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Lyrical Monasterio
Lyrical Monasterio
{
global.CardName[CardStat] = 'Slow Kiss -<3->, Nonna'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO [RC]: When this unit�s attack hits a vanguard, Soul Charge 2.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8753
{
global.CardName[CardStat] = 'Astesice, Kairi'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO [VC]: When this unit attacks, COST [Soul Blast 1], choose up to two of your
rear-guards, and return them to your hand.
AUTO [VC]: At the end of the battle this unit attacked, if you persona rode this
turn, choose up to two cards from your hand, and call them to RC in different
rows.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 8754
{
global.CardName[CardStat] = 'Energetic Attendance, Calfy'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC, this unit gets power +10000 until end of
turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 0
CardStat = 8755
{
global.CardName[CardStat] = 'Worldwide Special Live Tour!'
global.CardText[CardStat] = 'Lyrical Monasterio/Set Order
ACT [Order Zone] 1/Turn: COST [Counter Blast 2], choose one of your vanguards, and
until end of turn, it gets "CONT [VC]: All of your rear-guards get power +5000.".'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 8756
{
global.CardName[CardStat] = 'Astesice, Kiyora'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO [VC]: When this unit attacks, choose one of your rear-guards, and you may
return it to hand.
CONT [RC]: During the battle this unit is boosted, this unit gets power +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8757
{
global.CardName[CardStat] = 'Slight Slump?, Apelle'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is placed on RC, COST [Counter Blast 1], and this unit gets
power +10000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8758
{
global.CardName[CardStat] = 'Munching Girl, Seeya'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC, COST [Soul Blast 1], look at the top card of
your deck, call it to an open RC or put it into your hand. If you put a card into
your hand, choose a card from your hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 3000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8759
{
global.CardName[CardStat] = 'Astesice, Nanami'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO: When this unit is placed on VC, choose a grade 1 or less card from your drop,
and you may call it to RC as rest.
AUTO: When this unit is placed on RC, this unit gets power +2000 until end of
turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8760
{
global.CardName[CardStat] = 'Astesice, Kanami'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid/Heal Trigger
CardStat = 8761
{
global.CardName[CardStat] = 'Astesice, Misa'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid/Critical Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000
CardStat = 8762
{
global.CardName[CardStat] = 'Astesice, Mion'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8766
{
global.CardName[CardStat] = 'Archangel of Twin Wings, Alestiel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
AUTO [VC]: At the beginning of your main phase, choose a card from your bind zone,
put it into your hand, and if you put a card, bind the top card of your deck face
up.
White Wings - CONT [VC]: During your turn, this unit gets power +5000 / critical
+1.
Black Wings - CONT [VC]: During your turn, all of your opponent�s units get power -
5000.
(White Wings is active when your bind only has odd grades, and Black Wings when it
only has even grades.)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Alestiel'
CardStat = 8767
{
global.CardName[CardStat] = 'Shining As-is, Alestiel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
AUTO: When this unit is placed on VC, choose a card from your bind zone, put it on
the bottom of your deck, and if you put a card, bind the top card of your deck face
up.
White Wings - ACT [VC] 1/Turn: COST [Counter Blast 1], and this unit gets critical
+1 until end of turn.
Black Wings - CONT [VC]: During the battle this unit attacked, your opponent cannot
call trigger units from hand to GC.
(White Wings is active when your bind only has odd grades, and Black Wings when it
only has even grades.)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8768
{
global.CardName[CardStat] = 'Indecisive Sky, Alestiel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
AUTO: When this unit is placed on VC, bind the top card of your deck.
White Wings - CONT [VC]: When you would ride from your ride deck, you may "Soul
Blast 1" instead of "Choose a card from your hand, and discard it".
Black Wings - CONT [VC]: All of your opponent�s grade 1 or less rear-guards cannot
attack this unit.
(White Wings is active when your bind only has odd grades, and Black Wings when it
only has even grades.)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8769
{
global.CardName[CardStat] = 'Blue-haired Prodigy, Receus'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is placed on RC, choose one of your other units, and it gets
power +10000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 3000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8770
{
global.CardName[CardStat] = 'Dependable Senior, Aries'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
CONT [GC]: If you have three or more open RC, this unit gets shield +10000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 7000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8771
{
global.CardName[CardStat] = 'Appassionato, Justine'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO: When this card is discarded from hand during your turn, COST [Soul Blast 1],
and call this card to an open RC.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8772
{
global.CardName[CardStat] = 'Monochromic Personality, Alestiel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8808
{
global.CardName[CardStat] = 'Advent Stroke, Shedael'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
ACT [RC]: COST [Counter Blast 1 & Put this unit into your soul], draw a card,
choose up to one card from your bind zone, and it gets grade +1 until end of turn.
Black Wings (Active when your bind only has even grades) - CONT [RC]: This unit
cannot be chosen by your opponent�s effects, and cannot be attacked by your
opponent�s rear-guards.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8809
{
global.CardName[CardStat] = 'Flight to the Yonder, Cheluel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
Black Wings (Active when your bind only has even grades) - AUTO [RC]: When this
unit attacks, COST [Counter Blast 1], Soul Charge 1, choose one of your opponent�s
rear-guards, and that unit cannot stand during the next stand phase.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8810
{
global.CardName[CardStat] = 'Wings with Rainbow Glow, Erimuel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
White Wings (Active when your bind only has odd grades) - AUTO: When this unit is
placed on RC, if your opponent�s vanguard is grade 3 or greater, COST [Counter
Blast 1], choose one of your rear-guards for every three of your units with odd
grades, and it gets power +5000 / critical +1 until end of turn. (Same unit cannot
be chosen twice.)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8812
{
global.CardName[CardStat] = 'Relaxed Conversation, Philomena'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO: When this unit is placed on RC, you may play an additional order this turn.
(Increase the number of plays when activated.)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 8813
{
global.CardName[CardStat] = 'Capriccio of Circulating Star, Ingrid'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO: When this unit is placed on RC other than from hand, Counter Charge 1, choose
one of your other rear-guards in the same column, and stand it.
AUTO [RC]: When this unit attacks, this unit gets power +5000 until end of that
battle. At the end of that battle, put this unit on the bottom of your deck. (It
must be put on the bottom of your deck.)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 8814
{
global.CardName[CardStat] = 'Six-Flower Fractale'
global.CardText[CardStat] = 'Lyrical Monasterio/Set Order/Song
AUTO: When this card is put into the Order Zone, choose a face down card from your
Order Zone, and you may turn it face up.
AUTO [Order Zone]: When this Song is sung, choose the same number of your rear-
guards as the number of face down cards in your Order Zone, and stand them. Choose
one of your vanguards, and it gets power +10000 until end of turn for each unit
that was stand by this effect.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 8815
{
global.CardName[CardStat] = 'Selfie Practice, Anneliese'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO [RC]: At the end of the battle this unit attacked while boosted, COST [put
this unit into your soul], choose one of your rear-guards, and it gets power +5000
until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 12000
global.DefensePowerStat[CardStat] = 0
CardStat = 8816
{
global.CardName[CardStat] = 'Sophisticate, Teresia'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When this unit attacks, if you played an order this turn, COST [Soul
Blast 1], and this unit gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 8818
{
global.CardName[CardStat] = 'Heartfelt Song, Loronerol'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
ACT [VC] 1/Turn: COST [Counter Blast 1], choose a face up Song from your order
zone, and sing it. (Activate the ability of the Song, and turn it face down after
resolving that ability.)
AUTO [VC]: When this unit attacks, if your order zone has two or more face down
cards, choose a face up Song from your order zone, sing it, and until end of that
battle, your opponent cannot call sentinels from their hand to GC.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Loronerol'
CardStat = 8819
{
global.CardName[CardStat] = 'Brainy Player, Bibbuel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
ACT [RC]: COST [Soul Blast 1 & Retire this unit], draw a card, choose up to one
trigger unit from your bind zone, and it gets grade +1 until end of turn.
White Wings (Active when your bind only has odd grades) - CONT [RC/GC]: This unit
gets power +5000 / shield +5000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 0
CardStat = 8820
{
global.CardName[CardStat] = 'Incessant Vocal, Elkel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
AUTO [RC]: When your vanguard is placed, COST [bind this unit], and draw a card.
AUTO: When this card is bound, both White Wings and Black Wings of your cards are
active until end of your opponent�s next turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 8821
{
global.CardName[CardStat] = 'Blooming Season, Rudi'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO [RC]: When your rear-guard is returned to your hand, this unit gets power
+5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8822
{
global.CardName[CardStat] = 'Brilliance and Elegance, Aerith'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: When this unit is boosted, if your vanguard is "Astesice, Kairi", COST
[Counter Blast 1], choose up to one card from your hand, and call it to an open
RC.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8823
{
global.CardName[CardStat] = 'Heavenly Recital, Emmael'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
Black Wings (Active when your bind only has even grades) - AUTO [RC]: At the end of
the battle this unit attacked while boosted, choose one of your rear-guards or
cards from your soul, and you may return it to your hand. If you chose from soul,
put this unit into your soul.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8824
{
global.CardName[CardStat] = 'Charming Style, Cecilia'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is placed on RC from hand, if you have three or more other
rear-guards, COST [Counter Blast 1], and draw a card.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 9000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8825
{
global.CardName[CardStat] = 'Talent of Enjoyment, Feltyrosa'
global.CardText[CardStat] = 'Lyrical Monasterio/Vampire
AUTO: When this unit is rode upon, COST [reveal a <Ghost> normal unit from hand,
and put it on the top of your deck], choose a <Ghost> from your drop, and put it
into your hand.
CONT [VC/RC]: During your turn, if you have three or more <Ghost> on your RC, this
unit gets power +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8826
{
global.CardName[CardStat] = 'Hair-braiding Aspiration, Heilwig'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO: When this unit is placed on RC during your battle phase, COST [put this unit
into your soul], and draw a card.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8827
{
global.CardName[CardStat] = 'Dedicated Serenade, Eleonore'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO [RC]: When this unit attacks, COST [Soul Blast 2], and this unit gets power
+15000 until end of that battle. At the end of that battle, put this unit on the
top of your deck.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8828
{
global.CardName[CardStat] = 'Twilight Sound of Waves'
global.CardText[CardStat] = 'Lyrical Monasterio/Set Order/Song
AUTO: When this card is put into the Order Zone, choose one of your vanguards, and
it gets power +5000 until end of turn.
AUTO [Order Zone]: When this Song is sung, all of your front row units get power
+5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 8829
{
global.CardName[CardStat] = 'Dancing Score, Elmer'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is put on GC, COST [Soul Blast 1], and this unit gets shield
+5000 until end of that battle for each of your cards in your order zone.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 9000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8830
{
global.CardName[CardStat] = 'Clean Clean'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order
Draw a card, choose one of your units, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 8831
{
global.CardName[CardStat] = 'Honest Council President, Eknoa'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC] 1/Turn: When this unit attacks, if your vanguard sung a Song this turn,
this unit gets power +5000 until end of turn, then, COST [Counter Blast 1 & discard
a card from your hand], and draw two cards.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8833
{
global.CardName[CardStat] = 'Blossoming Vocal, Loronerol'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
CONT [VC]: During your turn, if your Order Zone has a face up Song, this unit gets
power +5000.
AUTO: When this unit is rode upon, search your deck or hand for up to one grade 2
Song card, reveal it and put it into your Order Zone, and if you searched your
deck, shuffle your deck. If you put it from hand, draw a card.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8834
{
global.CardName[CardStat] = 'Love-gazing, Tyrusiel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
Black Wings (Active when your bind only has even grades) - AUTO: When this unit is
put on GC, choose one of your opponent�s back row rear-guards, and rest it.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8835
{
global.CardName[CardStat] = 'Mystic Voice, Renata'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC, choose up to two Gem Orders with the same
card names from your drop, put a card from among them on the bottom of your deck,
and put the rest into your soul.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8836
{
global.CardName[CardStat] = 'Candid Big Sister, Audrey'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
CONT [RC]: During your turn, if your Order Zone has a card, this unit gets power
+5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8837
{
global.CardName[CardStat] = 'Magnificent Timbre, Lyudia'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC, COST [Counter Blast 1 & reveal 2 normal units
from your hand, and put them on the bottom of your deck in any order], choose one
of your vanguards, search your deck for up to one card with the same card name as
that card, reveal it and put it into your hand, and shuffle your deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8838
{
global.CardName[CardStat] = 'Mini-live After School, Katina'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC, COST [Soul Blast 1 & discard a card from your
hand], choose a Gem card from your drop, and put it into your hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8839
{
global.CardName[CardStat] = 'Scramble Sprint, Selma'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO [RC]: When this unit boosts a vanguard, draw a card, choose a card from your
hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8840
{
global.CardName[CardStat] = 'Fighting Spirit Recharge!, Louisa'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO [RC]: When this unit boosts, if your vanguard sung a Song this turn, this unit
gets power +5000 until end of that battle, and if this unit is in the back row
center, Counter Charge 1.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8843
{
global.CardName[CardStat] = 'Fulfill Sweets, Angelma'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO [Back Row RC] 1/Turn: When your other unit is placed on RC during your battle
phase, COST [Soul Blast 2], and draw a card.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8844
{
global.CardName[CardStat] = 'Little Lady, Helmina'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO: When this unit is placed on RC, if you have another <Ghost> on RC, choose one
of your rear-guards, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8845
{
global.CardName[CardStat] = 'Cloudless Heart, Miael'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
White Wings (Active when your bind only has odd grades) - AUTO: When this unit is
placed on RC, COST [Counter Blast 1 & Soul Blast 1], choose a power 8000 card from
your drop, and put it into your hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 7000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8846
{
global.CardName[CardStat] = 'Romantic Happiness'
global.CardText[CardStat] = 'Lyrical Monasterio/Set Order/Song
AUTO [Order Zone]: When this Song is sung, draw a card, choose one of your
vanguards, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 8847
{
global.CardName[CardStat] = 'Throbbing Search, Loronerol'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is rode upon, search your deck or hand for up to one grade 1
Song card, reveal it and put it into your Order Zone, and if you searched your
deck, shuffle your deck. If you put it from hand, draw a card.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8848
{
global.CardName[CardStat] = 'Precise Curriculum, Libuse'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
CONT [RC]: If you played an order this turn, this unit gets power +2000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8849
{
global.CardName[CardStat] = 'Beautiful Day Off, Feltyrosa'
global.CardText[CardStat] = 'Lyrical Monasterio/Vampire
AUTO: When this unit is rode upon, COST [Soul Blast 1], choose up to one <Ghost> in
your drop, and put it into your hand.
CONT [VC/RC]: During your turn, if you have a <Ghost> on your RC, this unit gets
power +2000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8850
{
global.CardName[CardStat] = 'Unwelcoming in Private, Desiel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
CONT: Sentinel.
AUTO: When this unit is put on GC, choose one of your units, and it cannot be hit
until end of that battle. If your hand has two or more cards, choose a card from
your hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 0
CardStat = 8851
{
global.CardName[CardStat] = 'Diva of Refreshing Calm, Christine'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
CONT: Sentinel.
AUTO: When this unit is put on GC, choose one of your units, and it cannot be hit
until end of that battle. If your hand has two or more cards, choose a card from
your hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 0
CardStat = 8852
{
global.CardName[CardStat] = 'Musical Committee, Nicolene'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
CONT: Sentinel.
AUTO: When this unit is put on GC, choose one of your units, and it cannot be hit
until end of that battle. If your hand has two or more cards, choose a card from
your hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 0
CardStat = 8853
{
global.CardName[CardStat] = 'Soapy Splash, Riviena'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
CONT: Sentinel.
AUTO: When this unit is put on GC, choose one of your units, and it cannot be hit
until end of that battle. If your hand has two or more cards, choose a card from
your hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 0
CardStat = 8854
{
global.CardName[CardStat] = 'Determined Cheerfulness, Sarka'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
CONT: Sentinel.
AUTO: When this unit is put on GC, choose one of your units, and it cannot be hit
until end of that battle. If your hand has two or more cards, choose a card from
your hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 0
CardStat = 8855
{
global.CardName[CardStat] = 'Face-Off and Overcome'
global.CardText[CardStat] = 'Lyrical Monasterio/Blitz Order
Choose one of your attacked units, and the chosen unit gets power +5000 until end
of that battle for each of your rear-guards with odd grades. Until end of turn,
when your unit with even grade would be retired from RC or GC, you may put that
card into your soul instead of the drop.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 8856
{
global.CardName[CardStat] = 'Admired Dear Sister, Feltyrosa'
global.CardText[CardStat] = 'Lyrical Monasterio/Vampire
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8857
{
global.CardName[CardStat] = 'To Deliver a Song, Loronerol'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8858
{
global.CardName[CardStat] = 'Greatest Star, Esteranza'
global.CardText[CardStat] = 'Lyrical Monasterio/Human/Over Trigger
Additional Effect - During this fight, you get "During your turn, all of your rear-
guards get power +10000!"'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 6
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 50000
CardStat = 8859
{
global.CardName[CardStat] = 'Mysterious Twins, Romia & Rumia'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid/Over Trigger
Additional Effect - During this fight, you get "During your turn, all of your rear-
guards get power +10000!"'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 6
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 50000
CardStat = 8860
{
global.CardName[CardStat] = 'Demonic Fever, Garviera'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon/Over Trigger
Additional Effect - During this fight, you get "During your turn, all of your rear-
guards get power +10000!"'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 6
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 50000
CardStat = 8817
{
global.CardName[CardStat] = 'Positive Singing, Louche'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
CONT [RC]: During your turn, this unit gets power +2000 for each of your cards in
your order zone.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 11000
global.DefensePowerStat[CardStat] = 0
CardStat = 8832
{
global.CardName[CardStat] = 'Madder Red Runway'
global.CardText[CardStat] = 'Lyrical Monasterio/Set Order/Song
AUTO: When this card is put into the Order Zone, if your opponent�s vanguard is
grade 3 or greater, draw a card.
AUTO [Order Zone]: When this Song is sung, choose one of your vanguards, and it
gets critical +1 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 8841
{
global.CardName[CardStat] = 'Classy Breeze, Harriet'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
CONT [RC]: During your turn, if your Order Zone has two or more cards, this unit
gets power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8842
{
global.CardName[CardStat] = 'Join Grasp, Ernesta'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO [Back Row RC]: When your other <Ghost> is placed on RC during your battle
phase, stand this unit.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8861
{
global.CardName[CardStat] = 'Fantastic Fur-nale, Catrina'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast/Over Trigger
Additional Effect - During this fight, you get "During your turn, all of your rear-
guards get power +10000!"'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 6
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 50000
CardStat = 8862
{
global.CardName[CardStat] = 'Blessing Diva, Grizael'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel/Over Trigger
Additional Effect - During this fight, you get "During your turn, all of your rear-
guards get power +10000!"'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 6
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 50000
CardStat = 8863
{
global.CardName[CardStat] = 'Practicing in Secret, Mayzie'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: When your other unit is placed on VC or RC, if your opponent�s vanguard
is grade 3 or greater, COST [Counter Blast 1], until end of turn, this unit gets
power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8864
{
global.CardName[CardStat] = 'Wish Fulfilled by a Pair, Milia'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is placed on RC, COST [Counter Blast 1], search your deck for
up to one "Dreaming Pupils, Emeline", call it to an open RC, and shuffle your
deck.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 11000
global.DefensePowerStat[CardStat] = 0
CardStat = 8865
{
global.CardName[CardStat] = 'Aim to be the Strongest Idol!'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order
Play this if you have five or more units with "Earnescorrect" in their different
card names!
