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2012.06.04 19:39:17.

271057902
Mac OS X 10.6.8 (10K549)
2012.06.04 19:39:17.271539335
2012.06.04 19:39:17.271732422
2012.06.04 19:39:17.271845090
2012.06.04 19:39:17.272260520
2012.06.04 19:39:17.272322874
5 @ 2.66GHz
2012.06.04 19:39:17.272505063
2012.06.04 19:39:17.272640327
2012.06.04 19:39:17.272777769
2012.06.04 19:39:17.272918612
2012.06.04 19:39:17.273056058
2012.06.04 19:39:17.273205397
2012.06.04 19:39:17.273350852

Diablo III Release (No Assertions) running under


<BUILD>1.0.2.9858 (46892-683586)</BUILD>
System Model: iMac8,1
Cheats: DISABLED
CPU Vendor: GenuineIntel
CPU Details: Intel(R) Core(TM)2 Duo CPU

E833

CPU Processors: 1
CPU Cores: 2
CPU Threads: 2
4096.00 MB of total physical memory
OS Language: English
Application Path: /Applications/Diablo III/
----------------------------------------------

2012.06.04 19:39:17.273528986 Command Line: -launch -uid diablo3_enus


2012.06.04 19:39:17.330223613 Clock freq = I64d
2012.06.04 19:39:17.416850732 Adjusted initial working directory: /Application
s/Diablo III
2012.06.04 19:39:17.416942547 Detecting first installed locale.
2012.06.04 19:39:17.427234818 Detected: enUS
2012.06.04 19:39:17.532625197 Agent is successfully started or running already
.
2012.06.04 19:39:17.536271059 AgentManagerImpl::GetStatus - bResult: 1, Status
Code: 200
2012.06.04 19:39:17.536337152 Agent reported speed: 11782573
2012.06.04 19:39:17.536525767 Detecting installed locales:
2012.06.04 19:39:17.536794188
Found: enUS
2012.06.04 19:39:17.540249555 Agent selected locale: enUS
2012.06.04 19:39:17.540344970 FileSystemGetLocale, AgentSettings: 1
2012.06.04 19:39:17.540598970 FileSystemGetLocale, using agent locale: enUS
2012.06.04 19:39:17.540761273 FileSystemGetLocale, returned locale: enUS
2012.06.04 19:39:17.545093171 SNOFilesInitialize('Data_D3', enUS)
2012.06.04 19:39:17.583264350 Initializing Streaming
2012.06.04 19:39:18.316293638 Axe Working Directory: /Applications/Diablo III
2012.06.04 19:39:18.364829653 OpenMpq - opening update mpq success: Data_D3\PC
\MPQs\base\d3-update-base-9558.MPQ size=51634657 local=51634657
2012.06.04 19:39:18.411805225 OpenMpq - opening cache mpq success: Data_D3\PC\
MPQs\Cache\base\patch-base-9558.MPQ
2012.06.04 19:39:18.435394006 OpenMpq - opening update mpq success: Data_D3\PC
\MPQs\OSX\d3-update-OSX-9558.MPQ size=2266667 local=2266667
2012.06.04 19:39:18.435844608 OpenMpq - opening cache mpq success: Data_D3\PC\
MPQs\Cache\OSX\patch-OSX-9558.MPQ
2012.06.04 19:39:18.437546786 OpenMpq - opening update mpq success: Data_D3\PC
\MPQs\enUS\d3-update-enUS-9558.MPQ size=3207957 local=3207957
2012.06.04 19:39:18.448327921 OpenMpq - opening cache mpq success: Data_D3\PC\
MPQs\Cache\enUS\patch-enUS-9558.MPQ
2012.06.04 19:39:18.458951694 OpenMpq - opening update mpq success: Data_D3\PC
\MPQs\base\d3-update-base-9749.MPQ size=25556 local=25556
2012.06.04 19:39:18.465081135 OpenMpq - opening cache mpq success: Data_D3\PC\
MPQs\Cache\base\patch-base-9749.MPQ
2012.06.04 19:39:18.466016304 OpenMpq - opening update mpq success: Data_D3\PC
\MPQs\enUS\d3-update-enUS-9749.MPQ size=12707 local=12707
2012.06.04 19:39:18.466628851 OpenMpq - opening cache mpq success: Data_D3\PC\
MPQs\Cache\enUS\patch-enUS-9749.MPQ
2012.06.04 19:39:18.483413498 OpenMpq - opening update mpq success: Data_D3\PC
\MPQs\base\d3-update-base-9858.MPQ size=145375 local=145375
2012.06.04 19:39:18.484156734 OpenMpq - opening cache mpq success: Data_D3\PC\
MPQs\Cache\base\patch-base-9858.MPQ

2012.06.04 19:39:18.513069581 OpenMpq - opening update mpq success: Data_D3\PC


\MPQs\OSX\d3-update-OSX-9858.MPQ size=1753808 local=1753808
2012.06.04 19:39:18.534805759 OpenMpq - opening cache mpq success: Data_D3\PC\
MPQs\Cache\OSX\patch-OSX-9858.MPQ
2012.06.04 19:39:18.535542887 OpenMpq - opening update mpq success: Data_D3\PC
\MPQs\enUS\d3-update-enUS-9858.MPQ size=5759 local=5759
2012.06.04 19:39:18.545017099 OpenMpq - opening cache mpq success: Data_D3\PC\
MPQs\Cache\enUS\patch-enUS-9858.MPQ
2012.06.04 19:39:18.614795029 Opened SNOPack Data_D3\PC\MPQs\CoreData.mpq size
=212617252 local=212617252
2012.06.04 19:39:18.687205374 Opened SNOPack Data_D3\PC\MPQs\ClientData.mpq si
ze=-1874699240 local=-1874699240
2012.06.04 19:39:18.759409288 Opened SNOPack Data_D3\PC\MPQs\Texture.mpq size=
1579449188 local=1579449188
2012.06.04 19:39:18.816102287 Opened SNOPack Data_D3\PC\MPQs\Sound.mpq size=13
44523351 local=1344523351
2012.06.04 19:39:18.892299347 Opened SNOPack Data_D3\PC\MPQs\enUS_Audio.mpq si
ze=1025134193 local=1025134193
2012.06.04 19:39:18.933280747 Opened SNOPack Data_D3\PC\MPQs\enUS_Text.mpq siz
e=2867512 local=2867512
2012.06.04 19:39:18.954706308 Opened SNOPack Data_D3\PC\MPQs\enUS_Cutscene.mpq
size=1518036506 local=1518036506
2012.06.04 19:39:18.954759768 SNOFileInitializeSigningData initializing.
2012.06.04 19:39:20.944913664 SNOFilesAsyncInitialize()
2012.06.04 19:39:21.139777706 Found 107909 assets in the TOC!
2012.06.04 19:39:24.305810736 ===== Battle.net Platform : Startup =====
2012.06.04 19:39:24.486837354 GamesVersion: { string: "1.0.2" }
2012.06.04 19:39:24.486980195 ---------------------------------------------2012.06.04 19:39:24.487070386 OnlineServiceDynamicVersion : DLL Battle.net Aur
ora 79fef7ae8e_public/412 (May 23 2012 18:26:43)
2012.06.04 19:39:24.487284974 OnlineServiceStaticVersion : LIB Battle.net Aur
ora 79fef7ae8e_public/412 (May 23 2012 18:26:43)
2012.06.04 19:39:24.487476809 ---------------------------------------------2012.06.04 19:39:24.500086600 >>> BnetCommon::Platform::APIInitialize_Authenti
cation -- CreateAPI Authentication
2012.06.04 19:39:24.517508463 >>> BnetCommon::Platform::APIInitialize_Presence
-- CreateAPI Presence
2012.06.04 19:39:24.517652632 >>> BnetCommon::Platform::APIInitialize_Friends
-- CreateAPI Friends
2012.06.04 19:39:24.517786260 >>> BnetCommon::Platform::APIInitialize_Party -CreateAPI Party
2012.06.04 19:39:24.518020498 >>> BnetCommon::Platform::APIInitialize_Chat -CreateAPI Chat
2012.06.04 19:39:24.518245259 >>> BnetCommon::Platform::APIInitialize_Whisper
-- CreateAPI Whisper
2012.06.04 19:39:24.518479708 >>> BnetCommon::Platform::APIInitialize_UserMana
ger -- CreateAPI UserManager
2012.06.04 19:39:24.527952614 >>> BnetCommon::Platform::APIInitialize_Resource
s -- CreateAPI Resources
2012.06.04 19:39:24.528018433 >>> BnetCommon::Platform::APIInitialize_Games -CreateAPI Games
2012.06.04 19:39:24.528258758 >>> BnetCommon::Platform::APIInitialize_LocalSto
rage -- CreateAPI LocalStorage
2012.06.04 19:39:24.528736703 >>> BnetCommon::Platform::APIInitialize_Exchange
-- CreateAPI Exchange
2012.06.04 19:39:24.528830113 >>> BnetCommon::Platform::APIInitialize_Search - CreateAPI Search
2012.06.04 19:39:24.529031207 >>> BnetCommon::Platform::APIInitialize_Achievem
ents -- CreateAPI Achievements
2012.06.04 19:39:24.529139831 >>> BnetCommon::Platform::APIInitialize_Profanit

