box and arrows will be displayed on each of its faces. Also, you will be prompted to select the default view direction. 6. Select the default direction to view the model by clicking on one of the arrows on the box and pressing ENTER; the model view will be created and displayed in the Project Explorer window > Structures pane > Model views area. 7. Turn off the Connection boxes/Joint box layer. & Click on the light globe icon on the left of the model view name in the Project Explorer window > Structures pane > Model views area to turn on the model view. 9. Resize the model view box using grips, If required. 10. Once you are done using the model view, click on the light globe icon on the left of the model view name to turn off the model view and restore the visibility of the entire model. 4-10 Up and Running with Autodesk Advance Stee! 2021 -Vol: 2 Procedure for Assigning a Camera Type to the Model View for Generating Drawings The following is the procedure for assigning a camera type to the model view: 4. In the Project Explorer window, right-click on the model view name. 2, From the shortcut menu, select Properties; the Advance Steel Model View dialog box is. displayed. 3. Activate the Camera properties tab. 4. Select the Create Automatic Drawings: the Type drop-down list will be activated. 5. Select the camera type from the Type drop-down list Creating Levels As mentioned earlier, the levels are created by defining their height from the World Coordinate System (WCS). Once a level is activated, all the new objects you create henceforth will be placed on that active level and will be locked to the active level. To create the level, invoke the Create level above tool from the toolbar available at the top in the Structures pane of the Project Explorer window, On doing so, the Create level dialog box will be displayed, as shown in Figure 8. Using this dialog box, you can create a level above or below the structure. © Ada level above the bulding © Add ievel Below the bulding Name evel 1Laltiude 2 Height 3 Bae evel Figure 8 The Greate level dialog box The procedure for creating levels is discussed next, Working with Project Explorer and Model Browser 144 Procedure for Creating Levels The following is the procedure for creating levels: 1. From the toolbar at the top in the Project Explorer window > Structures pane, invoke the Create level above tool; the Create level dialog box will be displayed with the At level above the building radio button selected, 2. Depending on whether you want to create the level above the building or below, select the At level above the building or At level below the building radio buttons. 3. In the Name edit box, enter the name of the level. 4, Inthe Altitude edit box, enter the altitude of the current level. This is the distance between the workplane of the current level you are creating and the World Coordinate System (WCS) It this is the first level you are creating, the Height edit box will be disabled and None will be selected from the Base level/Top level drop-down list. However, if you already have a level created, you can select it rom the Base level Top level drop-down list and then specify the height of the new level from that base level. 5. Select the base/top reference level to be used from the Base level/Top level drop-down list; the height of the new level you are creating will be automatically changed in the Height edit box based on the altitude you have defined, 6. Click OK in the dialog box; the level is created and the model is sliced based on the level parameters. Also, a level symbol is automatically inserted that can be viewed by zooming to the extents of the model. & Note: The level name will be listed In the Model views area of the Project Explorer window. 7. Once you are done using the level, click on the light globe icon on the left of the level name to tum off the level slice and restore the visibility of the entire model. Because the UCS is aligned to the level, you need to restore it to the World position after turning off the level 8. Restore the WCS. Creating Queries - Ew Asmentioned earlier. queries allow you to search for objects based on their L#@ properties and then save those objects as selection sets for future use. To create a query, invoke the Create new query tool from the toolbar available at the top in the Structures pane of the Project Explorer window. On doing so, the Advance Steel Search and mark objects dialog box will be displayed, as shown in Figure 9. You can use various tabs in this dialog box to specify the criteria for searching the 4-12 Up and Running with Autodesk Advance Stee! 2021 -Vol: 2 Figure 9 The Advance Steel Search and mark objects dialog box objects. Once you have specified the search criteria, click Save in the Advance Steel Search and mark objects dialog box; The name of the query dialog box will be displayed, as shown in Figure 10. Figure 10 The name of the query dialog box Enter the name of the query and click OK in the dialog box to close it. Next, close the Advance Steel Search and mark objects