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Roxbury Math Epsilon Club Lecture3
Roxbury Math Epsilon Club Lecture3
Let’s start with discussing a few more points about Magic Squares. This time, let’s talk
about 4 x 4 Magic Square (just to make things a bit more interesting)
First question is how many numbers can go into 4 x 4 Square. The answer is almost
looking at us. This number is of course 16. If we have 16 numbers, then what is the
“magic number” for 4 x 4 Magic Square?
So, all the rows, columns and diagonals need to add up to 34.
Let’s actually try to figure out what numbers to put in. Our first attempt will be just to put
in all the numbers in their consecutive order left-to-right and top-to-bottom:
1 2 3 4
5 6 7 8
9 10 11 12
13 14 15 16
Looks like we’re in great luck… Diagonals seem to be already finished (and we should
leave all of them as they are). But what should we do with the remaining numbers to
complete the square?
Clearly, the top row is too little (10) and the bottom row is too big (58)… But notice, that
the sum of the top and bottom row is:
So, all we need to do is somehow rearrange numbers, so that each row would be equal to
34 and we’re done.
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Lecture 3 Roxbury Math Epsilon Club
Now first and last row are ok… but now column 2 and column 3 still need some work:
They are:
Once again, they’re almost correct. We just need to take 2 “out of column 3” and “give it
to column 2”. All we need to do is swap 14 and 15 as well as 2 and 3 and the columns
would also have the proper sums:
1 15 14 4
5 6 7 8
9 10 11 12
13 3 2 16
Does anybody have a guess of what we should do with numbers 5, 8, 9 and 12 to make
the whole thing work? Remember, we don’t want to move anything on diagonals and we
don’t want to break any rows, columns which already add up to 34.
Since inside the square we only have numbers 1 through 16, we will still get the same
group of numbers after subtracting. But will the magic properties still hold. Let’s see:
Suppose:
Why are we supposing this? Well, if we have a row (or a column) of a 4 x 4 magic
square, we know that it has to add to 34.
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Lecture 3 Roxbury Math Epsilon Club
Then,
Looks like we’re still getting the original magic property after the “square-wide”
subtraction. Indeed, the magic is still there…
16 2 3 13
5 11 10 8
9 7 6 12
4 14 15 1
Here is one more magical property. We can swap rows of a magic square about the
“middle” and we still end up with a magic square.
Let’s apply this to the square above. If we start out with our square and swap 2 middle
rows:
1 15 14 4
12 6 7 9
8 10 11 5
13 3 2 16
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Lecture 3 Roxbury Math Epsilon Club
One day (not in 5-th grade), you will learn much more about this subject. In Math, this
area is called Linear Algebra and it is used just about everywhere.
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Lecture 3 Roxbury Math Epsilon Club
So, enough about Magic Squares. Let’s consider a very different kind of problem:
At what time will a big hand and little hand on a clock point in the exact same direction?
Let’s say the time is now 3:00 PM. As we know, the little hand points to 3 and the big
hand points straight up to 12. We also know that a big hand moves faster than little
hand… so at some point the big hand will catch up to the little hand. The question is: at
what time will that be?
12
12
3 3
In order to solve this problem let’s forget for a minute that we’re dealing with a clock and
pretend that the big hand and the little hand are running a race. Since the big hand is
faster, the little hand gets a bit of a head-start. So a different way of asking the same
question is at what point during the race will the big hand overtake the little hand.
Let’s first figure out how fast each of the hands are moving. That seems easy.
The little hand moves one digit over one hour, so its speed is:
The big hand goes all the way around the clock in one hour. It’s the same as saying that it
moves twelve digits over one hour, so its speed is:
What does it mean when both hands point in the same direction? It means that they both
have to be in the same place at the same time.
At the time of their “meeting” the position of little hand will be:
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Lecture 3 Roxbury Math Epsilon Club
How do we find a number such that when that number is added to 3 the result is the same
as when that same number is multiplied by 12?
Wait a minute… what is ? This represents what part of one hour we need to wait for
the hands to line up.
But we want to see this time in minutes. Very simple, we just multiply by 60 and get the
result:
In other words, what we’re saying is that the time when both hand are pointing in the
exact same direction will be:
Next time you’re at home just after 3:00, wait a few minutes and you will see it with your
own eyes!!!
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Lecture 3 Roxbury Math Epsilon Club
Homework… I would like everybody to think of really clever solutions to these very
formidable math problems…
1) Try to figure out what time the clock will show if the little hand started at 6:00 PM
instead of 3:00 PM
2) Do it again if the little hand started at 11:00 PM (this will be very simple)
3) How old am I? In twenty years from now, I will be exactly 4 times as old as I am
today.