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The Intel Pentium

Processor

Bogdan Ilisie
&
Rika Kanai

Pentium Pentium Pro Pentium II Pentium III


The first Intel Pentium
 Introduced to market on March 22, 1993 with a CPU
clock cycle of 66 Mhz
 With its coming, it hosted many innovations, the
most notable being:
Superscalar architecture
Dynamic Branch Prediction
Pipelined Integer Unit
Pipelined Floating-Point Unit

These features made the newly introduced chip a very popular choice for desktop,
although it was later found that the processor had some notorious implementation
errors.
The Pentium CPU (MMX)
Pipelined Integer Unit
As it can be seen from the previous diagram, the Integer unit has two pipelines(U and
V),while the Floating Point Unit (FPU) has one pipeline.

The Pentium pipelined Integer Unit supports 5 stages:


1) Pre-fetch
2) Decode
3) Address generate
4) EX Execute - ALU and Cache Access
5) WB Writeback

Although different later processors like the MMX tampered with the 5 execution
steps(by adding intermediate LIFO structures to hold bulks of instructions), the
steps remain the core foundation of the pipelining.
Pipelined Integer Unit

1) In the Pre-fetch cycle, two pre-fetch buffers read instructions to be executed. Instructions can be fetched from the
U or V pipeline. The U pipeline contains more complex instructions.

2) In the Decode cycle, two decoders, decode the instructions and try to pair them together so they can run in parallel,
since the Pentium features a Superscalar architecture.
Even though the Pentium processor features a Superscalar architecture,
in order for two instructions to run concurrently, like in the diagram
below, they need to satisfy some rules. Essentially, the instructions have
to be independent otherwise they cannot be paired together.

3) In the second Decode stage, or the address generate stage, the


addresses of memory operands are calculated. After these calculations,
the EX stage of the pipeline is ready to execute.
A Floating Point instruction cannot be paired with an Integer
instruction.
Pipelined Integer Unit (Conclusion)

4) In the Execution cycle, the ALU is reached.

5) In the Write Back cycle, information is written back to the registers.

For two instructions to be paired together in the Decode stage, they have to lack
dependencies.
The two paired instructions would also have to be basic, in the sense that they contain
no displacements or immediate addressing.
As it can be deduced, pipelines will sometimes execute an instruction at the time,
despite the Superscalar ability.

If two instructions are executing concurrently in the pipeline (given they satisfy the
proper conditions, and are independent) and one of them stalls as a result of hazard
control, the other one will also stall.
Branch Prediction

Other than the Superscalar ability of the Pentium processor, the


branch prediction mechanism is a much-debated improvement.

Predicting the behaviors of branches can have a very strong


impact on the performance of a machine. Since a wrong
prediction would result in a flush of the pipes and wasted cycles.
The branch prediction mechanism is done through a branch target
buffer. The branch target buffer contains the information about all
branches.

The prediction of whether a jump will occur or no, is based on the branch’s previous behavior.
There are four possible states that depict a branch’s disposition to jump:

Stage 0: Very unlikely a jump will occur


Stage 1: Unlikely a jump will occur
Stage 2: Likely a jump will occur
Stage 3: Very likely a jump will occur
Branch Prediction

When a branch has its address in the branch target buffer, its
behavior is tracked.

This diagram portrays the four stages associated branch


prediction.
If a branch doesn’t jump two times in a row, it will go down to
State 0.
Once in Stage 0, the algorithm won’t predict another another
jump unless the branch will jump for two consecutive jumps (so
it will go from State 0 to State 2)

Once in Stage 3, the algorithm won’t predict another nojump


unless the branch is not taken for two consecutive times.
Branch Prediction
It is actually believed that Pentium’s algorithm for branch
prediction is incorrect.
As it can be seen in the diagram to the right, State 0 will jump
directly to State 3, instead of following the usual path which
would include State 1, and State 2.

This abnormality might be attributed to the way in which the


branch target buffer operates:
- If a branch is not found in the branch target buffer, then it
predicted that it won’t jump.
- A branch won’t get an actual entry in the branch target buffer,
until the first time it jumps, and when it does, it goes straight into
State 3.
- Because the branch won’t get an entry into the branch target
buffer until the first time it jumps, this will cause an alteration
into the actual state diagram, as it can be clearly seen.

More information about this problem can be found at http://x86.ddj.com/articles/branch/branchprediction.htm


Branch Prediction (in later Pentium Models)

The Intel Pentium branch prediction algorithm is indeed better than a 50% guess, but it has
limitations.

In a need to increase the accuracy of branch predictions, the processors following the Pentium
adopted a different branch prediction algorithm.

Some loops have repetitive patterns and they need to be recognized. With a two bit binary
counter, it is impossible to attain any complexity.

Later generation processors, such as the Pentium MMX, Pentium Pro, Pentium II, use another
mechanism for branch prediction.

A 4 bit register is used to record the previous behavior of the branch. If the 4 bit register would be
0001, it would mean that the branch only jumped the last time out of 4.

A 4 bit register would not be of much use without any additional logic. In addition to the 4 bit
register, there are 16, 2-bit counters like the ones that were previously shown.
Branch Prediction (in later Pentium Models)

A 4 bit register that records the behavior of the branch


along with 16 2-bit counters, the mechanism is able to
give more accurate branching predictions.

Since the register has 4 bits, it has 16 possible values,


so the current value of the 4 bit register can always be
associated with one of the 16 bit counters, like it is
shown in the diagram to the right.
Each value in the 4 bit register, represents a trend of
that branch.
For each trend, we must be able to predict the next
value.
Since each register value will be pointing to a different 2-bit counter, the state of the 2-bit
counter will most likely return the correct prediction for that particular register pattern.

Therefore, by combining a 4 bit register that records past trends, with 16 individually updated
2-bit counters, we end up with a much stronger mechanism for prediction, which is currently
used in Pentium MMX, Pentium II, and others.
Newer Generation Chips

The next move up from Pentium was Pentium MMX.

The Pentium MMX, includes new instructions, registers, and data types which are aimed at
maximizing the speed of multimedia computations.

Since multimedia work requires massive data manipulation, SIMD instructions were added to
the MMX set. SIMD instructions work on multiple data values at once, in order to maximize
the amount of work done by each instruction.
The improved multimedia support of the MMX, along with lower power consumption, larger
caches, and new branch prediction mechanisms, brought about the new generations of
Pentiums (II & III)

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