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What is difference between OpenGL programing with GLUT

and Without GLUT


Asked 12 years ago Modified 12 years ago Viewed 1k times

I want to start developing graphic programing using OpenGl

To kick start I am following OpenGL


2
I came across programing with GLUT and without GLUT but as being new to OpenGL in am even more
confuse how to go with it?

opengl graphics

Share Improve this question Follow asked Mar 30, 2012 at 19:40
nishi
1,245 3 13 23

2 Answers Sorted by: Highest score (default)

GLUT is the OpenGL Utility Toolkit

It does stuff like this:


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Multiple windows for OpenGL rendering

Callback driven event processing

Sophisticated input devices

An 'idle' routine and timers

A simple, cascading pop-up menu facility


Utility routines to generate various solid and wire frame objects

Support for bitmap and stroke fonts

Miscellaneous window management functions

You can find more about it here.

Share Improve this answer Follow answered Mar 30, 2012 at 19:42
Robert Greiner
29.4k 9 65 85

GLUT was designed as a lib for simple demos and tutorials. Maybe one cannot create full AAA game
title using it... but for learning/teaching it is a great tool.
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GLUT is very old right now, so look for FreeGlut which is an alternative that handles not only basic GLUT
features but also gives some more advanced features: like fullscreen game mode, etc.
http://freeglut.sourceforge.net/

Share Improve this answer Follow answered Apr 2, 2012 at 6:30


fen
9,905 5 35 57

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