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TRUTHS SHEET

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History
Vampires inhabit Santa Maria since its early development, which happened…

Q …in the dark ages.


Santa Maria was a crucial trading post situated at the crossroads of major
medieval trade routes. It soon became a hub for commerce and cultural ex-
change, full of prosperity.

Quest starter: Rumors are circulating about an ancient artifact that once be-
longed to a powerful vampire in the Middle Ages, believed to be hidden some-
where in Santa Maria. Retrieving this artifact could earn you the respect of
your elders. What is this artifact? What’s its origin? Where is it said to be? What
guards it?

Q …somewhere between the 16th and the 19th century.


Fueled by the advancements of the Industrial Revolution, Santa Maria be-
came known for its factories and innovations in manufacturing. The city was
pivotal in shaping the era’s economic landscape, drawing a growing popula-
tion seeking employment.

Quest starter: Legend says a gun that belonged to an old ruler in Santa Maria
is being kept in a museum. This gun was used to kill many vampires a few
centuries ago, and it would make a great trophy. Who convinces you to steal it?

Q …at the beginning of the 20th century.


Santa Maria embodied the dynamism of a new era. Positioned as a cultur-
al melting pot, it became a hub for cultural movements, scientific break-
throughs, and the pursuit of new ideas.

Quest starter:It is said that a build]ing designed by a vampire architect at the


turn of the century contains hidden chambers that hold some kind of treasure.
What does this building serve as? Why do you agree to invade and investigate it?

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Origins
It is widely accepted that vampirism is…

Q …a genetic mutation, and vampires are their own species.


Ages ago, vampires already believed they were integral to the balance of the
world’s ecosystem, if not in a natural way, in a supernatural one.

Quest starter:A renowned biologist is conducting an experiment on vampire


blood, threatening the Façade. How do you get involved in this situation? How
do you plan to silence her?

Q …a punishment for humanity’s original sins.


The curse unfolded when the first murder occurred, and a higher power con-
demned the killer and her descendants, ensuring they would never again walk
under the sun. This marked the origin of the first vampire.

Quest starter:A cryptic parchment telling the story of the first murder has been
found. It’s in a strange language, and it seems to reveal new details of the story.
How will you translate it? What details are these?

Q …an eternal enigma.


Even the most enlightened vampires harbor conflicting opinions on this mat-
ter. Each individual’s perspective significantly shapes their interpretation,
and there is no definitive answer to this question.

Quest starter:Vampires form a cult around the idea that it’s possible to turn back
into mere humans, but mortal authorities suspect something is not right with
them. Why do you step in this situation?

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Superstitions
Q Most of what you heard about vampires is untrue.
They are not deterred by crucifixes, garlic, or holy water, and they can enter
private domains without invitation. Astake through the heart merely para-
lyzes them.

Quest starter:A suspicious mortal is guarding a place with garlic and crosses.
While she is clearly superstitious, she seems to be holding something of importance
within said place. What gives it away? How do you get yourself involved in discov-
ering what it is? What is this place?

Q They reflect the real deal.


They’re not superstitions. Garlic, holy water, crucifixes, and other religious
symbols are actually harmful to vampires. A stake to the heart will kill them,
and they can’t enter a home or private domain if they’re not invited to. This
alternative enables the Superstition optional damage rule in page 40.

Quest starter:Garlic gas was released in the ventilation system of your progeni-
tor. Who is the culprit? Why does she want to harm your progenitor?

Q Religious symbols are dangerous in the hands of actually faithful


people.
Authentic Faith is a supernatural force rooted in sincere, unwavering belief
in a higher power, be it a religious deity or a philosophical concept. Mortals
with Authentic Faith who wield divine symbols are capable of warding off
and even hurting supernatural creatures, particularly vampires. A stake to
the heart will paralyze a vampire. This alternative enables the Authentic Faith
optional damage rule in page 41.

Quest starter:A visiting bishop in Santa Maria plans to bless the water in a
large fountain, transforming it into a potent weapon against your kind. How
will you stop her, considering she always carry with herself a sacred symbol that
can harm you? What symbol is this?

