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D E N I Z E N S O F T H E H E L I O S P H E R E D6 RU M O RS IN T H E F OY E R A SPHERE-HOPPING TROIKA!

ADVENTURE
If a creature is in a good mood, befriended or otherwise reasoned 1 Frid sleeps on their treasure hoard.
with they might be willing to barter, trade or help the party in 2 Frid’s tail is fake. It’s just a vanity thing.
their mission. Tricking them is also an option. When revisiting a 3 Allegedly Frid used a ghostwriter for the autobiography
sphere always roll on the Encounter Table. "Breathing Fire: From Ashes to Riches."
4 Frid has a tremendous appetite and once ate a whole ogre in
M OT H L ING ROACH BAT one sitting.
3’ tall bipedal moths with Can only communicate 5 Frid has parasites between the scales on their back.
opposable thumbs, once had through screaming. It is 6 Frid lids their nostrils as a safety measure.
wings. Attracted to lights. often hard to tell whether
Might sting you with their they are angry or happy. D6 DU M PST E R DIVING Pts Inv
proboscis if cornered. Loves all things shiny. 1 Nothing but trash. 0 0
2 Souvenirs: blankets, mugs, calendars and other -1 1
Skill...................................... 4 Skill.......................................5 assorted useless memorabilia.
Stamina.................................6 Stamina.................................8 3 Taxidermied mothling, bird or critter arranged in a 0 1
Initiative...............................1 Initiative...............................1 dramatic pose.
Armour................................ 0 Armour.................................1 4 Large extinct insect preserved in amber, curious- 0 1
Damage................Small Beast Damage................Small Beast looking fossil or shell of a ruby snail.
5 Meticulously decorated quill, flute or tea pot. 0 1
LO ST SP H E RONAU T E.C.S. AU TOMATON 6 Figurine carved from bone portraying an 1 1
Has gone crazy from 8’ tall automaton used for important historical figure.
spending eons away from Entertainment, Catering & 7 Antique weapon: pistolet, dagger or brass knuckle. 1 1
home, which they have Service. Feeling a little bit Obsolete but beautiful.
forgotten the location of. lost after being deemed 8 Vintage masquerade costumes: monster, time 1 2
Their trade union is defunct. obsolete. period or profession.
9 Musical instrument: harp, brass trumpet or 1 2
Skill.......................................6 Skill.......................................7 percussion with the maker's inscription.
Stamina.................................9 Stamina...............................12 10 Antique instruments: sextant, telescope or 2 2
Initiative...............................2 Initiative...............................3 alchemists equipment.
Armour.................................2 Armour.................................2 11 Sculpture portraying a famous Spheronaut or an 3 2
Damage.............Modest Beast Damage.............Modest Beast icon painting of a god.
12 Panel from a triptych of the heliosphere. 4 2 The invitation to Frid’s 100th birthday said “Presence, not
D6 6 M IE N OF E NCOU NTERS presents, requested,” but as the players arrive at the castle on
1 2 3 4 5 6 D6 E NCO U NT E RS the eve of celebrations it is obvious that they are the only ones
1 Empathic Excited Hardy Perplexed Annoyed Critical 1 Two Mothlings posing as a humanoid in a trench coat. who did not come bearing gifts aplenty. A bellboy is in charge of
2 Content Confident Dismayed Tense Bitter Aggressive 2 1d6 Mothlings excitedly running around a lit lantern. cataloging all gifts and their respective senders. After checking
3 Dignified Bold Crushed Scared Desperate Agitated 3 Two Roach Bats preparing for the William Tell routine. in, the bellboy, now standing in front of a towering mountain of
4 Ardent Gaudy Guarded Mournful Disgusted Loathsome 4 1d6 fresh-faced Roach Bats planning to rob a prospector. gifts, will ask the players to present their gifts. Upon learning
5 Curious Pessimistic Needy Grumpy Cruel Upset 5 Lost Spheronaut stuck knee-deep in a pool of quicksand. about the players’ predicament the bellboy donates an unused
6 Jovial Bored Greedy Brash Restless Fed up 6 1d6 Mothlings forcing an E.C.S. Automaton to conjure tea. gift basket (with 8 inventory slots) which the players can fill with
treasure. Gift shops are closed at this hour so players will have
to jump the spheres to find treasures to gift Frid. Due to teleport
T R AV E L I NG , KE E PING TI ME & SAVING FACE party starts, preferably bearing impressive gifts. customs’ strict and magical inspections for stolen or smuggled
A sphere map is available on every station. Public transport Make sure players keep track of inventory—the Inv column notes goods, theft is sadly not an option.
through portals is instantaneous and leaves once every hour how many inventory slots an item uses.
from a station, following the routes on the map. Players have Encourage the players to be creative and compose a collection of
time to dumpster dive once per hour. The GM notes the total gifts with a theme! Reward 0, 5 or 10 points for execution and add Writing and Layout: Eric K. Hill
Cover illustration: Junkgolem
treasure points. Players share one roll on the Dumpster Diving the total points from individual items.
Proof-goblins: Junkgolem & Jarrett Crader
Table each time—it's a collaborative effort! Frid’s reaction to the gift basket: 0-10 Pts visibly disappointed, 11- In the Face of Embarrassment is an independent production by Silver Hooves
To save face the players must return within 10 hours when the 15 Pts content, 15-19 Pts impressed, 20+ Pts ecstatic. and is not affiliated with the Melsonian Arts Council.
