Professional Documents
Culture Documents
2016
Interdisciplinary Approaches to
the Graphic Novel
Edited by
Inter-Disciplinary Press
Oxford, United Kingdom
ISBN: 978-1-84888-44
First published in the United Kingdom in eBook format in 2016. First Edition.
*****
all comics that have been published after the 70s and have
attained a place in the collective memory of the Turkish people
are of humorous characters... It goes without saying that this
windfall of sales and the variety of magazines had a great impact
on comics so that richness of visual style and narrative forms
rose to a level never reached before.12
Notes
1
Jurij Tynjanov and Roman Jakobson, ‘Problems in the Study of Literature and
Language’, in Contemporary Translation Theories, ed. Edwin Gentzler (London:
Routledge, 1993), 109-114.
2
Itamar Even-Zohar, ‘The Position of Translated Literature within the Literary
Polysystem’, in Translation Studies Reader, ed. Lawrence Venuti (London and
New York: Routledge, 2000), 192-197.
3
EserTutel, ‘Okumayı Çizgi Romanlarda Söktüm’, Viewed 27 June 2014,
http://www.seruven.org/inceleme.php?id=57.
4
Levent Cantek, Türkiye’de Çizgi Roman (İstanbul:İletişim, 2012), 53-91.
5
Cantek, Türkiye’de Çizgi Roman, 58.
6
Ibid., 61.
7
Ibid., 95.
8
Levent Cantek, ‘On Comics in Turkey’, Viewed 27 June 2014,
http://www.seruven.org.
9
Cantek, Türkiye’de Çizgi Roman, 107.
10
Nurşen Güllüoğlu, ‘Çizgi Romanların Çocukları’, Viewed 27 June 2014,
http://www.seruven.org.
11
Emre Gönen, ‘Türkiye’deÇizgi Roman’, Viewed 27 June 2014,
http://www.seruven.org/inceleme.php?id=28.
12
Cantek, ‘On Comics in Turkey’.
13
Ibid.
Bibliography
Cantek, Levent. Türkiye’de Çizgi Roman. İstanbul: İletişim, 2012.
John Harnett
Abstract
Given the high cost of life incurred by Victor Frankenstein’s maniacal conviction
to penetrate the secrets of nature it seems almost inconceivable that his dying wish
at the end of the novel is that, ‘yet another may succeed’, where he failed. This
chapter will argue that that gauntlet has been taken up by the medium of sequential
narrative in the guise of Alan Moore’s run on Len Wein and Bernie Wrightson’s
Swamp Thing. The unique narrative structure embodied within the page of the
comic represents the ideal evolutionary next step for a new generation of
readers/students to confront the issues raised in Shelley’s novel. Two of the
dominant themes in Frankenstein are the quest for identity and man’s relationship
to nature. Victor Frankenstein and his savage doppelganger are in awe of the power
of nature yet one abuses it through irresponsible scientific experimentation and the
other views it as his only hope for salvation. In Alan Moore’s run on Swamp Thing
the significance of a communion with nature reaches its apotheosis with the
Swamp Thing representing the evolutionary next step in this line of thinking as he
actually becomes nature itself. When the stability of this interdependent
relationship with nature and their respective desires to belong are threatened,
however, both monsters begin to perceive themselves in a godlike light that
justifies their eventual paths towards vengeance, paths that lead to ruin for them
both. Thus, by comparing Shelley’s Creature with Moore’s Thing it shall be
explored how Frankenstein’s dying wish did not fall on deaf ears, and that it is
alive and well within the multimodal creature known as the comic.
*****
Thus, seeking a sense of belonging he turns from the company of man to find
peace in the community of nature:
Having come to terms with being rejected by the world of man, Frankenstein’s
creature’s designs on the next best thing marries this sense of location within
nature alongside the primal desire for a mate. If he could sign off on these two
basic needs he states quite clearly that:
Thus are laid out the two conditions upon the satisfaction of which Shelley’s
story would have traversed a much different route. But what if Victor Frankenstein
had created a mate for the Creature? Once again a return to Swamp Thing pays
dividends on this hypothetical level of enquiry. Unlike Shelley’s Creature Moore’s
Swamp Thing does not need to theorise on a proposed sanctuary, he has already
found it in the swamp he resides in. In fact, in Moore’s major tour-de-force on his
run on the series, the creature actually is the swamp, a self-regenerating,
metonymic representation of the environment he loves so much. Additionally, he
does acquire a mate in Abby Cable, a human woman who remarkably accepts him
for what he is, weeds and all.13 Frankenstein’s creature is hopeful of a day when he
will experience a sense of joint union with both a mate and his environment, and
thus, ‘become linked to the chain of existence and events.’14 By granting both of
these conditions to his own creature Moore takes this sense of blissful union to its
physical and spiritual apotheosis.
A brief aside is necessary here in relation to a pivotal component to both
stories, the concept of sublimity. In his approach to the sublime comics theorist
Douglas Wolk notes that, ‘sublime things give a kind of pleasure that’s also a kind
of terror . . . they’re too big to wrap one’s head around.’15 This pleasure/terror
dichotomy and aforementioned sense of spiritual and physical apotheosis – the
epitome of Shelley’s Creature’s hopes and dreams – is achieved when the Swamp
Thing and Abby make love for the first time. In a fitting testament to the
So for Moore’s Swamp Thing the desire to become linked to the chain of
existence and events, as Frankenstein’s Creature would put it, is conclusively
achieved. Thus, the concept of a harmonious existence is established in both
worlds. For Shelley’s Creature it is a hoped-for-ideal and for Moore’s Swamp
Thing it is actually realised. But in the spirit of all good stories a sense of either
obstacle or disruption is essentially introduced to shatter such harmony. Victor
Frankenstein eventually concludes that in no way can he create a companion for
his Creature, fearful of his progeny’s retribution as he wonders, ‘Had I a right, for
my own benefit, to inflict this curse upon everlasting generations?’17 In Moore’s
story, on the other hand, Abby Cable is arrested for her relationship with the
Swamp Thing and charged with ‘crimes against nature’ under laws, ‘usually
reserved for people who have carnal relationships with farm animals.’18 So the
door to happiness remains shut for Shelley’s Creature and it is obstructed for
Moore’s Swamp Thing through Abby’s imprisonment.