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Genealogy
Q Depending on their progenitor, each vampire belongs to one of five
different lineages.
Every vampire is affiliated with one of several “families,” each characterized
by distinct traditions and manifestations of vampirism. Lineages are trans-
mitted when one vampire creates another, with each lineage embodying a
specific archetype of the vampire myth, bestowing unique powers and incli-
nations. Members of a lineage may not necessarily resemble or behave like
each other. This alternative enables the Lineages optional rule in page 76.

Quest starter: A vampire serial killer is targeting victims of a specific lineage.


Which one is it, and why? What compels you to step forward and go after her?

Q All vampires are unique and different from one another.


Vampirism manifests in what seems like a random manner, and each vampire
is a unique entity with its own set of features.

Quest starter:A newborn vampire went missing. You know she had a unique
ability, which should help you track her. What ability is this? Why do you swear
to find the newborn?

Q Vampires inherit one power from their progenitor.


While powers may develop in a more diverse fashion over time, all new vam-
pires begin their undead existence inheriting one special ability from their
progenitor. This ability is random.

Quest starter:Two newborn vampires don’t know where they come from, but be-
lieve their share the same progenitor. What power do they share? Why do you
agree to help? Who is the progenitor?

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What Mortals Know
Q While it’s not exactly legal, it’s not uncommon for vampires to have
human allies of some sort.
Having connections with individuals possessing valuable skills or occupying
influential positions is advantageous, whether one is undead or not. However,
it’s crucial to exercise caution. Before disclosing your true nature, ensure that
these individuals have a significant stake in maintaining your secret and that
revealing the truth about you won’t be easily believed by others.

Quest starter:A friendly mortal contact begs you to find her child, who has been
kidnapped. How will you track down the culprits? Where is she? Do you ask
something in return?

Q Secret organizations know vampires exist, and hunters are a threat.


While vampires may go unnoticed by the majority, certain secret societies pos-
sessing occult knowledge remain vigilant. Among them are black ops agencies
dedicated to unveiling the vampiric nature, alongside centuries-old religious
circles committed to eradicating every monstrous entity. Investigators, spies,
vampire hunters, and paramilitary units pose a tangible threat to the vampire
community. This alternative gives access to the Mortal Threats NPCs.

Quest starter:Vampires are being killed in a serial fashion that seems to be the
work of a skilled vampire killer. What’s her modus operandi? How do you intend
to catch her? What’s in it for you?

Q Basically no one knows vampires exist.


Beside mannequins — the human blood bags some vampires have — the
Façade requires absolute secrecy and is enforced in a very efficient way. Those
who know too much are immediately silenced.

Quest starter:Someone took pictures of you while you were feeding. This could
mean a devastating blow to the Façade and a sentence for you. How can you
prevent them from causing this damage? Where can you find the photographer?
Who is behind all this?

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The Internet
Q Using the internet is prohibited by law.
In today’s world, no information is truly secure. A single slip, and the Façade
will crumble.

Quest starter:A ghost hunting YouTube show crew just got actual vampire ac-
tivity on camera. What did they capture? How will you protect the Façade from
them?

Q Using the internet is permitted.


As long as you keep your unnatural habits away from social media and use
fake accounts, you may use the internet however you want.

Quest starter:A couple of young vampires share their unlives openly in social
media. Why do you step in to stop them? What’s the last Façade-breaking thing
they tweeted?

Q Vampires have their own network, the umbernet.


Even though regular internet use is prohibited, the umbernet links all major
vampire cities in a secure web, resistant to mortal interference and private.
While it doesn’t encompass all the information available on the internet, its
functionality is similar.

Quest starter:Sensitive documents of one of your acquaintances were leaked from


the umbernet to the internet. How do you intend to investigate this case? What
does she promise you in return for your aid in finding the culprit?

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Rebels
Q Plenty of vampires don’t agree totally with the queen, and sometimes
they form groups.
These groups can be united by any social or political idea. The bigger ones
can even have some influence, but they are never powerful enough to actually
challenge the queen.

Quest starter:A small group of vampires is accusing and exposing a corrupt,


bloodthirsty captain they want to take down. Why is taking part in this situa-
tion important to you? Who do you support?