Until end of turn, all of your units with "Earnescorrect" in their card names get
power +5000. If your opponent�s vanguard is grade 3 or greater, choose one of your
"Earnescorrect Leader, Clarissa", and it gets "CONT [VC]: When this unit would
attack, choose three of your opponent�s VC or RC, and this unit battles all of the
units on the chosen circles.".'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 8866
{
global.CardName[CardStat] = 'Earnescorrect Leader, Clarissa'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO: When this unit is placed on VC by riding from "Accurate Interval, Clarissa",
COST [Counter Blast 1], search your deck for up to one "Aim to be the Strongest
Idol!", reveal it and put it into your hand, and shuffle your deck.
AUTO [VC]: When this unit�s attack hits, draw a card, choose one of your rear-
guards with "Earnescorrect" in its card name, and it gets power +5000 until end of
turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Clarissa'
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 8867
{
global.CardName[CardStat] = 'Attentive Deep Love, Ottille'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When you play "Truehearted Ruby", if your vanguard is "Prismagica,
Wilista", this unit gets power +10000 until end of turn, and you may play an
additional order this turn. (Increase the number of plays when activated.)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 8868
{
global.CardName[CardStat] = 'Prismagica, Wilista'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
ACT [VC]: COST [Soul Blast 1 "Truehearted Ruby"], until end of turn, this unit gets
power +15000, and your opponent cannot intercept.
ACT [VC]: COST [Soul Blast 1 "Everlasting Sapphire"], look at five cards from the
top of your deck, choose up to two unit cards from among them, call them to open
RC, discard the rest, and those units get power +5000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Wilista'
CardStat = 8869
{
global.CardName[CardStat] = 'Vibrant Symphony'
global.CardText[CardStat] = 'Lyrical Monasterio/Blitz Order
If an attack hit your vanguard this turn, choose one of the attacked units, and it
gets power +30000 until end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 8870
{
global.CardName[CardStat] = 'Earnescorrect Member, Evelyn'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO: When this unit is placed on RC from hand, if your vanguard is "Earnescorrect
Leader, Clarissa", COST [Counter Blast 1], search your deck for up to one grade 2
or less card with "Earnescorrect" in its card name and reveal it, and if you have
no rear-guards with the same card name as that card, call it to an open RC. Shuffle
your deck.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8871
{
global.CardName[CardStat] = 'Earnescorrect Member, Katalyn'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO [RC]: When the attack of "Earnescorrect Leader, Clarissa" on your VC hits,
COST [Counter Blast 1 & discard a card from your hand], and stand this unit.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8872
{
global.CardName[CardStat] = 'Accurate Interval, Clarissa'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
CONT [VC]: During your turn, if you have no rear-guards, this unit gets power
+5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8873
{
global.CardName[CardStat] = 'Expanding World, Wilista'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [VC] 1/Turn: When you play a Gem card, draw a card.
CONT [GC]: This unit gets shield +5000 for every two Gem cards in your drop.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8874
{
global.CardName[CardStat] = 'Earnescorrect Supporter, Trilby'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO [RC]: When your vanguards attack hits, this unit gets power +5000 until end of
turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8875
{
global.CardName[CardStat] = 'Earnescorrect Supporter, Leona'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO [RC]: When your other rear-guard with "Earnescorrect" in its card name is
retired during your opponent�s turn, if this unit is on RC, COST [Soul Blast 1 &
discard a card from your hand], and put that retired card into your hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8876
{
global.CardName[CardStat] = 'Enthusiastic Noon, Chantal'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
ACT [RC] 1/Turn: COST [Counter Blast 1], choose one of your vanguards, and it gets
power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8877
{
global.CardName[CardStat] = 'Dreaming Pupils, Emeline'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
CONT [RC]: If you have three or more other rear-guards, this unit gets power
+5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 7000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8878
{
global.CardName[CardStat] = 'Steady Progress, Pecoree'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
CONT [RC]: During your turn, if you have a unit with "Earnescorrect" in its card
name, this unit gets power +2000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8879
{
global.CardName[CardStat] = 'Serious Challenger, Clarissa'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO: When this unit is placed on VC by riding on "Dignified Will, Clarissa", look
at seven cards from the top of your deck, choose up to one grade 1 or less card
with "Earnescorrect" in its card name from among them, reveal it and put it into
your hand, shuffle the rest and put them on the bottom of your deck.
CONT [VC]: During your turn, if you do not have any rear-guards, this unit gets
power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8881
{
global.CardName[CardStat] = 'Proof of Hard Work, Wilista'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is rode upon, COST [put a card from your hand into your soul],
search your deck for up to one Gem card, reveal it and put it into your hand, and
shuffle your deck.
AUTO [RC]: When you play an order, COST [Soul Blast 1], and this unit gets power
+5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8882
{
global.CardName[CardStat] = 'Dignified Will, Clarissa'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8883
{
global.CardName[CardStat] = 'Everlasting Sapphire'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order/Gem
Choose one of your units, and it gets power +5000 until end of turn. Put this card
into your soul.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 8884
{
global.CardName[CardStat] = 'Truehearted Ruby'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order/Gem
Draw two cards, choose a card from your hand, and discard it. Put this card into
your soul.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 8885
{
global.CardName[CardStat] = 'Brilliance In the Ore, Wilista'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8887
{
global.CardName[CardStat] = 'Powerful Dash, Andora'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO: When this unit is placed on RC from hand, COST [Counter Blast 2], and this
unit gets critical +1 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 0
CardStat = 8888
{
global.CardName[CardStat] = 'Midnight Lesson, Vannh'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is placed on RC, COST [Counter Blast 2], look at five cards
from the top of your deck, choose up to two trigger units from among them, call
them to open RC, and shuffle your deck.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 0
CardStat = 8890
{
global.CardName[CardStat] = 'Friendship, Hilda'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO: When this unit is put on GC, choose one of your rear-guards with
"Earnescorrect" in its card name, and return it to your hand. (Perform drive checks
and abilities at the end of the battle even when an attacked unit disappears.)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8891
{
global.CardName[CardStat] = 'Fleeting Maiden, Hannelore'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO [RC]: When your other rear-guard is placed on the same column as this unit,
this unit gets power +2000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8892
{
global.CardName[CardStat] = 'Rondo of Eventide Moon, Feltyrosa'
global.CardText[CardStat] = 'Lyrical Monasterio/Vampire
AUTO [VC]: When your drive check reveals a <Ghost> normal unit, you may call that
unit to an open front row RC. If you called, COST [Counter Blast 1], and this unit
gets drive +1 until end of that battle. (Perform an additional drive check for this
battle. You will perform an additional drive check even if this is the final drive
check.)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Feltyrosa'
CardStat = 8893
{
global.CardName[CardStat] = 'Windy Harmonica, Tertes'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When this unit attacks, COST [Counter Blast 1], and this unit gets power
+5000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 8894
{
global.CardName[CardStat] = 'Stronger Yearning in the Heart, Florenzia'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO: When this unit is placed on RC other than from hand, until end of turn, when
your opponent would call cards from their hand to GC for the battle this unit
attacked, they must call two or more at the same time.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 8895
{
global.CardName[CardStat] = 'Active Life, Jerry'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: When your unit with "Earnescorrect" in its card name is attacked, COST
[retire this unit], choose one of the attacked units, and it gets power +10000
until end of that battle.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 0
CardStat = 8896
{
global.CardName[CardStat] = 'Luminescence Fountain'
global.CardText[CardStat] = 'Lyrical Monasterio/Blitz Order
If you have three or more rear-guards, all attacked units get power +15000 until
end of that battle.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 8897
{
global.CardName[CardStat] = 'Opposing Kindness, Virginia'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: At the end of the battle this unit attacked while boosted, if you played
an order this turn, COST [put this unit into your soul], and Counter Charge 1.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8898
{
global.CardName[CardStat] = 'Unrelenting Talent, Henrietta'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: When this unit is boosted, COST [Soul Blast 1], and increase the power
of this unit by the original shield of the unit that is boosting this unit until
end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8899
{
global.CardName[CardStat] = 'Fleeting Longing, Baruel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
Black Wings (Active when your bind only has even grades) - AUTO: When this unit is
placed on RC, COST [Soul Blast 3], choose one of your opponent�s units for every
two of your rear-guards with even grades, and they get power -5000 until end of
turn. Then, your opponent puts all of their power 0 or less rear-guards on the
bottom of their deck in any order. (Same unit cannot be chosen twice.)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8900
{
global.CardName[CardStat] = 'Sweet Tone, Kriemhild'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO: When this unit is placed on RC during your battle phase, COST [Soul Blast 1],
and this unit gets power +10000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8901
{
global.CardName[CardStat] = 'Thick and Fluffy Siesta, Hilma'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast/Draw Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8902
{
global.CardName[CardStat] = 'Registering Emotions, Romana'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
CONT [RC]: If you played "Truehearted Ruby" and "Everlasting Sapphire" this turn,
this unit gets power +10000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8903
{
global.CardName[CardStat] = 'Head Groupie, Marleen'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
CONT [RC/GC]: If you have three or more <Ghost> on RC, this unit gets power +2000 /
shield +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8904
{
global.CardName[CardStat] = 'Howling Ballad, Fanael'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
Black Wings (Active when your bind only has even grades) - AUTO: When this unit is
placed on RC, Soul Charge 1, and this unit gets "Boost" until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8905
{
global.CardName[CardStat] = 'Loaded Sentiments, Evelina'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is put on GC, COST [Soul Blast 1], choose one of your units
with "Earnescorrect" in its card name, and it gets power +10000 until end of that
battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 9000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8906
{
global.CardName[CardStat] = 'Best Rival, Train'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
CONT [Back Row RC]: This unit gets "Boost" and power -2000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 9000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8907
{
global.CardName[CardStat] = 'Tense Moment, Katie'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
CONT [VC/RC]: During your opponent�s turn, this unit gets power -2000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 9000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8908
{
global.CardName[CardStat] = 'Advancing Courage, Bertieu'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO [RC]: When this unit boosts, this unit gets power +2000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8909
{
global.CardName[CardStat] = 'Little Peace, Prael'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
White Wings (Active when your bind only has odd grades) - CONT [RC/GC]: This unit
gets power +2000 / shield +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8910
{
global.CardName[CardStat] = 'Happiness Distribution, Danael'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
White Wings (Active when your bind only has odd grades) - AUTO [RC]: When this unit
boosts, COST [Soul Blast 2], choose one of your other units, and it gets power
+5000 until end of turn for each of your other units with odd grades.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 7000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8911
{
global.CardName[CardStat] = 'Sky-quivering Motion, Malibuel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
White Wings (Active when your bind only has odd grades) - CONT [RC]: During your
turn, this unit gets power +10000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8912
{
global.CardName[CardStat] = 'Original Style, Elshuka'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast/Critical Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000
CardStat = 8913
{
global.CardName[CardStat] = 'Glutton, Nora'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost/Critical Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000
CardStat = 8914
{
global.CardName[CardStat] = 'Grinning Dragon Scale, Ilze'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid/Critical Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000
CardStat = 8915
{
global.CardName[CardStat] = 'Aplomb Sight, Grete'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid/Draw Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8916
{
global.CardName[CardStat] = 'Diligent Follower, Siguel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel/Draw Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8917
{
global.CardName[CardStat] = 'Glee Singing, Tetoel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel/Front Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000
CardStat = 8918
{
global.CardName[CardStat] = 'Spiritoso, Richalda'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost/Front Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000
CardStat = 8919
{
global.CardName[CardStat] = 'Running-start Youth, Haida'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid/Front Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000
CardStat = 8920
{
global.CardName[CardStat] = 'Peaceful Garden, Anika'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast/Heal Trigger
CardStat = 8921
{
global.CardName[CardStat] = 'Soft Light, Pruel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel/Heal Trigger
CardStat = 8922
{
global.CardName[CardStat] = 'Languid Relaxation, Marguerite'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost/Heal Trigger
CardStat = 8923
{
global.CardName[CardStat] = 'Negligent Carelessness, Likkris'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8925
{
global.CardName[CardStat] = 'Knowledge as Power, Saskia'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost/Draw Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8880
{
global.CardName[CardStat] = 'Tranquil Affection, Elivira'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO [RC]: When you play "Everlasting Sapphire", if your vanguard is "Prismagica,
Wilista", draw a card.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8886
{
global.CardName[CardStat] = 'Lovable Dress, Lija'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO [RC]: At the end of the battle this unit attacked, COST [Counter Blast 1 & put
this unit on the bottom of your deck], draw a card, choose one of your units with
"Earnescorrect" in its card name, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 8889
{
global.CardName[CardStat] = 'Distinct Wordsense, Flor'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC from hand, reveal the top card of your deck,
and if it is a non-grade 2 unit card, call it to an open RC. If you could not call
a card, put the revealed card on the bottom of your deck.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8924
{
global.CardName[CardStat] = 'Earnest Wish, Hanael'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
CONT: Sentinel.
AUTO: When this unit is put on GC, COST [discard a card from your hand], choose one
of your units, and it cannot be hit until end of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 7000
global.DefensePowerStat[CardStat] = 0
CardStat = 9071
{
global.CardName[CardStat] = 'Unleash the Passion! Rinnea'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
ACT [RC]: If you played an order this turn, COST [Rest this unit], choose one of
your units, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9153
{
global.CardName[CardStat] = 'Habitual Truant, Pelageya'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon/Front Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000
CardStat = 9382
{
global.CardName[CardStat] = 'Preposterous Girl, Farselle'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is placed on RC, if you have three or more rear-guards, this
unit gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9424
{
global.CardName[CardStat] = 'SweetxSweet'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order
Play this with COST [Counter Blast 1] !
Look at five cards from the top of your deck, choose up to one unit card from among
them, call it to RC, and shuffle your deck.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 9425
{
global.CardName[CardStat] = 'Grazioso Prince, Meredith'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: When this unit�s attack hits a vanguard, look at seven cards from the
top of your deck, choose up to one order card from among them, reveal it and put it
into your hand, and shuffle your deck.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9426
{
global.CardName[CardStat] = 'Beware of Overeating! Eileen'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: When this unit boosts a rear-guard, look at the top card of your deck,
and put it on the top or bottom of your deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9427
{
global.CardName[CardStat] = 'Wings of Notables, Elnael'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
Black Wings (Active when your bind only has even grades) - AUTO: When this unit is
placed on RC, Soul Charge 2.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9434
{
global.CardName[CardStat] = 'Scintillate Rays, Ophelia'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: At the end of the battle your "Prismamagica, Wilista" on VC attacked,
perform all of the following according to the cards you Soul Blast for your
vanguard�s ability or played this turn.
� "Truehearted Ruby" - This unit gets power +15000 until end of turn.
� "Everlasting Sapphire" - COST [Counter Blast 1 & Put a back row center rear-guard
on the bottom of your deck], stand this unit, and shuffle your deck.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 9435
{
global.CardName[CardStat] = 'Precious Tune, Edwige'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid/Critical Trigger
AUTO [RC]: At the end of the battle this unit boosted, COST [put this unit into
your soul], choose one of your units, and it gets power +2000 until end of turn.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 4000
global.DefensePowerStat[CardStat] = 15000
CardStat = 9437
{
global.CardName[CardStat] = 'Thorough Rest, Melmahr'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
CONT [GC]: If the number of your rear-guards is zero or four or more, this unit
gets shield +10000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9441
{
global.CardName[CardStat] = 'Key to Intimacy, Cucca'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
ACT [RC]: If you have a vanguard with "Clarissa" in its card name, COST [Soul Blast
1 & retire this unit], look at seven cards from the top of your deck, choose up to
one grade 2 or less card with "Earnescorrect" in its card name from among them,
call it to an open RC, and shuffle your deck.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 9448
{
global.CardName[CardStat] = 'Eternally Indistinguishable Aubade, Irene'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO [RC]: When this unit boosts a <Ghost> normal unit rear-guard, this unit gets
power +2000 until end of that battle. At the end of that battle, you may put the
boosted rear-guard on the bottom of your deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9455
{
global.CardName[CardStat] = 'Wakey World, Elisa'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When this unit boosts, if your "Romantic Happiness" was sung this turn,
you may Soul Charge 1.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9465
{
global.CardName[CardStat] = 'Delightful Encounter, Gertie'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO [RC]: When this unit attacks, if your vanguards grade is less than or equal to
your opponent�s, COST [Soul Blast 1], and this unit gets power +5000 until end of
that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 5000
CardStat = 9472
{
global.CardName[CardStat] = 'Pure and Proper, Yakomina'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
CONT [RC]: If you played an order this turn, this unit gets "Boost".'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9476
{
global.CardName[CardStat] = 'Pouring Expectation, Ilta'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: When this unit attacks a vanguard, if you have a vanguard with
"Clarissa" in its card name, choose one of your vanguards, and you may have that
unit and this unit get power +5000 until end of turn. If you do, at the end of that
battle, put this unit on the bottom of your deck.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9477
{
global.CardName[CardStat] = 'Natural Chirp, Merria'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
ACT [RC]: If you have five or more units with "Earnescorrect" in their different
card names, COST [rest this unit], choose an order card from your drop, put it into
your hand, and put this unit on the bottom of your deck.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 9478
{
global.CardName[CardStat] = 'Definite Growth, Rugena'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: At the end of the battle this unit boosted a unit with "Earnescorrect"
in its card name, if you have a vanguard with "Clarissa" in its card name, COST
[Soul Blast 1 & retire this unit], search your deck for up to one grade 3 or less
card with "Earnescorrect" in its card name from your deck, reveal it and put it
into your hand, and shuffle your deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9482
{
global.CardName[CardStat] = 'Spokesperson of Heavenly Voice, Herjuel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
White Wings (Active when your bind only has odd grades) - AUTO: When this unit is
placed on RC from hand during your main phase, COST [Counter Blast 1], choose a
card with the White Wings ability other than "Speaker of Heavenly Voice, Heluel"
from your drop, and call it to an open RC.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9489
{
global.CardName[CardStat] = 'Charmed in the Moonlit Night, Mechtild'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO [RC]: When this unit�s attack hits, if you have another <Ghost>, choose one of
your other units, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9493
{
global.CardName[CardStat] = 'Next Step, Laplume'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC, if you have a vanguard with "Astesice" in its
card name, choose a grade 2 or less card with "Astesice" in its card name from your
soul, and you may call it to an open RC as rest. If you called it during your
battle phase, stand that called unit.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9494
{
global.CardName[CardStat] = 'AstesicexLive, Kairi'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
CONT [VC]: All of your rear-guards placed this turn get power +5000.
AUTO [VC]: When this unit attacks, if your soul has a card with "Kairi" in its card
name, choose up to two of your rear-guards, return them to your hand, choose two
cards from your hand, and call them to RC.'
global.UnitGrade[CardStat] = 4
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 9501
{
global.CardName[CardStat] = 'Permeating Kindness, Paline'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is placed on RC during your battle phase, this unit gets power
+5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9502
{
global.CardName[CardStat] = 'Straight Gaze, Konstanze'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO: When this unit is placed on RC other than from hand, COST [Soul Blast 1], and
this unit gets power +10000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 9503
{
global.CardName[CardStat] = 'Wraith Embrace, Betina'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO [RC] 1/Turn: When your other <Ghost> is placed on another RC in the same
column as this unit, choose a card with "Feltyrosa" in its card name from your
drop, and put it into your soul.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9504
{
global.CardName[CardStat] = 'Song of Salvation, Tulael'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
White Wings (Active when bind only has odd grades) - CONT [GC]: This unit gets
shield +10000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9505
{
global.CardName[CardStat] = 'Symphonic Sky, Lyudmila'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO [RC]: At the end of the battle this unit boosted, COST [Soul Blast 1], perform
all of the following according to the Songs sung this turn.