This results in an important, and shared, aspect of vengeance that further
influences their sense of identity and elevates both monsters to a higher, mythic
level. One of the most influential sources of Frankenstein’s Creature’s impressive
articulation and command of language is John Milton’s Paradise Lost and indeed
he even likens his predicament to Milton’s fallen Lucifer as he becomes more and
more aware of his outcast state. An overwhelming current of fury seeps into his life
and he begins to speak with the elevated tone of a deity on the verge of war. He
points out to his neglectful creator that his feelings have become, ‘those of rage
and revenge.’19 Recognising a powerful biblical precedent to his castigated
existence he sympathises that:
I, like the archfiend, bore a hell within me, and finding myself
unsympathised with, wished to tear up the trees, spread havoc
and destruction around me, and then to have sat down and
enjoyed the ruin.20
I have tolerated ... your species ... for long enough. Your cruelty
... and your greed ... and ... your insufferable arrogance. You
blight the soil ... and poison the rivers. You raze the vegetation ...
till you cannot ... even feed ... your own kind ... A ... and then
you boast ... of man’s triumph ... over nature. Fools, if nature
were to shrug ... or raise an eyebrow ... then you should all be
gone.26
For Moore’s Swamp Thing, too, the hubris that inspires all out war on
humanity ends in the blistering heat of a napalm strike. His physical form is
reduced to ashes and his consciousness is exiled to a distant, barren planet that
initially takes on the guise of an isolated and personalised hell and ultimately
becomes the launch point for a form of subconscious odyssey in a quest for
corporeal reincarnation.31
As noted at the beginning of this chapter in the closing remarks of her
introduction to her novel Mary Shelley bids her hideous progeny to, ‘go forth and
prosper.’ Just like the cycles of nature itself and in accordance with the cyclical
nature of cause and effect that defines all stories concerning pride and a fall both
Shelley’s Creature and Moore’s Swamp Thing ‘die’. But in the wake of this
passing a vibrant level of discourse is reborn and does go forth and prosper, ready
to engage a future generation of readers, no matter what medium it takes root in.
Notes
1
Mary Shelley, ‘Introduction’, Frankenstein (London: Penguin Books, 2003), 10.
2
Maurice Hindle, Introduction to Frankenstein by Mary Shelley (London: Penguin
Books, 2003), xlvi.
3
George Levine, ed., The Endurance of Frankenstein: Essay’s on Mary Shelley’s
Novel (London: University of California Press, 1982), 243.
4
Shelley, Frankenstein, 105.
5
Ibid., 106.
6
Alan Moore, et al., Saga of the Swamp Thing (New York: DC Comics, 2012),
Book One, 49.
7
Alan Moore, et al., Saga of the Swamp Thing (New York: DC Comics, 2010)
Book Three, 71.
8
Fred Botting, ed., Frankenstein: Mary Shelley (New York: St. Martin’s Press,
1995), 119.
9
Moore, Swamp Thing, Book One, 21.
10
Ibid., 89, 132.
11
Shelley, Frankenstein, 118
12
Ibid., 148/149.
13
Interestingly, as Moore’s run on the series draws to a close we see in the story
Reunion a young Abby enjoying her favourite passage from Shelley’s
Frankenstein. Alan Moore, et al., Saga of the Swamp Thing (New York: DC
Comics, 2014) Book Six, 60.
14
Ibid., 150.
15
Douglas Wolk, Reading Comics: How Graphic Novels Work and What They
Mean (United States of America: Da Capo Press, 2007), 56.
16
Alan Moore, et al., Saga of the Swamp Thing (New York: DC Comics, 2009)
Book Two, 216.
17
Shelley, Frankenstein, 171.
18
Alan Moore, et al., Saga of the Swamp Thing (New York: DC Comics, 2011)
Book Five, 15.
19
Shelley, Frankenstein, 138.
20
Ibid., 138.
21
Ibid., 144.
22
Ibid., 173.
23
Ibid., 41.
24
Charles Shaar Murray, ‘Introduction’ to Saga of the Swamp Thing, by Alan
Moore, et al. (New York: DC Comics, 2010) Book Four, 2.
25
George Khoury, The Extraordinary Works of Alan Moore (Canada:
TwoMorrows Publishing, 2008), 89.
26
Moore, Swamp Thing, Book Five, 50.
27
Ibid., 42.
28
Ibid., 35-55.
29
Ibid., 67.
30
Shelley, Frankenstein, 224.
31
Alan Moore, at al., Saga of the Swamp Thing (New: DC Comics, 2014) Book
Six.
Bibliography
Alcala, Alfredo, Stephen Bissette, Alan Moore, John Totleben, Rick Veitch, and
Stan Woch. Saga of the Swamp Thing, Books 1 – 6. New York: DC Comics, 2009-
2014.
Botting, Fred. Frankenstein: Mary Shelley. New York: St Martin’s Press, 1995.
Khoury, George. The Extraordinary Works of Alan Moore. Canada: Two Morrows
Publishing, 2008.
Wolk, Douglas. Reading Comics: How Graphic Novels Work and What They
Mean. United States of America: DA Capo Press, 2007.
Joseph G. Altnether
Abstract
Descriptions of Hell have been carefully delineated in literary works, most notably
Virgil, Dante and Milton. These works create a perception of the underworld based
on descriptions found in and influenced by religious texts. The story of Hellboy has
the potential to add to these visions, thereby granting the character an opportunity
to expand the literary exploration and description of the underworld and
demonstrating the influence of sequential art. Exploration and confrontation with
Hell as an entity allow Hellboy to explore the various world interpretations of Hell
and show how an understanding of place goes beyond a particular culture. Hellboy
provides a mean through which the readers are able to encounter a number of
beliefs and world views, accentuating their world relevance and showing how all
these different views are actually integrated.
*****
Hellboy exists in a world saturated with mythology and folklore. Born in Hell
by human witch, Sarah Hughes, Hellboy comes to Earth when Rasputin and the
Nazi project Ragna Rok pull him through a mystical portal. Thus begins Hellboy’s
destiny to becoming the Beast of the Apocalypse. He refuses to accept that this is
his fate. Despite all attempts to reject his birthright, Hellboy falls at the hands of
Vivienne, the Blood Queen, who rips out his heart, sending Hellboy back to Hell.
With the death of his protagonist, creator Mike Mignola examines Hellboy's
response to death and his return to Hell. Hellboy discovers his origins and explores
Hell from a new perspective, one which challenges the stagnant and repetitive
version of fire and brimstone. Mignola erodes the established imagery of the
literary past and crafts a new interpretation. He creates a new vision which
emphasizes the difference from previous literary descriptions, and allows the
reader to see Hell rather than simply recognize it.
The similar incarnations of the underworld in literature and mythology create
some difficulties in imagining an environment that appears unique or innovative.
Strong Biblical influences pervade the cultural consciousness, such as the
apocalyptical prophecies from the Book of Revelations. The chief purpose of art,
however, is ‘to restore our capacity to see what habit and use have blinded us’.1
Russian Formalism provides a means to understand how Mignola’s Hell develops
into a new vision. Viktor Shklovsky writes in Theory of Prose that art should ‘keep
us from experiencing an object as something other than it is’.2 With the common
perception of Hell as a place of fire, and damnation, it is important to remove the
roam around Hell the way he did on Earth. Roam around the
world and the feeling is there’s an Asian sector of Hell, an
Egyptian Hell, and an Eastern European neighborhood of Hell.32
Notes
1
Viktor Shklovsky, ‘Art as Technique,’ in The Critical Tradition: Classic Texts
and Contemporary Trends, ed. David H. Richter, trans. Lee T. Lemon and Marion
Reis, 3rd ed. (Boston: Bedford/St. Martin’s, 2007), 751.
2
Gerald L. Bruns, ‘Introduction’ to Theory of Prose by Viktor Shklovsky
(Champaign, IL: Dalkey Archive, 2009), xi.
3
Benjamin Sher, ‘Translator’s Introduction,’ Theory of Prose by Viktor Shklovsky
(Champaign, IL: Dalkey Archive, 2009), xix.
4
Ibid.
5
William Wordsworth, ‘Preface,’ Lyrical Ballads, 1802 ed. (Oxford: Oxford
University Press, 2013), 110.
