Professional Documents
Culture Documents
0
0
texture = knight_filower.dds
fire = {
texture = knight_fire.dds
potential = {
type_has_accolade_category = aggressive
}
}
mace = {
texture = knight_hammer.dds
potential = {
type_has_accolade_category = forceful
}
}
horn = {
texture = knight_horn.dds
potential = {
type_has_accolade_category = leader
}
}
horse = {
texture = knight_horse.dds
potential = {
type_has_accolade_category = equestrian
}
}
lion = {
texture = knight_lion.dds
potential = {
type_has_accolade_category = militant
}
}
palmette = {
texture = knight_palmette.dds
potential = {
type_has_accolade_category = subtle
}
}
shield = {
texture = knight_shield.dds
potential = {
type_has_accolade_category = defensive
}
}
skull = {
texture = knight_skull.dds
potential = {
type_has_accolade_category = amoral
}
}
star_1 = {
texture = knight_star.dds
potential = {
# empty, fallback
}
}
star_2 = {
texture = knight_star2.dds
potential = {
# empty, fallback
}
}
sword = {
texture = knight_sword.dds
potential = {
type_has_accolade_category = champion
}
}