yFilter -- CreateAPI ProfanityFilter


2012.06.04 19:39:24.529298984 >>> BnetCommon::Platform::APIInitialize_Challeng
e -- CreateAPI Challenge
2012.06.04 19:39:24.529464090 >>> BnetCommon::Platform::APIInitialize_Report - CreateAPI Report
2012.06.04 19:39:24.557209263 [BattleNet] Interface initialized
2012.06.04 19:39:24.558612449 Protocol Hash = 0x33CABB38
2012.06.04 19:39:24.756636537 Build VersionEx: 1.0.2.9858 (46892-683586)
2012.06.04 19:39:24.756746515 Initializing graphics subsystem...
2012.06.04 19:39:24.784198612
800x600, 60 Hz, 32 bits
2012.06.04 19:39:24.784263810
1024x640, 60 Hz, 32 bits
2012.06.04 19:39:24.784523315
1024x768, 60 Hz, 32 bits
2012.06.04 19:39:24.784753395
1280x800, 60 Hz, 32 bits
2012.06.04 19:39:24.784993100
1344x840, 60 Hz, 32 bits
2012.06.04 19:39:24.785241434
1680x1050, 60 Hz, 32 bits
2012.06.04 19:39:25.651100178 HW Class = 2
2012.06.04 19:39:27.631493813 Initializing input subsystem...
2012.06.04 19:39:27.734428290 Initializing sound subsystem...
2012.06.04 19:39:27.853661539 ****** Sound Device Caps ******
2012.06.04 19:39:27.854906437 Found 1 sound drivers:
2012.06.04 19:39:27.854977270 Driver 0: 'Built-in Output'
2012.06.04 19:39:27.857648763
Min Freq: 44100, Max Freq: 44100
2012.06.04 19:39:27.857863887
Speaker Mode: Stereo
2012.06.04 19:39:27.858066935
Driver Capabilities:
2012.06.04 19:39:27.858273653
Device can do multichannel output, ie greater
than 2 channels.
2012.06.04 19:39:27.858707258
Device can output to 8bit integer PCM.
2012.06.04 19:39:27.858884692
Device can output to 16bit integer PCM.
2012.06.04 19:39:27.859104476
Device can output to 24bit integer PCM.
2012.06.04 19:39:27.859310099
Device can output to 32bit integer PCM.
2012.06.04 19:39:27.859483466
Device can output to 32bit floating point PCM.
2012.06.04 19:39:27.859640351 Selecting driver 0 (Built-in Output)
2012.06.04 19:39:27.859855572 Speaker Mode: 2
2012.06.04 19:39:27.860042316 Initializing sound with 32 channels
2012.06.04 19:39:28.802417325 ****** SoundPlatformFModGlobals ******
2012.06.04 19:39:28.802589371 bResetDevice: 0
2012.06.04 19:39:28.802844493 nNumDrivers: 1
2012.06.04 19:39:28.803048961 nDriverToUse: 0
2012.06.04 19:39:28.803245495 ptFModSystem: 0x208601d8
2012.06.04 19:39:28.803455508 pFModMemory: 0x20860000
2012.06.04 19:39:28.803660304 nFModMemoryAmount: 100663296
2012.06.04 19:39:28.803865141 nNumChannels: 128
2012.06.04 19:39:28.804005420 ptCachedSoundAllocator, used block count: 0
2012.06.04 19:39:28.804225757 ptCachedSoundAllocator, free block count: 640
2012.06.04 19:39:28.804374858 ptCachedSoundSampleMap, count: 0
2012.06.04 19:39:28.804513033 ptCachedSoundStreamMap, count: 0
2012.06.04 19:39:28.804682962 ptLRUSoundSampleList, count: 0
2012.06.04 19:39:28.804840505 ptLRUSoundStreamList, count: 0
2012.06.04 19:39:28.805002860 arPlayingSounds: 0x1e1f2400
2012.06.04 19:39:28.805133515 nCacheSampleSize: 0
2012.06.04 19:39:28.805269870 nCacheStreamSize: 0
2012.06.04 19:39:28.806509730 nFModCurrentAlloced: 48436104
2012.06.04 19:39:28.806560056 nFModMaxAlloced: 48436104
2012.06.04 19:39:28.838918539 STARTING Menu
2012.06.04 19:39:29.333061913 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 19:39:29.333151188 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!

2012.06.04 19:39:29.333375641 ERROR: Control Root.NormalLayer.BattleNetCampaig


n_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 19:39:29.333684027 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 19:39:29.333877875 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 19:39:29.334054353 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 19:39:29.334299599 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 19:39:29.334412884 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 19:39:29.334625129 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 19:39:29.334864826 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 19:39:29.335052127 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 19:39:29.335260095 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 19:39:29.586790593 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.06.04 19:39:29.586883875 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.06.04 19:39:29.587111005 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.06.04 19:39:29.793061069 Setting depth texture, fmt = 32
2012.06.04 19:39:29.793211765 PostFXGfxInit() success
2012.06.04 19:39:29.793460468 SubObjectGfxInit() 1
2012.06.04 19:39:29.811772107 Initializing client world BattleNet_MainScreen..
.
2012.06.04 19:39:30.127753293 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_LocalStorage_Internal code=11010
2012.06.04 19:39:30.974078149 Pre-Present() at startup
2012.06.04 19:39:30.974207687 Post-Present() at startup
2012.06.04 19:39:30.974565936 Profile listener started on 0.0.0.0:1243
2012.06.04 19:39:30.980442760 Pre-Present() at startup
2012.06.04 19:39:30.980568596 Post-Present() at startup
2012.06.04 19:39:30.984670535 Pre-Present() at startup
2012.06.04 19:39:31.137467889 Post-Present() at startup
2012.06.04 19:39:31.182082761 Pre-Present() at startup
2012.06.04 19:39:31.215763642 Post-Present() at startup
2012.06.04 19:39:31.219367184 Pre-Present() at startup
2012.06.04 19:39:31.247912039 Post-Present() at startup

2012.06.04 19:39:31.252143042 Pre-Present() at startup


2012.06.04 19:39:31.275853181 Post-Present() at startup
2012.06.04 19:39:31.288580522 Pre-Present() at startup
2012.06.04 19:39:31.288691354 Post-Present() at startup
2012.06.04 19:39:31.317640084 Pre-Present() at startup
2012.06.04 19:39:31.330176474 Post-Present() at startup
2012.06.04 19:39:47.847862239 ===== Battle.net Platform : Connect =====
2012.06.04 19:39:47.848322578 ===== Battle.net Platform : Connect =====
2012.06.04 19:39:47.848372061 ===== Battle.net Platform : calling Interface.Co
nnect to Bnet us.actual.battle.net:1119 =====
2012.06.04 19:39:49.395017044 >>> Platform::OnConnected_Internal code=0 connId
=1 address=us.actual.battle.net port=1119
2012.06.04 19:39:49.462095538 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Authentication_Internal code=0
2012.06.04 19:39:49.462227450 ===== Battle.net Platform : Connected to Battle.
net =====
2012.06.04 19:39:49.462555078 ===== Battle.net Platform : Authentication.Logon
dnadbornik@yahoo.com =====
2012.06.04 19:39:49.494991018 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Challenge_Internal code=0
2012.06.04 19:39:49.495076084 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Report_Internal code=0
2012.06.04 19:39:49.529122929 >>> dnadbornik@yahoo.com BnetService::Authentica
tion::LogonCallback code=0
2012.06.04 19:39:49.795272543 >>> AuthenticationListener::OnModuleMessage nam
e=RequestPassword
2012.06.04 19:39:49.795426937 >>> dnadbornik@yahoo.com BnetService::Authentica
tion_OnModuleMessage name=RequestPassword
2012.06.04 19:39:50.396018885 >>> AuthenticationListener::OnFinish code=0
2012.06.04 19:39:50.427999996 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Presence_Internal code=0
2012.06.04 19:39:50.498026797 >>> David Nadbornik AuthenticationListener::OnGa
meAccountSelected gameAccountId=game_account_id { high: 144115192370840627 low:
11015725 }
2012.06.04 19:39:50.503794933 >>> David Nadbornik BnetService::SelectGameAccou
nt id={ high: 144115192370840627 low: 11015725 }
2012.06.04 19:39:50.504388687 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Resources_Internal code=0
2012.06.04 19:39:50.504438144 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Exchange_Internal code=0
2012.06.04 19:39:50.504630675 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Search_Internal code=0
2012.06.04 19:39:50.527993369 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Whisper_Internal code=0
2012.06.04 19:39:50.662106508 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Friends_Internal code=0
2012.06.04 19:39:50.662309904 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_UserManager_Internal code=0
2012.06.04 19:39:50.744009541 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Achievements_Internal code=0
2012.06.04 19:39:50.744183242 BnetCommon::Achievements::PrepareStaticData: Sta
tic Data attribute: :timestamp: = 4/25/2012 13:32:24
2012.06.04 19:39:50.827996871 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_ProfanityFilter_Internal code=0
2012.06.04 19:39:50.912964283 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Games_Internal code=0
2012.06.04 19:39:50.913611261 SendCustom hero:(no hero selected) id:7 count:0
2012.06.04 19:39:50.913726062 >>> (no hero selected) BnetGames::RefreshFactori
es calling Games.ListGameFactories
2012.06.04 19:39:50.918282195 >>> Platform::CheckAssert_OnAPIInitialized Platf

orm::OnAPIInitialized_Party_Internal code=0
2012.06.04 19:39:50.918398508 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Chat_Internal code=0
2012.06.04 19:39:50.978595228 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories -- code=0
2012.06.04 19:39:50.978723897 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories -- Enumerated 9 game factories.
2012.06.04 19:39:50.979058979 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=4128068387683076916 attribut
es=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.Curre
ntQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 3 }|
max_players={ int: 4 }|
2012.06.04 19:39:50.979132092 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=6923620873237971446 attribut
es=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.Curre
ntQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 0 }|
max_players={ int: 4 }|
2012.06.04 19:39:50.979337414 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=14295738522199768345 attribu
tes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.Curr
entQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 0 }
|max_players={ int: 4 }|
2012.06.04 19:39:50.979489962 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=1436778229964369567 attribut
es=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.Curre
ntQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 2 }|
max_players={ int: 4 }|
2012.06.04 19:39:50.979652666 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=13326026417657031248 attribu
tes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.Curr
entQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 0 }
|max_players={ int: 4 }|
2012.06.04 19:39:50.979816492 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=142340203678913084 attribute
s=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.Curren
tQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 1 }|m
ax_players={ int: 4 }|
2012.06.04 19:39:50.980043424 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=14747225144799957059 attribu
tes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.Curr
entQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 1 }
|max_players={ int: 4 }|
2012.06.04 19:39:50.980293040 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=13662935709752566585 attribu
tes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.Curr
entQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 2 }
|max_players={ int: 4 }|
2012.06.04 19:39:50.980527406 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=3180022097684653662 attribut
es=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.Curre
ntQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 3 }|
max_players={ int: 4 }|
2012.06.04 19:39:50.980943412 >>> (no hero selected) BnetChat::Initialize_List
Channels complete count=9
2012.06.04 19:39:51.11536092
>>> BnetRID::GameAccountLogon_OnGetGameAccountCl
ientSettingsResponse code=0
2012.06.04 19:39:51.11674896
>>> BnetRID::GameAccountLogon SendCustom GetHero
Ids (19)
2012.06.04 19:39:51.11928073
SendCustom hero:(no hero selected) id:19 count:0
2012.06.04 19:39:51.145378282 SendCustom hero:(no hero selected) id:0 count:0