� "Romantic Happiness" - Choose one of your units, and it gets power +5000 until
end of turn.
� "Twilight Sound of Waves" - Look at the top card of your deck.
� "Madder Red Runway" - You may return this unit to your hand.
� "Six-Flower Fractale" - COST [Discard a card from your hand], and draw a card.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9506
{
global.CardName[CardStat] = 'Along with Smiles, Geezya'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
CONT [GC]: All of your units with "Earnescorrect" in their card names get shield
+10000.
CONT [GC]: All of your rear-guards with "Earnescorrect" in their card names cannot
be hit.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9507
{
global.CardName[CardStat] = 'Awaiting Smile, Maruel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
Black Wings (Active when bind only has even grades) - AUTO [RC]: At the end of the
battle this unit boosted, you may return this unit to your hand.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9508
{
global.CardName[CardStat] = 'Featured Newcomer, Musepaal'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO [RC] 1/Turn: When your other rear-guard is placed in the same column as this
unit, COST [Soul Blast 1], and this unit gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9509
{
global.CardName[CardStat] = 'Cutie Topic, Rabeena'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9510
{
global.CardName[CardStat] = 'Sniping Eyeful, Leranje'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
ACT [VC/RC] 1/Turn: COST [Soul Blast 1 & Discard a card from your hand], and draw a
card.
Powerful - CONT [VC]: If your soul has no cards, when you would ride an "Attract
Peach, Ertines" from your ride deck, you can ride without discarding a card from
your hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9511
{
global.CardName[CardStat] = 'Attract Peach, Ertines'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
CONT [VC/RC]: During the battle that this unit attacks, this unit gets power +2000.
Powerful - CONT [VC]: If your soul has no cards, when you would ride a "Coming
Beauty, Erminia" from your ride deck, you can ride without discarding a card from
your hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9512
{
global.CardName[CardStat] = 'Coming Beauty, Herminia'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
ACT [VC]: COST [Counter Blast 1], and this unit gets power +5000 until end of turn.
Powerful - AUTO [VC]: At the end of the battle this unit attacked, if the total
number of cards in your soul and face up in your damage zone is zero, COST [discard
a card from your hand], choose one of your rear-guards with the Powerful ability,
and stand it. Reduce the next time you Counter Blast this turn by 1.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Herminia'
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 9513
{
global.CardName[CardStat] = 'Bathing Fountain, Terues'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
Powerful - AUTO [RC]: When this unit attacks a vanguard, if your soul has no cards,
COST [Counter Blast 1], until end of that battle, this unit gets "AUTO [RC]: When
this unit�s attack hits, draw a card.", choose one of your other units, and it gets
power +5000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 9514
{
global.CardName[CardStat] = 'Faithful Eye, Liliana'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
Powerful - AUTO [RC]: When this unit attacks, if your soul has no cards, COST
[Counter Blast 1], and this unit gets power +10000 until end of that battle.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.AttackFromRBuff[CardStat] = 5000
CardStat = 9515
{
global.CardName[CardStat] = 'Authentic Melody, Esmeralda'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: When this unit attacks, if your "Madder Red Runway" was sung this turn,
this unit gets power +10000 until end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 10000
CardStat = 9516
{
global.CardName[CardStat] = 'Beating Heart, Kamila'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
CONT [Front Row RC]: If your "Twilight Sound of Waves" was sung this turn, all of
your front row units get power +2000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 9517
{
global.CardName[CardStat] = 'Hasty Panic, Floortje'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
CONT [RC]: If "Six-Flower Fractale" was sung this turn, this unit gets power
+5000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 9518
{
global.CardName[CardStat] = 'Burgeoning Tone, Signe'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
Powerful - AUTO [RC]: When this unit boosts, if your soul has no cards, COST
[Counter Blast 1], choose one of your other units, and it gets power +5000 until
end of turn.
AUTO [RC]: At the end of the battle this unit boosted, if you have a vanguard with
the Powerful ability, stand this unit, choose a card from your soul, and put it
into your drop.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9520
{
global.CardName[CardStat] = 'Fingertips that Uplift Hearts, Edelgard'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO [RC]: When this unit attacks, this unit gets power +2000 until end of that
battle for each of your other <Ghost> rear-guards.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 9521
{
global.CardName[CardStat] = 'Circling Lyric, Ashley'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
CONT [RC]: If you have no other front row rear-guards, this unit cannot be chosen
by your opponent�s card effects and cannot be attacked.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9527
{
global.CardName[CardStat] = 'Sunset Glow, Lyana'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO [RC]: When your other rear-guard is returned to your hand, if this unit is on
your RC, COST [Counter Blast 1], choose one of your vanguards, and that unit and
this unit get power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9528
{
global.CardName[CardStat] = 'Head to the Pinnacle, Katlein'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO: When this unit is placed on RC, COST [Counter Blast 1 & discard two cards
from your hand], and draw two cards.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9529
{
global.CardName[CardStat] = 'Detour Together, Elvi'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
CONT [Front Row RC]: All of your rear-guards with different card names as this unit
cannot be chosen by your opponent�s card effects.
AUTO [RC]: When this unit�s attack hits a vanguard, you may Counter Charge 1.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 9530
{
global.CardName[CardStat] = 'Snowskip, Palvi'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast/Front Trigger
CONT [GC]: If your opponent�s vanguard is grade 3 or greater, this unit gets shield
+5000.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 4000
global.DefensePowerStat[CardStat] = 15000
CardStat = 9531
{
global.CardName[CardStat] = 'Transparent Snowy Night, Beretoi'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon/Draw Trigger
CONT [GC]: If your opponent�s vanguard is grade 3 or greater, this unit gets shield
+5000.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 4000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9532
{
global.CardName[CardStat] = 'Intercommunicating Gaze, Feodora'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
ACT [RC] 1/Turn: If you have a vanguard with "Wilista" in its card name, COST [put
a Gem card from your drop on the bottom of your deck], and this unit gets power
+5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9533
{
global.CardName[CardStat] = 'Radiance Pride, Irmeli'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
ACT [RC] 1/Turn: COST [Soul Blast 1 & Retire this unit], choose up to two non-grade
1 normal units from your drop, and return them to your deck and shuffle it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9534
{
global.CardName[CardStat] = 'Conspicuous Anxiety, Kaadya'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO [RC]: When placed, if you have an "Astesice" vanguard, this unit gets power
+10000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9535
{
global.CardName[CardStat] = 'Bashful Striver, Kinkee'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When placed, choose a grade 2 or less "Astesice" normal unit from your
drop, and you may put it into your soul. If you put a card, COST [Counter Blast 1],
this unit gets power +10000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 9536
{
global.CardName[CardStat] = 'Canon of Overlaid-spinning, Dietlinde'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO: When this unit is placed on RC, if "Rondo of Eventide Moon, Feltyrosa" is on
your VC, COST [Soul Blast 1], choose a <Ghost> normal unit not named "Canon of
Overlaid-spinning, Dietlinde" from your drop, and call it to an open RC.
AUTO [RC]: At the end of the battle this unit attacked, put this unit on the bottom
of your deck. (It must be put on the bottom of your deck)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9539
{
global.CardName[CardStat] = 'Morning Routine, Aera'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: When the attack this unit boosted hits a vanguard, you may return this
unit to your hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9540
{
global.CardName[CardStat] = 'Fluent Style, Marjin'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
ACT [RC] 1/Turn: COST [Soul Blast 1], and until end of turn, this unit gets
"Powerful - CONT [RC]: If your soul has no cards, this unit gets power +2000.".'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9541
{
global.CardName[CardStat] = 'Wings Dancing in the Blue Skies, Antia'
global.CardText[CardStat] = 'Lyrical Monasterio/Human/Critical Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000
CardStat = 9542
{
global.CardName[CardStat] = 'Haughty Missy, Arroel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel/Draw Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9543
{
global.CardName[CardStat] = 'Shiny Coat, Marucia'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
CONT [RC]: During your turn, if there are three or more Gem cards in your drop,
this unit gets power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9544
{
global.CardName[CardStat] = 'Nonchalant and Composed, Ercilia'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When this unit attacks, if your opponent�s vanguard is grade 3 or
greater, choose a card from your soul, put it into your drop, and this unit gets
power +5000 until end of battle. (This effect is mandatory)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 5000
CardStat = 9545
{
global.CardName[CardStat] = 'Happy Tasting, Tigr'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
Powerful - CONT [GC]: If your soul has no cards, this unit gets shield +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9546
{
global.CardName[CardStat] = 'Enveloping Compassion, Torquel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
White Wings (Active when bind only has odd grades) - AUTO [RC]: When this unit
attacks, this unit gets power +10000 until end of that battle. At the end of that
battle, you may put this unit into your soul.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.AttackFromRBuff[CardStat] = 10000
CardStat = 9547
{
global.CardName[CardStat] = 'Aim for the Horizon, Piael'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
Black Wings (Active when bind only has even grades) - CONT [RC]: If you have a
vanguard with "Alestiel" in its card name, this unit can attack a grade 3 or
greater vanguard from the back row.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.CanAttackFromBackRow[CardStat] = 1
CardStat = 9548
{
global.CardName[CardStat] = 'Privilege Potential, Phenael'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
AUTO: When this unit is placed on RC, if you have a vanguard with "Alestiel" in its
card name, COST [Soul Blast 1], choose a card from your bind zone, and put it into
your hand. If you put a card into your hand, choose a card from your hand, and bind
it.
Black Wings (Active when bind only has even grades) - AUTO [RC]: When this unit
attacks a vanguard, COST [Counter Blast 1], choose one of your opponent�s grade 3
or greater vanguards, and it gets power -5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9549
{
global.CardName[CardStat] = 'Blessed Ray of Clear Skies, Rahsiel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
White Wings (Active when bind only has odd grades) - CONT [RC/GC]: During your
turn, this unit gets power +5000. During your opponent�s turn, this unit gets
"Intercept", and shield +5000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 9550
{
global.CardName[CardStat] = 'Hearts Connect, Rufina'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon/Front Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000
CardStat = 9551
{
global.CardName[CardStat] = 'Mya Mya Ensemble, Nala'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC during your main phase, COST [Counter Blast
1], choose a card from your soul, call it to an open RC. Then, choose a card from
your hand for each card in your soul, and discard it.
Powerful - AUTO [RC]: When this unit attacks a grade 3 or greater vanguard, if your
soul has no cards, this unit gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 5000
CardStat = 9552
{
global.CardName[CardStat] = 'Hushed Diva, Hortense'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid/Heal Trigger
CardStat = 9553
{
global.CardName[CardStat] = 'Challenge to Self, Trudie'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO: When this card is discarded from your deck or hand during your turn, if you
have a vanguard with "Wilista" in its card name, COST [Counter Blast 1], search
your deck or drop zone for up to one Gem card, reveal it and put it into your hand,
and if you searched your deck, shuffle your deck.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 9554
{
global.CardName[CardStat] = 'Thoughts into Forms'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order
If you have six or more units, play this with COST [Soul Blast 2] !
CardStat = 9556
{
global.CardName[CardStat] = 'The Flawless Me, Fiamma'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO [RC]: When this unit�s attack hits a vanguard, you may return this unit to
your hand.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 9557
{
global.CardName[CardStat] = 'Buoyantly Gaming, Gisele'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid/Draw Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9558
{
global.CardName[CardStat] = 'MiMish, Tubbylila'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9559
{
global.CardName[CardStat] = 'MiMish, Azhachir'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
Friend - CONT [VC/RC]: If you have another unit in the same column as this unit,
that unit and this unit become "Friends".
AUTO: When this unit is rode upon by "MiMish, Rikashenna", call this card to RC.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9560
{
global.CardName[CardStat] = 'MiMish, Rikashenna'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
Friend - CONT [VC/RC]: If you have another unit in the same column as this unit,
that unit and this unit become "Friends".
CONT [VC]: If you have another "Friends", when you would ride "MiMish, Fortia" from
your ride deck, you can ride without discarding a card from your hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9561
{
global.CardName[CardStat] = 'MiMish, Fortia'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
Friend - CONT [VC/RC]: If you have another unit in the same column as this unit,
that unit and this unit become "Friends".
AUTO [VC] 1/Turn: At the end of the battle this unit attacked, if you have five or
more other "Friends", COST [Counter Blast 1 & discard a card from your hand], stand
this unit, and it gets power +5000 / drive -1 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.PersonaRideCardName[CardStat] = 'Fortia'
CardStat = 9562
{
global.CardName[CardStat] = 'Sound in the Wind, Ducayla'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO [RC] 1/Turn: When your other unit with the "Friend" ability is placed in the
same column as this unit, if you have three or more other "Friends", COST [Counter
Blast 1], and draw a card.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9563
{
global.CardName[CardStat] = 'After School as Always, Yulia'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When this unit boosts a "Friends", this unit gets power +5000 until end
of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9564
{
global.CardName[CardStat] = 'Picturesque, Luana'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast/Front Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000
CardStat = 9565
{
global.CardName[CardStat] = 'Elegance Moment, Loppil'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is put on GC, COST [reveal a card with "Kairi" in its card
name from your hand], and this unit gets shield +10000 until end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9566
{
global.CardName[CardStat] = 'Sigh of Relief, Fabiola'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid/Heal Trigger
CardStat = 9567
{
global.CardName[CardStat] = 'Cheshire Smile, Larisa'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
Friend - CONT [RC]: If you have another unit in the same column as this unit, that
unit and this unit become "Friends".
AUTO [RC]: When this unit attacks, if your opponent�s vanguard is grade 3 or
greater, this unit gets power +2000 until end of that battle for each your other
"Friends".'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9568
{
global.CardName[CardStat] = 'Leeway of Seniority, Altariel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
CardStat = 9569
{
global.CardName[CardStat] = 'Motivation Aplenty! Arlette'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
Friend - CONT [RC]: If you have another unit in the same column as this unit, that
unit and this unit become "Friends".
AUTO [RC]: At the end of the battle this unit attacked, if you have three or more
other "Friends", COST [Soul Blast 1], and return this unit to your hand.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 9570
{
global.CardName[CardStat] = 'Earnest Stare, Ivetta'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
Friend - CONT [RC]: If you have another unit in the same column as this unit, that
unit and this unit become "Friends".
CONT [RC]: If you have another "Friends", this unit gets power +2000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9571
{
global.CardName[CardStat] = 'Hoppin� Stellar, Melty'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
Friend - CONT [RC]: If you have another unit in the same column as this unit, that
unit and this unit become "Friends".
AUTO: When this unit is placed on RC during your main phase, COST [Counter Blast
1], choose up to one card with grade equal to or less than your vanguard from your
hand, and call it to RC. If you called a card, draw a card.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9575
{
global.CardName[CardStat] = 'Casual Melody, Charlet'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO: When this unit is placed on RC from hand, if your vanguard is grade 3 or
greater, COST [Counter Blast 1], choose a Song card from your drop, and put it into
your hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9972
{
global.CardName[CardStat] = 'Enjoy Summer Days! Holly'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
Friend - CONT [RC]: If you have another unit in the same column as this unit, that
unit and this unit become "Friends".
ACT [RC]: COST [Soul Blast 1], choose two of your rear-guards, and swap their
positions.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10154
{
global.CardName[CardStat] = 'Hurry Morning, Mucul'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When this unit attacks, this unit gets power +2000 until end of that
battle for each of your other rear-guards with different grades.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10155
{
global.CardName[CardStat] = 'Radiant Smile, Michelle'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
ACT [RC] 1/Turn: If you persona rode this turn, COST [Counter Blast 1], and this
unit gets power +10000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10167
{
global.CardName[CardStat] = 'Especial Days, Faustina'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO [RC]: When this unit attacks, this unit gets power +2000 until end of that
battle for each of your other units.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10168
{
global.CardName[CardStat] = 'The Rain is Like a Maiden�s Heart, Riseley'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
CONT [RC]: If you played a normal order this turn, this unit gets "Boost".'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10174
{
global.CardName[CardStat] = 'Large Wheel that Colors the Night, Palmira'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO: When this card is discarded from hand during your turn, you may put this card
into your soul.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 9000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10175
{
global.CardName[CardStat] = 'Recruiting Club Members! Millicent'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: When this unit�s attack hits a vanguard, choose up to one grade 2 or
greater unit card from your drop, and put it into your hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10178
{
global.CardName[CardStat] = 'Refreshing Diva, Berangere'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid/Heal Trigger
CardStat = 10182
{
global.CardName[CardStat] = 'Aiming for Rainbow, Theophania'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit intercepts, if your damage zone has more cards than your
opponent, this unit gets shield +10000 until end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 9000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10183
{
global.CardName[CardStat] = 'Considerate Committee Chief, Shaznay'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
CONT [RC]: During your turn, if your opponent�s vanguard is grade 3 or greater,
this unit gets power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10184
{
global.CardName[CardStat] = 'Favor To You, Lijdia'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO [RC]: When this unit boosts a grade 3 or greater vanguard with "Fortia" in its
card name, COST [Soul Blast 2], choose one of your vanguards, and it gets "AUTO
[VC]: When this unit�s attack hits a vanguard, Counter Charge 1." until end of
turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10185
{
global.CardName[CardStat] = 'Boisterous High Tension, Roxella'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
Friend - CONT [RC]: If you have another unit in the same column as this unit, that
unit and this unit become "Friends."
AUTO [RC]: When this unit attacks a vanguard, if you have three or more other
"Friends", this unit gets power +5000 until end of that battle. If you have five or
more, choose one of your rear-guards with the Friend ability not in the same column
as this unit, and you may return it to your hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 5000
CardStat = 10186
{
global.CardName[CardStat] = 'Nocturne of Flickering Lambency, Judith'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
CONT: Sentinel.
AUTO: When this unit is put on GC, choose one of your units, and it cannot be hit
until end of that battle. If your hand has two or more cards, choose a card from
your hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 0
CardStat = 10187
{
global.CardName[CardStat] = 'Two Of Us, Flow'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid/Heal Trigger
AUTO: When this unit is put on GC, if the attacking unit�s critical is 2 or
greater, and its critical is increased by an ability other than trigger effect or
its original critical is 2 or greater, this unit gets shield +15000 until end of
that battle.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 4000
global.DefensePowerStat[CardStat] = 10000
CardStat = 10188
{
global.CardName[CardStat] = 'Two Of Us, Rhyme'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid/Heal Trigger
AUTO: When this unit is placed on GC, if your opponent�s attacking unit has
attacked two or more times this turn, this unit gets shield +15000 until end of
that battle. (Active if this battle is its second attack this turn or more)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 4000
global.DefensePowerStat[CardStat] = 10000
CardStat = 10214
{
global.CardName[CardStat] = 'Running High, Menia'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
Friend - CONT [RC]: If you have another unit in the same column as this unit, that
unit and this unit become "Friends".
