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DEFINITIONS - It distributes progressive error so

that if we average across subjects,


● Practice Effect - The performance of the the effects will stay the same in any
participants on the variable of interest may condition
improve simply because of constant ● Complete CounterBalancing - Arranging
repetition of the activity, in simple terms, it a series of experimental conditions or
improved because of practice. treatments in a way that every possible
- No manipulation added sequence of conditions is given atleast once
● Fatigue Effect - The performance of the during the study.
participants declined due to fatigue or - Complete consideration for all
boredom. conditions with different
● Progressive Effect - General effect of treatments.
experiencing multiple treatment conditions. ● Partial Counterbalancing - A system that
● CounterBalancing - Technique used to deal ensures that each treatment occurs in each
with order effects when using a repeated group, it does not require that every possible
measures design. oder of treatment conditions be used
● Reverse CounterBalancing - The
participants experience conditions in two
orders. First : Original order, Second:
Reverse/Opposite.
- Ex. First: A-B-C-D, Second: D-C-B-A
● Block Randomization - Designed to
randomize subjects into groups that results
in equal sample sizes to ensure a balance in
sample size across groups overtime.
- Each treatments is considered to be
a single block. Present each
treatment several times, resulting
in a sequence containing a number
of randomized block
● Across Subject CounterBalancing -
General Term that is used to describe various
CounterBalancing techniques.
- Alternative to counterbalancing

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