6
‘Demeter,’ Classical Gods and Heroes: Myths as Told by the Ancient Authors,
trans. Rhoda A. Hendricks (New York City: Perennial, 2004), 49.
7
Virgil, The Aeneid, trans. Robert Fitzgerald (New York: Vintage Classic Edition,
1983), VI, 523-24.
8
Isaiah 5:14, The Catholic Study Bible: New American Bible (Oxford: Oxford,
1990).
9
Mike Mignola, ‘Mike Mignola Talks Hellboy in Hell at NYCC,’ Interview by
Shoshana Kessock, Tor, October, 2012. Viewed 11 November 2014.
http://www.tor.com/blogs/2012/10/mike-mignola-talks-hellboy-in-hell-at-nycc.
10
Merritt Y. Hughes, ‘Introduction’ to Paradise Lost by John Milton (New York:
The Odyssey Press, 1957), 182.
11
Dante Alighieri, The Inferno (New York City: Barnes and Noble Classics, 2005),
XXIX, 5-6.
12
John Milton, Paradise Lost, ed. Merritt Y. Hughes (New York: The Odyssey
Press, 1957), VI: 871, 874-77.
13
Mike Mignola, Hellboy in Hell: The Descent (Milwaukee, OR: Dark Horse
Books, 2014), 7.
14
Alighieri, The Inferno, I: 133-34.
15
Mike Mignola, ‘Mignola’s Hellboy in Hell: His Most Important Book,’
Interview by Chris Arrant, Newsarama, April 2, 2013.
16
Mike Mignola, ‘Hellboy’s on a One-Way Trip to Hell, and Mike Mignola’s Our
Tour Guide,’ Interview by Cyriaque Lamar, io9, May 9, 2012. Viewed 11
November 2014.
http://io9.com/5871165/mike-mignola-tells-us-hellboys-big-plans-for-2012.
17
Mike Mignola, ‘Hellboy in Hell – Mike Mignola’s Latest Effort Is a Visceral
Experience,’ Interview by Reid Vanier, Broken Frontiers, May 14, 2014.
18
Alighieri, The Inferno, XXXIV, 28-29.
19
Mignola, Hellboy in Hell, 86.
20
Aligheri. III, 9.
21
Mignola, Interview by Chris Arrant, Newsarama. Viewed 11 November 2014.
http://www.newsarama.com/17325-mignola-s-hellboy-in-hell-his-most-important-
book.html
22
Mike Mignola, ‘Hellboy: The First 20 Years: Mike Mignola Marks Two
Decades in Hell,’ Interview by Gina McIntyre and Justin Sullivan, LA Times,
March 26, 2014. Viewed 11 November 2014.
http://herocomplex.latimes.com/comics/hellboy-the-first-20-years-mike-mignola-
marks-two-decades-in-hell/#/0
23
Mike Mignola, ‘Mignolaversity: It All Goes to Hell with Mignola, Arcudi and
Allie,’ Interview by Brian Salvatore and David Harper, Multiversity, December 12,
2012.
24
Laura O’Connor, ‘The Corpse on Hellboy’s Back: Translating a Graphic Image,’
The Journal of Popular Culture 43.3 (2010): 542.
25
Mignola, interview by Cyriaque Lamar, io9.
26
Ibid.
27
Stephen Weiner, Jason Hall and Victoria Blake, Mike Mignola’s Hellboy: The
Companion (Milwaukee, OR: Dark Horse Books, 2008), 12.
28
Mignola, Hellboy in Hell, 89.
29
Ibid., 30.
30
Ibid., 40.
31
Albert Camus, ‘Prometheus in the Underworld,’ Lyrical and Critical Essays, ed.
Philip Thody, trans. Ellen Conroy Kennedy (New York: Vintage Books, 1968),
141.
32
Mike Mignola, ‘NYCC 2012: Mike Mignola Interview,’ Interview by James
Ferguson, Horrortalk, November 17, 2012.
33
Barbara Christian, ‘The Race for Theory,’ in The Critical Tradition: Classic
Texts and Contemporary Trends, ed. David H. Richter, 3rd ed. (Boston: Bedford/St.
Martin’s, 2007), 1860.
34
Mike Mignola, ‘Mike Mignola Gives a Tour of Hellboy in Hell’s Risky First
Five Issues,’ Interview by Oliver Sava, AV Club, March 31, 2014. Viewed 11
November 2014. http://www.avclub.com/article/mike-mignola-gives-tour-hellboy-
hells-risky-first--202809.
35
Virgil, The Aeneid, VI, 582-83.
36
Roy Flanagan, ‘Introduction’ to Paradise Lost by John Milton (Boston:
Houghton Mifflin Co., 1998), 306.
37
Bondanella, ‘Introduction’ to The Inferno, xxix.
38
Merritt Y. Hughes, ‘Introduction’ to Paradise Lost by John Milton (New York:
The Odyssey Press, 1957), 183.
39
Mike Mignola, ‘Mike Mignola on Hellboy 3, Sending the Character to Hell, and
He’ll End up There, Too,’ Interview by Benjamin Leatherman, NewTimes, May 24,
2013. Viewed 11 November 2014.
http://blogs.phoenixnewtimes.com/jackalope/2013/05/mike_mignola_hellboy_pho
enix_comicon.php.
40
Mignola, interview by Chris Arrant, Newsarama.
41
William Harmon and Hugh Holman, A Handboook to Literature 11th ed.
(Uppsadle River, NJ: Pearson/Prentice Hall, 2009), 481.
42
Shklovsky, Critical Tradition, 778.
43
Weiner, et al., Hellboy: The Companion, 216.
44
Harmon, Handbook to Literature, 481.
45
Shklovsky, Critical Tradition, 776.
46
Harmon, Handbook to Literature, 481.
Bibliography
Bondanella, Peter. ‘Introduction’ to The Inferno by Dante Alighieri. New York
City: Barnes and Noble Classics, 2005.
Christian, Barbara. ‘The Race for Theory.’ In The Critical Tradition: Classic Texts
and Contemporary Trends, edited by David H. Richter, 3rd ed., 1858-1865. Boston:
Bedford/St. Martin’s, 2007.
‘Demeter.’ Classical Gods and Heroes: Myths as Told by the Ancient Authors.
Translated by Rhoda A. Hendricks, 42-50. New York City: Perennial, 2004.
Harmon, William and Hugh Holman. A Handboook to Literature. 11th ed. Upper
Saddle River, NJ: Pearson/Prentice Hall, 2009.
Mignola, Mike. Hellboy in Hell: The Descent. Milwaukee, OR: Dark Horse Books,
2014.
———. ‘Hellboy: The First 20 Years: Mike Mignola Marks Two Decades in
Hell.’ Interview by Gina McIntyre and Justin Sullivan. LA Times, March 26, 2014.
Viewed 11 November 2014. http://herocomplex.latimes.com/comics/hellboy-the-
first-20-years-mike-mignola-marks-two-decades-in-hell/#/0.
———. ‘Hellboy’s on a One-Way Trip to Hell, and Mike Mignola’s Our Tour
Guide.’ Interview by Cyriaque Lamar. io9, May 9, 2012. Viewed 11 November
2014. http://io9.com/5871165/mike-mignola-tells-us-hellboys-big-plans-for-2012.
