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Centaurs

Centaur Lore
Centaur Tactics
Centaur Charger Centaur Hunter
Large fey (centaur), any non-lawful alignment Large fey (centaur), any non-lawful alignment

Armor Class 13 (Leather Armor) Armor Class 15 (Leather Armor)


Hit Points 91 (14d8 + 28) Hit Points 153 (18d10 + 54)
Speed 50 ft. Speed 50 ft.

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 14 (+2) 9 (-1) 13 (+1) 11 (+0) 16 (+3) 19 (+4) 17 (+3) 9 (-1) 16 (+3) 11 (+0)

Skills Athletics +6, Perception +3, Survival +3 Skills Athletics +5, Perception +5, Survival +5
Senses Passive Perception 13 Senses Passive Perception 15
Languages Common, Elvish, Sylvan Languages Common, Elvish, Sylvan
Challenge 2 (450 XP) Challenge 5 (1,800 XP)

Poison Vulnerability. The centaur has disadvantage Poison Vulnerability. The centaur has disadvantage
on saving throws against drunkenness and the on saving throws against drunkenness and the
Poisoned condition. Poisoned condition.

Charge. If the centaur moves at least 20 ft. before Charge. If the centaur moves at least 20 ft. before
attacking, its attacks are made at advantage. attacking, its attacks are made at advantage.

Actions Actions
Pike. Melee Weapon Attack: +6 to hit, reach 10 ft., Multiattack. The centaur attacks three times with its
one target. Hit: 15 (2d10 + 4) piercing damage. If longbow, or makes one melee attack and takes the
this attack was made at advantage, the target must disengage action.
succeed on a DC 14 Strength saving throw or be
knocked prone. Bastard Sword. Melee Weapon Attack: +6 to hit,
reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing
Hooves. Melee Weapon Attack: +6 to hit, reach 5 damage.
ft., one target. Hit: 11 (2d6 + 4) bludgeoning Hooves. Melee Weapon Attack: +7 to hit, reach 5
damage. The centaur may make this attack as a ft., one target. Hit: 11 (2d6 + 4) bludgeoning
bonus action against a prone creature. damage. The centaur may make this attack as a
Longbow. Ranged Weapon Attack: +4 to hit, range bonus action against a prone creature.
150/600 ft., one target. Hit: 6 (1d8 + 2) piercing Centaur Longbow. Ranged Weapon Attack: +7 to
damage. hit, range 150/600 ft., one target. Hit: 13 (2d8 + 4)
piercing damage. If this attack was made at
Reactions advantage, the target is pushed back 5 ft.
Quick Kick. As a reaction to a creature making an
attack against the centaur that benefits from Reactions
flanking it, the centaur makes a hooves attack. Quick Kick. As a reaction to a creature making an
attack against the centaur that benefits from
flanking it, the centaur makes a hooves attack.

Centaur Longbow. The centaur longbow can be


wielded by ordinary humanoids, but requires a
Strength of 15 and can only be fired while
mounted, due to its size.
Art Credits You Found the Free Books!
ArtbyArtist
Nikya of the Old Ways by
Bisk, Goblin King by Rae Elderidge

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