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Trust the SHE GODDESS

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skyrealms
almanac

IKO
EVLYN MOREAU
4
Three floating islands lost in the thick Mist,

the first is the Eye, tiny and round,

then comes the Tooth, and its Whistling Prairies,

the Skull is the third, vast and amazing.

Three floating islands, drifting away.

Where is the Fourth, that no one sees?

How to get to the Skyrealms

1 Fly an unbelievably complex machine across the night sky

2 Sail the ocean until the end of the world

3 Walk on a rainbow after a spring storm

4 Open a door marked “Staff only” in a dusty tea shop

5 Dive way too deep into an ancient cave

Fall asleep against the trunk of a petrified tree


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under a full moon

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Reasons for visiting the Skyrealms

The adventurers have been hired by a 1D6: 1 wizard


2 monarch | 3 merchant | 4 sculptor | 5 collector
1
6 beggar, to capture a Mist Dragon. They were given a Mist
Compass and an Animated 3D Skyrealms model (see p.27).

The Stochastic Geography Academy sent the adventurers on


a journey to map the ever changing landscape of the
2
Skyrealms. They accepted the mission because of 1D6:
1 love | 2 shame | 3 a bet | 4 family | 5 money | 6 science.

Color Magic might be the only way to cure a mysterious and


fatal illness inflicted upon the adventurers’ world. The
3 adventurers traveled to the Skyrealms to harness its power.
The malady has been contracted by 1D6: 1 adventurer(s)
2 relative(s) | 3 oceans | 4 trees | 5 deity | 6 sun.

Major Moosh, an intergalactic pirate, has stolen a


considerable amount of money from the adventurers.
4 They've been hunting him across galaxies with no success.
A trusted source has informed them that Moosh is hiding in
a mysterious floating archipelago.

While studying their genealogical tree, one of the


adventurers discovered that among their ancestors is a
bizarre creature named Caloric Hush. Since then, their
5
dreams have been haunted by apparitions of the Furling
poet warrior: they are stranded, and calling for help. The
adventurers travel to the Skyrealms on a rescue mission

The adventurers were caught in a gigantic storm while


fishing in a quiet lake of their homeworld. Their ship was
6 pulled into the sky by a tornado, and thrown onto the shores
of the 1D6: 1-2 Eye | 4-5 Tooth | 5-6 Skull. In the fall, the
adventurers lost something important.

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rock islands

These floating, mansion-sized rocks drift on the Mist, carried by its


winds. Their barren soil grows little but grass and jellyberry bushes.
Most rock islands are inhabited, but some have been abandoned,
leaving old Relicher outposts, broken ships, or caves.

What you find on a rock island

1 Rocks, bushes, and butterflies.

A crystal cave, home to a Crystal Slug Hermit. They’ve


been having recurring visions about you. The cave contains
2 a 1D6: 1-2 Rainbow ice cream machine
3-4 Rotating model of the Skyrealms
5-6 Floating Jellyfish pet.
Relicher outpost. Looks like they’ve been hoarding – some
items are useless, some precious.
1D6: 1-2 Abandoned. Everything, walls included,
is covered by a thick dust crust.
3
3-4 Food. A pot of warm Goosedemon stew is on the stove.
Relichers must be sailing nearby.
5-6 Angry. Three Relichers are having an argument over a
chess game. Knives are about to be drawn.
Whistling Grass shipwreck. Contains: 1 Broken telescope
2 Ninety-nine love letters in a pink lacquered box
4 3 Dead Conebeing|4 Furling puppy in a wooden cage
5 So much stuff (roll 4 times on the Stuff table, see p.27)
6 A Floating Jellyfish hunting net and trident.

5 A snoring Mist Dragon.

6 A stone statue of a Cyclops warrior.

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skyrealms
creatures and folks

IKO
EVLYN MOREAU
glassdogs
NOISY · TRANSPARENT · SHARP

Hungry
Due to their organic-glass body,
Glassdogs need to eat five times
per day. If they skip more than
three meals they’ll turn on the
closest living being.