———. ‘Mignolaversity: It All Goes to Hell with Mignola, Arcudi and Allie.’
Interview by Brian Salvatore and David Harper. Multiversity, December 12, 2012.
Viewed 11 November 2014.
http://multiversitycomics.com/interviews/mignolaversity-it-all-goes-to-hell-with-
mignola-arcudi-and-allie-interview/.
———. ‘Mike Mignola Gives a Tour of Hellboy in Hell’s Risky First Five Issues.’
Interview by Oliver Sava. AV Club, March 31, 2014. Viewed 11 November 2014.
http://www.avclub.com/article/mike-mignola-gives-tour-hellboy-hells-risky-first--
202809.
———. ‘Mike Mignola on Hellboy 3, Sending the Character to Hell, and He’ll
End up There, Too.’ Interview by Benjamin Leatherman. NewTimes, May 24,
2013. Viewed 11 November 2014.
http://blogs.phoenixnewtimes.com/jackalope/2013/05/mike_mignola_hellboy_pho
enix_comicon.php.
Milton, John. Paradise Lost. John Milton Complete Poems and Major Prose,
edited by Merritt Y. Hughes. New York: The Odyssey Press, 1957.
Weiner, Stephen, Jason Hall and Victoria Blake. Mike Mignola’s Hellboy: The
Companion. Milwaukee, OR: Dark Horse Books, 2008.
Joseph G. Altnether received his M.A. in English Literature from Morehead State
University, and a B.A. in Russian Language from Arizona State University. He is
currently teaching first year composition at the college level. He plans to complete
his studies for PhD and teach English Literature overseas.
Justin Oney
Abstract
Quentin Tarantino, whose rise as an artist and devoted raconteur was meteoric,
used graphic, violent imagery and witty dialogue to explore philosophy, ethics, and
morality in his acclaimed film Pulp Fiction. Like Tarantino and Frank Miller
(comic writer recently turned director), graphic novelists and their output have
become a pop cultural phenomenon. Similar to cinema, comics present stories in a
frame-by-frame sequence, juxtaposing imagery with narration in a deliberate
arrangement that elicits a response, leaving no part of us unaffected. Graphic
novels have been breaking box office records through film over the past decade.
With their super-hero laden titles, graphic novels have transformed the nature of
storytelling. However, the vast majority of comics still adhere to a male hero, and
it has not been until recently that the emergence of such roles as Jennifer Blood
and Hit-Girl have flipped the switch on tradition. That is not to say Wonder
Woman did not transcend the female role, but it is the evolution of the heroine –
and sometimes female villain – in the medium of graphic novels that has put a
stranglehold on traditional gender-based roles. This chapter explores the
transformation and evolution of female characters in the graphic novel, both past
and present, using sexuality as an impetus for their transcendence from
conventional stereotypes and subsidiary characters to their fashionably hip
ascendance to ‘ass-kickers’ and cultural icons. The impact of the femme fatale in
the late 1940s and early 1950s metamorphosed the female role in cinema, but why
has it taken so long in comics for the heroine to be recognized and idealized as she
is in film and television? How will female superheroes effect the medium, and how
will they shape new forms of narrative storytelling?
Key Words: Heroine, sexuality, pop culture, cinema, damsel in distress, graphic
novel.
*****
A fearsome young high school student and superhero, Dave Lizewski, strolls
into a dilapidated apartment complex in search of his girlfriend’s bully. After a
terrible and humiliating attempt to subdue his adversary, he is rescued. Yes, Dave,
the ‘superhero,’ our story’s male protagonist, is rescued by a sword-wielding,
nascent-caped crusader. She is Mindy McCready, also known as Hit-Girl – a foul-
mouthed, arrogant, assassin. ‘Okay you cunts…let’s see what you can do now.’1
After slicing up thugs like Uma Thurman in Kill Bill, Hit-Girl scoffs at Dave and
[Want to get a hold of me?] You just contact the mayor’s office.
He has a special signal he shines in the sky. It’s in the shape of a
giant cock.2
Take for instance Frank Miller’s collected stories, Sin City, a crime noir set
narrative based on the exploitation of women or ‘dames,’ as he calls them. It can
be argued that many of his characters are depicted to denigrate the female sex, but
Let’s say you’re a big fan of the original comic book, and you
think the movie does it justice. You know what? You inhabit a
world I am so very not interested in.15
She was not Lois Lane yearning for Superman’s attention. Nor was she Poison Ivy
trying to seduce billionaire playboy, Bruce Wayne. Hit-Girl was the diametric
opposite. Yet Ebert fails to see beyond the blood-soaked carnage and inside the
character’s vulnerability. At school, Mindy McCready is a social pariah, the class
freak. And all the tough, kickass things she does as Hit-Girl have been suddenly
striped away when she is out of her element and in a strange environment. She is
cool as a cucumber as Hit-Girl, but while at school, she is fragile and sometimes
weak. She cannot go rogue, assassin Uma Thurman style on her fellow classmates
because it is unethical. Besides Dave (Kick-Ass), Mindy does not have many
friends. She does not mix well with others, and she is definitely not into Facebook
or MTV. In fact, I doubt she cares whether Steve in biology is having a Coke Zero.
After Big-Daddy (Mindy’s father) is savagely murdered, Hit-Girl goes rogue,
certifying her independence. Like Gail and the women of Old Town, she is acting
autonomously, using violence for her rage, revenge against the thugs that killed
Big-Daddy. First came her vulnerability at school, followed by the ultimate
sadness with her father’s death, and now retribution – finally, there is some
delineation, real character development; a tangible character arc from our super-
heroine. In the film, Kick-Ass is captured and his murder is about to be live-
broadcasted over the Internet when Hit-Girl breaks in and kills his captors.
‘Show’s over motherfuckers!’16 she retorts. Hit-Girl has done it; she has defied all
odds by rescuing the male protagonist, breaking the proverbial wall that heroines
can be more than dames: they can be icons. They can be superheroes. Too bad that
is not the story’s ending. Both in the movie and graphic novel, Hit-Girl is reduced
to playing the Lois Lane role, the damsel in distress when she runs out of bullets.
And to no avail Kick-Ass saves the day, rescuing her from the nefarious gangster,
Notes
1
Kick-Ass, dir. Matthew Vaughn. Universal Pictures, 2010, Blu-Ray.
2
Kick-Ass.
3
Wonder Woman graced the cover of Sensation Comics#1 in January 1942. The
heroine epitomized patriotism – as men fought overseas, a nation of working
women became ‘wonder women.’
4
Gina Misiroglu, The Superhero Book: The Ultimate Encyclopedia of Comic-Book
Icons and Hollywood Heroes. 2nd Edition (Visible Ink Press, 2012), 339.
5
Ron Goulart, Comic Book Culture: An Illustrated History (Collectors Press,
2000).
6
Elektra Natchios was first seen in Marvel’s Daredevil #168 (1981). Frank Miller
named her after the Greek mythological character of the same name. Electra falls
for her father early in her life. Today, psychologists often refer to this as an Electra
Complex.
7
Gina Misiroglu also states, ‘…that the emergence of the beautiful ‘bad girl’
protagonists with martial arts have certainly transcended comics into mass media
omnipresence.’ Misiroglu, The Superhero Book, 344.
