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The ASSURE Model

The Computer as an
Educational Tool:
Productivity and Problem
Solving
Richard C. Forcier and
Don E. Descy

The ASSURE Model is


Guide for planning and delivering
Systematic approach
Organizational tool
Assessment tool

ASSURE Components
A Analyze learners
S State objectives
S Select, modify, and design
U Utilize
R Require learner participation
E Evaluate and revise

A Analyze Learners
General characteristics
Entry competencies
Learning styles
Auditory
Visual
Kinesthetic, etc.

S State Objectives

Written in ABCD format


Audience
Behavior
Condition
Degree

Objective Statements

Does objective allow you to?


Identify expectations
Identify requirements
Assess learning
Determine needs

Classifying Objectives
Cognitive
Affective
Psychomotor
Interpersonal
Intrapersonal

S Select, Modify, and Design

Selecting media
Work with instruction
Work with objectives
Work with the students

U Utilize
Implementing the media
Creating good student instruction
Preview/Prepare the material
Prepare the environment
Prepare learners
Provide learning experience

R Require Learner Participation

Getting learners to participate


Games
Group work
Presentations

E Evaluate and Revise


Whether or not objectives were met
Whether the media was effective
Evaluate student performance
Evaluate instructor

Works Cited
Heinich, Molenda, Russell, & Smaldino.
The ASSURE Model. Instructional
Media and Technologies for Learning.
1999.
The ASSURE Model. Human Resource
Development ASSURE Model of
Learning.

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