1. Ö ST E RM ALM E NT E RTA INMENT SPH ERE 9 MAP OF THE 7. DA N DERY D
The sector’s premier place for parties, events or conventions. HELIOSPHERE This place is a tourist trap when in season—rich folk come here
Most visitors in the castle foyer are very talkative. to enjoy leisurely sports and exotic food.
++An all day pass with public transportation can be bought at 8 ++At the station a sombre Tourist Information Automaton
the station for 5 Silver Pence. Bartering is accepted. complains to the players about its loneliness and lack of
++ Destitute Mothling standing outside the castle asking for a a name. If successfully consoled gifts the players a silver
refill of their empty oil lantern. encrusted accordion (3 pts/2 inv).
7 ++Traveling to Täby Moon on skybikes and back takes 45
2. CO L D PL AINS OF LOMMA minutes and costs 3 Silver Pence each to rent.
Once a green sphere before the sector depleted its natural ++ A Lost Spheronaut is negotiating the terms of an unpaid debt
resources. Now a campsite for adventurous tourists. 6 with 1d6 Mothlings—the situation might escalate.
++It is cold and slippery. All combat rolls are -1. ++ Roll 1d6+5 on the Dumpster Diving Table.
++ E.C.S. Automaton, dressed in a vintage werewolf costume,
making threatening noises (1 pts/2 inv). 8 . TÄ BY MO O N
++ Roll 1d6 on the Dumpster Diving Table. The Täby Moon is an inhospitable place, mostly visited for its
breathtaking view of Danderyd.
3. DE SE RT S OF KRYLBO ++Traces of a party, wine bottles and an empty oil lantern.
Numerous health spas and fitness clubs competing for attention ++ A shy and grumpy hermit is camping here, planning to cook a
among the sand dunes. Gas mine facilities can be seen on the 5 big egg (0 pts/2 inv) over a campfire to silence their hunger.
horizon. ++ Roll 1d6+2 on the Dumpster Diving Table.
++ When outside roll 1d6, on an odd result a sandstorm is
raging, -2 on all rolls while caught inside it. 9. L I DIN G Ö DO MES
++ Inside the station gas prospectors are offering stocks for 5 4 Lidingö is the home of the rich and famous. The quaint streets
Silver Pence each (-1 pts/0 inv). Bartering accepted. are filled with lavishly decorated domes, meticulously groomed
++ Lost Spheronaut searching for their home on a big sphere gardens and extravagant topiaries (often depicting the property
map rolled out on the ground (1 pts/2 inv). owners).
++ Roll 1d6 on the Dumpster Diving Table. ++Even the landfill is gated here. A big shiny padlock keeps
visitors out—Test Skill to pick or Climb over.
4. R A DI O OU T POS T F99 2 3 ++ Preparing to dig for treasure, the players are interrupted
The sphere’s cityscape is filled with communications towers built by an E.C.S. Automaton who demands silence and asks the
for transmitting commercial signals throughout the sector. players to stop disturbing their beauty sleep.
++ Annoying and loud commercials are blasting from speaker ++ Although most things here are new and tacky, roll 1d6+6 on
systems. Communicating can only be done through sign/ the Dumpster Diving Table.
other non-verbal language. ++ A Security Automaton with a menacing physique is waiting
++ 1d3 Roach Bats consorting by the dumpsters playing 1 for the players at the station on the way back.
pinfinger with a dragon tooth dagger (-1 pts/1 inv).
++ Roll 1d6+3 on the Dumpster Diving Table. S ECUR I T Y AU TO MATO N
Servants of Lidingö, 10’ tall. Has an assortment of blunt
5 . T HE T I C K 6 . SPH E RE O F SWAY ING F E RNS weapons in its blunt-force-toolbelt. Their absolute favorite
The smallest sphere, it has been used as the sector’s trash pile for Full of wondrous and strange fruits, ferns and trees. Thick foliage weapon is a silver studded baton (2 pts/2 inv).
decades. The pungent stench of trash is intrusive. Only garbage serves as a natural roof. The air is thick and heavy and the buzzing
workers come here willingly. sounds of bugs is almost deafening. 1 2 3 4 5 6
++Test Skill or Swim to hold breath or pass out for one hour, ++ Purple pear-shaped fruit, smells and tastes citrusy. If eaten: +1 Displeased Suspicious Stringent Wicked Brutish Violent
missing your ride due to the fumes and stench. Skill for 1d6 hours (only when freshly picked).
++ 1d6 Mothlings frantically searching for a lost egg laid by ++ Tiny red berries smelling like roses, taste muddy. If eaten: -1 Skill...................................... 9 Armour.................................2
their queen. Unbeknownst to them, the egg ended up at Täby Skill for 1d6 hours. Stamina...............................16 Damage......................Weapon
after a wild drunken night. If returned, the PCs are gifted an ++ 1d3 Roach Bats trying to understand an old compass Initiative...............................3
antique ship figurehead (3 pts/2 inv) the Mothlings used as (1 pts/1 inv), which they think points to a forgotten treasure.
a coat hanger. Though confused, they're very proud and protective of it. Damage roll 1 2 3 4 5 6 +7
++ Roll 2d6 on the Dumpster Diving Table twice. ++ Roll 1d6+4 on the Dumpster Diving Table. Studded Baton 2 4 4 6 8 10 14

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