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Weeping Angels

D
on't blink. Blink and you're dead. They are fast. Temporal Lock:
Faster than you can believe. Don't turn your
back. Don't look away. And don't blink.' The Weeping Angels preferred method of feeding is brutal
'In the dark of the night the angels came, to but effective. Upon laying an attack upon their foe they
take my dear child away. Off to rest may my appear to petrify their prey, locking them in a prison of stone.
daughter go, taken by the Angels of Stone.' Now whilst this is true this description is also incomplete. In
reality the soul of their petrified victim is sent to the Temporal
Creatures of the Temporal Plane: plane where whole years of their life go by while mere
seconds pass in the material plane. With their victims locked
Thought to have been an accident of creation, beings never in a petrified state even in the temporal realm, the Weeping
meant to exist the Weeping Angels are the stuff of ancient Angels feed off of the life force being expended as their
legends, and children's nightmares. victims age, a single strike stripping years from their life.
Born of the Temporal Plane where time ebbs and flows in Upon return to the material plane the victim is released
unusual and often unpredictable ways the Weeping Angels from their stone confines where they must come to terms
have evolved to control these currents of time when in their with the years of their life they just watched go by. The one
home realm, allowing them to manipulate time as they see fit. small solace that their victims may have is that the minds of
However outside of the Temporal Plane things are very those from the material plane are unable to fully adjust to the
different, the flow of time there is fixed and fixed time is near sudden and dramatic shift in the flow of time. This results in
impossible for Weeping Angels to survive in as they find the time spent in the Temporal Realm being difficult for a
themselves nearly frozen, only able to move at a rate person to remember.
imperceptible to most other creatures, causing them to
slowly starve to death.
However being both smart and cunning the Weeping
Angels realized that even outside of the Temporal Realm they
still held a strong connection to their home plane of
existence, and through this realization they learnt how to
manipulate the flow of time around themselves to move, at
least to the outside observer, with lightning fast speeds. This
make them vicious and incredibly effective hunters.
However they do have one crucial weakness.
Temporal Restrictions:
When a Weeping Angel is being directly observed, they
become locked to the flow of time as it exists in the realm of
the creature observing them.
This results in observed Weeping Angels losing the ability
to manipulate time around themselves causing them to
appear as nothing more than statues, seemingly not moving
at all. When in reality they are simply moving so slowly that it
is imperceptible to most.
Apex Hunters:
The Weeping Angels are predatory creatures that feed off of
the life energy of living beings. However, to the detriment of
the species they do so far to efficiently, and over endless
generations the availability of food in the Temporal realm
dwindled away until there was no longer enough food to
sustain them, and so they ventured into the material plain
seeking a new source of sustenance.
However due to their temporal restrictions they needed a
new way to hunt. Over endless generation of angels born into
the temporal plane they evolved a the ability to to make all
who gaze upon them do one simple thing; blink.
This simple ability allows them to free themselves from
their temporal restrictions, giving them the opportunity to
close in on their prey and feast.
Weeping Angel Damage Resistance Necrotic, Bludgeoning, piercing,
and slashing from non magical attacks not made
Medium Aberration, Neutral Evil
with adamantine weapons;
Armor Class 16 (Natural Armour) Damage Immunities: Poison
Hit Points 68 (9d8 + 27) Condition Immunities Exhausted, Petrified, Poisoned
Speed 0ft. Senses Superior Darkvision 120ft., Passive Perception
16
Languages Temporal
STR DEX CON INT WIS CHA Challenge 4 (1,100xp)
18 (+4) 16 (+3) 16 (+3) 14 (+2) 16 (+3) 7 (-2)
False Appearance: While the Weeping Angel remains
motionless it is indistinguishable from an inanimate
Skills Stealth +6, Perception +6 statue.

Temporal Restrictions: While being directly If the target is a creature it must succeed on a DC
observed the Weeping Angels revert to their stone 13 Constitution saving throw or be petrified for
form and are considered to be petrified, with the 1d4 rounds. While petrified the target ages a
exceptions that their damage resistances stay the number of years equal to the number of rounds
same as what is listed in their stat block, and they they were petrified. They also take 1d6 Psychic
are still acutely aware of their surroundings. damage for every year they aged, on their return to
normal form.

Temporal Manipulators: While not being directly <img


observed the Weeping Angels gain a movement src='https://rapunzelscrafts.files.wordpress.com/2013/03/peeking-
speed of 80ft. and the Temporal Lock ability. weeping-angels.jpg?w=630&h=450'
width="730"style='position:absolute;bottom:5px;right:35px;'
/>

Blink Pulse: At the start of the Weeping Angels turn Credits


all creatures currently observing the Weeping
Use notes to point out some interesting
Angel must make a DC 15 Wisdom Saving throw
information.
or blink involuntarily.
Inspired by Doctor Who
Homebrew by Danded00
First Image created by JoseGalvan
(josegalvan.deviantart.com)
If this pulse causes all creatures currently Second Image created by kristoferfloyd
observing the Angel to blink then the Angel is
(kristoferfloyd.deviantart.com)
freed from its Temporal Restrictions and gains the I do not own any of the images used in this
benefits from its Temporal Manipulation until the document.
end of its current turn. Created in (www.naturalcrit.com/homebrew)

Actions
Temporal lock. Melee Weapon Attack: +5 to hit,
reach 5ft., One target. Hit 9 (2d6+3) Slashing
Damage.

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