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DAMATH
MANUAL

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Basically the rules in playing the Filipino


checkerboard game called dama will be
used with some modifications in
integrating Mathematics and Science as
follows:

Set the
starting
positions of
the chips.

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WHOLE
DAMATH

6
5

7
7

11

8
10

7
4

0
9

6
5

2
1

10

3
11

8
2

7
2

5
5

After the starting positions of the chips


have been set, the first player is
determined by drawing lots. The first
player will occupy the side of the
DAMATH board where (0, 0) is located.

A chip is
allowed to
move
diagonally
forward only
to an adjoining
vacant square.

BLUE (0, 3)

RED (3, 4)

BLUE (4, 3)
RED (7, 4)

A chip has to
take the
opponents
chip
diagonally
forward or
backward,
thus, pass is
not allowed.
Mathematical operations
(+, -, x, ) will be used
depending on the vacant
squares operation
symbol where the Taker
chip lands by jumping
over the Taken chip (the
latter chip has to be
removed from the board
after performing the
indicated mathematical
operation and recording
the same in the
scoresheet).

BLUE (2, 3)
RED (3, 4)

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A chip has to
take the
opponents
chip
diagonally
forward or
backward,
thus, pass is
not allowed.
Mathematical operations
(+, -, x, ) will be used
depending on the vacant
squares operation
symbol where the Taker
chip lands by jumping
over the Taken chip (the
latter chip has to be
removed from the board
after performing the
indicated mathematical
operation and recording
the same in the
scoresheet).

BLUE x RED

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RED - BLUE

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RED BLUE

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RED BLUE
BLUE (6, 3)

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RED - BLUE

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BLUE (6, 3)

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RED BLUE

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In taking a chip
or more than
one chip, the
Taker chip is
always the
addend,
minuend,
multiplicand, or
dividend as the
case may be.

BLUE - RED

In taking a chip
or more than
one chip, the
Taker chip is
always the
addend,
minuend,
multiplicand, or
dividend as the
case may be.

BLUE + RED

In taking a chip
or more than
one chip, the
Taker chip is
always the
addend,
minuend,
multiplicand, or
dividend as the
case may be.

BLUE + RED
BLUE - RED

In taking a chip
or more than
one chip, the
Taker chip is
always the
addend,
minuend,
multiplicand, or
dividend as the
case may be.

BLUE + RED
BLUE - RED
BLUE RED

In taking a chip
or more than
one chip, the
Dama Rules on
dama, mayor
dalawa or tatlo,
mayor tatlo over
dalawa, mayor
dama, and
mayor dalawa
or tatlo over
dama prevail.
Mayor DALAWA
BLUE + RED

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In taking a chip
or more than
7
one chip, the
Dama Rule on
dama, mayor 6
dalawa or tatlo,
mayor tatlo over 5
dalawa, mayor
dama, and
4
mayor dalawa or
tatlo over dama 3
prevail.
Mayor DALAWA
BLUE + RED
BLUE x RED

7
7
6
5
4
3

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Mayor TATLO
BLUE + RED

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Mayor TATLO
BLUE + RED
BLUE x RED

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Mayor TATLO
BLUE + RED
BLUE x RED
BLUE + RED

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Mayor TATLO
Over
DALAWA
BLUE + RED

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Mayor TATLO
Over
DALAWA
BLUE + RED
BLUE x RED

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Mayor TATLO
Over
DALAWA
BLUE + RED
BLUE x RED

BLUE + RED

Mayor DAMA

BLUE DAMA - RED

Mayor Dama
BLUE DAMA - RED

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Mayor Dama

BLUE DAMA - RED

BLUE DAMA RED

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Mayor Dalawa
Over
DAMA
BLUE x RED

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Mayor Dalawa
Over
DAMA
BLUE x RED
BLUE + RED

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Mayor Tatlo
Over
DAMA
BLUE + RED

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Mayor Tatlo
Over
DAMA
BLUE + RED
BLUE x RED

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Mayor Tatlo
Over
DAMA
BLUE + RED
BLUE x RED
BLUE + RED

0
0

Mayor Tatlo
Over
DAMA taking
Dalawa
BLUE + RED

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Mayor Tatlo
Over
DAMA taking
Dalawa
BLUE + RED
BLUE x RED