8
Misiroglu, The Superhero Book, 344.
9
Gerard Jones and Will Jacobs, The Comic Book Heroes, rev. ed. (Prima
Publishing, Rocklin: CA, 1995), 233-235.
10
John Truby, The Anatomy of Story: 22 Steps to Becoming a Master Storyteller
(Macmillan, 2007), 68. Truby expounds on the various types of cinematic heroes
and their archetypes. One of them being the ‘queen or mother.’ He uses the film,
American Beauty as an example in which Annette Bening’s character symbolizes
the lustful, controlling female protagonist.
11
Frank Miller, Frank Miller’s Sin City Volume 3: The Big Fat Kill. 2nd ed.
(Milwaukie, OR: Dark Horse Books, 2005), 46.
12
Miller, Sin City Volume 3: The Big Fat Kill, 81.
13
Ibid., 87.
14
Kill Bill, dir. Quentin Tarantino. Miramax Films, A Band Apart, 2003, DVD.
15
Roger Ebert, ‘Kick-Ass,’ rogerebert.com, April 14, 2010, viewed 3 June 2014,
http://www.rogerebert.com/reviews/kick-ass-2010. Review.
16
Kick-Ass.
17
For clarification, in the film Kick-Ass, Genovese’s name was changed to the
character name, Frank D’Amico, played by Mark Strong.
18
1998 recipient for Best Writer (for Hitman, Preacher, Unknown
Soldier and Blood Mary: Lady Liberty)
19
There are four volumes in this series. However, Garth Ennis only wrote the first,
Jennifer Blood: Volume 1. A Woman’s Work Is Never Done. For the purpose of this
chapter, I only reference material from this specific volume.
20
Laura Mulvey, ‘Visual Pleasure and Narrative Cinema’, The Feminism and
Visual Culture Reader, ed. Amelia Jones (London: Routledge, 2003), 44-53.
21
Mulvey, ‘Visual pleasure and Narrative Cinema’, 44-53.
22
In 2012, the Hit-Girl spin off series was the top selling indie title in comics.
Bibliography
Ebert, Roger. ‘Kick-Ass,’ rogerebert.com, April 14, 2010, viewed 3 June 2014,
http://www.rogerebert.com/reviews/kick-ass-2010. Review.
Goulart, Ron. Comic Book Culture: An Illustrated History. Collectors Press, 2000.
Jones, Gerard and Will Jacobs. The Comic Book Heroes, rev. ed. Prima Publishing,
Rocklin: CA, 1995.
Kill Bill. Directed by Quentin Tarantino. Miramax Films. A Band Apart, 2003.
Blu-Ray.
Lavin, Michael R. ‘Women in Comic Books.’ Serials Review 24.2 (1998): 93-100.
Millar, Mark, John Romita, Tom Palmer, Dean White, and Chris Eliopoulos. Kick-
Ass. Marvel Pub., 2010.
Miller, Frank. Frank Miller’s Sin City Volume 1: The Hard Goodbye. 2nd ed.
Milwaukie, OR: Dark Horse Books, 2005.
———. Frank Miller’s Sin City Volume 2: A Dame to Kill For. 2nd ed.
Milwaukie, OR: Dark Horse Books, 2005.
———. Frank Miller’s Sin City Volume 3: The Big Fat Kill. 2nd ed. Milwaukie,
OR: Dark Horse Books, 2005.
Mulvey, Laura. ‘Visual pleasure and Narrative Cinema.’ In The Feminism and
Visual Culture Reader, edited by Amelia Jones, 44-53. London: Routledge, 2003.
Justin Oney has a B.A. in Theatre and a B.A. in Film from University of New
Mexico and UNLV. He also has a M.F.A. in Film Production from Florida State
University. His short films as a producer, director, and editor have been selected
into over 25 international film festivals. He is currently working on applying for a
PhD in Film.
*****
If you ask ‘common people’ what they associate with goths, they usually
describe pale, black-wearing, cat-killing freaks hanging out at night-time
graveyards. However, if you take a closer look at works like Serena Valentino’s
and Ted Naifeh’s GloomCookie, which is set in the goth scene, it soon becomes
obvious that non-normative identities1 and lifestyles that are said not to be
consistent with society are not far from what is considered ‘normal’. Therefore,
this graphic novel is supposed to serve as an example of the depiction of non-
normative identity and the construction of reality closely connected with it.
Notes
1
In cultural studies, most scholars would agree that identities do not exist a priori.
They are always constructed and need an ‘Other’ to be identifiable. One can, for
example, only ‘poor’ if there is ‘rich’, too: Frank E. Pointner ‘Teaching Comics as
Comics.’ In Teaching Comics in the Foreign Language Classroom, edited by
Christian Ludwig and Frank E. Pointner, 27-69 (Trier: Wissenschaftlicher Verlag
Trier, 2013), 52. In this essay, the Goth subculture (here also referred to as non-
normative or subcultural identity) is distinguished from the larger culture it belongs
Bibliography
Assman,Jan. Das kulturelle Gedächtnis. Schrift, Erinnerung und politische
Identität in frühen Hochkulturen. München: Beck, 2013.
McCloud, Scott. Understanding Comics. The Invisible Art. New York: Harper
Perennial, 1993.
Naifeh, Ted and Valentino, Serena. GloomCookie Collection. San Jose: Slave
Labor Graphics, 2001.
Neumann-Braun, Klaus and Schmidt, Axel. Die Welt der Gothics. Spielräume
düster konnotierter Transzendenz (Wiesbaden: VS Verlag für
Sozialwissenschaften, 2005)
Voltaire: What Is Goth? Music, Makeup, Attitude, Apparel, Dance, and General
Skullduggery.Boston: WeiserBooks, 2004.
Yi-Shan Tsai
Abstract
Various cinematic traditions have influenced manga, thanks to the ‘god of manga,’
Osamu Tezuka, who brought this revolutionary change to the creation of manga1
in Japan. Cinematic views give artists freedom to vary angles, perspectives, and
distances of shots as if they were holding a camera. They serve to direct readers’
attention to specific details in order to achieve the purposes of a narrative. This
chapter explores how manga artists employ point-of-view editing to engage readers
by broadening the range of identification with characters. The reader is positioned
in a double structure of the viewer (through whom they see) and the viewed (the
one under the reader’s gaze). Both agents invite the reader to join their experiences
in the fictional world. Thus, there is a kind of tension between the viewer and the
viewed as both seem to allure the reader to identify with them. In this chapter, I
will draw on examples from Masashi Kishimoto’s famous work, Naruto, and from
students’ responses in a case study. During the interviews with the students, I
noticed that they actively imagined themselves to be in the situations of the
characters. Their ‘situational identification’ with the characters was affected both
by whom they saw and through whom they saw.