2012.06.04 19:39:52.164755604 SendCustom hero:(no hero selected) id:1 count:0


2012.06.04 19:39:52.262395898 SendCustom hero:(no hero selected) id:16 count:0
2012.06.04 19:39:52.262651757 >>> (no hero selected) BnetChat::JoinChat chatId
={ chatChannelId=6:4c15a0f58c36d:dc88200100000001 }
2012.06.04 19:39:52.262956799 SendCustom hero:(no hero selected) id:4 count:0
2012.06.04 19:39:52.445028130 >>> Platform::WaitForBasicInitialized
2012.06.04 19:39:52.445147435 >>> Platform::WaitForBasicInitialized success.
2012.06.04 19:39:52.445493108 SendCustom hero:Dtn id:9 count:0
2012.06.04 19:39:52.547170969 >>> Dtn BnetParty::AutoCreateMyParty current Par
tyId List is empty.
2012.06.04 19:39:53.496237626 Disposing UI for World
2012.06.04 19:39:53.498308861 Client Disposed world.
2012.06.04 19:39:53.498375056 Initializing client world BattleNet_Act2Screen..
.
2012.06.04 19:39:54.90058038
>>> Dtn BnetChat::JoinChat_ListChannelsCallback
bucket=8 originalChannelId=6:4c15a0f58c36d:dc88200100000001 name=D3_GeneralChat
found the channel calling JoinChannel 6:4c15a0f590dbf:c70ff10600000009
2012.06.04 19:39:55.106071797 >>> Dtn BnetChat::JoinChat_ListChannelsCallback
bucket=16 originalChannelId=6:4c15a0f58c36d:dc88200100000001 name=D3_GeneralChat
found the channel calling JoinChannel 6:4c15a0f3cfc2f:df9f3aa700000011
2012.06.04 19:40:52.171294765 >>> Dtn BnetGames::CreatePrivateGame params={ Dt
n Private COOP ResumeFromSave difficulty=Normal act=2 snoQuest=57337 "The Black
Soulstone" step=35 } coopFactoryId=13326026417657031248
2012.06.04 19:40:52.171642055 >>> Dtn BnetParty::LockPartyForReason CREATING_G
AME(0)
2012.06.04 19:40:52.171722426 >>> Dtn BnetParty::SetJoinPermissionPreviousToCl
ose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinP
ermission_PreviousToClose
2012.06.04 19:40:52.171978217 >>> Dtn BnetParty::CloseStatusChange_SetJoinPerm
ission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.06.04 19:40:52.289081600 >>> Dtn BnetParty::CloseStatusChange_SetPrivacyL
evelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.06.04 19:40:52.289230264 >>> Dtn BnetGames::Platform_CreatePrivateGameCal
lback code=0 isQueued=0 gameRequestId=12949497735676992958
2012.06.04 19:40:52.289423052 >>> Dtn GamesListener::OnMatchmakerStart request
Id=12949497735676992958
2012.06.04 19:40:52.506053778 >>> Dtn GamesListener::OnMatchmakerEnd requestId
=12949497735676992958 code=0
2012.06.04 19:40:52.600079960 >>> Dtn GamesListener::OnEnteredGame code=0 inf
o={ requestId=12949497735676992958 gameHandle=game_handle { factoryId: 133260264
17657031248 game_id: { high: 433684056683536002 low: 11679733124147650344 } } cr
eated=1 hostname=12.130.247.108 port=1119 token=1037266759035318080 attr=SGameId
={ int: 1673199899 }| }
2012.06.04 19:40:52.600356115 >>> Dtn BnetParty::SetJoinPermissionPreviousToCl
ose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpen
ToFriends SetJoinPermissionPreviousToClose
2012.06.04 19:40:52.600824291 >>> Dtn GameSession::ConnectToGameServer Joining
'' game at 12.130.247.108:1119
2012.06.04 19:40:52.601211704 >>> Dtn BnetParty::UnlockPartyForReason CREATING
_GAME(0)
2012.06.04 19:40:52.601268223 >>> Dtn BnetParty::CloseStatusChange_SetJoinPerm
ission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0
)
2012.06.04 19:40:52.616979838 ENDING GAME
2012.06.04 19:40:52.617683366 Disposing UI for World
2012.06.04 19:40:52.620219385 Client Disposed world.
2012.06.04 19:40:52.644614603 Disposing UI root!
2012.06.04 19:40:52.668814457 STARTING NETWORK CLIENT GAME
2012.06.04 19:40:53.498203297 Setting depth texture, fmt = 32
2012.06.04 19:40:53.498385087 PostFXGfxInit() success

2012.06.04 19:40:53.498567818 SubObjectGfxInit() 1


2012.06.04 19:40:53.515186249 Connecting to 12.130.247.108:1119
2012.06.04 19:40:53.515527621 >>> Dtn GamesListener::OnGameJoined gameId=chann
el_id { high: 433684056683536002 low: 11679733124147650344 } members={ [0] { m_i
d: 2:100004433:a8162d, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.06.04 19:40:53.515743481 >>> Dtn BnetParty::CloseStatusChange_SetPrivacyL
evelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATI
NG_GAME(0)
2012.06.04 19:40:54.20108661
---------------------------------------------------------------2012.06.04 19:40:54.20188049
Server Version Information:
2012.06.04 19:40:54.20440504
---------------------------------------------------------------2012.06.04 19:40:54.20662447
Server BuildVersion: 1.0.2.9933
2012.06.04 19:40:54.20892742
Server SNOPackHash: 0xC87E9051 (client hash = 0x
C87E9051)
2012.06.04 19:40:54.21125813
Server ProtocolHash: 0x33CABB38 (client hash = 0
x33CABB38)
2012.06.04 19:40:54.21365828
---------------------------------------------------------------2012.06.04 19:40:54.298222290 Initializing client world a2Dun_Zolt_Level01...
2012.06.04 19:40:55.439395689 Initializing client world caOUT_RefugeeCamp...
2012.06.04 19:41:23.695009816 Disposing UI for World
2012.06.04 19:41:31.161531159 Initializing client world a2Dun_Zolt_Lobby...
2012.06.04 19:41:31.163835430 Disposing UI for World
2012.06.04 19:41:43.550038975 Initializing client world a2Dun_Zolt_Level02...
2012.06.04 19:41:43.550563405 Disposing UI for World
2012.06.04 19:43:42.74168811
Disposing UI for World
2012.06.04 19:43:46.102748443 Initializing client world caOUT_Town...
2012.06.04 19:43:46.105149155 Disposing UI for World
2012.06.04 19:44:00.767158868 Initializing client world caOut_Hub_Inn...
2012.06.04 19:44:00.769296604 Disposing UI for World
2012.06.04 19:45:02.486495918 Disposing UI for World
2012.06.04 19:45:20.185687673 Disposing UI for World
2012.06.04 19:45:47.114549621 Disposing UI for World
2012.06.04 19:45:57.896310819 Disposing UI for World
2012.06.04 19:46:03.777256635 Disposing UI for World
2012.06.04 19:51:02.570141461 >>> BnetCommon::AchievementsInterface::sRegistra
tionCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 1
44115192370840627 low: 11422820 }
2012.06.04 19:54:18.742042115 Disposing UI for World
2012.06.04 19:54:28.524112692 Initializing client world a2Dun_Zolt_ShadowRealm
_Level01...
2012.06.04 19:54:28.524612932 Disposing UI for World
2012.06.04 20:03:08.3940173
Disposing UI for World
2012.06.04 20:03:30.646378648 Initializing client world a2Dun_Zolt_BossFight_L
evel04...
2012.06.04 20:03:30.647038835 Disposing UI for World
2012.06.04 20:03:44.108387923 FMod: OOM, forcing garbage collection!
2012.06.04 20:03:44.110224037 Force FMod garbage collection finished, recycled
: 144 samples and 5 streams, fmod memory allocated: 58521152
2012.06.04 20:06:32.829869518 Disposing UI for World
2012.06.04 20:06:41.245178509 Disposing UI for World
2012.06.04 20:08:43.454203931 >>> Dtn BnetGames::JoinPartyMemberToMyGame membe
rNickname=StealthPanda#1793 memberHeroName=StealthPanda gameId=game_id { factory
Id: 13326026417657031248 high: 433684056683536002 low: 11679733124147650344 } me
mberEntityId={ high: 144115192370840627 low: 11422820 } memberHeroId={ high: 0 l
ow: 8778453 }
2012.06.04 20:08:46.206081220 >>> Dtn BnetGames::Platform_JoinPartyMemberToMyG
ameCallback code=0 memberNickname=StealthPanda#1793 memberEntityId={ high: 1441

