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1.0 INTRODUCTION The second loss taken by a Combat Unit will cause it to
In the summer of 1862, Major General John Pope took be replaced by its Replacement Counter, indicated by
command of the new Army of Virginia, and he wanted to the small "R" in the lower-right corner.
bring a more aggressive posture to the Federal command. The third loss is represented by flipping the Replacement
When Stonewall Jackson's Confederate wing moved north Counter to its reverse, white-stripe, side.
around the Union flank, Pope seized the opportunity to A fourth loss will result in the removal (Elimination) of
attack, and attempt to destroy, Jackson's force. Robert E. the Combat Unit from the game entirely.
Lee, in overall command of the southern army in the area, Some Combat Units have fewer than four steps of
had no intention of sitting passively. He aggressively sent Strength: for example, a three-step Unit is Eliminated
Longstreet's wing to Unite with Jackson, hoping to disrupt upon taking its third loss.
the US forces and commit to battle on favorable terms, even
though the northerners had superior numbers. A number of Leadership Rating: How well the Combat Unit is led.
battles were fought during this campaign, including the This has an effect on its abilities in Combat. Note that when
major battle of 2nd Bull Run. a Combat Unit is stacked with a Leader counter (Pope or
Lee), that Leader's Leadership Rating is used.
2.0 OVERVIEW
Unit Type: Infantry or Cavalry. These generally function
More Aggressive Attitudes is an operational-level game for
the same, but see 8.1 for an important exception.
two players exploring the 1862 Virginia Campaign. It is played
with 88 counters, 1 mapsheet, 2 Display Sheets (one for each Army: US Combat Units may belong to either the Army of
player), and a six-sided die. Each turn equals one day, and the Potomac ("P") or Army of Virginia ("V"), as indicated
each Strength Point represents about 3,000 men. in the lower-left corner of the counter.
2.1 Map Garrisons: Garrisons are a type of Combat Unit that cannot
The mapsheet represents the terrain over which the campaign Move or Attack, but can Defend. Their Strength Point is in
was conducted. Each hex represents about five miles and parentheses as a reminder of these limitations.
contains a specific type of terrain (Clear, Mountain, etc.) which
may have effects on movement and combat, as defined on the 2.3 Leaders
Terrain Effects Chart. Rivers flow along hexsides.
2.2 Combat Units
Each Combat Unit is represented by one or more counters,
and indicates certain pieces of information about that Unit.
Leader counters represent the overall Leaders of the
respective sides, and are indicated by a portrait of the
Leader in question. Leaders do not have a Strength Point
rating, but do have a Leadership Rating.
Before implementing the result, both sides must first roll on 9.0 RECOVERY PHASES
the Casualty Table. Recovery from Fatigue is automatic during the appropriate
Recovery Phase (Fatigued "A" Markers are removed during
8.7 Casualty Table Roll
Recovery Phase "A", and Fatigued "B" during Phase "B").
After determining a result on the CRT, the attacker rolls on
the Casualty Table. Use the column on the top that shows the Recovery from Disruption is not automatic, and instead
minimum number of SP on both sides (round down). requires a die roll on the Disruption Recovery Table. Roll
Example: if 17 SP attack 13 SP, use the 12 column as it is once for each Disrupted stack, again during the appropriate
closest to 13, rounded down. Make one die roll only; the result "A" or "B" Phase. If the Unit fails to Recover from
on the Casualty Table applies to both sides. This is the amount Disruption during the appropriate Phase, they may then
of SP each side must lose. The Casualty Table losses are in attempt Recovery in any subsequent Recovery Phases; affix
addition to those on the CRT, if any. that stack with a "Disrupted Any" marker.
John Theissen MORE AGGRESSIVE ATTITUDES 5
DESIGNER’S NOTES When a corps or an army didn't want to fight a battle, they
When General John Pope became the new leader of Union usually could retreat before combat. Of course this was not
forces in Virginia, his plan was to unite his troops with those always the case. Thus the die roll, reflecting how much surprise
of McClellan, then move south and defeat Lee. Robert E. was attained by the attacker, or problems with deployment or
Lee understood this danger, so he planned to strike at Pope orders being carried out, etc. The Retreat Before Combat
before Union numbers increased. Jackson was sent out first DRM for Pope's hex starting August 23 is for the removal of
to try to do some damage. The game begins with the Halleck's orders which mandated caution, and reflects Pope's
situation of the historical battle of Cedar Mountain, a increasing confidence (or over confidence).
meeting engagement of Jackson's and Banks's formations. Attack Coordination is another effort that is subject to a die
The first turn rules preserve the unclear nature of Pope's roll. It wasn't easy to coordinate widely dispersed columns
orders to Banks, as well as the desire of both Jackson and before the age of radio communications. There is however a
Banks to attack each other. The historical campaign possibility that, on a roll of 6, the attacker achieves some
produced the named Battles of Cedar Mountain, Groveton, surprise or turns a flank, and that is the one column shift
and Chantilly, as well as the two day Battle of Second Bull right on the CRT. Also, to clarify, on roll of 1 or 2 the
Run/ Second Manassas. attacker may choose the order of separate hex attacks.
There really was a truce on the 11th of August for the It is hoped that players will not be bogged down by too
purpose of burying the dead from the battle of Cedar many rules, and will find this a playable game. Historical
Mountain. This is the reason for the special rule. content is in there too. My ideal wargame is one that is as
playable as possible and as realistic as possible at the same
The Attack Roll for certain US units reflects the lower level time. Hopefully players will find this game to be enjoyable
of command for Parke, less than great competence for Sigel, and also reflecting some of the history of the Virginia
and problems of transmitting and complying with orders Campaign of August 1862.
between Pope, McDowell, and Porter. It may be a fair
assessment to say that McDowell hated Pope. Other Union
corps commanders didn't care for their new commander Credits
either. The uncertain Leadership rating for Pope gives the Game design: John Theissen
Federal player a better chance by not being restricted to a Map Art: Patrick Tremoureux
uniform low rating. Cover & Counters: Tom Russell
The cost to stack with friendly units represents traffic jams on Rules Layout: Mary Holland-Russell
the roads with troops and supply wagons. Disruption from Copyright 2017 John Theissen, under license to
combat represents disorganization, need to resupply, possible Hollandspiele. Contents of this edition copyright
demoralization, and the like. Players should note the effects of 2017 Hollandspiele.
combat before committing a force to battle. Disruption, fatigue,
and casualties can occur, as well as gain or loss of victory points.
These are realistic considerations I believe.