CONT [RC]: During your turn, if you have another "Friend", this unit gets power
+5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10215
{
global.CardName[CardStat] = 'Expert Fluffer, Teuna'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO [RC]: When this unit boosts, COST [Soul Blast 1], and this unit gets power
+2000 until end of that battle for each of your other "Friends".'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10216
{
global.CardName[CardStat] = 'Immense Aptitude, Relie'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
ACT [RC] 1/Turn: COST [Soul Blast 1], choose one of your vanguards, and it gets
power +5000 until end of turn.
Powerful - AUTO [RC]: When this unit attacks a vanguard, if your soul has no cards,
COST [Counter Blast 2], and this unit gets power +10000 until end of turn. If you
have a grade 3 or greater vanguard with "Herminia" in its card name, this unit
performs drive check until end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 10000
CardStat = 10217
{
global.CardName[CardStat] = 'Inconspicuous Ambuscade, Museta'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
Powerful - AUTO [RC]: When this unit boosts a grade 3 or greater vanguard with
"Herminia" in its card name, if your soul has no cards, all of your front row units
get power +2000 until end of turn. At the end of that battle, COST [put this unit
on the bottom of your deck], and Counter Charge 1.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10218
{
global.CardName[CardStat] = 'Swelting Heat, Lucretia'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
ACT [RC]: COST [Soul Blast 1], and look at the top card of your deck. (Return it to
its original spot after confirmed)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10219
{
global.CardName[CardStat] = 'Fascinating Disposition, Varii'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
Powerful - AUTO [RC]: When the attack this unit boosted hits, if your soul has no
cards, choose one of your units, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10225
{
global.CardName[CardStat] = '\#First_Step, Kyouka'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10226
{
global.CardName[CardStat] = '\#Ready_To_Go, Kyouka'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is rode upon by a grade 2 with "Kyouka" in its card name,
choose a grade from 1 to 3, declare it, look at the top five cards of your deck,
choose up to one unit card with the declared grade or Magazine card from among
them, reveal it and put it into your hand, and shuffle your deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10227
{
global.CardName[CardStat] = '\#Hot_Stuff, Kyouka'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is rode upon by a grade 3 with "Kyouka" in its card name,
choose up to one Magazine card from your drop, and put it into your hand. If you
did not put a card, COST [Counter Blast 1], search your deck for up to one Magazine
card, reveal it and put it into your hand, and shuffle your deck.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10228
{
global.CardName[CardStat] = '\#Make_A_Trend!! Kyouka'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
ACT [VC] 1/Turn: COST [Soul Blast 1], choose a grade from 1 to 3, declare it, look
at the top five cards of your deck, choose up to one unit card with the declared
grade and call it to RC, or choose up to one Magazine card from among them and
reveal it and put it into your hand, and shuffle your deck.
CONT [VC]: During your turn, if you played a Magazine order this turn, all of your
front row units get power +5000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10229
{
global.CardName[CardStat] = 'Lyrical ShootingStarS'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order/Magazine
Play this if you have a vanguard with "Kyouka" in its card name!
CardStat = 10230
{
global.CardName[CardStat] = 'Blue Frontier, Arche'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
CONT [RC]: During your turn, if you played a Magazine order this turn, this unit
gets power +5000.
AUTO [RC] 1/Turn: At the end of the battle your grade 3 or greater vanguard
attacked, if you played a Magazine order this turn, COST [Counter Blast 1 & Soul
Blast 1], and stand this unit.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10231
{
global.CardName[CardStat] = 'Early Adoptor, Loviisa'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
ACT [RC]: COST [Retire this unit], choose a "Lyrical ShootingStarS" from your drop,
and put it into your hand.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10232
{
global.CardName[CardStat] = 'Best Choice, Laudomia'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
ACT [RC]: If you have a grade 3 or greater vanguard with "Kyouka" in its card name,
COST [put this unit into your soul], choose a grade 2 or greater unit card with a
different card name from your vanguard from your drop, and put it on the top of
your deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10233
{
global.CardName[CardStat] = 'Brand New Start, Haseritt'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10234
{
global.CardName[CardStat] = 'Bouncy Gait, Haseritt'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is rode upon by a grade 2 with "Haseritt" in its card name,
choose up to one grade 2 or less normal unit from your hand, call it to RC, until
end of turn, it gets power +2000, and "AUTO [RC]: At the end of the battle this
unit attacked a vanguard, draw a card, and put this unit on the bottom of your
deck.".'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10235
{
global.CardName[CardStat] = 'Undecided True White, Haseritt'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is rode upon by a grade 3 with "Haseritt" in its card name,
COST [Soul Blast 1], choose up to one grade 3 or less card from your hand, and call
it to RC. If you called a card, draw a card.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10236
{
global.CardName[CardStat] = 'IridescencePalette, Haseritt'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
ACT [VC] 1/Turn: COST [Counter Blast 1], choose up to five of your normal unit
rear-guards, until end of turn, they get power +2000, and "AUTO [RC]: At the end of
the battle this unit attacked a vanguard, draw a card, and put this unit on the
bottom of your deck.". If you chose three or more units, this unit gets power
+10000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10237
{
global.CardName[CardStat] = 'Adorable Shooter, Clanfelie'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC from hand, if you have a vanguard with
"Haseritt" in its card name, COST [put a grade 2 or less card from your hand into
your soul], look at the top seven cards of your deck, choose up to one grade 3 card
with power 12000 or less, or up to one grade 2 card with power 9000 or less, or up
to one grade 1 card with power 7000 or less, call it to RC, and shuffle your deck.
If you did not call a card, draw a card.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10238
{
global.CardName[CardStat] = 'Any Color Bubbles, Shaelyn'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: When this unit boosts a rear-guard, if you have a grade 3 or greater
vanguard with "Haseritt" in its card name, this unit gets power +5000 until end of
that battle. At the end of that battle, COST [Soul Blast 1], choose your back row
center rear-guard, and move it to an open front row RC.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10239
{
global.CardName[CardStat] = 'Shape of Cat�s Cradle, Sylphia'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO [RC] 1/Turn: When your other rear-guard is put on the bottom of your deck
during your battle phase, COST [Soul Blast 1], and this unit gets power +10000
until end of turn.
AUTO [RC]: At the end of the battle this unit�s attack hit a vanguard, COST [put
this unit on the bottom of your deck], draw a card, and Counter Charge 1.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10240
{
global.CardName[CardStat] = 'Munch Munch Lunch, Cowlina'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When your other rear-guard is put on the bottom of your deck during your
battle phase, if you have a vanguard with "Haseritt" in its card name, this unit
gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10250
{
global.CardName[CardStat] = 'Mystica Pellucid, Jennifer'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
ACT [RC] 1/Turn: If you have four or more units, COST [discard a card from your
hand], choose a normal order from your drop, and it gets "CONT: This card can be
played from the drop, and when it would be put into your drop after being played,
put it on the bottom of your deck instead." until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10251
{
global.CardName[CardStat] = 'Approaching Summer, Aaltje'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO: When this unit is placed on RC by the ability of your grade 3 or greater
vanguard, this unit gets power +5000 until end of turn.
AUTO [RC]: When your other rear-guard is returned to your hand by your vanguard�s
ability, choose one of your vanguards, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10252
{
global.CardName[CardStat] = 'Cooling Heart, Yuika'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC] 1/Turn: When your other unit in the same column as this unit is placed,
if your opponent�s vanguard is grade 3 or greater, this unit gets power +5000 until
end of turn.
AUTO [RC]: At the end of the battle this unit boosted a rear-guard, COST [Soul
Blast 1], choose one of the boosted rear-guards, and return it to your hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10253
{
global.CardName[CardStat] = 'Positive Mind, Elsa'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
CONT [RC]: During your turn, this unit gets power +2000 for every two of your
units. (Includes this unit)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 7000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10254
{
global.CardName[CardStat] = 'Magic Hour Ballad, Minmy'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO [RC]: When this unit attacks, choose one of your units in another column, and
you may have it get power +5000 until end of turn. If you do, put this unit on the
bottom of your deck at the end of that battle.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 11000
global.DefensePowerStat[CardStat] = 0
CardStat = 10258
{
global.CardName[CardStat] = 'Neverending Summer, Tatum'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
ACT [RC] 1/Turn: If your damage zone has a face up order card, COST [Soul Blast 1 &
put a unit card from your hand into your damage zone face up], choose a face up
order card from your damage zone, and put it into your hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10259
{
global.CardName[CardStat] = 'Saturate Fortune, Lorena'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
CONT [RC/GC]: If your drop has a Magazine card, this unit gets power +2000 / shield
+5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 7000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10260
{
global.CardName[CardStat] = 'Super Large-scale Newbie! Lilfa'
global.CardText[CardStat] = 'Lyrical Monasterio/Giant
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10261
{
global.CardName[CardStat] = 'Extra-large Room, Lilfa'
global.CardText[CardStat] = 'Lyrical Monasterio/Giant
AUTO: When this unit is rode upon by a grade 2 with "Lilfa" in its card name,
choose up to one grade 2 or greater card from your hand, call it to your back row
center RC, and it gets "Boost" until end of turn. If you called a card, draw a
card.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10262
{
global.CardName[CardStat] = 'Best-love Moment, Lilfa'
global.CardText[CardStat] = 'Lyrical Monasterio/Giant
AUTO: When this unit is rode upon by a grade 3 with "Lilfa" in its card name,
choose one of your grade 2 or greater rear-guards, and you may return it to your
hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10263
{
global.CardName[CardStat] = 'Highest Dreamer, Lilfa'
global.CardText[CardStat] = 'Lyrical Monasterio/Giant
ACT [VC] 1/Turn: COST [Soul Blast 1], and all of your grade 2 or greater rear-
guards get "Boost" until end of turn.
AUTO [VC]: At the end of the battle this unit attacked, if your back row has three
or more grade 2 or greater rear-guards, COST [Counter Blast 1], choose one of your
front row and back row rear-guards, and return them to your hand. If you returned
two units, choose up to one grade 3 card from your hand, and call it to an open
RC.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10264
{
global.CardName[CardStat] = 'Favorite One, Fleurety'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO [RC]: When your other rear-guard is returned to hand by your grade 3 or
greater vanguard�s ability, COST [Counter Blast 1 & put this unit into soul], draw
a card, choose up to one grade 3 card from your hand, and call it to an open RC.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10265
{
global.CardName[CardStat] = 'Passionate Devotee, Sytreide'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is placed on RC from hand, if you have a grade 3 or greater
vanguard with "Lilfa" in its card name, this unit gets power +5000 until end of
turn, and if it was placed during your main phase, COST [Soul Blast 2], and draw a
card.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10266
{
global.CardName[CardStat] = 'Relation Weaver, Petralka'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [VC]: At the end of the battle this unit attacked a vanguard, COST [Counter
Blast 1], reveal the top seven cards of your deck, if all of the revealed cards not
named "Relation Weaver, Petralka" have different card names, choose up to one of
the revealed cards, call it to RC, and it gets power +10000 until end of turn. If
you chose "Relation Weaver, Petralka", ride it as stand instead of calling it to
RC, and it gets drive -1 until end of turn. Shuffle your deck. (power +10000 when
riding as well)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10270
{
global.CardName[CardStat] = 'Early Afternoon Elegance, Racclene'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
CONT [RC]: During your turn, this unit cannot attack a vanguard, and this unit gets
power +10000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10271
{
global.CardName[CardStat] = 'Almost Late! Prufla'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is placed on RC, if you have a grade 3 or greater vanguard
with "Lilfa" in its card name, choose a grade 2 or less normal unit with "Lilfa" in
its card name from your drop, and you may put it into your soul. If you put a card,
this unit gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10272
{
global.CardName[CardStat] = 'To Work Harder, Mediell'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10273
{
global.CardName[CardStat] = 'Sheltered Girl of the Pharmacy, Mediell'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO: When this unit is rode upon by a grade 2 with "Mediell" in its card name,
choose up to one grade 2 or less card from your drop, and call it to RC. If you
called a card, reveal the top card of your deck, and if it is a trigger unit, rest
the unit called by this effect.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10274
{
global.CardName[CardStat] = 'Making Smiles Bloom, Mediell'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO: When this unit is rode upon by a grade 3 with "Mediell" in its card name,
look at the top three cards of your deck, choose a card from among them, put it on
the top of your deck, and discard the rest.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10275
{
global.CardName[CardStat] = 'Fondant Solace, Mediell'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
ACT [VC] 1/Turn: COST [Counter Blast 2], reveal the top card of your deck, and
perform one of the following according to that card�s type.
� Normal Unit - Put that revealed card into your hand, choose a card from your
drop, call it to RC, and that called unit gets critical +1 until end of turn.
� Trigger Unit - Counter Charge 1, choose a card from your drop, and call it to RC.
(Return the revealed card to its original spot)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10276
{
global.CardName[CardStat] = 'Meddlesome Wellness Committee, Phyllis'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
ACT [RC] 1/Turn: COST [Soul Blast 2], choose one of your grade 3 or greater
vanguards with "Mediell" in its card name, and until end of turn, it gets power
+5000, and the cost of that unit�s original ACT ability becomes "Counter Blast 1".
AUTO [RC]: When your other unit is placed on RC from drop, this unit gets power
+5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10277
{
global.CardName[CardStat] = 'Dearly Flowers, Alise'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
CONT [RC]: During the battle this unit attacked a grade 3 or greater vanguard, this
unit gets power +5000.
AUTO: When this unit is placed on RC from drop by the ability of your grade 3 or
greater vanguard with "Mediell" in its card name, this unit gets "AUTO [RC]: At the
end of the battle your vanguard attacked, COST [Soul Blast 1], and stand this
unit." until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10281
{
global.CardName[CardStat] = 'Solis Lacrima, Ninon'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO: When this unit is placed on RC, if you have a vanguard with "Mediell" in its
card name, look at the top card of your deck, and put it on the top of your deck or
into your soul. If you put a card into your soul, look at the top card of your
deck. (Return it to its original spot after confirming it)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10282
{
global.CardName[CardStat] = 'Diva of Aptness, Astrid'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO [Drop]: When your rear-guard is placed by the ability of your grade 3 or
greater vanguard with "Mediell" in its card name, COST [Counter Blast 1], and call
this card to an open RC.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10283
{
global.CardName[CardStat] = 'Afternoon Dance Lesson, Michu'
global.CardText[CardStat] = 'Lyrical Monasterio/Battleroid
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10284
{
global.CardName[CardStat] = 'Happy Shopping! Michu'
global.CardText[CardStat] = 'Lyrical Monasterio/Battleroid
AUTO: When this unit is placed by riding from a grade 0 with "Michu" in its card
name, search your deck for up to one "All Set Up!", put it into your Order Zone,
and shuffle your deck.
CardStat = 10285
{
global.CardName[CardStat] = 'Sparkling Summer! Michu'
global.CardText[CardStat] = 'Lyrical Monasterio/Battleroid
AUTO: When this unit is placed by riding from a grade 1 with "Michu" in its card
name, look at the top five cards of your deck, choose up to one card with "Noqno"
in its card name or Cannonball card, reveal it and put it into your hand, and
shuffle your deck.
CardStat = 10286
{
global.CardName[CardStat] = 'First to Head Towards a Dream! Michu'
global.CardText[CardStat] = 'Lyrical Monasterio/Battleroid
ACT [VC] 1/Turn: If your Order Zone has a "All Set Up!", COST [Counter Blast 1],
draw a card, choose a card from your hand, and call it to RC or discard it.
Cannonball - AUTO [VC]: When this unit attacks a vanguard, COST [Soul Blast 2],
choose one of your opponent�s rear-guards, retire it, and this unit gets power
+5000 until end of that battle.
CardStat = 10287
{
global.CardName[CardStat] = 'All Set Up!'
global.CardText[CardStat] = 'Lyrical Monasterio/Set Order
ACT [Order Zone]: If you have a vanguard with "Michu" in its card name, COST [rest
this card], Soul Charge 1, choose up to one Cannonball card from your hand, and put
it into your Order Zone.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 10288
{
global.CardName[CardStat] = 'Flower Cannonball'
global.CardText[CardStat] = 'Lyrical Monasterio/Set Order/Cannonball
ACT [Order Zone]: If you have a grade 3 or greater vanguard with "Michu" in its
card name, COST [put this card into your drop], and change all of your vanguard�s
Cannonball abilities to "AUTO [VC]: When this unit attacks, COST [Soul Blast 2],
choose three of your units, and they get power +10000 until end of turn." until end
of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 10289
{
global.CardName[CardStat] = 'Shy Vocal, Noqno'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO [Drop]: When a card is put into your Order Zone, if you do not have a unit
with "Noqno" in its card name, COST [Soul Blast 1], and call this card to your back
row center RC. (If there are 2 copies of this card in drop, you can only call one)
Glitter - Michu (Active if your vanguard is a Glitter with "Michu" in its card
name)
AUTO [Back Row Center RC]: At the end of the battle your vanguard attacked, if your
opponent�s vanguard is grade 3 or greater, COST [Counter Blast 1 & discard a card],
stand this unit, and swap your vanguard and this unit�s positions. At the end of
that turn, swap that swapped unit and this unit�s positions. (It does not move to
soul)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
global.EnableAttackFromBackRow[CardStat] = 1
CardStat = 10290
{
global.CardName[CardStat] = 'Shutter Chance, Ilse'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO [RC]: When the attack this unit boosted hits a vanguard, if your Order Zone
has "All Set Up!", look at the top five cards of your deck, choose up to one
Glitter or set order from among them, reveal it and put it into your hand, and
shuffle the deck. If you revealed a card, put this unit on the bottom of the deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10291
{
global.CardName[CardStat] = 'Schedule Coordinating, Remory'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO [RC]: When this unit attacks a grade 3 or greater unit, if your Order Zone has
"All Set Up!", this unit gets power +5000 until end of that battle.
AUTO [RC]: When this unit�s attack hits, COST [Soul Blast 1], choose a Cannonball
card from your drop, and put it into your Order Zone.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 5000
CardStat = 10292
{
global.CardName[CardStat] = 'Brighter than the Sun, Viine'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO [RC]: When this unit attacks a vanguard, if your Order Zone has a "All Set
Up!", this unit gets power +5000 until end of that battle. Then, COST [put a Set
Order from your drop on the bottom of your deck], and this unit gets power +5000
until end of that battle.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10293
{
global.CardName[CardStat] = 'I�monStage! Ronovea'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
CONT [RC/GC]: If your Order Zone has a "All Set Up!", this unit gets power +5000 /
shield +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10299
{
global.CardName[CardStat] = 'Clear Shimmer, Aura'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When the attack this unit boosted hits, COST [retire this unit], search
your deck for up to one order card, reveal it and put it into your hand, and
shuffle your deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10300
{
global.CardName[CardStat] = 'Hydrangea Awaiting Clear Weather, Philine'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO: When this unit is placed on RC by the ability of your grade 3 or greater
vanguard, this unit gets power +10000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10301
{
global.CardName[CardStat] = 'Physical Training from Scratch, Luticia'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10302
{
global.CardName[CardStat] = 'Staying In Even On Days Off, Luticia'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO: When this unit is rode upon by a grade 2 with "Luticia" in its card name,
COST [Put a card from hand on the bottom of deck], search your deck for up to one
Cursed Play card, reveal it and put it into your hand, and shuffle your deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10303
{
global.CardName[CardStat] = 'Heavy Leaning on Expectations, Luticia'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
CONT [VC]: If your soul has a Cursed Play card, when you would ride a grade 3 card
with "Luticia" in its card name from your ride deck, you can ride with "Soul Blast
1 card with "Luticia" in its card name" instead of "Choose a card from your hand,
and discard it".'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10304
{
global.CardName[CardStat] = 'Grimoire Etoile, Luticia'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO [VC]: When you play a normal order, this unit gets power +5000 until end of
turn.