*****
1. Introduction
There is a history of using cinematic cuts to present images in manga. Osamu
Tezuka, being called ‘god of manga,’ was the first person to introduce this
revolutionary change to manga.2 Up to Tezuka’s time, manga was drawn in a
theatrical approach – pictures were framed from the same repeated point of view as
if from someone seated in the audience. Adopting cinematic techniques in the
composition allowed Tezuka to tell his stories from different angles, distance and
perspectives, which gave him advantages in depicting physical power and
characters’ psychological states. This technique has been widely employed by
contemporary manga artists due to Tezuka’s continuous influence. It increases the
accessibility of meanings in manga because manga artists now have more ways to
direct readers’ attention to the right details for narrative purposes. It also broadens
the range of character identification due to the adoption of various first-person
points of view. In this chapter, I will draw on cinematic and literary theories to
2. Methodology
This research project was conducted by employing a qualitative approach.
Sixteen students from two secondary schools in London were invited to participate
in this research during May and June in 2013. The participants were selected from
experienced manga readers in year seven to ten (age between ten and fifteen).
Students from each school were separated into gender groups, resulting in a total of
four groups for this study. Each group received three semi-structured interviews;
each student received a further semi-structured individual interview. The students
were given two manga to read. One was a shōnen3 manga, Naruto volume six; the
other was a shōjo4 manga, Vampire Knight volume four. Apart from these two
titles, the students were asked to read one additional manga of their own choice.
They were required to keep their reflections of each manga in a double-sided A4
form that I provided. The reading reflections could be done by writing or drawing
alone, or in both ways. Data collected from the students was analysed using content
and discourse analyses.
Travis: You get to see [it] from [the] enemy's perspective [...]
Sakura is almost like the hero in this one [panel 1]. Here is the
good side, that’s the bad side. You get to see from the enemy’s
point of view. That’s the narrator’s view. You can see everything.
She just looks like that [panel 5]. But this [panel 6] shows that
you're looking through the enemy’s eyes, what the enemy would
see. It helps you imagine, like, ‘Wow! That’s what it would look
like. She’s coming at me!’ Yes.
[…]
Travis seemed to be in a detached position when he interpreted the first and the
fifth panels. However, when it came to the last panel, the extreme close shot
reinforced the enemy’s emotions, which incited Travis to respond with his own
emotions as if he were the character in shock of the coming danger. Whilst he was
very clear about the position of the viewer in the first and the fifth panels, he
seemed to be confused by whom he was looking at and through whom he was
seeing when he interpreted the sixth panel. He did not seem to realise that he was
looking ‘at’ the enemy as a reader through Sakura’s point of view rather than
‘through’ the enemy’s. By saying that he was looking through the enemy, Travis
placed himself in this character’s position and interpreted this picture as if he were
one of the participants in this battle. It shows that the viewed (the enemy in the
picture) foregrounded Travis’ experience of character identification here whilst the
subjectivity of the viewer (Sakura through whom Travis saw the enemy) receded.
On the contrary, Arthur identified with the viewer (Sakura) when he interpreted the
second to the fourth panels. The two students’ reading experiences of this page
show the tension between the viewer character and the viewed character as both
attempt to invite readers to identify with them.
Wesley’s interpretation of the same page shows that a reader may form
‘situational identification’ with more than one character as the perspectives of
pictures change from one panel to another. His absorption into the characters can
be noted from the frequent use of ‘we’ in this quote:
Um, the way in this one, it shows how we are on his side. We’re
like, we’re in his shoes [panel 2-4]. [It] show[s] how scared we
are, and that it shows that we’ve got, we’ve got him that way. We
are kind of excited, but then next, you really know, we're gonna
get killed […] [panel 5], but then you realise afterwards, like, the
tension, after when you read it, like, ‘Oh, someone is on top of
me.’ But then you realise [that] it wasn’t you, because of the way
he [the manga artist] shows it.14
6. Conclusion
Statements from interviews with these students show that both the viewer and
the viewed are capable of drawing readers to identify with them. When the camera
takes up a character’s point of view, readers see through the character’s eyes as if
seeing through their own. It gives readers vicarious experiences and evokes
‘situational identification’ with the characters. However, it is possible that the
reader does not identify with the viewer but the viewed who speaks directly to the
reader and begs the reader for empathy. Thus, cinematic editing in manga positions
readers in a double structure of the viewer and the viewed. Both agents attempt to
draw readers’ identification by telling stories according to their own interests. The
reader may experience a sense of intimacy with the characters when imagining
himself or herself to be one of them, to participate in the story. A wide range of
identification with various characters can occur during the reading of manga
because of various first-person narrators both in words and pictures. Thus, the
technique of point-of-view editing allows manga artists to engage readers by
placing them in characters’ positions all the time, and making them feel as if they
were ‘there’ experiencing what the characters go through. Such a reading
experience can be highly engaging and imaginative.
Bibliography
Palmer, Ada. ‘“Film Is Alive: The Manga Roots of Osamu Tezuka’s Animation
Obsession,” Osamu Tezuka: God of Manga, Father of Anime,’ Smithsonian Freer
and Sackler Galleries. Viewed on 28 September 2014.
http://www.asia.si.edu/film/tezuka/essays/Tezuka_Palmer.pdf.
Schodt, Frederik L. Manga! Manga!: The World of Japanese Comics. New York:
Kodansha International, 1983.
Yi-Shan Tsai has been a primary school teacher in Taiwan for three years. She is
currently working on her PhD at the University of Cambridge. Her PhD research
looks at British young people’s engagement with manga.
Sudha Shastri
Abstract
In his introduction to Orientalism, Edward Said observes that ‘even the simplest
perception of the Arabs and Islam’ by the West constitutes a ‘highly politicized
raucous matter.’1 This chapter aims to examine this proposition with respect to the
graphic narrative version of the 9/11 Commission report, co-adapted from the
written format by Sid Jacobson and Ernie Colon. Historical tracings of the graphic
novel rarely overlook the struggle of this genre to be recognized as a serious
medium; although the literary competence of comics or, in Eisner’s words,
‘graphic novels’ was established incontrovertibly with Spiegelman’s Maus,
scepticism regarding the ability of this form to convey seriousness of theme
remains in general public perception. These and related questions drive this
chapter, such as: what challenges are likely to be faced in the graphic adaptation of
a governmental report? How is the process of selection inevitable in a compression
of this magnitude (585 pages of the report are compressed into 138) determined?
What risks lie in the representation? Said becomes relevant here to ask whether the
same attention to neutrality was deemed necessary in the representation of the
Arabs in the narrative, or whether the need for acknowledging neutrality in
representing Arab nationals was conditioned by the projected readership –
‘American people’ – of the graphic text. How is this ambivalent space recognized
and negotiated by the illustrators? In what way(s) will a reader, neither Arab nor
American, interpret this graphic narrative?
*****
This chapter will read the graphic adaptation of the 9/11 Commission report in
the light of Edward Said’s description and analysis in his study Orientalism, of the
fraught relations between the Occidental West and the Arab Orient, and examine
its implications.
Questions regarding challenges in the graphic adaptation of a governmental
report, questions of selection, inevitable in a 138-page retelling of a 585-page
report, and more pertinently, the question of risks in representation drive this
chapter. Concurrently, the struggle of the graphic novel, in its attempts to be
recognized as a serious medium, will find place as well in my reading of the 9/11
graphic text.
The commission has tried to remember that they write with the
benefit and the handicap of hindsight…. the 9/11 attacks
revealed four kinds of failure: in imagination, in policy, in
capabilities, and in management.13
If the good guy/bad guy dichotomy is an oversimplification, how then does one
draw hijackers without suggesting their evil intent?