15192370840627 low: 11422820 } gameRequestId=12949497734026267280 isQueued=0


2012.06.04 20:08:46.237408875 >>> Dtn GamesListener::OnGameMemberAdded gameId=
channel_id { high: 433684056683536002 low: 11679733124147650344 } member={ m_id:
2:100004433:ae4c64, roles: 100, 1, permissions: 199552, attrs: { } }
2012.06.04 20:13:46.247995623 >>> Dtn BnetGames::LeaveGame leaveOption=LEAVE_G
AME_LEAVE_PARTY currentGameId=game_id { factoryId: 13326026417657031248 high: 43
3684056683536002 low: 11679733124147650344 }
2012.06.04 20:13:46.248385497 >>> Dtn SendGameServerMessage_StartLeaveGameCoun
tdown eContext=0
2012.06.04 20:13:46.305726345 >>> Dtn SendGameServerMessage_FinishLeaveGame_Re
questExitNow
2012.06.04 20:13:46.414050883 >>> Dtn Quit game reason=0
2012.06.04 20:13:46.448456202 ENDING GAME
2012.06.04 20:13:46.449787235 Disposing UI for World
2012.06.04 20:13:46.457854606 Client Disposed world.
2012.06.04 20:13:46.466269175 ClientSocket Disconnect
2012.06.04 20:13:46.467934807 >>> Dtn BnetGames::Service_LeftGameSessionEvent
calling LeaveParty because player chose to leave game and leave party
2012.06.04 20:13:46.468115179 >>> Dtn BnetParty::UnlockPartyForReason GAME_IS_
PAUSED(4)
2012.06.04 20:13:46.468172217 >>> Dtn BnetParty::CloseStatusChange_SetJoinPerm
ission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.06.04 20:13:47.468572414 SendCustom hero:Dtn id:0 count:1
2012.06.04 20:13:47.483600290 Disposing UI root!
2012.06.04 20:13:47.503779526 Client Disposed world.
2012.06.04 20:13:47.503971391 Client Disposed world.
2012.06.04 20:13:47.504248337 Client Disposed world.
2012.06.04 20:13:47.504403220 Client Disposed world.
2012.06.04 20:13:47.504673131 Client Disposed world.
2012.06.04 20:13:47.504770213 Client Disposed world.
2012.06.04 20:13:47.504941341 Client Disposed world.
2012.06.04 20:13:47.514887674 STARTING Menu
2012.06.04 20:13:47.902276216 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:13:47.902383064 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:13:47.902618021 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:13:47.902895704 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:13:47.903114115 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:13:47.903346972 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:13:47.903608553 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:13:47.903734728 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:13:47.903918026 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:13:47.904233914 ERROR: Control Root.NormalLayer.BattleNetCampaig

n_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Roo


t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:13:47.904545889 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:13:47.904790025 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:13:48.105181894 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.06.04 20:13:48.105305130 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.06.04 20:13:48.105565775 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.06.04 20:13:48.191888318 Setting depth texture, fmt = 32
2012.06.04 20:13:48.192027882 PostFXGfxInit() success
2012.06.04 20:13:48.192296246 SubObjectGfxInit() 1
2012.06.04 20:13:48.214529792 Initializing client world BattleNet_Act2Screen..
.
2012.06.04 20:13:48.236612781 >>> Dtn BnetParty::InvokeLeftMyPartyEvent reason
ForRemoval=0 partyId={ high: 433684056683514286 low: 16029911108046232445 }
2012.06.04 20:13:48.238225082 >>> Dtn BnetParty::AutoCreateMyParty current Par
tyId List is empty.
2012.06.04 20:13:48.238420423 >>> Dtn BnetService::InvokeLeftGameSession_OnLea
veGame code=0
2012.06.04 20:13:48.243252958 >>> Dtn BnetParty::CloseStatusChange_SetPrivacyL
evelCallback code=10001 old=CALLTOARMS_MUTUALFRIENDS(4) new=ASK_TO_JOIN(3) reas
on=GAME_IS_PAUSED(4)
2012.06.04 20:13:48.243437186 >>> Dtn BnetParty::CloseStatusChange_SetPrivacyL
evelCallback returned an error: 10001
2012.06.04 20:13:48.243570245 ERROR: >>> Dtn UnlockPartyForReason_SetAttribute
_JoinPermission_PreviousToClose code=10001
2012.06.04 20:13:48.243768483 ERROR: >>> Dtn UnlockPartyForReason_SetAttribute
_LockReasons code=10001
2012.06.04 20:13:48.243982311 ERROR: >>> Dtn BnetGames::Service_LeftGameSessio
nEvent ClearPartyAttribute EnterGamePartyMembers code=10002
2012.06.04 20:13:50.519889653 SendCustom hero:Dtn id:15 count:0
2012.06.04 20:13:50.524819739 SendCustom hero:Dtn id:23 count:0
2012.06.04 20:13:50.526762137 ERROR: sHeroSelect_CheckUndeleteButtonState_GetD
eletedHeroSummaryCallback: Error Getting last deleted hero (err=300005 The opera
tion is already in progress. Please try again later. (Error 300005))
2012.06.04 20:13:52.572235725 Disposing UI for World
2012.06.04 20:13:52.574904059 Client Disposed world.
2012.06.04 20:13:52.574978407 Initializing client world BattleNet_MainScreen..
.
2012.06.04 20:13:53.564756233 SendCustom hero:Dtn id:23 count:1
2012.06.04 20:13:53.564933204 SendCustom hero:Dtn id:4 count:1
2012.06.04 20:13:53.814018566 >>> Platform::WaitForBasicInitialized
2012.06.04 20:13:53.814129358 >>> Platform::WaitForBasicInitialized success.
2012.06.04 20:13:53.814510829 SendCustom hero:HolyDemon id:9 count:1
2012.06.04 20:13:56.68371385
>>> HolyDemon BnetGames::CreatePrivateGame param
s={ HolyDemon Private COOP ResumeFromSave difficulty=Nightmare act=1 snoQuest=11
7779 "Sword of the Stranger" step=10 } coopFactoryId=142340203678913084
2012.06.04 20:13:56.68515716
>>> HolyDemon BnetParty::LockPartyForReason CREA

TING_GAME(0)
2012.06.04 20:13:56.68690173
>>> HolyDemon BnetParty::SetJoinPermissionPrevio
usToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute
_JoinPermission_PreviousToClose
2012.06.04 20:13:56.68969185
>>> HolyDemon BnetParty::CloseStatusChange_SetJo
inPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.06.04 20:13:56.196028721 >>> HolyDemon BnetGames::Platform_CreatePrivateG
ameCallback code=0 isQueued=0 gameRequestId=12949497735716861909
2012.06.04 20:13:56.196159402 >>> HolyDemon GamesListener::OnMatchmakerStart r
equestId=12949497735716861909
2012.06.04 20:13:56.248046591 >>> HolyDemon BnetParty::CloseStatusChange_SetPr
ivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME
(0)
2012.06.04 20:13:56.498042983 >>> HolyDemon GamesListener::OnMatchmakerEnd req
uestId=12949497735716861909 code=0
2012.06.04 20:13:56.596170534 >>> HolyDemon GamesListener::OnEnteredGame code=
0 info={ requestId=12949497735716861909 gameHandle=game_handle { factoryId: 142
340203678913084 game_id: { high: 433684056680746923 low: 17814596227148245760 }
} created=1 hostname=12.130.246.62 port=1119 token=5532418898401076154 attr=SGam
eId={ int: 1841758516 }| }
2012.06.04 20:13:56.596322555 >>> HolyDemon BnetParty::SetJoinPermissionPrevio
usToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGa
meOpenToFriends SetJoinPermissionPreviousToClose
2012.06.04 20:13:56.596523825 >>> HolyDemon GameSession::ConnectToGameServer J
oining '' game at 12.130.246.62:1119
2012.06.04 20:13:56.596844750 >>> HolyDemon BnetParty::UnlockPartyForReason CR
EATING_GAME(0)
2012.06.04 20:13:56.596903191 >>> HolyDemon BnetParty::CloseStatusChange_SetJo
inPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_
GAME(0)
2012.06.04 20:13:56.597909958 >>> HolyDemon GamesListener::OnGameJoined gameId
=channel_id { high: 433684056680746923 low: 17814596227148245760 } members={ [0]
{ m_id: 2:100004433:a8162d, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.06.04 20:13:56.628975494 ENDING GAME
2012.06.04 20:13:56.629943722 Disposing UI for World
2012.06.04 20:13:56.632933509 Client Disposed world.
2012.06.04 20:13:56.643267552 Disposing UI root!
2012.06.04 20:13:56.666179538 STARTING NETWORK CLIENT GAME
2012.06.04 20:13:57.343014577 Setting depth texture, fmt = 32
2012.06.04 20:13:57.343164566 PostFXGfxInit() success
2012.06.04 20:13:57.343385998 SubObjectGfxInit() 1
2012.06.04 20:13:57.363654686 Connecting to 12.130.246.62:1119
2012.06.04 20:13:57.364099475 >>> HolyDemon BnetParty::CloseStatusChange_SetPr
ivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=
CREATING_GAME(0)
2012.06.04 20:13:57.742989532 ---------------------------------------------------------------2012.06.04 20:13:57.743091689 Server Version Information:
2012.06.04 20:13:57.743369263 ---------------------------------------------------------------2012.06.04 20:13:57.743590879 Server BuildVersion: 1.0.2.9933
2012.06.04 20:13:57.743769784 Server SNOPackHash: 0xC87E9051 (client hash = 0x
C87E9051)
2012.06.04 20:13:57.743974692 Server ProtocolHash: 0x33CABB38 (client hash = 0
x33CABB38)
2012.06.04 20:13:57.744184830 ---------------------------------------------------------------2012.06.04 20:13:58.464161168 Initializing client world trOUT_Town...
2012.06.04 20:14:56.920184398 >>> HolyDemon BnetParty::LockPartyForReason GAME
_IS_PAUSED(4)