dialog box. The query name will then appear in the Queries area of the Project Explorer window, as shown in Figure 11, and the objects selected based on that query will be marked in the graphics window. To unmark those objects, use the Advance Steel Tool Palette > Selection tab > Clear marked objects tool. Clicking the light giobe icon on the left of the query name wil isolate the queried objects. If you want to mark the queried objects, right-click on the query name in the Project Explorer window and Execute. Working with Project Explorer and Model Browser 1-43 Bh5% nw 9 Column Figure 11 A query named Column Procedure for Creating Queries The following is the procedure for creating queries: 1. From the toolbar at the top in the Project Explorer window > Structures pane, invoke the Create new query tool; the Advance Steel Search and mark objects dialog box will be displayed. 2. Using various tabs in the dialog box, select the search criteria. For example, if you want to select all the columns of AISC 14.1 W > W14x145 size that have holes created in them with the diameter of 19/16”, you can do the following: a. From the Naming tab, select the Model Role check box and then select Column from the drop-down list. b. From the Beams tab, select the Steel beam check box and then from the size drop-down list, select AISC 14.1 W >W14x145. c. From the Holes tab, select the Diameter check box and then enter 13/16 in the edit box. 3, Clickthe Save button in the dialog box; The name of the query dialog box will be displayed. 4, Enter W14x145 Cols +13/16 hole as the name and click OK in The name of the query dialog box. 5. Click OK in the Advance Stee! Search and mark objects dialog box; the structure members meeting the search criteria will be marked in the graphics window and the name of the query will be displayed in the Queries area of the Project Explorer. 6. Toisolate the queried objects, click on the light globe icon on the left of the query name. 7. Similarly, to restore the of all the objects, click on the light globe icon again. 8, To clear the marked objects, use the Advance Stee! Tool Palette > Selection tab > Clear marked objects tool. das Tip: You can edit a query by right-clicking on its name in the Project Explorer window e and selecting Properties from the shortcut menu. 4-14 Up and Running with Autodesk Advance Stee! 2021 - Vol: 2 Creating Groups ‘As mentioned earlier, groups are used to associate selected objects and save them with a name so you can easily select them next time or control their visibility. To create a group, invoke the Create new group tool from the toolbar available at the top in the Structures pane of the Project Explorer window. On doing so, the Group properties dialog box will be displayed, as shown in Figure 12. Figure 12. The Group properties dialog box to specify the group name You can specify the name of the group in this dialog box. Once a group is created, you can right- click on its name in the Project Explorer window and add objects to the group. Procedure for Creating Groups The following is the procedure for creating groups: 4. From the toolbar at the top in the Project Explorer window > Structures pane, invoke the Create new group tool; the Group properties dialog box will be displayed. 2. Enter the name of the group in the dialog box and close it. 3. Using various selection methods, select the objects to be added to the group, 4, Right-click on the name of the group in the Project Explorer window and select Add elements from the shortcut menu, as shown in Figure 13; the selected objects will be added to the group. "Lferove sient Ckene EY Marleen ‘Sect eenerts 9 Showa cep hegre Forecon ‘sche 2B propertee Figure 13 ‘The shortcut menu to add objects to the group Working with Project Explorer and Model Browser 1-15 5. To select the objects in the group the next time, right-click on the group name in the Project Explorer window and click Select elements. 6. Toisolate the grouped objects, click on the light globe icon an the left of the group name in the Project Explorer window. desi Tip: You can also use the right-click shortcut menu to add more objects to the group or € remove certain objects from the group. Creating Workplanes in Advance Steel, you can create workplanes that act as the modeling planes to create the elements of your structure model. The workplanes are automatically created when you create levels. However, if you want to manually create workplanes, you can use the Workplanes pane of the Project Explorer window. To create a new workplane, right-click in the Workplanes pane and select Create workplane from the shortcut menu, as shown in Figure 14. Figure 14 Creating a new workplane On doing so, the Choose the definition method dialog box will be displayed, as shown in Figure 15. The procedures for creating workplanes using the three methods available in this dialog box are discussed next. 1-16 Up and Running with Autodesk Advance Stee! 2021 - Vol: 2 Figure 15 The Choose the definition method dialog box Procedure for Creating the Work Plane