AUTO [VC] 1/Turn: When this unit attacks a vanguard, COST [Counter Blast 1], and
perform all of the following according to the number of Cursed Play cards in your
soul.
� Two or more - Draw a card, and this unit gets power +5000 until end of turn.
� Four or more - At the end of that battle, COST [Discard a card from hand], stand
this unit, and it gets drive -1 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.AttackFromVBuff[CardStat] = 5000
CardStat = 10305
{
global.CardName[CardStat] = 'Overflow Happiness, Naustria'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is placed on RC, if you have a vanguard with "Luticia" in its
card name, look at the top three cards of your deck, choose one card from among
them, put it into your soul, and put the rest on the bottom of your deck in any
order.
AUTO [RC]: When this unit attacks, if your soul has two or more Cursed Play cards,
this unit gets power +5000 until end of that battle. If your soul has four or more
Cursed Play cards, power +15000 instead of +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10306
{
global.CardName[CardStat] = 'Cursed Sugar Sparkle'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order/Cursed Play
Play this if you have a vanguard with "Luticia" in its card name!
Put this card into your soul, and Soul Charge 1, choose up to one card from your
soul with grade less than or equal to your vanguard, call it to RC, and it gets
power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 10307
{
global.CardName[CardStat] = 'Anathema Slap Twinkle'
global.CardText[CardStat] = 'Lyrical Monasterio/Blitz Order/Cursed Play
Play this if you have a vanguard with "Luticia" in its card name!
Put this card into your soul, choose one of your units, and it gets power +15000
until end of that battle. If your soul has four or more Cursed Play cards, draw a
card.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 10308
{
global.CardName[CardStat] = 'Splash Delight, Persis'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is placed on RC, if you have a vanguard with "Lilfa" in its
card name, Soul Charge 1, and this unit gets power +2000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10309
{
global.CardName[CardStat] = 'Squeeze Out, Unity'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When placed on RC from hand, COST [Counter Blast 1], choose a card from your
order zone, return it to hand'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10310
{
global.CardName[CardStat] = 'Class is Boring, Modett'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When placed on RC, if you have a grade 3 or greater vanguard with "Luticia"
in its card name, COST [Counter Blast 1], choose up to one Cursed Play card from
your drop, and put it to your hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10311
{
global.CardName[CardStat] = 'Sudden Shower, Luella'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
ACT [RC] 1/Turn: If you have a vanguard with "Mediell" in its card name COST
[Counter Blast 1], look at the top card of your deck, put it on the top of your
deck or into your soul, and this unit gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10312
{
global.CardName[CardStat] = 'Flapping Sound of the Wind, Krisje'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO: When this unit is placed on RC from drop, choose one of your vanguards with
"Mediell" in its card name, and that unit and this unit get power +5000 until end
of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10313
{
global.CardName[CardStat] = 'Diva of Water Spray, Precie'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
CONT [RC]: If your Order Zone has a Set Order, this unit gets shield +5000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10314
{
global.CardName[CardStat] = 'Literary Act, Carissa'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: When this unit attacks a vanguard, if your soul has two or more Cursed
Play cards, COST [Soul Blast 1], this unit gets power +10000 until end of that
battle. At the end of that battle, put this unit into your soul.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.AttackFromRBuff[CardStat] = 10000
CardStat = 10315
{
global.CardName[CardStat] = 'Helianthus Girl, Fawne'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
CONT [RC]: During your turn, if your front row has no other rear-guards, this unit
gets power +5000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10316
{
global.CardName[CardStat] = 'Crepuscule, Agrea'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
Powerful - AUTO [RC]: When this unit attacks, if your soul has no cards, this unit
gets power +5000 until end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 5000
CardStat = 10317
{
global.CardName[CardStat] = 'Floating in Paradise, Ludivine'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
ACT [RC] 1/Turn: If your soul has two or more Cursed Play cards, COST [Soul Blast
1], and this unit gets power +10000 until end of turn'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10318
{
global.CardName[CardStat] = 'Well-informed, Fedelm'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
ACT [RC] 1/Turn: If you played a Magazine order this turn COST [Counter Blast 1],
this unit gets power +10000 until the end of turn'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10319
{
global.CardName[CardStat] = 'Azure Resonating Holiness, Ulviel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
CONT [RC]: If this unit is a Friend, this unit gets "AUTO: When it intercepts, it
gets shield +10000 until the end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10320
{
global.CardName[CardStat] = 'Refresh Breeze, Ailu'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
CONT [GC]: During battle your vanguard with "Mediell" is attacked, this gets shield
+5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10321
{
global.CardName[CardStat] = 'Calm Benevolence, Mayme'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: When placed, if you have a vanguard with "Haseritt" this gets power
+5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10322
{
global.CardName[CardStat] = 'Can�t Stand the Heat, York'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When placed from hand, COST [Soul Blast 1], look at five cards from the
top of your deck, choose up to one "Lyrical ShootingStarS", reveal it, put it to
hand, and shuffle your deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10323
{
global.CardName[CardStat] = 'In Search of Something Big! Blair'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: When this unit boosts, if your soul has two or more Cursed Play cards,
this unit gets power +5000 until end of battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10324
{
global.CardName[CardStat] = 'Return Trip of the Crimson Hour, Merrilyn'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: When this unit boosts, if your rear-guard was put on the bottom of your
deck this turn, this unit gets power +5000 until end of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10325
{
global.CardName[CardStat] = 'Minimal Style, Fuuka'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
CONT [RC]: During your turn, this unit gets power +5000, and if your soul has one
or more cards, this unit cannot attack and cannot boost.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10326
{
global.CardName[CardStat] = 'Playing with Wings, Raakel'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When put on GC, if you have two or more grade 2 or greater rear-guards in
your back row, this unit gets shield +5000 until end of battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10327
{
global.CardName[CardStat] = 'Sherbet Allure, Ripley'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: When this unit attacks, if you have two or more grade 2 or greater rear-
guards in your back row, this unit gets power +5000 until end of battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 5000
CardStat = 10328
{
global.CardName[CardStat] = 'Resting Her Back on Wisteria Trellis, Vepur'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
ACT [RC]: COST [Put this unit into soul, and put a blitz order from hand into
soul], choose one of your vanguards, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10329
{
global.CardName[CardStat] = 'Refreshingly Basking, Juut'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
ACT [RC]: If you have a vanguard with "Mediell" in its card name, COST [Put this
unit to your soul], look at the top card of your deck and put it on the top or
bottom of your deck. If you put it on the bottom of your deck, choose one of your
units and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 7000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10362
{
global.CardName[CardStat] = 'Looking Up Pranks, Azmie'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO [RC]: When your vanguard with "Kairi" in its card name attacks, COST [Counter
Blast 1], return this unit to your hand, choose up to one "Looking Up Pranks,
Azmie" from your hand, and call it to an open RC. If you called it, choose one of
your vanguards, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10393
{
global.CardName[CardStat] = 'Light that Shines on Solitude'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order
Play this if you have a vanguard with "Michu" in its card name!
CardStat = 10532
{
global.CardName[CardStat] = 'Under a Starry Sky of Dancing Sakura, miComet'
global.CardText[CardStat] = 'Lyrical Monasterio/Hololive
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10533
{
global.CardName[CardStat] = 'Idol VTuber, Hoshimachi Suisei'
global.CardText[CardStat] = 'Lyrical Monasterio/Hololive
AUTO: When this unit is placed by riding from a grade 0 with "Michu" in its card
name, search your deck for up to one "All Set Up!", put it into your Order Zone,
and shuffle your deck.
CardStat = 10534
{
global.CardName[CardStat] = 'Elite Miko VTuber, Sakura Miko'
global.CardText[CardStat] = 'Lyrical Monasterio/Hololive
AUTO: When this unit is placed by riding from a grade 1 with "Michu" in its card
name, look at the top five cards of your deck, choose up to one card with "Noqno"
in its card name or Cannonball card, reveal it and put it into your hand, and
shuffle your deck.
CardStat = 10535
{
global.CardName[CardStat] = 'To Her Dream Stage, Hoshimachi Suisei'
global.CardText[CardStat] = 'Lyrical Monasterio/Hololive
AUTO [Drop]: When a card is put into your Order Zone, if you do not have a unit
with "Noqno" in its card name, COST [Soul Blast 1], and call this card to your back
row center RC. (If there are 2 copies of this card in drop, you can only call one)
Glitter - Michu (Active if your vanguard is a Glitter with "Michu" in its card
name)
AUTO [Back Row Center RC]: At the end of the battle your vanguard attacked, if your
opponent�s vanguard is grade 3 or greater, COST [Counter Blast 1 & discard a card],
stand this unit, and swap your vanguard and this unit�s positions. At the end of
that turn, swap that swapped unit and this unit�s positions. (It does not move to
soul)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
global.EnableAttackFromBackRow[CardStat] = 1
CardStat = 10536
{
global.CardName[CardStat] = 'Where Sakura Dance, Sakura Miko'
global.CardText[CardStat] = 'Lyrical Monasterio/Hololive
CONT: This card is also regarded as "First to Head Towards a Dream! Michu".
ACT [VC] 1/Turn: If your Order Zone has a "All Set Up!", COST [Counter Blast 1],
draw a card, choose a card from your hand, and call it to RC or discard it.
Cannonball - AUTO [VC]: When this unit attacks a vanguard, COST [Soul Blast 2],
choose one of your opponent�s rear-guards, retire it, and this unit gets power
+5000 until end of that battle.
CardStat = 10632
{
global.CardName[CardStat] = 'Aren�t I Great to be Attending? Livora'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
CONT [RC]: If you have a vanguard with "Haseritt" or "Mediell" in its card name,
and this unit was placed this turn, you get "All of your trigger units on RC and in
your deck are regarded as normal units instead.".
CONT [RC]: During your turn, if you have a grade 3 or greater vanguard with
"Haseritt" or "Mediell" in its card name, all of your other rear-guards in the same
column as this unit get power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10836
{
global.CardName[CardStat] = 'Presenting a Wreath for You, Victoire'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid/Over Trigger
Additional Effect - During this fight, you get "During your turn, all of your rear-
guards get power +10000!"'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 6
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 50000
CardStat = 10878
{
global.CardName[CardStat] = 'Full Marks for Exhilarating Energy, Trixie'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
CONT [RC]: If you played a Gem order this turn, and your opponent�s vanguard is
grade 3 or greater, this unit gets power +5000.
AUTO: When this unit is placed on RC, if you have a grade 3 or greater vanguard
with "Wilista" in its card name, COST [put a card from hand into soul], look at the
top five cards of your deck, choose up to two grade 3 cards with "Wilista" in their
different original card names, reveal them and put them into your hand, and shuffle
your deck. If you did not reveal any cards, draw a card.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10879
{
global.CardName[CardStat] = 'Festimagica, Wilista'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
DressUp - "Prismagica, Wilista" (During this fight, this card is also regarded as
the specified card)
AUTO: When this unit is placed on VC, COST [discard a card from hand], choose a Gem
card from your soul or drop, and put it into hand.
ACT [VC] 1/Turn: COST [Soul Blast 1 Gem card], and perform all of the following
according to the card name of the card Soul Blast for this cost.
� "Everlasting Sapphire" - Look at the top five cards of your deck, choose up to
two unit cards from among them, call them to RC, and shuffle the deck.
� "Truehearted Ruby" - This unit gets power +15000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Wilista'
CardStat = 10880
{
global.CardName[CardStat] = 'Crossing Illumirays'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order/Gem
CONT: During this fight, this card is also regarded as "Truehearted Ruby" and
"Everlasting Sapphire".
Play this if you have a vanguard with "Wilista" in its card name!
Put this card into soul, draw a card, choose one of your vanguards, until end of
turn, it gets power +5000, and if your opponent�s vanguard is grade 3 or greater,
it gets "AUTO [VC]: When this unit attacks, COST [Counter Blast 1 & Soul Blast 1
grade 3 card with "Wilista" in its card name], choose one of your rear-guards, and
stand it.". You cannot play orders this turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 10887
{
global.CardName[CardStat] = 'What Color is Your Wish, Valsheblan'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this card is discarded from hand during your ride phase, COST [Soul
Blast 1 & put this card on the bottom of deck], and draw a card.
AUTO: When this unit is placed on RC, if you persona rode this turn, COST [Counter
Blast 1], choose one of your vanguards, and it gets "CONT [VC]: All of your front
row units get power +5000." until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10888
{
global.CardName[CardStat] = 'Moon-nestling Fantasia, Adelheid'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
CONT [RC/GC]: If your opponent�s drive check or damage check revealed a trigger
unit this turn, this unit gets power +10000 / shield +10000.
AUTO [RC]: At the end of the battle this unit attacked while boosted, COST [Soul
Blast 1], and perform all of the following.
� Choose one of your other rear-guards in the same column as this unit, and return
it to hand.
� COST [Remove a over trigger from drop], choose up to one unit card with grade
less than or equal to your vanguard from your hand, and call it to RC.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10889
{
global.CardName[CardStat] = 'Best Moment, Stolas'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
CONT [RC]: If you have a total of three or more rear-guards with the "Friends"
ability or the "Powerful" ability, this unit gets "Boost".
AUTO: When this unit is placed on RC during your main phase, choose a card from
your soul, and put it into your drop. If you have a vanguard with the "Friends"
ability or the "Powerful" ability, choose a card from your drop with the "Friends"
ability or the "Powerful" ability, and you may call it to RC. If you called a card,
you cannot call a card from your drop until end of turn. (Putting a card from soul
to drop is mandatory)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10905
{
global.CardName[CardStat] = 'Perfect Tailoring, Crokel'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is placed on RC, COST [Counter Blast 1], look at the top seven
cards of your deck, choose up to one card with the DressUp ability from among them,
reveal it and put it into hand, and shuffle the deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10908
{
global.CardName[CardStat] = 'Earnescorrect Follower, Payton'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this card is discarded from hand, if you have a vanguard with "Clarissa"
in its card name, COST [Counter Blast 1], choose a grade 2 or less card with
"Earnescorrect" in its card name not named "Earnescorrect Follower, Payton" from
your drop, and you may put it into hand. (Active on opponent�s turn too)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 7000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10909
{
global.CardName[CardStat] = 'Earnescorrect Follower, Neccela'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
ACT [RC/Hand]: If you have a vanguard with "Clarissa" in its card name, COST
[Counter Blast 1 & put this card into soul], choose one of your vanguards, and it
gets "AUTO [VC]: When this unit attacks, if you played "Aim to be the Strongest
Idol!" this turn, choose one of your rear-guards, and stand it." until end of
turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10910
{
global.CardName[CardStat] = 'Holy Egg Festival Praxis Committee Chief, Clarissa'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
DressUp - "Earnescorrect Leader, Clarissa" (During this fight, this card is also
regarded as the specified card)
ACT [VC] 1/Turn: If you persona rode this turn, this cost may be paid with "Soul
Blast 1". COST [Discard a grade 3 card with "Clarissa" in its card name from hand],
search your deck or drop for up to one "Aim to be the Strongest Idol!", reveal it
and put it into hand, and if you searched the deck, shuffle the deck.
AUTO [VC] 1/Turn: When this unit�s attack hits, draw two cards, and all of your
rear-guards with "Earnescorrect" in their card names get power +5000 until end of
turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Clarissa'
CardStat = 10913
{
global.CardName[CardStat] = 'Holy-angel of Blessings, Alestiel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
DressUp - "Archangel of Twin Wings, Alestiel" (During this fight, this card is also
regarded as the specified card)
AUTO [VC]: At the beginning of your main phase, choose a card from your bind zone,
put it into hand, and bind the top card of your deck.
Black Wings - ACT [VC] 1/Turn: COST [Discard a card from hand], search your deck
for up to one card with the Black Wings ability, call it to RC, and shuffle your
deck.
White Wings - AUTO [VC]: At the end of the battle this unit attacked, COST [Counter
Blast 1 & discard a card from hand], search your deck or hand for up to one card
with original card name "Archangel of Twin Wings, Alestiel", ride it as stand, and
it gets drive -1 until end of turn. If you searched your deck, shuffle the deck.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Alestiel'
CardStat = 10914
{
global.CardName[CardStat] = 'Together with You, Serafiel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
AUTO: When this unit is placed on RC, choose a grade 3 card with "Alestiel" in its
card name from your drop, and put it on the bottom of your deck.
White Wings - AUTO [Back Row RC]: When your unit with "Alestiel" in its card name
is placed on VC during your battle phase, stand this unit.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10915
{
global.CardName[CardStat] = 'Enfolding Fondness, Elyliel'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
AUTO: When this unit is placed on RC, if you have a vanguard with "Alestiel" in its
card name, COST [Counter Blast 1], choose a card from your bind zone, and put it
into hand. If you put a card into hand, bind the top card of your deck.
Black Wings - AUTO: When this unit is put on GC, choose an attacking unit, and it
gets power -5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10918
{
global.CardName[CardStat] = 'Night Sky Searing Divertimento, Ortrud'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO [RC]: At the end of the battle this unit boosted, if you have a vanguard with
"Feltyrosa" in its card name, COST [Counter Blast 1 & put another rear-guard in the
same column as this unit into soul], and draw a card.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10919
{
global.CardName[CardStat] = 'Traumerei of Grazing Hands, Roswitha'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
AUTO: When this unit is placed on RC other than from hand, if you have a vanguard
with "Feltyrosa" in its card name, stand all of your rear-guards in the same column
as this unit, and this unit gets power +5000 until end of turn.
AUTO [RC]: When this unit attacks, you may have this unit get power +5000 until end
of that battle. If you do, at the end of that battle, put this unit on the bottom
of the deck.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10920
{
global.CardName[CardStat] = 'Rondo of Plenilune, Feltyrosa'
global.CardText[CardStat] = 'Lyrical Monasterio/Vampire
DressUp - "Rondo of Eventide Moon, Feltyrosa" (During this fight, this card is also
regarded as the specified card)
CONT [VC]: During your turn, if your soul has a grade 3 card with "Feltyrosa" in
its card name, all of your front row <Ghost> get power +10000.
ACT [VC] 1/Turn: COST [Counter Blast 1], and until end of turn, this unit gets
"AUTO [VC] 1/Turn: When your drive check reveals a <Ghost> normal unit or a grade 3
card with "Feltyrosa" in its card name, you may call that card to an open RC. If
you called a card, this unit gets drive +1 until end of that battle." twice.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Feltyrosa'
CardStat = 10928
{
global.CardName[CardStat] = 'Refresh Time, Portia'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is placed on RC, COST [Soul Blast 1], put all of the cards
from your bind zone into drop, bind a card from the top card of your deck, and if a
trigger unit was bound, draw a card.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10933
{
global.CardName[CardStat] = 'Do My Airy Best, Aynia'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is placed on RC by a card�s ability, if you have a grade 3 or
greater vanguard with "Kyouka" or "Luticia" in its card name, Soul Charge 1, and
this unit gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10935
{
global.CardName[CardStat] = 'An Egg Relay Full of Smiles! Juliana'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
Friend - CONT [RC]: If you have another unit in the same column as this unit, that
unit and this unit become "Friends".
