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Encounter Generator By Trevor Scott

Wilderness (Fantasy) neverengine.wordpress.com


This work is licensed under a Creative Commons Attribution-Non-Commercial-ShareAlike 4.0 International License.

When wandering in the wilderness anything could happen! Start out by deciding on an Danger Danger Danger
appropriate level of danger, then roll a d100 on the appropriate table to the right. Take Lvl 1 Lvl 2 Lvl 3 Result
the result and roll on the indicated table(s) to finalize the encounter. 1-20 1-25 1-15 [People] [Activity]
21-30 26-40 16-40 [Ambush] [Ruse] [Strategy]
If a Settlement is rolled up, you can create a villiage, town, or even an underground 31-40 41-55 41-55 [Animal] [Size]
city if you are up for it. At the time of this publication, I have plans to release a settle- 41-50 56-70 56-75 [Hazard]
ment generator, so keep your eyes peeled! 51-60 71-85 76-95 [Of Value]
61-65 86-90 96-99 Settlement
People (d100) 66-100 91-100 100 [Benign]
Roll Result
1-3 1d4 Bandit(s)
4-6 1d4 Cattle rustler(s) Activity (d100)
7-9 1d4 Fishermen Roll Result Roll Result
10-12 1d4 Herdsmen
1-2 Arguing with someone 51-52 Moving blockage in path
13-15 1d4 Horse Thieve(s)
3-4 Bathing 53-54 Needs help with something off the path
16-18 1d4 Military Scout(s)
5-6 Being chased 55-56 Negotiating with someone
19-21 1d4 Native(s)
7-8 Bound and gagged 57-58 On a quest
22-24 1d4 Outlaw(s)
9-10 Branding an animal 59-60 Planning
25-27 1d4 Pirate(s)
11-12 Burying something/someone 61-62 Playing a game
28-30 1d4 Prospector(s)
13-14 Chasing someone 63-64 Playing an instrument
31-33 1d4 Refugee(s)
15-16 Crying 65-66 Praying
33-36 1d4 Religious Pilgrim(s)
17-18 Destroying something 67-68 Purchasing something
37-39 1d4 Sailor(s)
19-20 Digging 69-70 Pursued by Bandits
40-42 1d4 Traveler(s)
21-22 Drawing in ground 71-72 Questioning someone
43-45 1d4 Missionary(ies)
23-24 Drumming 73-74 Recently ambushed
46-48 1d4 Treasure Hunter(s)
25-26 Drunk 75-76 Recently robbed
49-51 1d4+1 Adventurers
27-28 Dueling 77-78 Repairing Vehicle
52-54 1d6 Gypsy(ies)
29-30 Eating 79-80 Resting
55-57 Bounty Hunter
31-32 Fatigued 81-82 Searching for something/someone
58-60 Fugitive
33-34 Feverish 83-84 Sick
63-66 Hermit
35-36 Fighting 85-86 Singing
67-69 Hunter
37-38 Fishing 87-88 Sleeping
70-72 Master Thief
39-40 Hiding something/someone 89-90 Smoking a pipe
73-75 Merchant
41-42 Hunting 91-92 Smoking an animal carcass
76-78 Merchant w/ 1d4+1 Guards
43-44 Injured 93-94 Studying
79-81 Military patrol: 1d4+2 Strong
45-46 Killing something/someone 95-96 Tracking
82-84 Naturalist with 1d4 Assistants
47-48 Lost 97-98 Training
85-87 Outcast
49-50 Meditating 99-100 Wounded
88-90 Ship's Captain with 1d4 Sailor(s)
91-93 Sniper
94-96 1d4+1 Surveyors
97-99 Thief
Davide Centazzo (Order #9757859)
Encounter Generator By Trevor Scott
Wilderness (Fantasy) neverengine.wordpress.com
This work is licensed under a Creative Commons Attribution-Non-Commercial-ShareAlike 4.0 International License.

Ambush (d100)
Result
Roll
1-30 Bandits
Animal (d20) Hazard (d100) Benign (d20)
31-40 Military patrol Roll Result Roll Result Roll Result
41-50 Natives (Hostile) 1 Alligator 1-20 Bad Water 1 A body hangs by the neck from
51-60 Outlaws 2 Baboon 21-35 Crevasse a tree branch
61-65 Cattle rustlers 3 Badger 36-50 Storm 2 A post with an unoccupied
66-70 Gypsies 4 Banana Spider 51-65 Trap hanging cage
71-75 Pirates 5 Bear 66-75 Heatwave 3 Several arrows stick out of a
76-80 Sailors 6 Big Cat 76-80 Earthquake dead animal
81-85 Sniper 7 Boa Constrictor 81-85 Forest Fire 4 An old trail of blood across path
86-90 Bounty hunter 8 Cape Buffalo 86-90 Poisonous Fumes 5 A brush fire is slowly moving
91-95 Assassin 9 Elephant 91-95 Quicksand this way
96-100 Master Assassin 10 Giant Rat 96-100 Rockfall 6 Long dead remains of a soldier
11 Gorilla are pinned to a tree
12 Hippopotamus 7 Weathered stone circle off path
Ruse (d100) 13 Komodo Dragon Of Value (d100) 8 Coals from a recent, large
Roll Result 14 Moose Roll Result campfire
15 Scorpion 9 Strong smell of wildflowers
1-25 No Ruse 1-25 Food
16 Venomous Snake 10 Strong smell of cooking food
26-50 Block Path 26-40 Standard Loot
17 Wild Boar 11 A quick succession of twigs
51-65 Choke Point 41-55 Clue/Pointer
18 Wild Dog snap
66-75 Disabled Vehicle 56-70 Coin purse
19 Wolf 12 Strange, large tracks across
76-80 Disguise 71-85 Dead people
20 Wolverine path
81-85 Infiltrate Group 86-92 Natural Resource
13 Vultures circle overhead
86-90 Injured/Sick Person 93-97 Dead Poisonous
14 An arrow is sticking from a tree
Animal
91-95
96-99
Lure Off Path
Natural Hazard Size (d20) 98 Dungeon 15 Unknown/strange writing on
standing stone
100 Trapdoors Animal is of Normal size 99 Exactly what is
16 Sudden temperature drop
unless the roll is above the needed
17 Path is blocked
threshold for the chosen 100 Fancy Loot
Strategy (d100) danger level, in which case
18
19
Choke Point in trail
Destroyed Caravan
Roll Result the animal is Dire.
20 Natural Hazard off path, easily
1-25 Rush in Roll avoidable
26-45 Snipe from afar Danger Lvl Threshold
46-65 Spring out from concealment Danger Lvl 1 18+
66-80 Set up traps Danger Lvl 2 14+
81-85 Drop nets Danger Lvl 3 10+
86-90 Drop from above
91-95 Throw grenades
96-100 Poison

Davide Centazzo (Order #9757859)

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