2012.06.04 20:14:56.920320937 >>> HolyDemon BnetParty::SetJoinPermissionPrevio


usToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) LockPartyForReason
_SetAttribute_JoinPermission_PreviousToClose
2012.06.04 20:14:56.920515507 >>> HolyDemon BnetParty::CloseStatusChange_SetJo
inPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(
4)
2012.06.04 20:14:57.51008628
>>> HolyDemon BnetParty::CloseStatusChange_SetPr
ivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSE
D(2) reason=GAME_IS_PAUSED(4)
2012.06.04 20:14:58.717570751 >>> HolyDemon BnetGames::LeaveGame leaveOption=L
EAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 142340203678913084 high
: 433684056680746923 low: 17814596227148245760 }
2012.06.04 20:14:58.717698821 >>> HolyDemon SendGameServerMessage_StartLeaveGa
meCountdown eContext=0
2012.06.04 20:14:58.717887191 >>> HolyDemon BnetParty::LockPartyForReason LEAV
ING_CURRENT_GAME(3)
2012.06.04 20:14:58.718069531 >>> HolyDemon BnetParty::CloseStatusChange_SetJo
inPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.06.04 20:14:58.784356645 >>> HolyDemon BnetParty::CloseStatusChange_SetPr
ivacyLevelCallback code=10016 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LE
AVING_CURRENT_GAME(3)
2012.06.04 20:14:58.784479908 >>> HolyDemon BnetParty::CloseStatusChange_SetPr
ivacyLevelCallback returned an error: 10016
2012.06.04 20:14:58.988216454 >>> HolyDemon SendGameServerMessage_FinishLeaveG
ame_RequestExitNow
2012.06.04 20:14:59.251193763 >>> HolyDemon BnetParty::UnlockPartyForReason GA
ME_IS_PAUSED(4)
2012.06.04 20:14:59.251322747 >>> HolyDemon BnetParty::CloseStatusChange_SetJo
inPermission newPartyJoinPermission=CLOSED(1) reason=GAME_IS_PAUSED(4)
2012.06.04 20:14:59.252034502 >>> HolyDemon Quit game reason=0
2012.06.04 20:14:59.283975536 ENDING GAME
2012.06.04 20:14:59.285227029 Disposing UI for World
2012.06.04 20:14:59.295097305 Client Disposed world.
2012.06.04 20:14:59.302863225 ClientSocket Disconnect
2012.06.04 20:14:59.304465586 >>> HolyDemon BnetGames::Service_LeftGameSession
Event calling LeaveParty because player chose to leave game and leave party
2012.06.04 20:14:59.304563390 >>> HolyDemon BnetParty::SetJoinPermissionPrevio
usToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGa
meOpenToFriends SetJoinPermissionPreviousToClose
2012.06.04 20:14:59.307313477 >>> HolyDemon BnetParty::UnlockPartyForReason LE
AVING_CURRENT_GAME(3)
2012.06.04 20:14:59.307436585 >>> HolyDemon BnetParty::CloseStatusChange_SetJo
inPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3
)
2012.06.04 20:14:59.307717319 >>> HolyDemon BnetParty::UnlockPartyForReason GA
ME_IS_PAUSED(4)
2012.06.04 20:14:59.307772367 >>> HolyDemon BnetParty::CloseStatusChange_SetJo
inPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.06.04 20:15:00.308248722 SendCustom hero:HolyDemon id:0 count:2
2012.06.04 20:15:00.322534028 Disposing UI root!
2012.06.04 20:15:00.348774906 STARTING Menu
2012.06.04 20:15:00.735197713 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:15:00.735327432 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:15:00.735579976 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!

2012.06.04 20:15:00.735812352 ERROR: Control Root.NormalLayer.BattleNetCampaig


n_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:15:00.736017009 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:15:00.736216225 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:15:00.736425242 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:15:00.736638664 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:15:00.736770828 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:15:00.737024260 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:15:00.737277482 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:15:00.737498112 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:15:00.932409066 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.06.04 20:15:00.932545624 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.06.04 20:15:00.932823044 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.06.04 20:15:01.17321508
Setting depth texture, fmt = 32
2012.06.04 20:15:01.17472645
PostFXGfxInit() success
2012.06.04 20:15:01.17721833
SubObjectGfxInit() 1
2012.06.04 20:15:01.39866924
Initializing client world BattleNet_MainScreen..
.
2012.06.04 20:15:01.136362732 >>> HolyDemon BnetParty::CloseStatusChange_SetPr
ivacyLevelCallback code=10016 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=GA
ME_IS_PAUSED(4)
2012.06.04 20:15:01.136476412 >>> HolyDemon BnetParty::CloseStatusChange_SetPr
ivacyLevelCallback returned an error: 10016
2012.06.04 20:15:01.137836665 >>> HolyDemon BnetService::InvokeLeftGameSession
_OnLeaveGame code=0
2012.06.04 20:15:01.137898003 >>> HolyDemon BnetParty::CloseStatusChange_SetPr
ivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRE
NT_GAME(3)
2012.06.04 20:15:01.138156638 >>> HolyDemon BnetParty::CloseStatusChange_SetPr
ivacyLevelCallback code=10016 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME
_IS_PAUSED(4)
2012.06.04 20:15:01.138272813 >>> HolyDemon BnetParty::CloseStatusChange_SetPr
ivacyLevelCallback returned an error: 10016
2012.06.04 20:15:04.685127491 SendCustom hero:HolyDemon id:15 count:1

2012.06.04 20:15:04.689649038 SendCustom hero:HolyDemon id:23 count:2


2012.06.04 20:15:04.689735138 ERROR: sHeroSelect_CheckUndeleteButtonState_GetD
eletedHeroSummaryCallback: Error Getting last deleted hero (err=300005 The opera
tion is already in progress. Please try again later. (Error 300005))
2012.06.04 20:15:06.167541398 Disposing UI for World
2012.06.04 20:15:06.169726175 Client Disposed world.
2012.06.04 20:15:06.169796418 Initializing client world BattleNet_Act2Screen..
.
2012.06.04 20:15:08.47621324
SendCustom hero:HolyDemon id:23 count:3
2012.06.04 20:15:08.47789947
SendCustom hero:HolyDemon id:4 count:2
2012.06.04 20:15:08.237050207 >>> Platform::WaitForBasicInitialized
2012.06.04 20:15:08.237167296 >>> Platform::WaitForBasicInitialized success.
2012.06.04 20:15:08.237525538 SendCustom hero:Dtn id:9 count:2
2012.06.04 20:15:10.170119246 >>> Dtn BnetParty::PartyJoin partyId={ high: 433
684056683514286 low: 16029911108046232445 } targetGameAccount={ high: 1441151923
70840627 low: 11422820 }
2012.06.04 20:15:10.604071859 >>> Dtn BnetParty::InvokeLeftMyPartyEvent reason
ForRemoval=0 partyId={ high: 433684056682999942 low: 15957851783136504183 }
2012.06.04 20:15:10.732229252 Disposing UI for World
2012.06.04 20:15:10.734797865 Client Disposed world.
2012.06.04 20:15:10.734874063 Initializing client world BattleNet_MainScreen..
.
2012.06.04 20:15:15.781094578 >>> Dtn GamesListener::OnEnteredGame code=0 inf
o={ requestId=12627377050660120930 gameHandle=game_handle { factoryId: 133260264
17657031248 game_id: { high: 433684056683536002 low: 11679733124147650344 } } cr
eated=0 hostname=12.130.247.108 port=1119 token=10697990050905228161 attr=SGameI
d={ int: 1673199899 }| }
2012.06.04 20:15:15.781272218 >>> Dtn GameSession::ConnectToGameServer Joining
'' game at 12.130.247.108:1119
2012.06.04 20:15:15.782713565 >>> Dtn GamesListener::OnGameJoined gameId=chann
el_id { high: 433684056683536002 low: 11679733124147650344 } members={ [0] { m_i
d: 2:100004433:a8162d, roles: 100, 1, permissions: 199552, attrs: { } }, [1] {
m_id: 2:100004433:ae4c64, roles: 1, 101, permissions: 199594, attrs: { } }}
2012.06.04 20:15:15.813989474 ENDING GAME
2012.06.04 20:15:15.814690202 Disposing UI for World
2012.06.04 20:15:15.816859177 Client Disposed world.
2012.06.04 20:15:15.827538444 Disposing UI root!
2012.06.04 20:15:15.847753633 STARTING NETWORK CLIENT GAME
2012.06.04 20:15:16.524633213 Setting depth texture, fmt = 32
2012.06.04 20:15:16.524786452 PostFXGfxInit() success
2012.06.04 20:15:16.525033813 SubObjectGfxInit() 1
2012.06.04 20:15:16.545170988 Connecting to 12.130.247.108:1119
2012.06.04 20:15:16.925020944 ---------------------------------------------------------------2012.06.04 20:15:16.925123696 Server Version Information:
2012.06.04 20:15:16.925400913 ---------------------------------------------------------------2012.06.04 20:15:16.925596295 Server BuildVersion: 1.0.2.9933
2012.06.04 20:15:16.925913161 Server SNOPackHash: 0xC87E9051 (client hash = 0x
C87E9051)
2012.06.04 20:15:16.926080606 Server ProtocolHash: 0x33CABB38 (client hash = 0
x33CABB38)
2012.06.04 20:15:16.926222608 ---------------------------------------------------------------2012.06.04 20:15:17.428168720 Initializing client world caOUT_RefugeeCamp...
2012.06.04 20:15:17.812454205 Initializing client world a2Dun_Zolt_Level01...
2012.06.04 20:15:17.812598245 Initializing client world a2Dun_Zolt_Lobby...
2012.06.04 20:15:17.812863028 Initializing client world a2Dun_Zolt_Level02...
2012.06.04 20:15:17.812997276 Initializing client world caOUT_Town...
2012.06.04 20:15:17.813122965 Initializing client world caOut_Hub_Inn...