The conflict did not begin on 9/11. It had been publicly declared
years earlier, most notably in a declaration faxed early in 1998 to
an Arabic-language newspaper in London by the followers of a
Saudi exile gathered in one of the most remote and impoverished
countries on earth.19
The graphic version retains the language from the commission report, and the
accompanying pictures reinforce a group of benevolent-looking and happy white
7. Conclusion
This chapter has admittedly raised more questions than given answers, at least
conclusive ones. But perhaps questions such as these are best retained as such,
rather than provided closure, for as questions they help us reflect in the direction of
dichotomies, otherness-es, and our own roles and responsibilities.
Notes
1
Edward W. Said, ‘Introduction’, Orientalism: Western Conceptions of the Orient
(New Delhi: Penguin. 1978, 2001), 34.
2
‘The Sept. 11 Commission Report as Graphic Novel‘, Transcript of interview,
NPR, 22 August 2006, Viewed 17 September 2014,
http://www.npr.org/templates/transcript/transcript.php?storyId=5690970.
3
Sid Jacobson and Ernie Colon, The 9/11 Report: A Graphic Adaptation (New
York: Hill and Wang, 2006), 1-4, 6-25.
4
Ibid., 44.
5
‘The 9/11 Commission Report’, 1, Viewed 18 September 2014, http://www.9-
11commission.gov/report/911Report.pdf.
6
Sid Jacobson and Ernie Colon, The 9/11 Report: A Graphic Adaptation, 5.
7
Ibid., 5.
8
‘The 9/11 Commission Report’, 3.
9
Ibid., 34.
10
‘9/11 Gets a Graphic Retelling’, USA Today, 21 August 2006, Viewed 4 October
2014, http://usatoday30.usatoday.com/life/books/news/2006-08-21-9-11-report-
book_x.htm?csp=34.
11
‘The 9/11 Commission Report’, 11; Sid Jacobson and Ernie Colon, The 9/11
Report: A Graphic Adaptation, 29.
12
‘The 9/11 Commission Report’, 339-360.
13
Sid Jacobson and Ernie Colon, The 9/11 Report: A Graphic Adaptation, 107.
14
Ibid., 56.
15
Ibid., 76.
16
Ibid., ix, emphases added.
17
Edward W. Said, ‘Introduction’, 11.
18
Sid Jacobson and Ernie Colon, The 9/11 Report: A Graphic Adaptation, 29.
19
‘The 9/11 Commission Report’, 339-360, 46, emphasis added.
20
Sid Jacobson and Ernie Colon, The 9/11 Report: A Graphic Adaptation, 41.
21
Ibid., 51.
22
Ibid., 75.
23
Ibid., 30.
24
Ibid., 102.
25
I am obliged to the students of the undergraduate minor course that I offered
some years ago for this discovery, in the course of a test assigned to them.
Bibliography
‘9/11 Gets a Graphic Retelling’, USA Today, 21 August 2006, Viewed 4 October
2014,
http://usatoday30.usatoday.com/life/books/news/2006-08-21-9-11-report-
book_x.htm?csp=34.
Herman, David, Manfred Jahn and Marie-Laure Ryan eds. Routledge Encyclopedia
of Narrative Theory. Oxon: Routledge, 2008.
‘History of Hate: Crimes against Sikhs since 9/11’. Huffington Post, 8 July 2012.
Viewed 4 October 2014.
http://www.huffingtonpost.com/2012/08/07/history-of-hate-crimes-against-sikhs-
since-911_n_1751841.html.
Jacobson, Sid, and Ernie Colon. The 9/11 Report: A Graphic Adaptation. New
York: Hill and Wang, 2006.
Sanders, Eli. ‘Understanding Turbans: Don’t Link Them to Terrorism’. The Seattle
Times. September 27, 2001. Viewed 18 September 2014.
http://community.seattletimes.nwsource.com/archive/?date=20010927&slug=turba
n270.
Spiegelman, Art. Maus: A Survivor’s Tale and My Father Bleeds History. Penguin,
2005.
Björn Hochschild
Abstract
The popularity of the US-American superhero-comic seems to rise and fall with the
military actions of the US. Again and again, superhero-stories take place within
wars that bring back forgotten superheroes or generate new ones. The Vietnam
War however is mostly avoided as a setting for superhero-comics. This
circumstance can’t be justified solely by the good vs. evil morals of the superhero
in relation to an internationally and nationally controversial military action. This
presentation aims to demonstrate that the Vietnam War as an aesthetic space – both
as a physical war zone and a thematic conflict – does not accommodate the (visual)
concept of superhero-comics. The starting point is an analysis of war-stories about
Iron Man and Captain America, which are fantasized by GIs in issue 41 of ‘The
‘Nam’. These fantasies will then be compared to issues from the official Iron Man
and Captain America series. The few existing appearances of Iron Man in Vietnam
will show why the Vietnam War zone is a problematic space for the superhero.
Furthermore the NOMAD story of Captain America – in which he questions his own
identity, deconstructs it and reconstructs it, again – will be used as an example for
how the ideological conflicts of the war are displaced onto the superhero’s inward
struggles. As represented in the US media, the Vietnam War is known as a
guerrilla war taking place in a thick and impenetrable jungle. The superhero
however needs a transparent arena to fight his opponent, whose physical figure is
just as visible as its ethical values. The assumption is, that a superhero-story in and
around the Vietnam War can only ever be a compromise: either the jungle is made
transparent and the opponent is made visual again, or the impotence of the
superhero within the war zone is subverted by a conflict of the superhero with
himself, which is linked to the conflicts of war. This inner conflict is then displaced
into the characters memory and then eliminated as a visual setting.
Key Words: Superheroes, Vietnam War, Captain America, Iron Man, The ‘Nam,
Nomad.
*****
However, this doubt is repressed just as quickly, as it appears. While the issue
maintains the impenetrability of the jungle, it also alienates itself from the Vietnam
War as a specific setting. No more soldiers appear, instead Iron Man fights a Tiger
and later on, the first supervillains: the Japanese Sunfire and the Chinese The
Mandarin. The issue ends far away from the war in an underwater station,
abandoning and ignoring the specificity of its beginning in the Vietnam War.
One year later, #78 correlates much closer with Iron Man’s doubts and the
initial aesthetic problem is now heightened by ideological complications which
means the Vietnam War can no longer be used as an interchangeable backdrop.
The issue shows Stark remembering an intervention by Iron Man in the war that
has never before been mentioned. The present Stark seems to have internalized the
doubt of #68 and looks back on his former support of the war with misgivings. A
flashback shows Iron Man galloping through the stereotypical experience and
trajectory of a broken Vietnam War veteran: from the initial proud entry into the
war and a fascination with the jungle and its exoticized dangers; to grief over the
death of a companion, disorientation of misdirected attacks and trauma over the
killing of innocent civilians. Here Stark no longer fights against external agents,
but an internalized evil and therefore dismisses the question of the enemy’s
visibility. When Stark does not see his own face but that of Iron Man reflected
back to him in the mirror,18 it is because his own past becoming his enemy,
splitting his identity in half. The flashback rejoins the two sides of the hero by
letting Iron Man catch up with the process of coming to terms with his past that
Stark has already gone through.19 At the end of the issue, Stark’s face returns in the
mirror and Iron Man’s suit returns on his body.20
14
Not only in the rest of the THE ‘NAM series, but also in countless Vietnam War
movies (such as Apocalypse Now, dir. Francis Ford Coppola. Berlin: Studiocanal
GmbH, 1979, Blu-ray Disc; The Deer Hunter, dir. Michael Cimino. Leipzig:
Kinowelt Arthaus, 1978, Blu-ray Disc; Platoon, dir. Oliver Stone. Frankfurt:
MGM / 20th Century Fox, 1986, Blu-ray Disc) and TV Reports.