Using the At the current UCS, in the XOY plane Method The following is the procedure for creating the workplane using the At the current UGS, in the XOY plane method: 1. In the Project Explorer window > Workplanes pane, right-click to display the shortcut menu, as shown in Figure 14 on the previous page. 2, Select Create workplane from the shortcut menu; the Choose the definition method dialog box will be displayed 8. Inthe dialog box, click the At the current UCS, in the XOY plane bution; you will be prompted to select a point 4, Select a point in the model where you want to create the workplane; you will be prompted to specify the workplane name. 5. Type the name for the workplane and press ENTER; a dashed rectangle will be drawn representing the location of the workplane and the new workplane name will be listed in the Workplanes pane. The workplane name will also be listed on the dashed rectangle representing the workplane in the graphics window. 6. To associate the objects to a workplane, right-click on the name of the workplane in the Workplanes pane and select Attach elements from the shortcut menu; you will be prompted to select the objects to bind to the workplane. 7. Select all the objects you want to associate to the workplane and then press ENTER; you will be prompted to select the geometry points, You will notice that the red points will be displayed at the two end nodes of all the selected objects. Working with Project Explorer and Model Browser 1-17 8 Onebyone, select the top or bottom points on all the objects to be attached to the workplane and then press ENTER; the objects whose points were selected will be associated to the workplane and their size modified to start from or terminate at the workplane. Note: If you have associated certain objects to a workplane, you will not be able to extend them below the workplane level. Yas Tip: You can associate objects to different workplanes at the top and bottom. As a result, the height of the associated objects will be confined within the gap of the two workpianes. Procedure for Creating the Work Plane Using the By three points Method The following is the procedure for creating the workplane using the By three points method: 1. Inthe Project Explorer window > Workplanes pane, right-click to display the shortcut menu 2. Select Create workplane from the shortcut menu; the Choose the definition method dialog box will be displayed, 8. Inthe dialog box, click the By three ps point 's button; you will be prompted to select the first 4, Select the first pointin the model to locate the workplane; you second point. be prompted to select the 5, Select the second point to locate the workplane; you will be prompted to locate the third point of the workplane. 6. Select the third point to locate the workplan name, 1u will be prompted to specity the workplane 7. Type the name for the workplane and press ENTER: a dashed rectangle will be drawn representing the location of the workplane and the new workplane name will be listed in the Workplanes pane. The workplane name will also be listed on the dashed rectangle representing the workplane in the graphics window. & To associate the objects to a workplane, right-click on the name of the workplane in the Workplanes pane and select Attach elements from the shortcut menu: you will be prompted to select the objects to bind to the workplane. 9. Select all the objects you want to associate to the workplane and then press ENTER; you will be prompted to select the geometry points. 10. One by one, select the top or bottom points on all the objects to be attached to the workplane and then press ENTER; the objects whose points were selected will he associated to the workplane and their size modified to start from or terminate at the workplane. 1-18 Up and Running with Autodesk Advance Stee! 2021 - Vol: 2 Procedure for Creating the Work Plane Using the By origin and Z direction Method The following is the procedure for creating the workplane using the By origin and Z direction method: 1. Inthe Project Explorer window > Workplanes pane, right-click to display the shortcut menu 2, Select Create workplane from the shortcut menu; the Choose the definition method dialog box will be displayed. 8. In the dialog box, click the By origin and Z direction button; you will be prompted to select a point. 4. Select the point in the mode! to locate the workplane; you will be prompted to select the first point for direction. 5. Select a point to be used as the first point to define the direction of the workplane; you will be prompted to select the second point for the direction: 6. Using the polar tracking or any other method, specify the second point to define the direction of the workpiane; you will be prompted to specify the workplane name. 7. Type the name for the workplane and press ENTER; a dashed rectangle will be drawn representing the location of the workplane and the new workplane name will be listed in the Workplanes pane. The workplane name will also be listed on the dashed rectangle representing the workplane in the graphics window. 