2012.06.04 20:15:17.813345665 Initializing client world a2Dun_Zolt_ShadowRealm


_Level01...
2012.06.04 20:15:17.813462528 Initializing client world a2Dun_Zolt_BossFight_L
evel04...
2012.06.04 20:15:22.280644949 >>> Dtn GamesListener::OnGameMemberRemoved gameI
d=channel_id { high: 433684056683536002 low: 11679733124147650344 } member={ m_i
d: 2:100004433:ae4c64, roles: 1, 101, permissions: 199594, attrs: { } } reason=
0
2012.06.04 20:16:24.835062201 >>> Dtn BnetParty::LockPartyForReason GAME_IS_PA
USED(4)
2012.06.04 20:16:24.835469742 >>> Dtn BnetParty::SetJoinPermissionPreviousToCl
ose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) LockPartyForReason_SetAt
tribute_JoinPermission_PreviousToClose
2012.06.04 20:16:24.835633399 >>> Dtn BnetParty::CloseStatusChange_SetJoinPerm
ission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.06.04 20:16:24.968054416 >>> Dtn BnetParty::CloseStatusChange_SetPrivacyL
evelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) r
eason=GAME_IS_PAUSED(4)
2012.06.04 20:16:26.1133963
>>> Dtn BnetGames::LeaveGame leaveOption=LEAVE_G
AME_LEAVE_PARTY currentGameId=game_id { factoryId: 13326026417657031248 high: 43
3684056683536002 low: 11679733124147650344 }
2012.06.04 20:16:26.1260002
>>> Dtn SendGameServerMessage_StartLeaveGameCoun
tdown eContext=0
2012.06.04 20:16:26.1478797
>>> Dtn BnetParty::LockPartyForReason LEAVING_CU
RRENT_GAME(3)
2012.06.04 20:16:26.1644094
>>> Dtn BnetParty::CloseStatusChange_SetJoinPerm
ission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.06.04 20:16:26.52006248
>>> Dtn BnetParty::CloseStatusChange_SetPrivacyL
evelCallback code=10016 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_
CURRENT_GAME(3)
2012.06.04 20:16:26.52125744
>>> Dtn BnetParty::CloseStatusChange_SetPrivacyL
evelCallback returned an error: 10016
2012.06.04 20:16:26.286319293 >>> Dtn SendGameServerMessage_FinishLeaveGame_Re
questExitNow
2012.06.04 20:16:26.512051337 >>> Dtn BnetParty::UnlockPartyForReason GAME_IS_
PAUSED(4)
2012.06.04 20:16:26.512179043 >>> Dtn BnetParty::CloseStatusChange_SetJoinPerm
ission newPartyJoinPermission=CLOSED(1) reason=GAME_IS_PAUSED(4)
2012.06.04 20:16:26.512436880 >>> Dtn Quit game reason=0
2012.06.04 20:16:26.533998271 ENDING GAME
2012.06.04 20:16:26.535396246 Disposing UI for World
2012.06.04 20:16:26.544328388 Client Disposed world.
2012.06.04 20:16:26.552184783 ClientSocket Disconnect
2012.06.04 20:16:26.553761645 >>> Dtn BnetGames::Service_LeftGameSessionEvent
calling LeaveParty because player chose to leave game and leave party
2012.06.04 20:16:26.553843234 >>> Dtn BnetParty::SetJoinPermissionPreviousToCl
ose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpen
ToFriends SetJoinPermissionPreviousToClose
2012.06.04 20:16:26.554175784 >>> Dtn BnetParty::UnlockPartyForReason LEAVING_
CURRENT_GAME(3)
2012.06.04 20:16:26.554234440 >>> Dtn BnetParty::CloseStatusChange_SetJoinPerm
ission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.06.04 20:16:26.554617677 >>> Dtn BnetParty::UnlockPartyForReason GAME_IS_
PAUSED(4)
2012.06.04 20:16:26.554683676 >>> Dtn BnetParty::CloseStatusChange_SetJoinPerm
ission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.06.04 20:16:27.554992165 SendCustom hero:Dtn id:0 count:3
2012.06.04 20:16:27.569534981 Disposing UI root!
2012.06.04 20:16:27.584541281 Client Disposed world.
2012.06.04 20:16:27.584709102 Client Disposed world.

2012.06.04 20:16:27.584957587 Client Disposed world.


2012.06.04 20:16:27.585158843 Client Disposed world.
2012.06.04 20:16:27.585589916 Client Disposed world.
2012.06.04 20:16:27.585708284 Client Disposed world.
2012.06.04 20:16:27.585871256 Client Disposed world.
2012.06.04 20:16:27.594947682 STARTING Menu
2012.06.04 20:16:27.978291754 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:16:27.978415657 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:16:27.978681083 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:16:27.978928898 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:16:27.979102212 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:16:27.979228821 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:16:27.979476712 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:16:27.979667140 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:16:27.979829385 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:16:27.980056016 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:16:27.980248401 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:16:27.980503763 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.06.04 20:16:28.173692619 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.06.04 20:16:28.173826743 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.06.04 20:16:28.174095197 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.06.04 20:16:28.254763379 Setting depth texture, fmt = 32
2012.06.04 20:16:28.254915508 PostFXGfxInit() success
2012.06.04 20:16:28.255184621 SubObjectGfxInit() 1
2012.06.04 20:16:28.277484415 Initializing client world BattleNet_Act2Screen..
.
2012.06.04 20:16:28.302851300 >>> Dtn BnetParty::CloseStatusChange_SetPrivacyL

evelCallback code=10016 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=GAME_IS_


PAUSED(4)
2012.06.04 20:16:28.302979641 >>> Dtn BnetParty::CloseStatusChange_SetPrivacyL
evelCallback returned an error: 10016
2012.06.04 20:16:28.304821124 >>> Dtn BnetParty::CloseStatusChange_SetPrivacyL
evelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAM
E(3)
2012.06.04 20:16:28.304904733 >>> Dtn BnetParty::CloseStatusChange_SetPrivacyL
evelCallback code=10016 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PA
USED(4)
2012.06.04 20:16:28.305083281 >>> Dtn BnetParty::CloseStatusChange_SetPrivacyL
evelCallback returned an error: 10016
2012.06.04 20:16:28.305426007 >>> Dtn BnetService::InvokeLeftGameSession_OnLea
veGame code=0
2012.06.04 20:16:36.316147605 >>> Dtn BnetGames::CreatePrivateGame params={ Dt
n Private COOP ResumeFromSave difficulty=Normal act=2 snoQuest=121792 "The Scour
ing of Caldeum" step=-1 } coopFactoryId=13326026417657031248
2012.06.04 20:16:36.316291548 >>> Dtn BnetParty::LockPartyForReason CREATING_G
AME(0)
2012.06.04 20:16:36.316560974 >>> Dtn BnetParty::SetJoinPermissionPreviousToCl
ose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinP
ermission_PreviousToClose
2012.06.04 20:16:36.316727967 >>> Dtn BnetParty::CloseStatusChange_SetJoinPerm
ission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.06.04 20:16:36.432041664 >>> Dtn BnetParty::CloseStatusChange_SetPrivacyL
evelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.06.04 20:16:36.466066461 >>> Dtn BnetGames::Platform_CreatePrivateGameCal
lback code=0 isQueued=0 gameRequestId=12949497735985489359
2012.06.04 20:16:36.466190254 >>> Dtn GamesListener::OnMatchmakerStart request
Id=12949497735985489359
2012.06.04 20:16:36.666015760 >>> Dtn GamesListener::OnMatchmakerEnd requestId
=12949497735985489359 code=0
2012.06.04 20:16:36.749039721 >>> Dtn GamesListener::OnEnteredGame code=0 inf
o={ requestId=12949497735985489359 gameHandle=game_handle { factoryId: 133260264
17657031248 game_id: { high: 433684056684108504 low: 15476885325102410708 } } cr
eated=1 hostname=12.130.245.180 port=1119 token=15867283213816599708 attr=SGameI
d={ int: 1881867225 }| }
2012.06.04 20:16:36.749207441 >>> Dtn BnetParty::SetJoinPermissionPreviousToCl
ose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpen
ToFriends SetJoinPermissionPreviousToClose
2012.06.04 20:16:36.749426657 >>> Dtn GameSession::ConnectToGameServer Joining
'' game at 12.130.245.180:1119
2012.06.04 20:16:36.749723313 >>> Dtn BnetParty::UnlockPartyForReason CREATING
_GAME(0)
2012.06.04 20:16:36.749782709 >>> Dtn BnetParty::CloseStatusChange_SetJoinPerm
ission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0
)
2012.06.04 20:16:36.780997685 ENDING GAME
2012.06.04 20:16:36.781718578 Disposing UI for World
2012.06.04 20:16:36.783686681 Client Disposed world.
2012.06.04 20:16:36.794010134 Disposing UI root!
2012.06.04 20:16:36.814543667 STARTING NETWORK CLIENT GAME
2012.06.04 20:16:37.492067989 Setting depth texture, fmt = 32
2012.06.04 20:16:37.492227372 PostFXGfxInit() success
2012.06.04 20:16:37.492510506 SubObjectGfxInit() 1
2012.06.04 20:16:37.512973241 Connecting to 12.130.245.180:1119
2012.06.04 20:16:37.513267756 >>> Dtn GamesListener::OnGameJoined gameId=chann
el_id { high: 433684056684108504 low: 15476885325102410708 } members={ [0] { m_i
d: 2:100004433:a8162d, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.06.04 20:16:37.513502420 >>> Dtn BnetParty::CloseStatusChange_SetPrivacyL

evelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATI


NG_GAME(0)
2012.06.04 20:16:37.892026468 ---------------------------------------------------------------2012.06.04 20:16:37.892133362 Server Version Information:
2012.06.04 20:16:37.892415921 ---------------------------------------------------------------2012.06.04 20:16:37.892645800 Server BuildVersion: 1.0.2.9933
2012.06.04 20:16:37.892849990 Server SNOPackHash: 0xC87E9051 (client hash = 0x
C87E9051)
2012.06.04 20:16:37.893061831 Server ProtocolHash: 0x33CABB38 (client hash = 0
x33CABB38)
2012.06.04 20:16:37.893266487 ---------------------------------------------------------------2012.06.04 20:16:38.629010134 Initializing client world caOUT_RefugeeCamp...
2012.06.04 20:17:11.959156315 >>> Dtn BnetGames::JoinPartyMemberToMyGame membe
rNickname=StealthPanda#1793 memberHeroName=StealthPanda gameId=game_id { factory
Id: 13326026417657031248 high: 433684056684108504 low: 15476885325102410708 } me
mberEntityId={ high: 144115192370840627 low: 11422820 } memberHeroId={ high: 0 l
ow: 8778453 }
2012.06.04 20:17:12.192532270 >>> Dtn BnetGames::Platform_JoinPartyMemberToMyG
ameCallback code=0 memberNickname=StealthPanda#1793 memberEntityId={ high: 1441
15192370840627 low: 11422820 } gameRequestId=12949497735415831909 isQueued=0
2012.06.04 20:17:12.359352502 >>> Dtn GamesListener::OnGameMemberAdded gameId=
channel_id { high: 433684056684108504 low: 15476885325102410708 } member={ m_id:
2:100004433:ae4c64, roles: 100, 1, permissions: 199552, attrs: { } }
2012.06.04 20:19:11.4557713
Initializing client world caOUT_Town...
2012.06.04 20:19:11.5187287
Disposing UI for World
2012.06.04 20:19:27.976975576 Initializing client world A2_Swr_FCauseWay_01...
2012.06.04 20:19:27.978432132 Disposing UI for World
2012.06.04 20:19:33.567898499 Disposing UI for World
2012.06.04 20:20:10.994745063 Disposing UI for World
2012.06.04 20:20:12.643904499 Disposing UI for World
2012.06.04 20:20:45.88349451
Disposing UI for World
2012.06.04 20:20:47.153827156 Disposing UI for World
2012.06.04 20:21:18.516696203 Initializing client world a2dun_Cald_Uprising...
2012.06.04 20:21:18.527655264 Disposing UI for World
2012.06.04 20:22:58.594838421 Initializing client world A2_Belial_Room_01...
2012.06.04 20:23:01.762762643 Disposing UI for World
2012.06.04 20:25:12.620289063 Disposing UI for World
2012.06.04 20:25:52.964453112 Initializing client world a3dun_Hub_Adria_Tower_
Intro...
2012.06.04 20:25:52.969503992 Disposing UI for World
2012.06.04 20:25:53.539785323 Client Disposed world.
2012.06.04 20:25:53.539916267 Client Disposed world.
2012.06.04 20:25:53.540149945 Client Disposed world.
2012.06.04 20:25:53.540405206 Client Disposed world.
2012.06.04 20:25:53.540646678 Client Disposed world.
2012.06.04 20:25:53.752324780 sCutscenePlay: 'Cinematic_3_BlackSoulstone.ogv',
audio track: 0
2012.06.04 20:25:53.752493508 ptCutscene->m_eCutsceneState: INITALIZING
2012.06.04 20:25:54.46742148
ptCutscene->m_eCutsceneState: PRELOADING
2012.06.04 20:25:54.49854905
Ogg logical stream 248a is Theora 1280x544 24.00
fps 1280 544
2012.06.04 20:25:54.49907319
4:2:0 video
2012.06.04 20:25:54.52892360
Ogg logical stream 2489 is Vorbis 6 channel 4410
0 Hz audio.
2012.06.04 20:25:54.56747292
ptCutscene->m_eCutsceneState: PLAYBACK
2012.06.04 20:25:54.73242533
OpenOVTStream
2012.06.04 20:25:54.73658501
PlayOVTStream

2012.06.04 20:25:56.856077695 StopOVTStream


2012.06.04 20:25:56.865973474 sCutscenePlay: 'Interstitial_Act3_00.ogv', audio
track: 3
2012.06.04 20:25:56.866100529 ptCutscene->m_eCutsceneState: INITALIZING
2012.06.04 20:25:56.897051832 ptCutscene->m_eCutsceneState: PRELOADING
2012.06.04 20:25:56.899963374 Ogg logical stream 2992 is Theora 1280x544 24.00
fps 1280 544
2012.06.04 20:25:56.927507191
4:2:0 video
2012.06.04 20:25:56.930188507 Ogg logical stream 5b5a is Vorbis 6 channel 4410
0 Hz audio.
2012.06.04 20:25:56.934132888 ptCutscene->m_eCutsceneState: PLAYBACK
2012.06.04 20:25:56.940745014 OpenOVTStream
2012.06.04 20:25:56.941161076 PlayOVTStream
2012.06.04 20:26:01.711411074 StopOVTStream
2012.06.04 20:26:31.666731302 Initializing client world a3dun_hub_keep...
2012.06.04 20:26:31.667493597 Disposing UI for World
2012.06.04 20:26:37.533608365 Initializing client world a3Dun_Keep_Hub_Inn...
2012.06.04 20:27:49.273890998 Initializing client world a3dun_rmpt_Level01...
2012.06.04 20:27:49.275559987 Disposing UI for World
2012.06.04 20:34:14.74382790
Disposing UI for World
2012.06.04 20:34:19.34951661
Disposing UI for World
2012.06.04 20:36:55.221467989 Initializing client world a3Dun_rmpt_Level02...
2012.06.04 20:36:55.222745271 Disposing UI for World
2012.06.04 20:45:58.810541085 >>> Dtn GamesListener::OnGameMemberRemoved gameI
d=channel_id { high: 433684056684108504 low: 15476885325102410708 } member={ m_i
d: 2:100004433:ae4c64, roles: 100, 1, permissions: 199552, attrs: { } } reason=
0
2012.06.04 20:46:08.58255228
>>> Dtn BnetGames::JoinPartyMemberToMyGame membe
rNickname=StealthPanda#1793 memberHeroName=StealthPanda gameId=game_id { factory
Id: 13326026417657031248 high: 433684056684108504 low: 15476885325102410708 } me
mberEntityId={ high: 144115192370840627 low: 11422820 } memberHeroId={ high: 0 l
ow: 8778453 }
2012.06.04 20:46:12.701402000 >>> Dtn BnetGames::Platform_JoinPartyMemberToMyG
ameCallback code=0 memberNickname=StealthPanda#1793 memberEntityId={ high: 1441
15192370840627 low: 11422820 } gameRequestId=12949497736459739307 isQueued=0
2012.06.04 20:46:12.816759281 >>> Dtn GamesListener::OnGameMemberAdded gameId=
channel_id { high: 433684056684108504 low: 15476885325102410708 } member={ m_id:
2:100004433:ae4c64, roles: 100, 1, permissions: 199552, attrs: { } }
2012.06.04 20:47:52.600071139 Disposing UI for World
2012.06.04 20:49:25.498211819 Initializing client world a3Dun_Keep_Level03...
2012.06.04 20:49:25.521765820 Disposing UI for World
2012.06.04 20:55:25.530649807 Disposing UI for World
2012.06.04 20:55:41.360359664 Disposing UI for World
2012.06.04 20:56:09.538139859 >>> Dtn BnetParty::LockPartyForReason GAME_IS_PA
USED(4)
2012.06.04 20:56:09.538491084 >>> Dtn BnetParty::SetJoinPermissionPreviousToCl
ose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) LockPartyForReason_SetAt
tribute_JoinPermission_PreviousToClose
2012.06.04 20:56:09.538569231 >>> Dtn BnetParty::CloseStatusChange_SetJoinPerm
ission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.06.04 20:56:09.655075943 >>> Dtn BnetParty::CloseStatusChange_SetPrivacyL
evelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) r
eason=GAME_IS_PAUSED(4)
2012.06.04 20:56:10.120447581 >>> Dtn BnetParty::UnlockPartyForReason GAME_IS_
PAUSED(4)
2012.06.04 20:56:10.120661210 >>> Dtn BnetParty::CloseStatusChange_SetJoinPerm
ission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(
4)
2012.06.04 20:56:10.223406042 >>> Dtn BnetParty::CloseStatusChange_SetPrivacyL
evelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CALLTOARMS_MUTUALFRIENDS(4) r

eason=GAME_IS_PAUSED(4)
2012.06.04 20:58:06.499636317 Initializing client world a3Dun_Keep_Level04...
2012.06.04 20:58:06.500611760 Disposing UI for World
2012.06.04 20:59:37.849538820 Disposing UI for World
2012.06.04 21:06:43.705050968 >>> Dtn BnetParty::LockPartyForReason GAME_IS_PA
USED(4)
2012.06.04 21:06:43.705383021 >>> Dtn BnetParty::SetJoinPermissionPreviousToCl
ose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) LockPartyForReason_SetAt
tribute_JoinPermission_PreviousToClose
2012.06.04 21:06:43.705679143 >>> Dtn BnetParty::CloseStatusChange_SetJoinPerm
ission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.06.04 21:06:43.835045389 >>> Dtn BnetParty::CloseStatusChange_SetPrivacyL
evelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) r
eason=GAME_IS_PAUSED(4)
2012.06.04 21:06:45.359940581 >>> Dtn BnetGames::LeaveGame leaveOption=LEAVE_G
AME_LEAVE_PARTY currentGameId=game_id { factoryId: 13326026417657031248 high: 43
3684056684108504 low: 15476885325102410708 }
2012.06.04 21:06:45.360376183 >>> Dtn SendGameServerMessage_StartLeaveGameCoun
tdown eContext=0
2012.06.04 21:06:45.360433217 >>> Dtn BnetParty::LockPartyForReason LEAVING_CU
RRENT_GAME(3)
2012.06.04 21:06:45.360624386 >>> Dtn BnetParty::CloseStatusChange_SetJoinPerm
ission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.06.04 21:06:45.401030507 >>> Dtn BnetParty::CloseStatusChange_SetPrivacyL
evelCallback code=10016 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_
CURRENT_GAME(3)
2012.06.04 21:06:45.401151738 >>> Dtn BnetParty::CloseStatusChange_SetPrivacyL
evelCallback returned an error: 10016
2012.06.04 21:06:45.468613723 >>> Dtn SendGameServerMessage_FinishLeaveGame_Re
questExitNow
2012.06.04 21:06:45.594070786 >>> Dtn BnetParty::UnlockPartyForReason GAME_IS_
PAUSED(4)
2012.06.04 21:06:45.594202370 >>> Dtn BnetParty::CloseStatusChange_SetJoinPerm
ission newPartyJoinPermission=CLOSED(1) reason=GAME_IS_PAUSED(4)
2012.06.04 21:06:45.610091357 >>> Dtn Quit game reason=0
2012.06.04 21:06:45.635607546 ENDING GAME
2012.06.04 21:06:45.654286801 Disposing UI for World
2012.06.04 21:06:45.667583393 Client Disposed world.
2012.06.04 21:06:45.677581779 ClientSocket Disconnect
2012.06.04 21:06:45.684854974 >>> (no hero selected) OnlineService::BnetServic
e::LogoutSynchronously
2012.06.04 21:06:45.684925119 ===== BnetCommon::Platform::Disconnect connectio
nState=2 =====
2012.06.04 21:06:45.685181097 ===== BnetClient::Platform::PrepareForDisconnect
=====
2012.06.04 21:06:45.685538587 ===== BnetParty::CleanupBeforeDisconnect calling
LeaveParty partyId=6:4c15a0f5f09ae:de75af39002f1b7d =====
2012.06.04 21:06:45.685612506 >>> (no hero selected) BnetParty::CloseStatusCha
nge_SetPrivacyLevelCallback code=10016 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1)
reason=GAME_IS_PAUSED(4)
2012.06.04 21:06:45.685759323 >>> (no hero selected) BnetParty::CloseStatusCha
nge_SetPrivacyLevelCallback returned an error: 10016
2012.06.04 21:06:45.746626985 >>> (no hero selected) BnetSocial::CleanupBefore
Disconnect_OnCancelSubscription token=1 code=0 unsubscribe gameAccountEntityId={
high: 144115192370840627 low: 11015725 }
2012.06.04 21:06:45.777148865 >>> (no hero selected) BnetSocial::CleanupBefore
Disconnect_OnCancelSubscription token=2 code=0 unsubscribe gameAccountEntityId={
high: 144115192370840627 low: 11422820 }
2012.06.04 21:06:45.789465672 >>> (no hero selected) BnetSocial::CleanupBefore
Disconnect_OnCancelSubscription token=3 code=0 unsubscribe gameAccountEntityId={