15
Such as Adolf Hitler during the Golden Age.
16
Later on, Iron Man’s story of origin finds a new interpretation, replacing his
birth into the war in Afghanistan, swapping the Vietcong with terrorists. Warren
Ellis, Iron Man, Extremis #1 (New York: Marvel Comics Group, January 2005).
17
Mike Friedrich, The Invincible Iron Man #68, 7.
18
Bill Mantlo, Iron Man #78, 2.
19
Stark’s voice spreads chastened comments over the panels of Iron Man’s
flashback, constantly pointing out how different the present Stark is from the past
Iron Man. That the process of overcoming his past happens for him alone is made
clear in the end. Iron Man digs a mass grave for the victims of the unnecessarily
destroyed village and labels it with the inscription: ‘WHY’ (Bill Mantlo, Iron Man
#78, 27). The only survivor left to read the heroic pronouncement of Iron Man’s
doubt is a boy unable to read, because he is blind.
20
Ibid., 30-31.
21
Doug Murray, The ‘Nam #41, 12.
22
Shawn Gillen, ‘Captain America, Post-Traumatic Stress Syndrome, and the
Vietnam Era’, in Captain America and the Struggle of the Superhero. Critical
Essays, ed. Robert G. Weiner (Shutterstock: Mcfarland & Co Inc, 2009), 106.
23
Steve Englehart and John Warner, Captain America and The Falcon: Nomad
(New York: Marvel Publishing Inc., 2006. First published as Captain America and
the Falcon #177-#186, September 1974-June 1975).
24
Gillen refers to ‘some readers’ conclusion that Marvel dogged the topic of
fighting communism, maybe because of their own disapproval with it and that this
is the reason for the almost complete absence of the war in the series. Shawn
Gillen, ‘Captain America, Post-Traumatic Stress Syndrome, and the Vietnam Era’,
105.
25
Shawn Gillen, ‘Captain America, Post-Traumatic Stress Syndrome, and the
Vietnam Era’, 105-106.
26
Ibid., 113.
27
Steve Englehart and John Warner, Nomad, 133.
28
Ibid., 20-21.
29
This dissipation of his identity is summarized in one panel of #178. Ibid., 30:
The foreground shows Rogers’ doubting side, commenting in speech bubbles why
Captain America fell out of his time. In the background Captain America’s head
flies like a giant shadow on a red surface, representing his other side that strives to
use Captain America’s potential. Between these layers Steve Rogers’ body
demonstrates how much he is in odds with himself. Rogers is without his costume,
dressed like a civilian and yet doing multiple saltos with the strength of a
superhero.
30
Ibid., 47.
31
Ibid., 73.
32
Ibid., 76-79.
33
Ibid., 76.
34
Page 77, Panel 7.
35
Ibid., 78.
36
Ibid., 80.
37
Ibid, 82. It is a passage from Lincoln’s speech of Edwardsville (from September
13th 1858). ‘He began this address as an impromptu response to a question from a
man in the crowd who had asked him to distinguish between Republicans and
Democrats on key issues of the campaign.’ Henry Louis Gates, Jr., Lincoln on
Race and Slavery (Princeton, New Jersey: Princeton Univ. Press 2009, 152).
38
Steve Englehart and John Warner, Nomad, 122-123. The mod is staged as a
chaotic mass of bodies in hippie-like colourful dresses. The mod holds shields with
words of protest, but also with slogans like ‘Power to the People!’, which are
clearly communist and find no counterpart inside the story besides its few mentions
of the Vietnam War.
39
Not least with phrases like ‘Adolf Hitler, Mein Führer!’ and ‘Heil Hitler’. Ibid.,
139.
40
Doug Murray, The ‘Nam #41, 27.
Bibliography
Aaron, Jason. Ultimate Captain America #2. New York: Marvel Comics Group,
April 2011.
Ellis, Warren. Iron Man: Extremis #1. New York: Marvel Comics Group, January
2005.
Englehart, Steve and John Warner. Captain America and the Falcon: Nomad. New
York: Marvel Publishing Inc., 2006. First published as Captain America and the
Falcon #177-#186, September 1974-June 1975.
Friedrich, Mike. The Invincible Iron Man #68: Night of the Rising Sun! New York:
Marvel Comics Group, June 1974.
–––. The Invincible Iron Man #74: The MODOK Machine! New York: Marvel
Comics Group, May 1975.
Gates, Jr., Henry Louis. Lincoln on Race and Slavery. Princeton, New Jersey:
Princeton Univ. Press, 2009.
Kniep, Matthias. Die Drei Zeitalter des Superhelden-Comics (Gold, Silber und
Bronze). Von der Geburt, Demontage und Wiederbelebung eines amerikanischen
Mythos. Kiel: Ludwig, 2009.
Lee, Stan. Captain America #125: Captured in Vietnam! New York: Marvel
Comics Group, May 1970.
–––. Journey into Mystery #117: Into the Blaze of Battle! New York: Marvel
Comics Group, June 1965.
–––. Tales of Suspense #61: The Death of Tony Stark. New York: Marvel Comics
Group, January 1965.
–––. Tales of Suspense #92: Within the Vastness of Viet Nam! New York: Marvel
Comics Group, August 1967.
–––. Tales of Suspense #94: The Tragedy and the Triumph! New York: Marvel
Comics Group, October 1967.
Lee, Stan and Don Heck. Marvel Milestone Edition: Tales of Suspense #39: Iron
Man Is Born! New York: Marvel Comics Group, 1994, originally published March
1963.
Mantlo, Bill. The Invincible Iron Man Vol. 1#78: Long Time Gone. New York:
Marvel Comics Group, September 1975.
Michelinie, David and Bob Layton. The Invincible Iron Man #144: Sunfall. New
York: Marvel Comics Group, March 1981.
Michelinie, David. The Invincible Iron Man #122: Journey! New York: Marvel
Comics Group, May 1979.
Murray, Doug and Michael Golden. The ’Nam Vol. 1 #1: First Patrol. New York:
Marvel Comics Group, December 1986.
Platoon. Directed by Oliver Stone. Frankfurt: MGM / 20th Century Fox, 1986.
Blu-ray Disc.
The Deer Hunter. Directed by Michael Cimino. Leipzig: Kinowelt Arthaus, 1978.
Blu-ray Disc.
Wood, Robin. Hollywood from Vietnam to Reagan. New York: Columbia Univ.
Press, 1986.
Björn Hochschild is a student of the M.A. film studies program at the Freie
Universität Berlin. While interested in the diverse cinema of North America,
Europe and Southeast Asia, currently his research focuses on cult movies, graphic
novels and genre theory.