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Ambient objects EDIT


Shimmer

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WIKI
These background objects will not drop items for collection by the player. See Objects for Wings
those that will always provide a drop.

For the non-interactive ambient objects that are part of the background, see Ambient
Bosses
entities.

It has been requested that more images be added to this article.


Specifications: "Old sprites for these" Zenith

Throughout most biomes and layers, various ambient objects are randomly scattered on world
creation. These are naturally-placed background objects that can be broken with a pickaxe or NPCs
drill, but otherwise cause no effects, and do not drop items. They function primarily as visual
ambiance and cannot be collected or placed by players, and unlike several other naturally-
generating objects, cannot be crafted with the help of Ecto Mist. They also do not regenerate
over time, with the exception of icicles.

Destroying ambient objects on the Surface or in the Underground Jungle has a chance to
spawn various bait critters (Worm, Grasshopper, Grubby, Sluggy, or Buggy) that can be
collected with a Bug Net.

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Objects

Summary of each image


First image: from left to right, the objects seem to be:

Several piles of bones and skulls, a Skeleton pierced by a Sword, several stone hunks, a
stone and a Mining Helmet, a stone with a Tin Pickaxe stuck in it, a Stone with a Sword
(seems to be a Tin Broadsword) in it (serves as a decoy for the Enchanted Sword Stone),
an upside down Table covered in Cobwebs, an overturned Grandfather Clock covered in
Cobwebs, a broken chest with Cobwebs on it, a broken Gold Chandelier with some
Cobwebs, several hunks of Snow and three Stones covered in Mushroom Grass.

Second image (stalactites and stalagmites):

First row: large icicles, large Stone stalactites, webbed prey, large Pearlstone stalactites,
large Ebonstone stalactites, large Crimstone stalactites, large Sandstone stalactites, large
Granite stalactites, large Marble stalactites, large Pink, Purple and Red icicles.
Second row: large Stone stalagmites, large Pearlstone stalagmites, large Ebonstone
stalagmites, large Crimstone stalagmites, large Sandstone stalagmites, large Granite
stalagmites and large Marble stalagmites.
Third row: small icicles, small Stone stalactites, small Hive stalactites, small Pearlstone
stalactites, small Ebonstone stalactites, small Crimstone stalactites, small Sandstone
stalactites, small Granite stalactites, small Marble stalactites and small Pink, Purple and Red
icicles.
Fourth row: small Stone stalagmites, small Hive stalagmites, small Pearlstone stalagmites,
small Ebonstone stalagmites, small Crimstone stalagmites, small Sandstone stalagmites,
small Granite stalagmites and small Marble stalagmites.

Third image (jungle plants):

Various Jungle plants

Fourth image (tiny objects):

First row: tiny Stones, tiny Dirt chunks, several skulls, several bones, bloody variants of
skulls and bones, an Iron Pickaxe head, an Iron Axe head, an Iron Broadsword hilt, an Iron
Hammer head, a Mining Helmet, a Wooden Arrow, a broken Wooden Arrow and a broken
Wooden Bow.
Second row: tiny Snow chunks, tiny Ice chunks, tiny gobs of spider eggs, tiny Sandstone
chunks, tiny Granite chunks, a tiny Living Wood "root" with leaves, tiny Sand piles.
Third, fourth, fifth and sixth rows: small Stones, small Dirt chunks, small bone piles, bloody
bones, small Snow chunks, a chair, workbench and toilet covered in Cobwebs, small gobs
of spider eggs, small grassy stones, small Sandstone chunks, small Granite chunks, small
Stones with broken Marble collumns, small Living Wood roots with leaves and small Sand
piles.

Fifth image (large objects):

First row: Jungle Grassy Stones, assorted Mud heaps and Jungle Grass and Ash piles withs
spots of Hellstone.
Rows 2-6: bones covered in cobwebs, three large gobs of spider eggs, a dead body
covered in web, three large grassy Stones, a Lihzahrd sacrifice table with a bloody knife on
it, the broken head of a golem, a skull sitting on Lihzahrd Bricks, an empty mossy cage, a
mossy cage with a chicken in it, a rusty Minecart, an old well, a pile of Dirt and a shovel, a
tent, a rusty wheelbarrow full of soil, a post with a rope attached to it, various Sandstone
stalagmites, a large anthill, two large ant hives, various Granite rocks and stalagmites, a
marble boulder, various rocks with Marble debris, Large Living Wood roots with leaves,
Living Leaf bushes, a cow skeleton, a cow skull and a Vulture skeleton.

History
PC version
Desktop 1.4.0.1:
Several ambient objects were resprited.
Added Corrupt, Crimson and Hallowed variants of icicles.
Added new Granite, Marble, Living Tree and Desert ambient objects.
Desktop 1.2.4: Now has a chance of spawning Worms when broken.
Desktop 1.2: Introduced.

Console version
Console 1.02: Introduced.

Nintendo Switch version


Switch 1.0.711.6: Introduced.

Mobile version
Mobile 1.2.6508: Introduced.

Nintendo version
3DS-Release: Introduced.

Collapse
Game mechanics
V•D•E

Attack speed • Autoswing • Critical hit • Damage • Knockback •


Combat
Lock on • Minions • Velocity

Ambient objects • Ambient entities • Biome backgrounds •


Biomes (Spread) • Day and night cycle • Events • Gravity • Hardmode •
Environment Liquids • Moon • Music • NPC despawning • NPC spawning •
Pre-Hardmode • Secret seeds • Status messages • Wind • World •
World Seed • World size

Minimap • Logo • Title messages • Tips •


Interface
Resource Packs

Alternative crafting ingredients • Block Swap • Consumables •


Crafting stations (By Hand) • Crossover content • Explosion-proof objects •
Items
Flat surface items • Mining speed • Modifiers • NPC drops • Placement •
Pickaxe power • Rarity • Recipes • Storage • Tooltips • Use time • Value

Achievements • AI • Camera Mode • Config.json •


Cursor modes • Data IDs • Difficulty • Emote Commands •
Expert Mode • Fishing • Game controls • Game platform •
Game
Golf • Hoik • Journey Mode • Lighting mode •
Master Mode • Music • NPC names • Parallax • Pylons •
Settings • Town

Multiplayer Server • Chat • Multiplayer

Aggro • Breath meter • Buffs and debuffs • Character •


Character styles • Damage reduction • Death • Defense •
Player Drowning • Extra jump • Fall damage • Ghost • Hairstyles •
Health • Health regeneration • Inventory • Luck • Mana •
Movement speed • Player stats • Social slots • Spawn

Categories :: Pages using DynamicPageList3 dplvar parser function


Pages needing images Game mechanics Desktop content Console content
Old-gen console content Mobile content Windows Phone content
Old Chinese content 3DS content TModLoader content
TModLoader 1.3-Legacy content Background object items

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