Don’t forget, to successfully vanish a supernatural, we Tools:
need to identify the type, name, and symbol it leaves
We use a few tools to help us find the supernatural, and
behind.
depending on the interactions, we can find the type of
To do that, you need to use this grimoire, the tools that it.
you have with you, and the research we always do
Every ghost reacts to 3 tools.
before sending the hunter to the house.
This grimoire will contain how to use the tools, all the
symbols that can show up, and all types of supernatural Light: a bulb that needs to be connected to an
we have found until today. outlet.
If connected and at some time during the
Also, all supernatural leaves a mark behind when they
investigations, it starts to flicker or change color
start hunting a room, we were able to create a decoder
we can count it as an interaction.
for those, and that will help you find the name of the
supernatural.
The decoder is with the tools given to you.
Good Luck Hunters! Writing: a sentence written at some part of the
hunted room. It only can be seen with UV light.
If you find the secret sentence you can count it as
an interaction.
Questions: when asked specific questions the Symbols:
supernatural may answer. The usual sentences
The supernatural always leaves two marks behind when
are:
interacting with our world.
How old are you?
Are you here? The first one is a mark that gives us a hint of who it was.
Are you a man? We figure out how to read it. To do so, you need to use
Are you a woman? our decoder and the symbols of interaction.
Symbols of interaction are the ones that the
If the supernatural answers, you can count it as
supernatural leaves behind when interacting with the
an interaction.
tools we have. Remember that it only leaves parts of
them, so you need to find the 3 interactions to have the
Moving objects: the supernatural with this full symbol.
interaction will move an object when called by We found that the symbols of interaction can be made
their names. by 3 QLIPHOTH drawings and that each gives us a hint
If any objects move by itself after you call the of the type and who they were.
name of the ghost you can count it as an
Remember that we can only see them with UV lights.
interaction.
The fire: when the supernatural
Handprint or fingerprint: you can count as an
leaves this symbol it doesn’t
interaction if you find a fingerprint or a handprint
like electricity.
in the hunted room. (you can only see with the
And the decoder starts on ‘Y’.
UV light)
The poles: the supernatural Types:
that leaves this type of symbol
In our research, we found that are 4 types of ghosts.
is very active and likes to be
And they are:
heard or seen.
And the decoder starts on ‘T’
Poltergeist:
Is an active supernatural, one of the most
The unknown: this type of
famous. It is known for its constant disturbance
supernatural is the worse
because it is a master of
Interactions:
disguise. It’s always hard
Moving Objects
to understand what it is,
Lights
if you find this symbol,
Handprint/fingerprint
just don’t give up.
And the decoder starts on ‘A’
Banshee:
The singing siren. This supernatural is known for
attracting its victims through sound.
Interactions:
Questions
Writing
Moving Objects
Shade:
A shade is known to be very shy. So, it’s very hard
to find the interactions.
Interaction:
Handprint/fingerprint
Writing
Lights
Wraith:
Wraiths are best known for their ability to "fly"
and "walk through walls". That’s why they never
leave prints around the room. It’s very hard to
find its mark to know his name.
Interaction:
Moving objectives
Questions
Light