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5th-level transmutation *If this result is rolled, the DM rolls a d20 and
Casting Time: 1 hour consults the corresponding subrace table, variant
Range: Touch table, or race table to determine which particular
Components: V, S, M (rare oils and unguents worth at least form the creature will assume, or the DM chooses
1,000 gp, which the spell consumes) a form.
Duration: Instantaneous
You touch a dead Humanoid or Fey, or a piece of a dead
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are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Dwarf Gothic Lineage
d20 Subrace d20 Lineage
1–5 Duergar 1–7 Dhampir
6–12 Hill 8–14 Hexblood
13–14 Mark of Warding 15–20 Reborn
15–20 Mountain
Half-Elf
Elf d20 Variant
d20 Subrace 1–6 Non-Variant
1 Astral 7–8 Aquatic
2–4 Dark (Drow) 9–10 Drow
5 Eladrin 11–13 High
6–9 High 14–15 Mark of Detection
10–11 Mark of Shadow 16–17 Mark of Storm
12–13 Pallid 18–20 Wood
14–15 Sea
Half-Orc
16 Shadar-kai
d20 Variant
17–20 Wood
1–12 Non-Variant
Design d20
1–5
Subrace/Variant
Beasthide
Philosophy 6–10
11–15
Longtooth
Swiftstride
and Credits
16–20 Wildhunt
Tiefling
d20 Variant
1–3 Asmodeus (Non-Variant)
While many attempts at updating this spell 4–5 Baalzebul