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MOTHER THERESA ARTS AND SCIENCE COLLEGE

(Affiliated to Madurai Kamaraj University)


T. SINDALAI CHERRY, THENI (DIST.) - 625530.

SY/B.Sc(CS)/2022 - 2023 II - Internal Assessment Test


Semester: IV Date : 12.04.2023
Subject: Java Programming Lab Time : 2 Hours
Subject Code: SCSJC4P Maximum : 25 Marks

PROGRAMS LIST

1. Implement interface for area calculation for different shapes.

2. Create a package called Arithmetic that contains methods to deal with all arithmetic operators. Also write a
program to use the package.

3. Create two threads such that one of the thread generate Fibonacci series and another generate perfect
numbers between two given limits.

4. Define an exception called : Marks Out of bound: Exception, that is thrown if the entered marks are greater
than 100.

5. Program to demonstrate the use of Wrapper class methods.

6. File Processing using Byte stream.

7. File Processing using Character Stream.

8. Write applets to draw the following Shapes: (a). Cone (b). Cylinder (c). Square inside a Circle (d). Circle inside a
Square.

9. Write an applet Program to design a simple calculator.

10. Write an Applet Program to animate a ball across the Screen.


1. Implement interface for area calculation for different shapes.
2. Create a package called Arithmetic that contains methods to deal with all arithmetic operators. Also write
a program to use the package.

1. Create two threads such that one of the thread generate Fibonacci series and another generate perfect
numbers between two given limits.
2. Define an exception called : Marks Out of bound: Exception, that is thrown if the entered marks are
greater than 100.

1. Program to demonstrate the use of Wrapper class methods.


2. File Processing using Byte stream.

1. File Processing using Character Stream.


2. Write applets to draw the following Shapes: (a). Cone (b). Cylinder (c). Square inside a Circle (d). Circle
inside a Square.

1. File Processing using Byte stream.


2. Write an Applet Program to animate a ball across the Screen.

1. Implement interface for area calculation for different shapes.


2. Write an Applet Program to animate a ball across the Screen.

1. Create a package called Arithmetic that contains methods to deal with all arithmetic operators. Also write
a program to use the package.
2. Program to demonstrate the use of Wrapper class methods.
1. Create two threads such that one of the thread generate Fibonacci series and another generate perfect
numbers between two given limits.
2. Write applets to draw the following Shapes: (a). Cone (b). Cylinder (c). Square inside a Circle (d). Circle
inside a Square.

1. Define an exception called : Marks Out of bound: Exception, that is thrown if the entered marks are
greater than 100.
2. File Processing using Character Stream.

1. Program to demonstrate the use of Wrapper class methods.


2. Write an Applet Program to animate a ball across the Screen.

1. Implement interface for area calculation for different shapes.


2. Create two threads such that one of the thread generate Fibonacci series and another generate perfect
numbers between two given limits.

1. Create a package called Arithmetic that contains methods to deal with all arithmetic operators. Also write
a program to use the package.
2. Define an exception called : Marks Out of bound: Exception, that is thrown if the entered marks are
greater than 100.

1. Create two threads such that one of the thread generate Fibonacci series and another generate perfect
numbers between two given limits.
2. File Processing using Byte stream.
1. Define an exception called : Marks Out of bound: Exception, that is thrown if the entered marks are
greater than 100.
2. Write applets to draw the following Shapes: (a). Cone (b). Cylinder (c). Square inside a Circle (d). Circle
inside a Square.

1. Program to demonstrate the use of Wrapper class methods.


2. Write an applet Program to design a simple calculator.

1. File Processing using Byte stream.


2. Write an Applet Program to animate a ball across the Screen.

1. Create two threads such that one of the thread generate Fibonacci series and another generate perfect
numbers between two given limits.
2. File Processing using Character Stream.

1. Implement interface for area calculation for different shapes.


2. Write applets to draw the following Shapes: (a). Cone (b). Cylinder (c). Square inside a Circle (d). Circle
inside a Square.

1. Program to demonstrate the use of Wrapper class methods.


2. Write an applet Program to design a simple calculator.
1. Implement interface for area calculation for different shapes.
2. Create two threads such that one of the thread generate Fibonacci series and another generate perfect
numbers between two given limits.

1. File Processing using Byte stream.


2. Define an exception called : Marks Out of bound: Exception, that is thrown if the entered marks are
greater than 100.
MOTHER THERESA ARTS AND SCIENCE COLLEGE
(Affiliated to Madurai Kamaraj University)
T. SINDALAI CHERRY, THENI (DIST.) - 625530.

SY/B.Sc(CS)/2022 - 2023 I- Internal Assessment Test


Semester: IV Date : 12.04.2023
Subject: Objected Oriented Programming Using Java Time : 2 Hours
Subject Code: SCS9C4P Maximum : 25 Marks

1. Create a package called ”Arithmetic” that contains methods to deal with all arithmetic operations.
Also, write a program to use the package.
2. Define an exception called “Marks out of Bound” Exception, that is thrown if the entered marks
are greater than 100.
3. String manipulation using string methods (Use of any five String Methods preferred).
4. File –byte Stream.
5. File –Character Stream.
6. Write an applet program to design a simple calculator.
7. Write an Interactive Applet program which will make the balls of various colors to move across
the screen within the specified time limit. The number of balls and time limit for ball animation
should be obtained from the User when the Applet starts.
1. Create a package called ”Arithmetic” that contains methods to deal with all arithmetic operations.
Also, write a program to use the package.
2. Define an exception called “Marks out of Bound” Exception, that is thrown if the entered marks
are greater than 100.

1. String manipulation using string methods(Use of any five String Methods preferred).
2. File –byte Stream.

1. File –Character Stream.


2. Write an Interactive Applet program which will make the balls of various colors to move across
the screen within the specified time limit. The number of balls and time limit for ball animation
should be obtained from the User when the Applet starts.

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