Q Those who don’t agree with the queen’s rule will be silenced or
punished.
The queen’s law is absolute. Any organized political divergence from the tra-
ditions that hold her in power is a threat that must be eliminated.

Quest starter:Your progenitor was accused of conspiring against the queen.


Written evidence that connects her to a radical group was found, but she swears
the letters are forged. Who is the culprit?

Q The Agorean Movement is an independent Faction that questions the


queen’s authority and governs part of Santa Maria.
They advocate for individual freedom and self-governance, and resist the
constraints of the queen’s law. While their ranks include diverse ideologies,
from idealists to nihilists, the common thread among them is a desire to chal-
lenge authority, question ancient traditions, and create a more egalitarian
and liberated existence for vampires. This alternative gives access to the Agorean
Movement NPCs.

Quest starter:A Agorean militant believes her collective’s leader is a spy from the
Olympus. Why does she trust you to uncover her leader’s true colors? What does
this collective fight for?

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Blood sorcery
Q The powers of blood don’t manifest themselves through silly rituals
While some individuals may follow peculiar esoteric traditions, the concept
of vampiric blood sorcery is nonexistent in our world. Rituals are not a part
of our reality.

Quest starter:A vampire is conducting mystical ceremonies involving animal


sacrifice. The disappearance of numerous animals are making mortal society
suspicious. How do you make her stop? What is her favorite animal to sacrifice,
and why?

Q Vampires who know blood sorcery rituals are rare, but often powerful
and wise.
They keep out of sight, so their methods stay secret, but they sometimes take
vampires as pupils when they are worthy.

Quest starter:Rumors say there’s an elder in Santa Maria who could teach you
rituals — if you manage to find and convince her. Why are you so eager to be
her apprentice? Where will you start looking for her?

Q The Circle of Circe is a large, influential group of vampire mystics.


They are meticulous in their studies, developing complex rituals, and mas-
tering the manipulation of supernatural forces. Their focus on the arcane arts
gives them a reputation for being scholars and guardians of occult knowledge
within the vampire society. This alternative gives access to the Circle of Circe NPCs.

Quest starter:A bag of werewolf blood has been located in the local medical clinic.
This not only endangers the Façade, as it would make a potent concoction for
rituals, according to the vampire that contacts you. Why are you trusted with
this quest? What do you get in return?

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Religion
Q The government has tones of faith.
The most important practices are held in a cult-like fashion, and the queen
and other important figures act as priestesses in these situations. It’s some-
thing purely ceremonial, but it reflects the idea that the queen and her peers
are more than simple vampires.

Quest starter:An important ceremony that will happen soon requires half the
blood of at least 3 mortals. Why does the queen trust you with to collect it?

Q The Epitaph Order is a large and influential religious organization.


On the one hand, faith and religion may be ignored by most vampires. On
the other hand, they unite many vampires under a large group with its own
particular interests. This alternative gives access to the Epitaph Order NPCs.

Quest starter:A local mortal preacher has been saying things that go against the
Epitaph Order’s ideals. What commandment do they inspire humans to break?
Why do you agree to silence her?

Q Almost no undead believes in a bigger power.


A few make prayers and have group meetings, but they have no political in-
fluence.

Quest starter:A vampire who was devoutly religious in life now attends nightly
ceremonies associated with her former faith, drawing the curiosity of mortals
who sense something’s wrong about her. What’s giving away she’s not like them?
How do you prevent her nature from being discovered by others?

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Deviance
Q Vampires rarely break the three moral laws buried within their nature.
Everybody has heard of a vampire drinking the blood of another, turning
mortals into vampires without thinking twice, or even revealing their nature
despite the risk, but they’re really abnormal cases.

Quest starter:You hear rumors of a group of vampires killing others to use their
vampiric blood to conduct dark, esoteric rites. What’s their story? What do they
seek through these rites? Why do you swear to stop them?

Q A large group of vampires called the Egregoros rejects the three basic
vampire laws and opposes anyone standing by them.
They embrace a more anarchic and brutal existence, engaging in open warfare
against their enemies and resorting to violence. This alternative gives access to
the Egregoros NPCs.