AUTO [RC]: When this unit boosts, if you have a grade 3 or greater vanguard with
"Fortia" or "Mediell" in its card name, choose one of your other "Friends", and it
gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10936
{
global.CardName[CardStat] = 'Coiling Parade, Shibanu'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC, if you have a grade 3 or greater vanguard
with "Loronerol" in its card name, COST [Counter Blast 1], look at the top five
cards of your deck, choose up to two grade 3 cards with "Loronerol" in their
different original card names from among them, reveal them and put them into hand,
and shuffle the deck. If you did not reveal any cards, draw a card.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10937
{
global.CardName[CardStat] = 'Clear Stream, Marilou'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
CONT [RC]: During your turn, if your order zone has two or more face down cards,
this unit gets power +10000.
AUTO: If you persona rode this turn, this cost may be paid with "Soul Blast 1".
When this unit is placed on RC, COST [put a card from hand into soul], search your
deck for up to one Song card, reveal it and put it into hand, and shuffle the
deck.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10938
{
global.CardName[CardStat] = 'Sing with Me, Loronerol'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
DressUp - "Heartfelt Song, Loronerol" (During this fight, this card is also
regarded as the specified card)
AUTO: When this unit is placed on VC, look at the top five cards of your deck,
choose up to one grade 3 or less unit card from among them, call it to RC, and
shuffle the deck.
AUTO [VC]: When this unit attacks a vanguard, choose up to one face up Song from
your order zone, and sing it. If your opponent�s vanguard is grade 3 or greater,
COST [Soul Blast 1 grade 3 card with "Loronerol" in its card name], until end of
that battle, this unit gets drive +1, and your opponent cannot call sentinels from
hand to GC.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Loronerol'
CardStat = 10961
{
global.CardName[CardStat] = 'Fluffy Lady, Godelieve'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid/Critical Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000
CardStat = 10962
{
global.CardName[CardStat] = 'Answerer Encore, Daatje'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid/Draw Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10963
{
global.CardName[CardStat] = 'Pop Out Front Line, Gisela'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid/Front Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000
CardStat = 10964
{
global.CardName[CardStat] = 'Diva of Ataraxia, Georgina'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid/Heal Trigger
CardStat = 10966
{
global.CardName[CardStat] = 'Emotive Emotion, Halpha'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
Powerful - CONT [RC]: During your turn, if your soul has no cards, this unit gets
power +10000.
AUTO [RC]: When this unit is chosen by the ability of your vanguard with "Herminia"
or "Haseritt" in its card name, COST [Counter Blast 1], and draw a card.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 9000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10968
{
global.CardName[CardStat] = 'Go Go Street! Cooray'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC by the ability of your vanguard with "Lilfa"
or "Michu" in its card name, COST [Soul Blast 2], Counter Charge 1, and this unit
gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10977
{
global.CardName[CardStat] = 'Find It Un � Deux � Trois, Lalpacana'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When this unit attacks a vanguard, if you persona rode this turn, COST
[Counter Blast 1], choose up to two of your other rear-guards, return them to hand,
and this unit gets power +10000 until end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11283
{
global.CardName[CardStat] = 'Dearest Affinity, Lysette'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [VC]: At the end of your turn, choose a "Relation Weaver, Petralka" from your
soul, and ride it as rest.
CONT [RC]: During your turn, if you have a vanguard with "Relation Weaver,
Petralka" in its card name, this unit gets power +5000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 11894
{
global.CardName[CardStat] = 'Shocking Candy, Ouris'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast/Critical Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000
CardStat = 11895
{
global.CardName[CardStat] = 'The Winner, Elinor'
global.CardText[CardStat] = 'Lyrical Monasterio/Human/Draw Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11896
{
global.CardName[CardStat] = 'Beautiful Demeanor, Schrentia'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast/Front Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000
CardStat = 11897
{
global.CardName[CardStat] = 'Love thy Cat, Lysanne'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf/Heal Trigger
CardStat = 11898
{
global.CardName[CardStat] = 'Sturdy Sweets, Sameel'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
CONT: Sentinel.
AUTO: When this unit is put on GC, choose one of your units, and it cannot be hit
until end of that battle. If your hand has two or more cards, choose a card from
your hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 0
CardStat = 11899
{
global.CardName[CardStat] = 'Irresistible Vibes, Ambel'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
Friend - CONT [RC]: If you have another unit in the same column as this unit, that
unit and this unit become "Friends".
AUTO [RC]: When this unit boosts a unit attacking a grade 3 or greater unit, if you
have a vanguard with "Fortia" in its card name, and you have five or more other
"Friends", COST [Soul Blast 2], and your opponent cannot call sentinels from hand
to GC until end of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11900
{
global.CardName[CardStat] = 'Crystal of Special Emotions, Belianne'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
Friend - CONT [RC]: If you have another unit in the same column as this unit, that
unit and this unit become "Friends".
CONT [Front Row RC]: During your turn, if you have three or more other "Friends",
all of your vanguards with "Fortia" in their card names get power +5000, and if
your opponent�s vanguard is grade 3 or greater, this unit gets power +10000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11901
{
global.CardName[CardStat] = 'Full Moon Magic, Fortia'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
DressUp - "MiMish, Fortia" (During this fight, this card is also regarded as the
specified card)
Friend - CONT [VC/RC]: If you have another unit in the same column as this unit,
that unit and this unit become "Friends", and if you have three or more other
"Friends", this unit gets drive +1.
AUTO [VC] 1/Turn: If you persona rode this turn, this cost may be paid with
"Counter Blast 1 & discard a card from hand". At the end of the battle this unit
attacked, if you have five or more other "Friends", COST [discard a card with
"Fortia" in its card name from hand], stand this unit, and it gets drive -2 until
end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Fortia'
CardStat = 11906
{
global.CardName[CardStat] = 'To The Stars of Horizon Rising in The Night Sky,
Yasmin'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
ACT [RC]: If you have a vanguard with "Kairi" in its card name, if your opponent�s
vanguard is grade 3 or greater, COST [Counter Blast 1], search your deck, soul, or
drop for up to one grade 4 unit card with "Kairi" in its card name, ride it as
stand, and return this unit to the deck and shuffle it.
CONT [GC]: If you have a grade 4 vanguard with "Kairi" in its card name, this unit
gets shield +10000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11937
{
global.CardName[CardStat] = 'Pumpkin Breeze, Lybitta'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: At the end of your turn, if you have five or more units with the
Powerful ability, you may return all of your rear-guards in the same column as this
unit to hand.
Powerful - CONT [GC]: If you have a vanguard with "Herminia" in its card name, and
your soul has no cards, this unit gets shield +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11938
{
global.CardName[CardStat] = 'Rose of Exaltation, Custodia'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO: When this unit is placed on RC, if you have a vanguard with the Powerful
ability, COST [Soul Blast 1], look at the top five cards of your deck, choose up to
one card with the Powerful ability and different card name from this unit from
among them and reveal it, call it to RC if it is a grade 2 or less unit card, and
put it into hand if it isn�t. If you put a card into your hand, choose a card from
your hand, and discard it. Shuffle the deck.
Powerful - CONT [GC]: If you have a vanguard with "Herminia" in its card name, and
your soul has no cards, this unit gets shield +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11939
{
global.CardName[CardStat] = 'Enduring Beauty, Herminia'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
DressUp - "Coming Beauty, Herminia" (During this fight, this card is also regarded
as the specified card)
CONT [VC]: During your battle phase, if your damage zone has three or more face
down cards, the cost of all the AUTO abilities of your front row units with the
Powerful ability is reduced by Counter Blast 1.
Powerful - AUTO [VC]: If you persona rode this turn, this cost may be paid with
Counter Blast 1. At the end of the battle this unit attacked, if your soul has no
cards, COST [discard a card with "Herminia" in its card name], and stand all of
your front row rear-guards with the Powerful ability.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Herminia'
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 11957
{
global.CardName[CardStat] = 'Hop & Step! Fenelle'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11958
{
global.CardName[CardStat] = 'Finding My Own appeal, Fenelle'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit placed by riding from a grade 0, look at the top seven cards
of your deck, choose up to two "Trick & Treat!" from among them, reveal them and
put them into hand, and shuffle the deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11959
{
global.CardName[CardStat] = 'Guileless Smile, Fenelle'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit placed by riding from a grade 1 card, look at the top seven
cards of your deck, choose up to two "Trick & Treat!" from among them, reveal them
and put them into hand, and shuffle the deck.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11960
{
global.CardName[CardStat] = 'Trick & Treat!'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order
Play this if you have a vanguard with "Fenelle" in its card name!
Perform one of the following according to the number of times you played an order
with the same card name as this card this turn.
� 1 time - Your opponent chooses one of their rear-guards, and they may put it on
the bottom of the deck. If they did not put a card, you draw a card.
� 2 times - Draw a card, and Counter Charge 1.
� 3 times - Choose up to one grade 3 or less card from your drop, and call it to
RC.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 11961
{
global.CardName[CardStat] = 'Trick & Treat! '
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order
Play this if you have a vanguard with "Fenelle" in its card name!
Perform one of the following according to the number of times you played an order
with the same card name as this card this turn.
� 1 time - Your opponent chooses one of their rear-guards, and they may put it on
the bottom of the deck. If they did not put a card, you draw a card.
� 2 times - Draw a card, and Counter Charge 1.
� 3 times - Choose up to one grade 3 or less card from your drop, and call it to
RC.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 11962
{
global.CardName[CardStat] = 'Tr!ple�Tr!ck, Fenelle'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
CONT [VC]: During your turn, you can play three orders, but you cannot play orders
other than "Trick & Treat!" or Regalis Piece.
AUTO [VC]: When this unit attacks, if you played three or more orders this turn,
COST [Counter Blast 1], choose one of your rear-guards, until end of turn, that
unit and this unit get critical +1, and all of your front row units get power +2000
for each "Trick & Treat!" in your drop.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 11963
{
global.CardName[CardStat] = 'Prank Explorer, Crispina'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is placed on RC, COST [Counter Blast 1], search your deck or
drop for up to one "Trick & Treat!", reveal it and put it into hand, and if you
searched the deck, shuffle the deck.
CONT [RC]: During your turn, if your drop has three or more "Trick & Treat!", this
unit gets power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11964
{
global.CardName[CardStat] = 'One Night Witch, Strega'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO: When this unit is placed on RC other than by a unit card�s ability, if you
played a normal order this turn, COST [Soul Blast 1], look at the top five cards of
your deck, choose up to one card with grade less than or equal to your vanguard
from among them and reveal it, call it to RC if it is a unit card, and put it into
hand if it is a normal order. Shuffle the deck.
AUTO [RC]: When this unit attacks a grade 3 or greater unit, if this unit was
placed this turn, COST [Counter Blast 1], draw a card, and this unit gets power
+10000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 10000
CardStat = 11966
{
global.CardName[CardStat] = 'Haunted Spot, Iristana'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC during your main phase, if you played three or
more orders this turn, COST [Soul Blast 1], choose up to one unit with a different
card name from this unit from your drop, and call it to RC.
AUTO [RC]: When this unit�s attack hits a vanguard, search your deck for up to one
"Trick & Treat!", reveal it and put it into hand, and shuffle the deck.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11968
{
global.CardName[CardStat] = 'Bubble Soap Garden'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order
Play this with COST [Counter Blast 1] if you have six or more units!
CONT [RC]: During your turn, if all of your units have different card names, this
unit gets power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11978
{
global.CardName[CardStat] = 'Bold Junior, Liene'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO [RC]: When this unit boosts a grade 3 or greater unit, if your opponent�s
vanguard is grade 3 or greater, COST [Soul Blast 1], and this unit gets power
+10000 until end of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11979
{
global.CardName[CardStat] = 'Whimsical<->Skip, Lopraht'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
CONT [RC]: This unit gets shield +5000 for every three "Trick & Treat!" in your
drop.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11999
{
global.CardName[CardStat] = 'Gazing Expectations, Cursone'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO [RC]: When this unit boosts, COST [Counter Blast 1], choose a unit boosted by
this unit, and it gets "AUTO [VC/RC] 1/Turn: When this unit�s attack hits a
vanguard, COST [discard a card from hand], choose up to one card with grade less
than or equal to your vanguard from your hand, and call it to an open RC." until
end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12014
{
global.CardName[CardStat] = 'Nothing Short of Perfection, Lucca'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is retired from RC or GC, if you have a vanguard with
"Astesice" in its card name, you may put this card into soul.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12015
{
global.CardName[CardStat] = 'Step Towards the Extraordinary, Radiarno'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC, if your rear-guard was not returned to hand
this turn, retire this unit.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 15000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12016
{
global.CardName[CardStat] = 'LeVre<3SoeurS, Cocris'
global.CardText[CardStat] = 'Lyrical Monasterio/Succubus
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12017
{
global.CardName[CardStat] = 'LeVre<3SoeurS, Haudia'
global.CardText[CardStat] = 'Lyrical Monasterio/Succubus
AUTO: When this unit is rode upon by a grade 2 with "LeVre<3SoeurS" in its card
name, you may call this card to RC. If you called a card, Soul Charge 1, and put
this unit into soul at the end of that turn.
AUTO [RC]: At the end of the battle this unit attacked or boosted, if you have a
power 23000 or greater vanguard with "LeVre<3SoeurS" in its card name, COST [put
two grade 2 or less rear-guards with "LeVre<3SoeurS" in their different card names
into soul], and draw a card.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12018
{
global.CardName[CardStat] = 'LeVre<3SoeurS, Calmina'
global.CardText[CardStat] = 'Lyrical Monasterio/Succubus
CONT [VC]: If your soul has two or more grade 1 or less cards with "LeVre<3SoeurS"
in their different card names, when you would ride a grade 3 card with
"LeVre<3SoeurS" in its card name from ride deck, you can ride without discarding a
card from hand.
AUTO [RC]: When this unit is chosen by the ability of your power 23000 or greater
vanguard with "LeVre<3SoeurS" in its card name, Counter Charge 1 / Soul Charge 1.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12019
{
global.CardName[CardStat] = 'LeVre<3SoeurS, Charmout'
global.CardText[CardStat] = 'Lyrical Monasterio/Succubus
ACT [VC] 1/Turn: COST [Counter Blast 1], choose up to two grade 2 or less cards
with "LeVre<3SoeurS" in their card names from your soul, call them to RC, and this
unit gets power +5000 until end of turn.
AUTO [VC]: When this unit attacks while not boosted, choose three of your grade 2
or less rear-guards with "LeVre<3SoeurS" in their different card names, and until
end of turn, increase or decrease their power to match the power of this unit. If
this unit�s power is 33000 or greater, and your opponent�s vanguard is grade 3 or
greater, COST [Soul Blast 2], until end of turn, the rear-guard in the back row
center column that is chosen by this ability can attack from the back row, and
performs drive checks.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.EnableAttackFromBackRow[CardStat] = 1
CardStat = 12020
{
global.CardName[CardStat] = 'Liven-up Light, Clautilde'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO [RC]: At the end of the battle this unit boosted, if you have a vanguard with
"LeVre<3SoeurS" in its card name, COST [put this unit into soul], and Soul Charge
2.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12021
{
global.CardName[CardStat] = 'Dream Splurging, Ramona'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
ACT [RC]: If you have a grade 3 or greater vanguard with "LeVre<3SoeurS" in its
card name, COST [put this unit and another rear-guard into soul], and draw a card,
choose one of your vanguards, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 12022
{
global.CardName[CardStat] = 'A Magician�s Work, Colby'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is placed on RC, if you have a grade 3 or greater vanguard
with "LeVre<3SoeurS" in its card name, COST [Counter Blast 1], choose one of your
vanguards, and it gets power +5000 until end of turn. Then, if your vanguard�s
power is 23000 or greater, draw a card.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12023
{
global.CardName[CardStat] = 'Vivid Night Festival, Orialis'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is placed on RC, COST [Counter Blast 1], search your deck for
up to one grade 2 or less card with "LeVre<3SoeurS" in its card name, reveal it and
put it into hand, and shuffle the deck.
ACT [RC]: If you have a grade 3 or greater vanguard with "LeVre<3SoeurS" in its
card name, COST [rest this unit], choose a card from your drop, put it into soul,
choose one of your vanguards, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12037
{
global.CardName[CardStat] = 'All Eyes on Me! Truus'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO [RC]: When your other unit attacks from the back row center column, you may
return this unit to hand.
AUTO: When this unit is put on GC from hand, COST [Soul Blast 1], and this unit
gets shield +10000 until end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12038
{
global.CardName[CardStat] = 'Candies of Appreciation, Cassandra'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO: When this unit is retired from RC or GC, if you have a vanguard with
"LeVre<3SoeurS" in its card name, you may Soul Charge 1.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12039
{
global.CardName[CardStat] = 'Meeting Delicacy, Hizumi'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO [RC]: When this unit boosts, if your vanguard with "Michu" in its card name
attacked this turn, Soul Charge 1, and this unit gets power +5000 until end of that
battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12040
{
global.CardName[CardStat] = 'Revere One, Milagros'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO: When this unit is placed on RC, if you have a vanguard with "Michu" in its
card name, COST [put a card from hand into soul], choose a Cannonball card from
your drop, and put it into hand, and if your damage zone has three or more face
down cards, and you did not Counter Charge this turn, Counter Charge 1.
CONT [RC]: If your Cannonball card was put from order zone into drop this turn,
this unit gets power +10000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12041
{
global.CardName[CardStat] = 'Waiting Staging, Murmus'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO [RC]: At the end of the battle this unit boosted, if your soul has five or
more Cursed Play cards, COST [retire this unit], choose up to two Cursed Play cards
from your soul, and put them into hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12042
{
global.CardName[CardStat] = 'Lottery Lollipop, Meriem'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is placed on RC, if you have a vanguard with "Luticia" in its
card name, COST [discard a card from hand], look at the top seven cards of your
deck, chooose up to two Cursed Play cards from among them, reveal them and put them
into hand, and shuffle the deck. If you did not reveal a card, draw a card.