8. To associate the objects to a workplane, right-click on the name of the workplane in the Workplanes pane and select Attach elements from the shortcut menu; you will be prompted to select the objects to bind to the workplane. 9. Select all the objects you want to associate to the workplane and then press ENTER; you will be prompted to select the geometry points. 10. One by one, select the top or bottom points on all the objects to be attached to the workplane and then press ENTER: the objects whose points were selected will be associated to the ‘workplane and their size modified to start from or terminate at the workplane. THE MODEL BROWSER Home Ez The Model browser window provides you access to all objects in your structural model in a tabular format at one single location. The objects can be sorted based on single parts, main parts, or preliminary parts. If required, you can isolate the objects by selecting them in this window and even edit the properties of the > Project Explorer Flyout > Model browser Working with Project Explorer and Model Browser 1-19 selected objects. Figure 16 shows the Model browser window in the default display sorted by single parts. leant del ven ean [Objectrame Sinle par quay ‘sear sat seat sax Not defined HSSRound 5€254.250 Not defined HSSRound 66254250 Not defined HSSRound 66254250 Not defined HSSRound 64254250 Not defined C1539 Wot defined C120 Not defined C1200 ot defined C10 Not defined _WI2210 Not defined WI2210 Not defined WI2210 Not defined X20 Not defined COX20 Figure 16 The Model browser window with the objects sorted by single part The following are the various procedures of using the Model browser window. Procedure for Sorting the Objects in the Model browser Window The following is the procedure tor sorting the objects in the Model browser window. 1. From the Home ribbon tab > Project Explorer flyout, click the Model Browser tool; the Model Browser window will be displayed. 2. Click on the drop-down list available near the top right of this window, as shown in Figure 17, and then select whether you want to sort the objects based on the main part, single part, or preliminary part. 3. To further sort the objects, click on any of the column names; the objects will be sorted based on that column. For example, to sort the objects based on the model role, click on the Model Role column. 1-20 Up and Running with Autodesk Advance Stee! 2021 - Vol: 2 Lest popeties [Seglepat_[Objea mame Not defined S24KI21 Not defined S24Kt21 Not defines s20ct2t Not defined S26cr21 Not defined HSSRound 65250250 Not defined HSSRoune 652510250 Not defined HSSRoune 6525%0.250 Not defined HSSRoune 652510280 Not defines (C1SGES Not defined (C1220 Not defined C1ZGO Not defined (C1220 Not defined WiE2I0 Not defines wi2210 Not eines winzt0 Not defines (c5x20 Not defines (8320 Figure 17 Sorting the objects in the Model browser window What I do Before | start generating the drawings of my structure model, | always sort the objects based on the model role in the Model browser window. This way, if there are any objects that do not have the model role defined, they can be identified and then | can easily assign their model role. Procedure for Inserting Additional Columns in the Model browser Window The following is the procedure for displaying additional columns in the Mode! browser window. 1. In the Model browser window, right-click on any of the column names; the shortcut menu is displayed with the Insert column option that allows you to insert additional columns and the Remove column option that allows you to remove the selected column, 2, Move the cursor over the Insert column option; a cascading menu is displayed that allows you to insert the columns based on various properties. Figure 18 shows the Properties > Length column being inserted. 8. Similarly, right-click on any column name and click Remove column from the shortcut menu to remove that column trom the window. Working with Project Explorer and Model Browser 1-24 CEs properties Co curert model view [Sort by singe part iv} Sa me cs i oe ee Poutionng——¥) Gahansing confidence CI fing | tery coneruen ce i ne eines [erie Febrication deta >| Galvanizing detail class ot dene |HSSound4250230 | oreeng of maa [| Not defined | HSSRound 6.625%0.250 Thickness |Not defined | HSSRound 6.625x0250 —_ Figure 18 Inserting additional columns vex Tip: Inserting the Length column and then sorting based on this column allows you to e easily identity the longest object in the model. Procedure for Isolating Objects using the Model browser Window The following is the procedure for isolating objects using the Model browser window. 1. In the Model browser window, sort the objects based on the required column property. 2, Hold down the SHIFT key or the CTRL key and select the rows of the objects that need to be isolated: the corresponding objects will be selected in the drawing window. 