Quest starter:Rumors say the Egregoros are planning to turn a serial killer into a
vampire in one of their macabre rituals. How will you stop their plans?

Q Vampires who create blood links with others of their kind or even
mortals are common.
They usually do it to establish a relationship of dominance and influence over
the other individual.

Quest starter:A nightclub owner is compelling her human employees to drink


her blood, binding them as servants through blood linking. They exhibit extreme
submissiveness towards her, but tensions arise as they begin to compete for their
employer’s favor. Why do you intervene in this situation?

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Werewolves
Q They live in packs within the city and call themselves lycanthropes.
Werewolves are another type of creature that hides in the night. Vampires and
them are not necessarily enemies: sometimes, they cooperate to keep their
existences in the shadows. This alternative gives access to the Lycanthrope NPCs.

Quest starter:A pack of lycanthropes has taken an interest in a particular place,


disrupting the local vampire hierarchy. Why do you involve yourself in this ter-
ritorial dispute?

Q Are a subtype of mindless solitary monsters we call beast people.


Beast people are mortals who turn into mindless monsters when the moon is
full. Some turn into wolf-people, while others assume forms that remember
cats, rats, bears, etc. They’re never organized. This alternative gives access to the
Beast People NPCs.

Quest starter:A werecat is terrorizing an area of Santa Maria and bringing


unwanted attention from mortals. How will you eliminate this threat?

Q Tribes of werewolves habit the wild. They call themselves varou.


They’re almost as numerous as vampires and are organized according to a
complex tribal hierarchy. They seek to defend the natural balance of the uni-
verse against natural and unnatural threats. Because of that, vampires are
their mortal enemies. This alternative gives access to the Varou NPCs.

Quest starter:A varou has been killing vampires that wander through a large
park. Why do you promise to eliminate it or drive it away? What is your plan?

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Elegies
The precious promises vampires make one another…

Q …are documents written on paper and marked with a drop of blood.


It can be a letter paper, a notebook page or even a napkin. Regardless of the
material, it is treated as a contract. After singing an elegy, a vampire sheds a
drop of blood on it and hands it to the one to whom she has sworn — or puts
it in a safe place if she made the promise to herself.

Quest starter:Your progenitor writes her elegies in a special paper collection she
owns. However, this collection was unfortunately stolen. What will you do to the
culprit? Why is this collection so important?

Q …are made verbally and contemplated in meditation.


Elegies are crafted like any promise, whether written or spoken. The vampire
who creates one dedicates a few minutes to half an hour in silence and soli-
tude, concentrating on it and visualizing its fulfillment.

Quest starter:While you were meditating on an elegy, the vivid image of a vam-
pire smiling at you suddenly appeared in your mind. What strong emotion did
this make you feel? Why does her appearance evoke in you a desire to discover
who she is?

Q …are sealed by a bloody handshake.


After a vampire sings an elegy to another individual, each one bites her own
palm. They then shake hands, allowing the blood of both to intermingle.
When a vampire sings an elegy for herself, she bites both hands and holds
them together.

Quest starter:According to your progenitor, the mummified hand of an ancient


vampire is somewhere in Santa Maria.

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Mortal Magic
Q The Crystal Compass is a global mage organization.
They follow their own individual path into magical enlightenment. This alter-
native gives access to the Crystal Compass NPCs.

Quest starter:Your progenitor suspects a mage from the Crystal Compass is plot-
ting to assassinate her other progeny. What evidence does she have? How will
you stop this assassin?

Q There are a few occultists in Santa Maria.


They’re not that many or that powerful. When they’re organized, they form
small groups. This alternative givess access to the Occultist Mortal NPC.

Quest starter:Occultists are conducting rituals in a beach that belongs to an el-


der, attracting mortal attention. What do you get in return for stopping them?
What do their bizarre rituals involve?

Q Human beings have no supernatural power.


Nothing will happen if they try to cast a spell or perform a ritual.

Quest starter:A mortal who claims to be a vampire is being accused of practicing


dark magic by their neighbor. Why do you swear to defuse this situation?

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