high: 144115192370840627 low: 8260865 }


2012.06.04 21:06:45.798515714 >>> (no hero selected) BnetSocial::CleanupBefore
Disconnect_OnCancelSubscription token=4 code=0 unsubscribe gameAccountEntityId={
high: 144115192370840627 low: 12537007 }
2012.06.04 21:06:45.809798150 >>> (no hero selected) BnetParty::CleanupBeforeD
isconnect_LeavePartyCallback token=5 code=0 partyId=6:4c15a0f5f09ae:de75af39002
f1b7d
2012.06.04 21:06:45.809870402 >>> (no hero selected) BnetParty::InvokeLeftMyPa
rtyEvent reasonForRemoval=0 partyId={ high: 433684056683514286 low: 160299111080
46232445 }
2012.06.04 21:06:45.821325389 ===== BnetCommon::Platform::Disconnect calling I
nterface.Disconnect =====
2012.06.04 21:06:45.831471946 >>> Presence.PublishFieldsCallback code=(3005 )
3D.Party.PartyId 2:100004433:a8162d
2012.06.04 21:06:45.840383906 >>> Battle.net InterfaceListener::OnDisconnected
code=3005 connId=1
2012.06.04 21:06:45.840616210 >>> Platform::OnDisconnected_Internal connId=1
2012.06.04 21:06:45.841129301 >>> (no hero selected) ===== Battle.net Disconne
cted logoutRequested=yes =====
2012.06.04 21:06:45.841177524 ===== BnetCommon::Platform::Disconnect connectio
nState=0 =====
2012.06.04 21:06:45.841417853 >>> (no hero selected) BnetService::InvokeLeftGa
meSession_OnLeaveGame code=0
2012.06.04 21:06:45.841664123 >>> (no hero selected) ===== Battle.net Logged O
ut =====
2012.06.04 21:06:45.842763652 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Authentication_Internal code=9
2012.06.04 21:06:45.842813500 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Presence_Internal code=9
2012.06.04 21:06:45.843058442 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Friends_Internal code=9
2012.06.04 21:06:45.843258166 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Party_Internal code=9
2012.06.04 21:06:45.843464301 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Chat_Internal code=9
2012.06.04 21:06:45.843672527 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Whisper_Internal code=9
2012.06.04 21:06:45.843877797 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_UserManager_Internal code=9
2012.06.04 21:06:45.844106155 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Resources_Internal code=9
2012.06.04 21:06:45.844299273 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Games_Internal code=9
2012.06.04 21:06:45.844606523 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Exchange_Internal code=9
2012.06.04 21:06:45.848832989 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Search_Internal code=9
2012.06.04 21:06:45.849034940 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Achievements_Internal code=9
2012.06.04 21:06:45.849186626 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_ProfanityFilter_Internal code=9
2012.06.04 21:06:45.849371674 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Challenge_Internal code=9
2012.06.04 21:06:45.849596627 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Report_Internal code=9
2012.06.04 21:06:45.875384101 Disposing UI root!
2012.06.04 21:06:45.892958110 Client Disposed world.
2012.06.04 21:06:45.893288509 Client Disposed world.
2012.06.04 21:06:45.893374157 Client Disposed world.
2012.06.04 21:06:45.893571229 Client Disposed world.

2012.06.04 21:06:45.893887207
2012.06.04 21:06:45.893993849
2012.06.04 21:06:45.905871922
2012.06.04 21:06:45.905997321
2012.06.04 21:06:45.906169270
2012.06.04 21:06:45.910392680
2012.06.04 21:06:45.911809184
2012.06.04 21:06:45.950252176
2012.06.04 21:06:45.965953647
2012.06.04 21:06:46.27818800
2012.06.04 21:06:46.30960458
ice : Shutdown =====
2012.06.04 21:06:46.31018681
BnetClient Shutdown
2012.06.04 21:06:46.31400120
=====
2012.06.04 21:06:46.31590011
nState=0 =====
2012.06.04 21:06:46.31762434
e
2012.06.04 21:06:46.31972647
2012.06.04 21:06:46.32135295
2012.06.04 21:06:46.32343661

Client Disposed world.


Client Disposed world.
Disposing sound subsystem...
Start SoundPlatform::Dispose()
StopOVTStream
- Releasing DSP effects
- Releasing FMOD System
Finish SoundPlatform::Dispose()
Disposing graphics subsystem...
[Battlenet] Interface disposed
>>> (no hero selected) ===== Battle.net BnetServ

2012.06.04 21:06:46.32567745
2012.06.04 21:06:46.32787393
2012.06.04 21:06:46.33020424
2012.06.04 21:06:46.33295654
2012.06.04 21:06:46.33490382
2012.06.04 21:06:46.33724556
ion
2012.06.04 21:06:46.33902754
2012.06.04 21:06:46.34110021
s
2012.06.04 21:06:46.34347543
lter
2012.06.04 21:06:46.34568114
2012.06.04 21:06:46.34768496
2012.06.04 21:06:46.54951261
0
2012.06.04 21:06:46.65086134
royInterface
2012.06.04 21:06:46.67515827
e count == 0
2012.06.04 21:06:46.77955733
2012.06.04 21:06:46.240247719
2012.06.04 21:06:46.240371320
2012.06.04 21:06:46.240917450
2012.06.04 21:06:46.380878661
\base\d3-update-base-9558.MPQ
2012.06.04 21:06:46.381398836
\Cache\base\patch-base-9558.MPQ
2012.06.04 21:06:46.381888294
\OSX\d3-update-OSX-9558.MPQ
2012.06.04 21:06:46.382037391
\Cache\OSX\patch-OSX-9558.MPQ
2012.06.04 21:06:46.382261761
\enUS\d3-update-enUS-9558.MPQ
2012.06.04 21:06:46.382589349
\Cache\enUS\patch-enUS-9558.MPQ

>>>
>>>
>>>
>>>
>>>
>>>

>>> Battle.net Platform DestroyInterface reason=


===== BnetClient::Platform::PrepareForDisconnect
===== BnetCommon::Platform::Disconnect connectio
>>> BnetCommon::Platform::APICleanup_LocalStorag
>>> BnetCommon::Platform::APICleanup_Games
>>> BnetCommon::Platform::APICleanup_Resources
>>> BnetCommon::Platform::APICleanup_UserManager
BnetCommon::Platform::APICleanup_Whisper
BnetCommon::Platform::APICleanup_Chat
BnetCommon::Platform::APICleanup_Party
BnetCommon::Platform::APICleanup_Friends
BnetCommon::Platform::APICleanup_Presence
BnetCommon::Platform::APICleanup_Authenticat

>>> BnetCommon::Platform::APICleanup_Search
>>> BnetCommon::Platform::APIDestroy_Achievement
>>> BnetCommon::Platform::APIDestroy_ProfanityFi
>>> BnetCommon::Platform::APIDestroy_Challenge
>>> BnetCommon::Platform::APIDestroy_Report
>>> BnetCommon::Platform::OnDestroyAllAPIs code=
>>> Platform::DestroyInterface calling bnet Dest
>>> Battle.net Platform Shutdown reason=interfac
===== Battle.net Client Service Shutdown =====
SNOFilesDispose()
SNOFilesAsyncDispose()
sSNOFileMapDispose
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs

2012.06.04 21:06:46.382933596
\base\d3-update-base-9749.MPQ
2012.06.04 21:06:46.383093095
\Cache\base\patch-base-9749.MPQ
2012.06.04 21:06:46.383164974
\enUS\d3-update-enUS-9749.MPQ
2012.06.04 21:06:46.383494932
\Cache\enUS\patch-enUS-9749.MPQ
2012.06.04 21:06:46.383555364
\base\d3-update-base-9858.MPQ
2012.06.04 21:06:46.383869408
\Cache\base\patch-base-9858.MPQ
2012.06.04 21:06:46.383926476
\OSX\d3-update-OSX-9858.MPQ
2012.06.04 21:06:46.384237886
\Cache\OSX\patch-OSX-9858.MPQ
2012.06.04 21:06:46.384487982
\enUS\d3-update-enUS-9858.MPQ
2012.06.04 21:06:46.384631045
\Cache\enUS\patch-enUS-9858.MPQ
2012.06.04 21:06:46.384751335
\CoreData.mpq
2012.06.04 21:06:46.385215255
\ClientData.mpq
2012.06.04 21:06:46.385716443
\Texture.mpq
2012.06.04 21:06:46.386021323
\Sound.mpq
2012.06.04 21:06:46.386413657
\enUS_Audio.mpq
2012.06.04 21:06:46.386779110
\enUS_Text.mpq
2012.06.04 21:06:46.386917105
\enUS_Cutscene.mpq

sFileTableDispose - closing mpg: Data_D3\PC\MPQs


sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs

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