CONT [RC]: If you played a Cursed Play order this turn, this unit gets "Boost".'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12045
{
global.CardName[CardStat] = 'Celebrations Cicerone, Pelagia'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
CONT [GC]: If you played a blitz order this turn, this unit gets shield +10000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 9000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12046
{
global.CardName[CardStat] = 'Unseeable Exterior'
global.CardText[CardStat] = 'Lyrical Monasterio/Blitz Order
Choose a unit being attacked, and it gets power +15000 until end of that battle. If
your opponent�s vanguard was placed by a card�s ability this turn, it gets +30000
instead of +15000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 15000
CardStat = 12050
{
global.CardName[CardStat] = 'Elated Attention, Carlin'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
CONT [RC]: If your ride deck has a face up card with the same card name as your
vanguard, this unit gets power +10000. (Active on opponent�s turn too)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12056
{
global.CardName[CardStat] = 'To the East to the West, Mamarte'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When your vanguard�s attack hits a vanguard, COST [Soul Blast 1], and
return this unit to hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12059
{
global.CardName[CardStat] = 'Bustling Streets, Olga'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
CONT [GC]: If you have three or more grade 2 or greater rear-guards, this unit gets
shield +10000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12068
{
global.CardName[CardStat] = 'Grazing Tails of Many Meetings, Novella'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO [RC]: At the end of your turn, if you have a vanguard with "Petralka" in its
card name, COST [put this unit into soul], choose up to two "Revelation Weaver,
Petralka" from your soul or drop, put one card from among them on the bottom of the
deck, and put the rest into hand.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 12075
{
global.CardName[CardStat] = 'Lyrical Monasterio National Medal'
global.CardText[CardStat] = 'Lyrical Monasterio
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12081
{
global.CardName[CardStat] = 'Lyrical Monasterio Nation King'
global.CardText[CardStat] = 'Lyrical Monasterio/Over Trigger
Additional Effect - Choose one of your units, and it gets power +100 Million until
end of turn!'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 6
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 50000
CardStat = 12088
{
global.CardName[CardStat] = 'Fancy Spell, Tietje'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO [Back Row RC]: When your other rear-guard in the same column as this unit
stand by your card�s effect, if you have a vanguard with "Loronerol" in its card
name, stand this unit.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12089
{
global.CardName[CardStat] = 'Nightlight Unison, Litael'
global.CardText[CardStat] = 'Lyrical Monasterio/Angel
White Wings (Active when bind only has odd grades) - AUTO [RC]: At the end of your
turn, if two or more of your vanguards with "Alestiel" in their card names were
placed this turn, and your damage zone has no face up cards, COST [put this unit
into soul], and Counter Charge 1.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12101
{
global.CardName[CardStat] = 'Dreaming of an Encounter, Hester'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
ACT [RC]: COST [Counter Blast 1 & Retire this unit], reveal the top three cards of
your deck, choose up to two cards with "Earnescorrect" in their card names from
among them, put them into hand, and shuffle the deck. If you chose two cards with
the same card name, Counter Charge 1.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12102
{
global.CardName[CardStat] = 'Groupie Member, Carlotta'
global.CardText[CardStat] = 'Lyrical Monasterio/Ghost
CONT [RC]: If you have a grade 3 or greater vanguard with "Feltyrosa" in its card
name, this unit gets "Intercept", can intercept from the back row, and gets power
+2000. (Active on opponent�s turn too)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12103
{
global.CardName[CardStat] = 'Diva of Evening Moon, Hyacinthe'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12104
{
global.CardName[CardStat] = 'Diva of Lanterns, Anais'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO: When this unit is rode upon, look at the top seven cards of your deck, choose
up to two cards with "Pacifica" in their card names from among them, reveal them
and put them into hand, and shuffle the deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12105
{
global.CardName[CardStat] = 'Soul-stirring Diva, Monette'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO: When this unit is rode upon by a grade 3 with "Pacifica" in its card name,
choose one of your vanguards, and until end of turn, the cost of that unit�s
original ACT ability is reduced by Counter Blast 1.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12106
{
global.CardName[CardStat] = 'Top Idol, Pacifica '
global.CardText[CardStat] = 'Lyrical Monasterio/Bermuda Triangle/Mermaid
ACT [VC] 1/Turn: COST [Counter Blast 1 & Put a card from hand on the bottom of the
deck], and draw two cards.
AUTO [VC]: When this unit attacks a vanguard, COST [Counter Blast 1 & Soul Blast 1
card with "Pacifica" in its card name], search your deck for up to one normal unit,
call it to an open RC, and shuffle the deck.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 13
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 12107
{
global.CardName[CardStat] = 'Planet Idol, Pacifica '
global.CardText[CardStat] = 'Lyrical Monasterio/Bermuda Triangle/Mermaid
CONT [Back Row Center RC]: During your turn, if you have a vanguard with "Pacifica"
in its card name, this unit can attack from the back row, and if your opponent�s
vanguard is grade 3 or greater, this unit gets power +10000.
AUTO [RC]: At the end of the battle this unit attacked, if you have a vanguard with
"Pacifica" in its card name, COST [put this unit into soul], choose one of your
units, and it gets power +5000 until end of turn. If it was put from the back row
center column into soul, draw a card.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 13
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.AttackFromRBuff[CardStat] = 10000
global.CanAttackFromBackRow[CardStat] = 1
CardStat = 12108
{
global.CardName[CardStat] = 'Grab the First Row, Bernarda'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO [RC]: When the attack of the unit this unit boosted hits, look at the top
seven cards of your deck, choose up to one card with "Pacifica" in its card name
from among them, reveal it and put it into hand, and shuffle the deck. If you
revealed a card, put this unit on the bottom of the deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12109
{
global.CardName[CardStat] = 'Rousing Vocal, Louison'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO [RC]: At the end of the battle this unit boosted, COST [retire this unit],
choose up to two cards with "Pacifica" in their card names from your drop, and
return them to the deck and shuffle it. If you chose two cards, Counter Charge 1.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12110
{
global.CardName[CardStat] = 'Revival Ocean, Solange'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO: When this unit is placed on RC, COST [Counter Blast 1], look at the top seven
cards of your deck, choose up to one card with "Pacifica" in its card name from
among them, reveal it and put it into hand, and shuffle the deck. If you did not
reveal a card, Counter Charge 1.
AUTO [RC]: When your other unit attacks from the back row center column, this unit
gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12111
{
global.CardName[CardStat] = 'Impulsive Skater, Mewgyn'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is placed on RC from deck, if you have a vanguard with
"Wilista" in its card name, choose a Gem card from your drop, and put it into
hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12112
{
global.CardName[CardStat] = 'Scrupulous Costume, Ethnida'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
CONT [RC]: If you played a normal order this turn, this unit gets power +5000.
AUTO: When this unit is placed on RC, COST [Counter Blast 1], search your deck or
drop for up to one "Pretty<3Demoncoord!", reveal it and put it into hand, and if
you searched the deck, shuffle the deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12113
{
global.CardName[CardStat] = 'Pretty<3Demoncoord!'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order
Choose one of your rear-guards, and it gets "AUTO [RC]: At the end of your turn,
return this unit to hand." until end of turn. At the end of that turn, COST
[discard a card from hand], choose a "Pretty<3Demoncoord!" from your drop, and put
it into hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 12114
{
global.CardName[CardStat] = 'Gorgon Eyes, Siana'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
CONT [VC]: If your opponent�s GC and front row RC have a total of two or less
units, this unit gets critical +1 / drive +1.
AUTO [VC]: When this unit is attacked, COST [put a trigger unit from hand into
soul], and this unit gets power +15000 until end of that battle.
AUTO [VC]: At the end of the battle this unit was attacked by a rear-guard, if no
cards were put on GC this battle, your opponent chooses a card from their hand, and
they may discard it. If they did not discard a card, bind that rear-guard that
attacked.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 12115
{
global.CardName[CardStat] = 'Heartsome Smile, Noelia'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
ACT [RC]: If you have a vanguard with "Mediell" in its card name, COST [put this
unit into soul], choose one of your vanguards, and until end of turn, when a card
from drop would be chosen by that unit�s original ACT ability, choose two instead
of one.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12116
{
global.CardName[CardStat] = 'Night-illuminating Light, Caperatt'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC, if you have a vanguard with "Mediell" in its
card name, COST [Counter Blast 1 & Soul Blast 1], choose a card with grade less
than or equal to your vanguard from your drop, and call it to RC.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12117
{
global.CardName[CardStat] = 'First Time into the Fray! Rabbilia'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is put on the deck from RC during your battle phase, COST
[Soul Blast 2], choose one of your back row units, move it to an open front row RC,
and it gets power +10000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 9000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12118
{
global.CardName[CardStat] = 'Affable Gaiter, Topya'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC, if you have a vanguard with "Haseritt" in its
card name, COST [Counter Blast 1], choose up to two cards from your hand, put them
into soul, and draw cards equal to the number of cards put into soul.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 7000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12119
{
global.CardName[CardStat] = 'Super Aesthetic Shot!'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order
You get "All of your rear-guards get power +5000." until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 12120
{
global.CardName[CardStat] = 'Rainbow Jeweled Beast, Olpirais'
global.CardText[CardStat] = 'Lyrical Monasterio/High Beast
AUTO: When this unit is placed on RC or put on GC, COST [put a total of two cards
from soul or drop that were in the ride deck into ride deck face up], and perform
either of the following according to the circle this unit is on.
� RC - Choose a card with the same card name as your vanguard from your soul or
drop, and put it into hand.
� GC - This unit gets shield +15000 until end of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12121
{
global.CardName[CardStat] = 'Colored Bop Dragon, Walbrigia'
global.CardText[CardStat] = 'Lyrical Monasterio/Forest Dragon
AUTO: When this unit is placed on RC or put on GC, choose up to one grade 4 card
from your hand, and reveal it. If you revealed a card, or your vanguard is grade 4,
perform one of the following according to the circle this unit is on
� RC - COST [Counter Blast 1], draw a card, and this unit gets power +10000 until
end of turn.
� GC - This unit gets shield +15000 until end of that battle.
AUTO: When this card is discarded from hand while riding a grade 3 from the ride
deck or paying the cost for Stride, draw a card.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 12122
{
global.CardName[CardStat] = 'Soaring Bubble, Penelopp'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
CONT [RC]: During your turn, if you have a grade 3 or greater vanguard with "Kairi"
in its card name, this unit gets power +5000.
AUTO [RC] 1/Turn: When your other front row rear-guard is returned to hand by the
ability of your grade 3 or greater vanguard with "Kairi" in its card name, COST
[Soul Blast 1], stand all of your rear-guards in the same column as this unit, and
if your vanguard is grade 4 or greater, all of your front row units get power +5000
until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12138
{
global.CardName[CardStat] = 'In Search of Limited Sweets, Mildred'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: At the end of the battle this unit boosted, if you played a Magazine
order this turn, and you have three or more units with different grades, COST [put
this unit into soul], and draw a card.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12139
{
global.CardName[CardStat] = 'Creative Urge, Ceblu'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC, if you have a vanguard with "Kyouka" in its
card name, you may have this unit get grade+1 until end of turn.
AUTO [RC]: At the end of the battle this unit attacked, if you played a Magazine
order this turn, COST [put this unit into soul], choose one of your units, and it
gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12140
{
global.CardName[CardStat] = 'Starry Witchcraft, Rosanne'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO [RC]: When this unit attacks a grade 3 or greater vanguard, COST [put a card
from hand into soul], look at the top two cards of your deck, choose a card from
among them, put it into hand, and put the rest on the bottom of the deck.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 12141
{
global.CardName[CardStat] = 'Decorate Shiny, Els'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is placed on RC from hand, if you have a vanguard with "Lilfa"
in its card name, choose up to one grade 2 or greater unit card with a different
card name from this unit from your hand, call it to a back row RC, and it gets
"Boost" until end of turn. If you called a card, perform one of the following.
- If it is your main phase, draw a card.
- If it is your battle phase, this unit gets power +10000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 0
CardStat = 12142
{
global.CardName[CardStat] = 'Prepared for the Heat, Siana'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO [VC]: At the end of the battle this unit was attacked by a rear-guard, if no
cards were put on GC this battle, your opponent chooses a card from their hand, and
they may discard it. If they did not discard a card, bind that rear-guard that
attacked.
AUTO: When this unit is rode upon by a grade 3 card with "Siana" in its card name,
choose a trigger unit or blitz order from your drop, and put it into hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12143
{
global.CardName[CardStat] = 'Second Snake�s Opinion, Siana'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO [VC]: At the end of the battle this unit was attacked by a rear-guard, if no
cards were put on GC this battle, your opponent chooses a card from their hand, and
they may discard it. If they did not discard a card, bind the rear-guard that
attacked.
AUTO: When this unit is rode upon by a grade 2 card with "Siana" in its card name,
COST [Soul Blast 1], draw a card, and return all of your opponent�s front row rear-
guards to hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12144
{
global.CardName[CardStat] = 'All Warmed Up, Siana'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12145
{
global.CardName[CardStat] = 'Jack o� Parade, Theretheas'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is placed on RC, choose one of your opponent�s front row rear-
guards, and you may return it to hand.
AUTO [RC]: When this unit attacks a vanguard, if you have a vanguard with "Siana"
in its card name, COST [Counter Blast 1], and this unit gets power +5000 until end
of that battle for each of your opponent�s open front row RC. If it gets power
+10000 or greater, draw a card.
'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12146
{
global.CardName[CardStat] = 'Raffish Runner, Junno'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
ACT [RC] 1/Turn: If you have a grade 3 or greater vanguard with "Siana" in its card
name, COST [Soul Blast 1], choose one of your opponent�s front row rear-guards, and
you may return it to hand. If you Soul Blast a trigger unit for this cost, choose
one of your vanguards, and that unit and this unit get power +10000 until end of
turn.
'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12147
{
global.CardName[CardStat] = 'Wonderful Wand, Rueboa'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC, choose one of your opponent�s front row rear-
guards, and you may return it to hand.
AUTO [RC]: When your grade 3 or greater vanguard with "Siana" in its card name
attacks or is attacked, COST [put this unit into soul], choose one of your
vanguards, and it gets power +10000 until end of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12148
{
global.CardName[CardStat] = 'Like a Utopia, Noortje'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO [RC]: When this unit attacks a vanguard, if you have a grade 3 or greater
vanguard with "Siana" in its card name, COST [Soul Blast 1], return all of your
opponent�s front row rear-guards to hand, and this unit gets power +5000 until end
of that battle.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 12149
{
global.CardName[CardStat] = 'Seabed Sorcery, Patrice'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
ACT [RC]: If your opponent�s front row has no rear-guards, COST [Counter Blast 1 &
put this unit into soul], choose a blitz order from your drop, and put it into
hand.
'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12150
{
global.CardName[CardStat] = 'Coaxing Diva, Milene'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12151
{
global.CardName[CardStat] = 'Diva of Threnody, Mariette'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO: When this unit is rode upon by "Diva of Greeting Gloom, Roselita", look at
the top seven cards of your deck, choose up to one card with "PR<3ISM" in its card
name from among them, reveal it and put it into hand, and shuffle the deck. If you
did not reveal a card, you may call this card to RC. If you called a card, Soul
Charge 1.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12152
{
global.CardName[CardStat] = 'Diva of Greeting Gloom, Roselita'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO: When this unit is rode upon by a unit with "Labrador" in its card name,
choose up to one card with "PR<3ISM" in its card name from your hand, and call it
to RC. If you called a card, draw a card.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12153
{
global.CardName[CardStat] = 'PR<3ISM-Promise, Labrador '
global.CardText[CardStat] = 'Lyrical Monasterio/Bermuda Triangle/Mermaid
ACT [VC] 1/Turn: COST [Soul Blast 1], choose one of your rear-guards, return it to
hand, and this unit gets power +5000 until end of turn.
AUTO [VC]: When this unit attacks, COST [Counter Blast 1], choose up to two unit
cards with "PR<3ISM" in their card names from your hand, and call them to open RC.
If you called a card, draw a card, if your opponent�s vanguard is grade 3 or
greater, until end of turn, all of your front row units get power +5000, and this
unit gets critical +1.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 13
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 12154
{
global.CardName[CardStat] = 'PR<3ISM-Promise, Leyte '
global.CardText[CardStat] = 'Lyrical Monasterio/Bermuda Triangle/Mermaid
AUTO: When this unit is placed on RC from hand or put on GC from hand, if you have
a vanguard with "Labrador" in its card name, this unit gets power +5000 / shield
+5000 until end of turn.
AUTO: When this unit is returned to hand from RC, if you have a vanguard with
"Labrador" in its card name, you may Soul Charge 1. Then, if you did not Counter
Charge this turn, Counter Charge 1.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 13
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12155
{
global.CardName[CardStat] = 'PR<3ISM-Promise, Celtic '
global.CardText[CardStat] = 'Lyrical Monasterio/Bermuda Triangle/Mermaid
AUTO: When this unit is placed on RC from hand or put on GC from hand, if you have
a vanguard with "Labrador" in its card name, this unit gets power +5000 / shield
+5000 until end of turn.
AUTO [RC]: At the end of the battle this unit attacked, if you have a vanguard with
"Labrador" in its card name, COST [Soul Blast 1], return this unit to hand, choose
up to one of your rear-guards with "PR<3ISM" in its card name, and return it to
hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 13
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12156
{
global.CardName[CardStat] = 'Chilling Tonight, Nebirona'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO [RC]: When your unit with "PR<3ISM" in its card name is placed on another RC
in the same column as this unit, that placed unit gets power +5000 until end of
turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12157
{
global.CardName[CardStat] = 'Rattlin� Good Time, Flami'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO: When this unit is returned to hand from RC during your main phase, COST
[Counter Blast 1], draw a card, choose one of your vanguards, and it gets power
+5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12158
{
global.CardName[CardStat] = 'Diva of Waterheart, Petronille'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO: When this unit is placed on RC, COST [Counter Blast 1], look at the top seven
cards of your deck, choose up to one card with "PR<3ISM" in its card name from
among them, reveal it and put it into hand, and shuffle the deck. If you did not
reveal a card, you may Soul Charge 2.
AUTO [RC]: At the end of the battle this unit attacked, if you have a vanguard with
"Labrador" in its card name, you may return this unit to hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12166
{
global.CardName[CardStat] = 'Lyrical ShootingStarS * Special Issue'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order/Magazine
Play this with COST [Counter Blast 1] if you have a vanguard with "Kyouka" in its
card name!
Choose up to two normal units with different grades and grades less than or equal
to your vanguard from your drop, and call them to RC. Then, if you have one or more
grade 1, grade 2 and grade 3 units each, until end of turn, you can play up to a
total of two orders, and you cannot play orders other than "Lyrical
ShootingStarS".'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 12167
{
global.CardName[CardStat] = 'Beware The Sneeze of Fireworks'
global.CardText[CardStat] = 'Lyrical Monasterio/Set Order/Cannonball
AUTO: When this card is put into your order zone, draw a card.
ACT [Order Zone]: If you have a grade 3 or greater vanguard with "Michu" in its
card name, COST [put this card into drop], choose one of your units, and it gets
power +10000 until end of turn. Choose one of your opponent�s rear-guards, and
until end of your opponent�s next turn, that unit cannot intercept, and stand
during stand phase.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 12243
{
global.CardName[CardStat] = 'Wishing Your Happiness'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order/Cursed Play
Play this if you have a vanguard with "Luticia" in its card name!
Choose a card from your soul, put it into hand, and put this card into soul. Then,
if your soul has two or more Cursed Play cards, choose a card from your drop, put
it into soul, choose one of your units, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 12368
{
global.CardName[CardStat] = 'Wonder Lavender, Ursule'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12369
{
global.CardName[CardStat] = 'Heartwarming, Lorica'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is rode upon by "Resolve to Sing Until the End, Louise",
choose up to one grade 2 or less normal unit from your hand, and call it to RC. If
you called a card, search your deck for up to one card with the same card name as
the unit called by this effect, reveal it and put it into hand, and shuffle the
deck.
CONT [RC]: During your turn, if you have a grade 3 or greater vanguard with
"Marlean" in its card name, this unit gets power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12370
{
global.CardName[CardStat] = 'Resolve to Sing Until the End, Louise'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is rode upon by a grade 3 card with "Marlean" in its card
name, choose one of your rear-guards, and you may return it to hand. If you
returned a card, you may call this card to RC.