Glassdogs were once normal dogs, roaming freely through the vast
plains of the Skull, sniffing stuff and hunting lizards. Then one day, a
giant spaceship crashed into the ground and turned everything to
glass, even the dogs.

Glassdogs have a strong temper: jolly or furious, kind or vile, lazy or


playful. They live in small packs of 1+1D6 Glassdogs, but are quick
to befriend any creature if they are stranded from their pack.

6
Shard

Glassdogs can launch 1D6


sharp glass shards onto targets
up to five steps away. When
Glassdogs die of a violent
death, they explode into a
gazillion shards.

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emobeasts
HUGE · CLUMSY · CUDDLY

Devour
An Emobeast stomach is
resistant to nails, glass, and the
most deadly of poisons. They
can swallow almost anything
without being bothered, but it
takes a week to digest their
meals due to extremely slow
metabolism. This leads to
infinite naps.

Charge
If they gain enough
momentum, a charging
Emobest is unstoppable.

Round as a giant panda, Emobeasts are feared by all creatures of the


Skyrealms due to their massive jaw, claws, and horns. These poor,
shy fellows feel so rejected that they prefer to hide in the thickest of
Mists, away from the crowds, in the heart of the Tooth valleys. They
are fond of blue jellyberries and spend countless hours gathering
them. If you want to befriend an Emobeast, offer them jellyberries or
free hugs and they’ll follow you to the end of the world.

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20
The mood of an Emobeast is Scratch the belly, sleep
subject to sudden fluctuations,
and their belly color changes
Pull the beard, cry
with their emotional state.
Warm the horns, laugh
When throwing a tantrum, they
tend to open their large maw Take the hand, care
and swallow whatever (or
whoever) is annoying them.
Stamp the foot, charge

Belly color
1 Blue: sad, so sad, unconsolable
2 Indigo: desperately jellyberry hungry
3 Green: enraged, prepared to charge
4 Yellow: capricious, annoyed by all
5 Red: kind and hug-happy
6 Orange: sleepy and daydreamy

Inside an Emobeast stomach


1 Scared Relicher, doesn’t remember how they got here
2 Beehive
3 Music box
4 Loads of jellyberry pie
5 Floating Jellyfish
6 Alien gizmo

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relichers
AGILE · FEEBLE · TENACIOUS

Night vision
Relichers live underground and
their vision is accustomed to
low levels of light. The Giant
Underground Dome is barely lit.

Diggers
Relichers can dig with their bare
limbs at astonishing speed.

These nimble insectobeings come in an infinite variety of sizes and


shapes. However, they all share the same devotion for the Cyclopes
that once ruled the Skyrealms. This is why they obsessively bore
through the ground to recover the lost Relics: body parts of the dead
one-eyed Gods. Hidden in the Giant Underground Dome, the bug
folks assemble a jigsaw of mummified hands, bones, feet, and limbs,
with the fervent hope to resurrect the Cyclopes.

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YES
Darkness
Rainbow Juice
Digging
Commerce
Relics

NO
Sun
Water
She Goddess
Crystal Slugs
Silence

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Relichers fear loneliness and live
in small bands with no fixed
leaders or hierarchy. As they
argue about the best strategy for
bringing back the Cyclopes, they
continually search artifacts to
help them achieve this goal.
When they spot an artifact of
use, they are willing to trade,
and even kill, to obtain it.

Anatomy
Each Relicher has 1D6 eyes, plus
one feature on the table below.

1 Carapace
2 Stinger
3 Claws
4 Horns
5 Mandibles
6 Wings

In the Giant
Underground Dome
1 Stashed Relicher eggs
2 Secret entrance to the Crystal Kingdom
3 Molting Relicher
4 Caged Emobeasts
5 Rainbow Juice fermenting room
6 Half-buried statue of the Relicher Queen

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Trust the CYCLOPS

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