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Mayor Tatlo

BLUE x RED

BLUE + RED

Over
DAMA taking
Dalawa
BLUE + RED

When two dama


chips will take
same number of
chips, its up for
the player to
decide which to
move.
BLUE DAMA - RED

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When two dama


chips will take
same number of
chips, its up for
the player to
decide which to
move.
BLUE DAMA - RED
BLUE DAMA RED

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When two dama


chips will take
same number of
chips, its up for
the player to
decide which to
move.
BLUE DAMA x RED

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When two dama


chips will take
same number of
chips, its up for
the player to
decide which to
move.
BLUE DAMA x RED
BLUE DAMA + RED

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Mayor Tatlo
Over
Dalawa

BLUE DAMA + RED

Mayor Tatlo
Over
Dalawa

BLUE DAMA + RED


BLUE DAMA x RED

Mayor Tatlo
Over
Dalawa

BLUE DAMA + RED


BLUE DAMA x RED
BLUE DAMA + RED

A chip is
declared as
dama upon
reaching
terminally on
the following
designated
squares.
For BLUE
chips:

(0, 7), (2, 7),


(4, 7), (6, 7)

A chip is
declared as
dama upon
reaching
terminally on
the following
designated
squares.
For RED chips:
(1, 0), (3, 0),
(5, 0), (7, 0)

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A chip is declared
as dama upon
reaching
7
terminally on the
following
6
designated
squares.
5

7
7
6
5

For BLUE chips:


(0, 7), (2, 7),

(4, 7), (6, 7)


For RED chips:
(1, 0), (3, 0),
(5, 0), (7, 0)

BLUE RED
RED + BLUE

A chip is declared
as dama upon
reaching
7
terminally on the
following
6
designated
squares.
5

7
7
6
5

For BLUE chips:


(0, 7), (2, 7),

(4, 7), (6, 7)


For RED chips:
(1, 0), (3, 0),
(5, 0), (7, 0)

BLUE RED
RED + BLUE
RED - BLUE

Situations
where a chip is
not declared
as dama
BLUE - RED

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Situations
where a chip is
not declared
as dama
BLUE - RED
BLUE + RED
RED x BLUE

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Situations
where a chip is
not declared
as dama

RED x BLUE

RED BLUE

BLUE - RED
BLUE + RED

Situations
where a chip is
not declared
as dama

RED x BLUE

RED BLUE

BLUE - RED
BLUE + RED

RED - BLUE

A dama chip is
allowed to move to
any unoccupied
square along its
diagonal path.
However, it can
only pass through
its diagonal path
once and could no
longer return to its
original position
when taking chips.

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A dama chip is
allowed to move
to any
unoccupied
square along its
diagonal path.
However, it can
only pass
through its
diagonal path
once and could
no longer return
to its original
position when
taking chips.

It can take a
chip or more
than one chip.
BLUE DAMA x RED

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A dama chip is
allowed to move
to any
unoccupied
square along its
diagonal path.
However, it can
only pass
through its
diagonal path
once and could
no longer return
to its original
position when
taking chips.

It can take a
chip or more
than one chip.
BLUE DAMA x RED
BLUE DAMA x RED

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A dama chip is
allowed to move
to any
unoccupied
square along its
diagonal path.
However, it can
only pass
through its
diagonal path
once and could
no longer return
to its original
position when
taking chips.

It can take a
chip or more
than one chip.
BLUE DAMA x RED
BLUE DAMA x RED
BLUE DAMA RED
or
BLUE DAMA + RED

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Moreover, a
damas score
is doubled in
taking a chip
or chips.
2(BLUE DAMA x RED)

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Moreover, a
damas score
is doubled in
taking a chip
or chips.
2(BLUE DAMA x RED)

2(BLUE DAMA x RED)


or
2(BLUE DAMA - RED)

Damas score
is quadrupled
if it takes the
opponents
dama chip.
4(BLUE DAMA x
RED DAMA)

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Similarly, an
ordinary chips
score is
doubled if it
takes a dama
chip.
2(RED + BLUE DAMA)

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Similarly, an
ordinary chips
score is
doubled if it
takes a dama
chip.
2(RED + BLUE DAMA)
RED x BLUE

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