CONT [GC]: If you have a grade 3 or greater vanguard with "Marlean" in its card
name, this unit gets shield +10000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12371
{
global.CardName[CardStat] = 'Love Call, Marlean'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
ACT [VC] 1/Turn: COST [Counter Blast 1], search your deck for up to one card with
the same card name as this unit, reveal it and put it into hand, shuffle the deck,
and this unit gets power +10000 until end of turn.
AUTO [VC]: When this unit attacks a vanguard, COST [Energy Blast 4], choose one of
your rear-guards, return it to hand, choose up to one grade 3 or less unit card
from your hand, call it to an open RC, and it gets power +10000 until end of turn.
(Use four Energy to pay Energy Blast 4 !)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 12372
{
global.CardName[CardStat] = 'Playful Scribbling, Seere'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is placed on RC during your battle phase, if you have a grade
3 or greater vanguard with "Marlean" in its card name, this unit gets power +10000
until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12373
{
global.CardName[CardStat] = 'Rapid-growing Flowerbed, Selin'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this card is discarded from hand during your ride phase, COST [Soul
Blast 2], and draw a card.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12374
{
global.CardName[CardStat] = 'Theatre Lesson, Lafferty'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this card is discarded from hand during your ride phase, you may call
this card to RC as rest.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12375
{
global.CardName[CardStat] = 'Hasty Loafer, Niina'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When this unit boosts, if you have three or more units with different
card names, COST [Counter Blast 1 & Energy Blast 2], draw a card, and this unit
gets power +5000 until end of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12379
{
global.CardName[CardStat] = 'Dreamy Cafe, Reptlass'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
CONT: Sentinel.
AUTO: When this unit is put on GC, choose one of your units, and it cannot be hit
until end of that battle. If your hand has two or more cards, choose a card from
your hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 0
CardStat = 12402
{
global.CardName[CardStat] = 'Sharing "Happiness", Ferririna'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO [RC] 1/Turn: When this unit boosts a rear-guard, if you persona rode this
turn, COST [Counter Blast 1 & Soul Blast 1], choose one of your vanguards, and it
gets "CONT [VC]: All of your rear-guards get power +5000." until end of turn. At
the end of that battle, put this unit on the bottom of the deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12405
{
global.CardName[CardStat] = 'On A Night Like This, Where the Stars Twinkle'
global.CardText[CardStat] = 'Lyrical Monasterio/Blitz Order
If your rear-guard was put anywhere other than to RC by your opponent�s card effect
this turn, choose one of your units being attacked, and it gets power +25000 until
end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 25000
CardStat = 12418
{
global.CardName[CardStat] = 'Enjoying The Bundled Warmth, Warmia'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
CONT: Sentinel.
AUTO: When this unit is put on GC, choose one of your units, and it cannot be hit
until end of that battle. If your hand has two or more cards, choose a card from
hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 0
CardStat = 12420
{
global.CardName[CardStat] = 'Talkative Hour, Tanmuz'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon/Heal Trigger
CardStat = 12421
{
global.CardName[CardStat] = 'Forward Wheel, Therotta'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast/Front Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000
CardStat = 12422
{
global.CardName[CardStat] = 'Cheerful Sunshine, Wallis'
global.CardText[CardStat] = 'Lyrical Monasterio/Human/Critical Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000
CardStat = 12423
{
global.CardName[CardStat] = 'Breezing Score, Rianne'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf/Draw Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12424
{
global.CardName[CardStat] = 'Lyrics Follower, Risacher'
global.CardText[CardStat] = 'Lyrical Monasterio/Human'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12425
{
global.CardName[CardStat] = 'Perfect Mentality, Adriana'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 12426
{
global.CardName[CardStat] = 'Wonder Lavender, Ursule '
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12427
{
global.CardName[CardStat] = 'Heartwarming, Lorica '
global.CardText[CardStat] = 'Lyrical Monasterio/Demon'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12428
{
global.CardName[CardStat] = 'Resolve to Sing Until the End, Louise '
global.CardText[CardStat] = 'Lyrical Monasterio/Human'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12429
{
global.CardName[CardStat] = 'Playful Scribbling, Seere '
global.CardText[CardStat] = 'Lyrical Monasterio/Human'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12430
{
global.CardName[CardStat] = 'Rapid-growing Flowerbed, Selin '
global.CardText[CardStat] = 'Lyrical Monasterio/Human'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12431
{
global.CardName[CardStat] = 'Theatre Lesson, Lafferty '
global.CardText[CardStat] = 'Lyrical Monasterio/Human'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12432
{
global.CardName[CardStat] = 'Hasty Loafer, Niina '
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12508
{
global.CardName[CardStat] = 'Carefree After School, Forlett'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC, if you have a grade 3 or greater vanguard
with "Kairi" in its card name, until end of turn, this unit gets "Boost", and power
+5000.
AUTO [RC]: At the end of your turn, COST [Counter Blast 1 & put this unit into
soul], draw a card, choose one of your vanguards with "Kairi" in its card name,
choose one of your rear-guards for every two of that unit�s grades, and return them
to hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12512
{
global.CardName[CardStat] = 'Dazzle Bubble Paradise, Precia'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is put on GC from hand or discarded from hand while riding
from the ride deck, COST [Counter Blast 1 or Energy Blast 3], and draw a card.
AUTO: When this unit is placed on RC, if you persona rode this turn, COST [Counter
Blast 1 or Energy Blast 3], choose one of your units, until end of turn, it gets
power +5000, and if you chose a rear-guard, return that unit to hand from RC at the
end of that turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12528
{
global.CardName[CardStat] = 'Responsive Lovable Girl, Respino'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is returned to hand from RC, if you have a grade 3 or greater
vanguard with "Marlean" in its card name, COST [Counter Blast 1], and draw a card.
AUTO [RC]: When this unit attacks, COST [Soul Blast 1], and this unit gets power
+5000 until end of that battle. If you Soul Blast a grade 3 or greater card with
"Marlean" in its card name for this cost, it gets power +15000 instead of +5000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 12533
{
global.CardName[CardStat] = 'This Frustration Must Be, Regrata'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When this unit attacks a vanguard, COST [Energy Blast 4], choose one of
your other front row rear-guards, return it to hand, and this unit gets power +5000
until end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 5000
CardStat = 12558
{
global.CardName[CardStat] = 'Lively Navy, Tiphaine'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO: When this unit is rode upon by "Confident Aqua, Musette", reveal the top card
of your deck, call it to RC if it is a grade 2 or less normal unit, and put it into
hand if it is not.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12559
{
global.CardName[CardStat] = 'Confident Aqua, Musette'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO: When this unit is rode upon by a grade 3 card with "Krysrain" in its card
name, reveal the top card of your deck, call it to RC if it is a grade 3 or less
normal unit, and put it into hand if it is not.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12560
{
global.CardName[CardStat] = 'Fated One of Ever-changing, Krysrain'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
ACT [VC] 1/Turn: COST [Counter Blast 1], and perform one of the following. If you
have four or more units with different card names, perform two instead of one, and
if you have five or more, perform all instead of one.
� Draw a card, and Energy Charge 3.
� Choose one of your units, and it gets power +15000 until end of turn.
� This unit gets critical +1 until end of turn.
[Divine Skill] - AUTO [VC]: At the end of the battle this unit attacked a grade 3
or greater unit, COST [return all rear-guards to hand], choose up to one unit card
from your hand, call it to RC, and until end of turn, increase or decrease that
unit�s power and critical to match this unit. (You may only use Divine Skills a
total of once per fight among all your cards)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 12561
{
global.CardName[CardStat] = 'Cynical Composer, Raum'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
CONT [RC]: During the battle this unit boosted, if you have a grade 3 or greater
vanguard with "Krysrain" in its card name, this unit gets power +5000.
AUTO [RC]: When this unit boosts a grade 3 or greater vanguard with "Krysrain" in
its card name, if you have four or more units with different card names, COST
[Energy Blast 3], and until end of that battle, when your opponent would call cards
without Sentinel from hand to GC, they must call three or more cards with different
grades at the same time.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12562
{
global.CardName[CardStat] = 'Innocent Orange, Annes'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO: When this unit is placed on RC, if you have a grade 3 or greater vanguard
with "Krysrain" in its card name, COST [Counter Blast 1 & Energy Blast 3], look at
the top five cards of your deck, choose up to one unit card from among them with a
different card name from unit cards on your VC and RC, call it to RC, and shuffle
the deck.
AUTO [RC]: When this unit attacks a grade 3 or greater unit, if you have four or
more units with different card names, this unit gets power +10000 until end of that
battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12563
{
global.CardName[CardStat] = 'Harmonious Off-shot'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order
Choose three of your rear-guards with different card names and those units get
power +5000 until the end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 12565
{
global.CardName[CardStat] = 'Vivid Flush, Weasmey'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When this unit attacks a grade 3 or greater unit, if you have a grade 3
or greater vanguard with "Krysrain" in its card name, COST [Counter Blast 1], and
this unit gets power +15000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.AttackFromRBuff[CardStat] = 10000
CardStat = 12566
{
global.CardName[CardStat] = 'Smiley Smiley, Albina'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
CONT [RC/GC]: If you have a grade 3 or greater vanguard with "Krysrain" in its card
name, this unit gets power +5000 / shield +5000. (Active on opponent�s turn too)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12569
{
global.CardName[CardStat] = 'Himegoto Otome Poem, Ruvran'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is placed on RC, if you have a vanguard with "Siana" in its
card name, COST [Counter Blast 1], and Soul Charge 1. Then, choose a card from your
soul, and put it into hand.
AUTO [RC]: When your vanguard with "Siana" in its card name is attacked, COST
[Energy Blast 3, and put this unit into soul], choose one of your vanguards, and it
gets power +15000 until end of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12587
{
global.CardName[CardStat] = 'Minton Ding Dong'
global.CardText[CardStat] = 'Lyrical Monasterio/Human/Over Trigger
Additional Effect - During this fight, you get "During your turn, all of your rear-
guards get power +10000!"'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 6
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 50000
CardStat = 12588
{
global.CardName[CardStat] = 'Spray Art, Thira'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is placed on RC other than by a unit card�s ability, COST
[Soul Blast 1], your opponent chooses one of their rear-guards, and returns it to
hand. If they returned a rear-guard, your opponent chooses a card from their hand,
and puts it on the bottom of their deck.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12599
{
global.CardName[CardStat] = 'Fluffy Protection from the Cold, Leckie'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO: When this unit is put on GC from hand, if you have one or less rear-guards,
this unit gets shield +10000 until end of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12640
{
global.CardName[CardStat] = 'Minton Ma Meow'
global.CardText[CardStat] = 'Lyrical Monasterio/Human/Over Trigger
Additional Effect - During this fight, you get "During your turn, all of your rear-
guards get power +10000!"'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 6
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 50000
CardStat = 12644
{
global.CardName[CardStat] = 'Pink Melody, Chermeko'
global.CardText[CardStat] = 'Lyrical Monasterio/Human/Over Trigger
Additional Effect - During this fight, you get "During your turn, all of your rear-
guards get power +10000!"'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.TriggerUnit[CardStat] = 6
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 50000
CardStat = 12648
{
global.CardName[CardStat] = 'Smart Catch, Oiby'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When this unit boosts a rear-guard, if you have five or more units, Soul
Charge 1, and this unit gets power +5000 until end of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12649
{
global.CardName[CardStat] = 'Call & Response'
global.CardText[CardStat] = 'Lyrical Monasterio/Normal Order
Look at the top three cards of your deck, choose up to one card from among them,
call it to RC, and put the rest on the bottom of the deck in any order.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 12650
{
global.CardName[CardStat] = 'Today�s Selfie <3, Freydis'
global.CardText[CardStat] = 'Lyrical Monasterio/Succubus
CONT [Deck]: If you have a vanguard with "Kyouka" in its card name, when you would
search or choose a Magazine card from your deck, you may search or choose this
card.
AUTO [Back Row RC]: At the end of your turn, COST [retire this unit], choose a card
with "Kyouka" in its card name or a Magazine card from your drop, and put it into
hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12651
{
global.CardName[CardStat] = 'Plenty of Research, Noma'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is placed on RC, COST [Counter Blast 1], search your deck for
up to one Magazine card, reveal it and put it into hand, and shuffle the deck.
CONT [RC]: If you played a Magazine order this turn, this unit gets "Boost".'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12652
{
global.CardName[CardStat] = 'Pure Gold Strands, Elsbet'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO [RC]: At the beginning of your battle phase, if you played a Magazine order
this turn, COST [put this unit into soul], draw a card, choose one of your grade 2
or less units, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 12658
{
global.CardName[CardStat] = 'Wants to Look at the Side of Your Face, Olfa'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is placed on RC from hand, if you did not play an order this
turn, COST [discard a card from hand], search your deck for up to one order card
without Regalis Piece, discard it, and it gets "CONT: This card can be played from
the drop, and when it would be put into drop after being played, put it on the
bottom of the deck instead." until end of turn. Shuffle the deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12671
{
global.CardName[CardStat] = 'Treetop Singing, Edyta'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC]: When this unit is boosted, COST [Soul Blast 1], choose one of your other
rear-guards, and it gets "Boost" until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12684
{
global.CardName[CardStat] = 'Active Lyricer, Apchi'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is placed on RC other than by a card�s ability, COST [Counter
Blast 1], choose a normal order from your drop, and put it into hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12685
{
global.CardName[CardStat] = 'Powerful Dash with a Cheerful Smile! Delphina'
global.CardText[CardStat] = 'Lyrical Monasterio/Dragoroid
AUTO [RC]: At the end of the battle this unit boosted, if your rear-guard was
returned to hand this turn, COST [Soul Blast 1 & retire this unit], choose a grade
3 or greater card with "Marlean" in its card name from soul or drop, and put it on
the bottom of the deck. If you chose a card, choose up to one grade 2 or greater
card from drop with the same card name as any of your units, and put it into hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12714
{
global.CardName[CardStat] = 'FL�MMe-G, Bleuclaire'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is rode upon, if you went second, draw a card.
(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12715
{
global.CardName[CardStat] = 'FL�MMe-G, Jaunna'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is rode upon by a grade 2 with "FL�MMe-G" in its card name,
choose a "FL�MMe-G, Bleuclaire" from your soul, call that card and this card to RC,
and put them into soul at the end of that turn.
AUTO [RC]: At the end of the battle this unit attacked, if your vanguard is
"FL�MMe-G, Bleuclaire", COST [retire this unit], and Counter Charge 1.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12716
{
global.CardName[CardStat] = 'FL�MMe-G, Velt'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is rode upon by a grade 3 unit with "FL�MMe-G" in its card
name, if your soul has a "FL�MMe-G, Bleuclaire", draw two cards, choose a card from
your hand, and put it on the bottom of the deck.
AUTO [RC]: At the end of the battle this unit attacked, if your vanguard is
"FL�MMe-G, Bleuclaire", COST [Soul Blast 1 & retire this unit], choose one of your
opponent�s rear-guards, and retire it.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12717
{
global.CardName[CardStat] = 'FL�MMe-G, Roujia'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
ACT [VC] 1/Turn: COST [Soul Blast 1], search your deck or soul for up to one grade
2 or less card with "FL�MMe-G" in its card name, call it to RC, and if you searched
the deck, shuffle the deck.
AUTO [VC]: At the end of the battle this unit attacked, if you have three or more
units with "FL�MMe-G" in their different card names, COST [Counter Blast 1], choose
a "FL�MMe-G, Bleuclaire" from your soul, ride it as stand, until end of turn, that
unit loses all of its AUTO abilities, and gets power +2000 until end of turn for
each card in your and your opponent�s damage zones. At the end of that turn, choose
a "FL�MMe-G, Roujia" from your soul or drop, and ride it as rest.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 12718
{
global.CardName[CardStat] = 'Fly Up My Heart! Purson'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is put on GC, COST [put a card with "FL�MMe-G" in its card
name from drop on the bottom of the deck], and this unit gets shield +10000 until
end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12719
{
global.CardName[CardStat] = 'Overcoming Numerous Total Failures, Amducia'
global.CardText[CardStat] = 'Lyrical Monasterio/Demon
AUTO: When this unit is placed on RC, look at the top three cards of your deck,
choose up to one card with "FL�MMe-G" in its card name from among them, reveal it
and put it into hand, and put the rest on the bottom of the deck in any order.
CONT [RC]: If you have a vanguard with "FL�MMe-G" in its card name, this unit gets
"Boost".'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12720
{
global.CardName[CardStat] = 'Dive to Blue, Lucaris'
global.CardText[CardStat] = 'Lyrical Monasterio/Warbeast
AUTO [RC] 1/Turn: When your vanguard with "FL�MMe-G" in its card name attacks, COST
[Counter Blast 1 & put a card with "FL�MMe-G" in its card name from drop on the
bottom of the deck], draw a card, and you get "All of your units with "FL�MMe-G" in
their card names get power +5000." until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12721
{
global.CardName[CardStat] = 'A Song Just for Me Someday, Sisca'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
AUTO: When this unit is placed on RC, if you do not have another rear-guard with
the same card name as this unit, perform one of the following.
� If you have four or more units, COST [Counter Blast 1], and draw a card.
� COST [Energy Blast 3], and this unit gets power +10000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12722
{
global.CardName[CardStat] = 'Loving Pink, Francette'
global.CardText[CardStat] = 'Lyrical Monasterio/Mermaid
AUTO [RC]: When this unit is chosen by the ability of your grade 3 or greater
vanguard with "Krysrain" in its card name, choose one of your vanguards, and it
gets power +10000 until end of turn.
AUTO [RC]: When this unit attacks, if you have three or more units with different
card names, this unit gets power +5000 until end of turn, and if you have four or
more, at the end of that battle, choose up to one of your other rear-guards, and
return it to hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12739
{
global.CardName[CardStat] = 'Divinez Mikoto Saito'
global.CardText[CardStat] = 'Lyrical Monasterio/Heal Trigger
CardStat = 12764
{
global.CardName[CardStat] = 'Only My Stage!'
global.CardText[CardStat] = 'Lyrical Monasterio/Set Order
AUTO [Order Zone]: At the beginning of your battle phase, choose one of your back
row rear-guards, and it gets "Boost" until end of turn.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 30
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 12765
{
global.CardName[CardStat] = 'Conscientious Meeting, Felina'
global.CardText[CardStat] = 'Lyrical Monasterio/Human
AUTO: When this unit is placed on RC, COST [Soul Blast 1], search your deck for up
to one "Only My Stage!", put it into order zone, and shuffle the deck.
CONT [RC]: If this unit was chosen by the ability of "Only My Stage!" in your order
zone this turn, this unit gets power +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 6
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12767
{
global.CardName[CardStat] = 'Flush Blush, Floseria'
global.CardText[CardStat] = 'Lyrical Monasterio/Elf
CONT [VC]: You cannot call unit cards with any CONT, ACT, or AUTO abilities. (You
cannot call to GC as well)
CONT [VC]: All units on your GC get shield +5000. If you played an order this turn,
all of your front row units get power +5000.
ACT [VC] 1/Turn: COST [Soul Blast 1 & Energy Blast 2], look at the top seven cards
of your deck, choose up to two unit cards from among them, call them to RC, then
choose up to one order card from among them, reveal it and put it into hand, and
shuffle the deck.
AUTO [VC]: When this unit attacks, COST [Counter Blast 1], choose one of your rear-
guards, and stand it. If your drop has five or more order cards with different card
names, choose up to two instead of one.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 6
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0