8. Click the Isolate button at the bottom in the Model browser window; the selected objects will be isolated and the rest of them will be turned off, 4. Once you are done working with the isolated objects, click the Show all button at the bottom in the Model browser window to restore the visibility of all the objects. Procedure for Editing the Properties of the Objects Using the Model browser Window The following is the procedure for eciting the properties of the objects using the Model browser window, 1, Inthe Model browser window, select the Edit properties check box available on the top left. 2, Make sure the column of the property you want to edit is displayed. For example, if you want to edit the model role of the objects, make sure the Model Role column is displayed. 3, Click on the property field of the object you want to edit. For example, to edit the model role of an object, click on the Model Role field of that object; the drop-down list with various model roles will be displayed. 4-22 Up and Running with Autodesk Advance Stee! 2021 - Vol: 2 4, Select the required property from the drop-down list. Tigx_ Note: Some of the properties will appear grayed out These are the properties that xem, cannot be changed. For example, the model role of the central post of a spiral stair is set fo column and cannot be changed. 5. To edit the properties of multiple objects, select the row of the first object to be modified. 6. Hold down the SHIFT Key and click on the property field that needs to be modified of the last object; the drop-down list with all the available properties will be displayed. 7. Select the required property from the drop-down ist; the selected property will be assigned to all the selected rows. CREATING WORK AREA Extended Modeling Ribbon Tab > Work Area Ribbon Panel > Create Work Area Autodesk Advance Steel provides you the option to improve the performance while working with large projects by defining the area you are working on currently as the work area. This allows the part of the model inside the work area to be displayed with all the details and the part of the model outside the work area to be displayed in a simplified level of detail. For your convenience, Advance Stes! provides four level of details. For example, in Figure 19, the objects inside the work area represented by the box are displayed with ful details. However, only the beams are displayed outside the work area in simplified stick representation, called Low level of detail. In this case, none of the other objects are displayed. Work Area Figure 19 The ohjecis outside the work area displayed as Low level of detail In Figure 20, the beams outside the work area are displayed as simplified wireframe representation, called Medium level of detail. Working with Project Explorer and Model Browser 1-28 Work Area Figure 20 The objects outside the work area displayed as Medium level of detail working in a particular region of the model, you can move the work area to a different region of the model. However, you cannot create multiple work areas. As soon as you create a new work area, the previous one will be deleted. Txt Note: It is important to note that there can only be one work area, Once you are finished & The following are various procedures required while using the work area Procedure for Creating the Work Area ‘The following is the procedure for creating the work area. 1. From the Extended Modeling ribbon tab > Work Area ribbon panel, invoke the Create Work Area tool; you will be prompted to specify the first corner. 2. Specity the first corner of the work area: you will be prompted to specify the second corner of the work area 3. Specity the second corner; you will be prompted to select the level of detail to display the objects outside the work area. 4, Select the level of detail from the drop-down list; the work area will be created and the model representation will be changed based on the work area and the level of detail selected. Procedure for Editing the Work Area By default, the work area is created as a rectangle. However, if you want to define the depth of the work area, you need to edit it. The following is the procedure for doing that. 1. From the Extended Modeling ribbon tab > Work Area ribbon panel, invoke the Select Work Area tool; the work area will be selected and the grio points on all the. corners will be displayed. 1-24 Up and Running with Autodesk Advance Stee! 2021 - Vol: 2 2. Click an one of the grip points to make it a hot grip. 3. Move the cursor in the vertical direction to track along the Z direction. 4. Once the Z tracking is displayed, type the required depth forthe work area and press ENTER; the depth of the work area will be defined and the model display will update to match the work area. Procedure for Changing the Level of Details of the Objects outside the Work Area The following is the procedure for changing the level of details of the objects outside the work area. 1. From the Extended Modeling ribbon tab > Work Area ribbon panel, click the Level of detail flyout, as shown in Figure 21 t Medium 5 Figure 21 The Level of detail flout The following is the description of the four types of level of details: Low: In this level of detail, only the beam members are displayed as stick objects. The rest of the objects are turned off. Medium: in this level of detail, only the beam members ate displayed as wireframe objects. The rest of the objects are turned off. Medium With Plates: In this level of detail, beams and plates are displayed as wireframe objects. However, no holes or beam cut features will be displayed. High: In this level of detail, beams and plates are displayed as wireframe, along with the holes and beam cut features. 