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Lecture Script 3d

The document outlines two lectures on 3D modeling, starting with an introduction to its definition, history, and role in digital content creation. It then contrasts stylized and photorealistic models, discussing their characteristics, strengths, weaknesses, and applications in various industries. The lectures emphasize the importance of choosing the appropriate style for specific purposes in 3D art.

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0% found this document useful (0 votes)
49 views5 pages

Lecture Script 3d

The document outlines two lectures on 3D modeling, starting with an introduction to its definition, history, and role in digital content creation. It then contrasts stylized and photorealistic models, discussing their characteristics, strengths, weaknesses, and applications in various industries. The lectures emphasize the importance of choosing the appropriate style for specific purposes in 3D art.

Uploaded by

gadonralphlester
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

Lecture Script – 1.1 What is 3D Modeling?

Opening Hook (2–3 mins)

"Class, think of your favorite movie, video game, or even a product ad you saw recently. Have
you ever wondered how those realistic characters, buildings, or products were created on
screen? Well… most of them didn’t start in real life. They started as 3D models – built entirely
on a computer!"

Definition of 3D Modeling (5 mins)

3D Modeling is the process of creating a mathematical representation of a three-dimensional


object using specialized computer software.

 In simple terms: It’s building objects in a digital space – objects that have width,
height, and depth.
 These objects can be anything: a chair, a car, a person, even a whole city!(Presentation)
 Once modeled, they can be used in animation, games, films, VR/AR, engineering
designs, medical imaging, and more. (explaination)

Brief History of 3D Modeling (8 mins)

 1960s – Early Computer Graphics


First attempts were basic wireframes used for scientific and engineering purposes.
 1970s–80s – 3D in Movies & Design
Early films like Star Wars used primitive computer-generated models for spaceships.
CAD (Computer-Aided Design) software was developed for engineers.
 1990s – Rise of CGI
Movies like Jurassic Park and Toy Story revolutionized film with fully 3D-created
creatures and characters.
 2000s–Present – Everyday Use
Today, 3D modeling is everywhere – from product advertisements to TikTok AR filters.

Role in Digital Content Creation (10 mins)

3D modeling plays a key role in the content we consume today:


1. Games – Every character, weapon, and building you see is a 3D model.
2. Movies & TV – CGI creatures, virtual sets, and special effects are built with 3D models.
3. Architecture – Buildings are modeled digitally before construction.
4. Product Design – Companies design prototypes in 3D to visualize before manufacturing.
5. Medical Visualization – Organs and body systems modeled for surgery simulations.

Show Examples:

 Wireframe + render of a car.


 Stylized game character vs. realistic movie model.
 Architectural walkthrough screenshot.

Closing (2–3 mins)

"In short, 3D modeling is like digital sculpting – but instead of clay, we use vertices, edges, and
faces. It’s the foundation of everything in CGI, games, and animations. And starting today,
you’ll not just watch these creations – you’ll learn how to make them yourself."

Lecture Script – 1.2 Stylized vs. Photorealistic Models

Opening Hook (2–3 mins)

"Class, think of the movie Frozen and compare it to Avengers: Endgame. Both used 3D models –
but why do they look so different? That’s because one is stylized, the other is photorealistic.
Today, we’ll see what makes each style unique, their pros and cons, and where they are best
used."

Definition of Styles (5 mins)

1. Stylized Models

 Artistic, exaggerated, or cartoon-like representation.


 Doesn’t aim to copy real life exactly – focuses on style over realism.
 Uses vibrant colors, simple shapes, and often exaggerated proportions.

Examples:

 Pixar movies (Toy Story, Finding Nemo)


 Fortnite game characters
 Anime-inspired 3D models

2. Photorealistic Models

 Designed to look as close to reality as possible.


 Focus on accurate textures, realistic lighting, and natural proportions.
 Used when realism is the goal.

Examples:

 Car advertisements
 Architectural renders
 VFX in movies (Avatar, Avengers)

Strengths & Weaknesses (8 mins)

Stylized
✅ Strengths:

 More creative freedom


 Timeless look (doesn’t “age” quickly)
 Often requires less computing power

❌ Weaknesses:

 Not suitable for projects that demand realism


 May not convey real-world accuracy

Photorealistic
✅ Strengths:

 Highly immersive and believable


 Perfect for realistic simulations or marketing
 Great for industries needing precision (architecture, medicine)

❌ Weaknesses:

 Time-consuming and resource-heavy


 Requires advanced skills to achieve realism
Visual Examples & Comparison Activity (10 mins)

 Show Side-by-Side Images:


1 stylized character / 1 photorealistic character
1 stylized building / 1 realistic building
 Ask:
o “Which is stylized? Which is photorealistic?”
o “Where could each be used?”

Industry Applications (5 mins)

Stylized Uses:

 Animated films & cartoons


 Mobile/indie games
 Kids’ learning apps

Photorealistic Uses:

 Film VFX
 Product marketing
 Architecture & engineering

Closing (2–3 mins)

"Both styles are tools in a 3D artist’s toolbox. Stylized models spark imagination, photorealistic
models impress with accuracy. As future 3D artists, your job is to choose the right style for the
right purpose."

Activity: Stylized vs. Photorealistic Comparison

Instructions:

1. The instructor will project two 3D render images side by side – one stylized, one
photorealistic.
2. As a class, carefully observe each image for 1–2 minutes without speaking.
3. In groups or as a whole class, identify and list at least three differences in:
o Texture (smooth, simple, detailed, realistic, exaggerated)
o Lighting (soft, bright, dramatic shadows, realistic reflections)
o Realism (cartoon-like, life-like, exaggerated proportions)
4. Write your observations in a comparison chart provided by the instructor.
5. Share your group’s findings with the class for discussion.
Objective:
To train visual analysis skills by identifying key differences between stylized and photorealistic
3D models.

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