2, Select the required level of detail from the flyout; the model will be updated to match the selected level of detail Working with Project Explorer and Model Browser 1-25 Procedure for Toggling the Visibility of the Objects outside the Work Area The following is the procedure for toggling the visibility of the objects outside the work area. 1. From the Extended Modeling ribbon tab > Work Area ribbon panel, click on the Toggle Work Area External Object Visibility tool; the objects outside the work area will be turned off. 2, Click on the Toggle Work Area Extemal Object Visibility tool again, the visibility of the objects outside the work area will be restored and the objects will be displayed based on the specified level of detail Procedure for Toggling the Work Area State Once you are done using the work area, you can tun it off and restore the original visibility of all the objects in the model. The following is the procedure for doing that. 1. From the Extended Modeling ribbon tab > Work Area ribbon panel, click on the Toggle Work Area State tool; the visibility of the objects outside the work area will be restored to their original visibility. 1-26 Up and Running with Autodesk Advance Stee! 2021 - Vol Hands-on || (is tional you wil complete the following tasks: ‘Open the elevation tower file and create a model view using the Tutorial connection box of the connection shown in Figure 22. (STRUC) 2. Create four levels of the model representing the ground level, mezzanine level, frst level, and second level. Create a query to search for all the plates that have their thickness not equal to 1” or 20 mm. Create a query to search all the round sections used for bracings. Group the round bracing sections together with the name Bracing Sections. Group all the handrails together and name the group Handrails. Use ihe Model Browser fo assign the model roles to the objects that do not have mode! roles assigned already. Figure 22 The connection to create the model view Section eating a Model View Using the Connection Box In this section, you will open the C01-Imperial-Elev-Tower.dwg or the CO1-Metric-El ‘Tower.dwg file and then create a model view using the connection box. Note that you will first need to turn on the Connection boxes (Imperial) or the Joint box (Metric) layer. 1. From the C01 > Struc-BIM folder, open the CO1-Imperial-Elev-Tower.dwg or CO1-Metric- Elev-Tower.dwg file, based on the preferred units. Working with Project Explorer and Model Browser 127 2, Navigate to the view similar to the one shown in Figure 23. Figure 23. Zooming clase to the connection to create the model view 3. Turn on the Connection boxes layer (Imperial) or the Joint box layer (Metric); all the connection boxes are turned on. 4. From the Home ribbon tab > Project ribbon panel, invoke the Project Explorer tool; the Project Explorer window is displayed in the Structures pane. 5. From the toolbar at the top in the Project Explorer window, cick the Create new model view button; the Choose the definition method dialog box is displayed, as shown in Figure 24. ‘Two ponts nUCS + fontand ‘earth Be atjontbox Figure 24 The Choose the definition method dialog box 1-28 Up and Running with Autodesk Advance Stee! 2021 - Vol: 2 6. Click the Atjoint box button in the dialog box; the dialog box is closed and you are prompted to select the 7. Select the joint box of the connection shown in Figure 25 below; you are prompted to give a view name. 8 Type Bracing Joint as the view name and press ENTER; a model view box is created with arrows displayed on all the faces of the view box. Also, you are prompted to select the default view direction. 9. Select the arrow enclosed in the ellipse in Figure 25 as the default direction of the view and press ENTER; the model view is created and listed in the Project Explorer window. By default, the model view is not turned on. You will now turn this view on. Figure 25 Selecting the arnnw to define the default view direction 10. In the Project Explorer window > Model views area, click on the light globe icon on the left of the Bracing Joint model view name; only the part of the model inside the model view box is displayed and the rest of the model is turned off, as shown in Figure 26. 11. Click on the light globe icon again to turn off the model view; the complete model is displayed. 12. Tum off the Connection boxes layer (Imperial) or Joint box layer (Metric); all the connection boxes are turned off. 18, Save the file.

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