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Program S2

Program Master of Entrepreunuership

INTRODUCTION TO TECHNOLOGY
INNOVATION

Prof.Dr.Udisubakti Ciptomulyono.M.Eng.Sc

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DEFINISI TEKNOLOGI
Technology will mean the tools, techniques, and procedues
used to accomplish some desire human purpose

Technology provides the technical


knowledge for goods and services that a firms produces

TEKNOLOGI

Hardware Software

Manajemen Teknologi dan Inovasi - PM092102


DEFINISI TEKNOLOGI
Webster’s International Dictionaries
The Science of the application of knowledge to
practical purposes
The totality of the means employed by people
to provide itself with the objects of material culture
The oxford English Dictionary

The scientific study of the practical and industrial arts

Raindo House Dictionary of the English Language


The branch of the knowledge that deals with industrial
arts, applied science, engineering, etc
The sum of the ways in which a social group provide
themselves with material objects of their civilization
Technology is the way we do thing

Technology is the practical implementation


of knowledge. (4 Pilar Teknologi)

Hardware : The physical structure and logical layout of the equipment


or machinery that is to be used to carry out the required task

Software : The knowledge of how to use the hard ware in order to


carry out the required task

Brainware : The reason for using the technology in a particular way


(Know-Why)

Know-how : The learned or acquired knowledge of or technical skill


regarding how to do things well
Manajemen Teknologi dan Inovasi - PM092102 10
Technology is :
Product

Tools Knowledge

Processes
Methods

yang dipergunakan untuk


menciptakan produk atau
jasa

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Knowledge VS Technology

Information Information
fenomena alam Temuan Buatan Knowledge
is all that has been perceived
or grasped by the mind from
the range of information
available

Information

Technology

Kesejahteraan Kehancuran

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Klasifikasi Teknologi

• New Technology : teknologi baru yang diintroduksi dan


diimplementasikan pada perusahaan
• Emerging Technology : teknologi yang belum dikomersialisasikan
• High Technology : teknologi canggih/sophisticated
• Low Techology : teknologi yang umumj dipakai masyarakat
• Medium Technology : teknologi antara high dan low technology
• Apropriate Technology : teknologi tepat guna (teknologi dan
sumberdaya yang digunakan secara optimal
• Codified Technology : teknologi yang dapat dikodifikasi
• Tacit Technology : non articulated knowledge

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Management Science Approach
Analisis Sistem

Implentasi Formulasi Problem

Analisis Model Pengembangan Model

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Management Science dan Integrated
Approach
• Proses optimasi dan pendekatan sistematik terintegrasi
dalam menyelesaikan permasalahan
• Keterbatasan sumber daya (limited resources)
• Penggunaan Model Matematika dan Statistik untuk
penyelesaian problem dalam memperoleh solusi
keputusan
• Alat bantu pengambilan keputusan

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BERBAGAI DEFINISI MOT:

Bidang kajian interdisipliner yang mengintegrasikan Iptek dan


pengetahuan/ teori manajemen dan prakteknya untuk menciptakan
kesejahteraan (wealth creation)

Pendekatan interdisipliner yang berkaitan dengan perencanaan,


pengembangan dan implementasi kemampuan teknologi untuk
mencapai objektif operasiona/strategis organisasi (level--mikro)

Bidang pengetahuan yang berkaitan dengan penetapan dan


implementasi kebijakan pengembangan teknologi dan
penggunaannya, dampak teknologi terhadap masyarakat, organisasi,
individu dan alam dengan tujuan untuk mensimulasikan inovasi,
penciptaan pertumbuhan ekonomi dan menjaga teknologi untuk
kesejahteraan umat manusia (level-makro)

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Manfaat MOT:

• Bagaimana teknologi diciptakan


• Bagaimana eksploitasinya untuk menciptakan bisnis
• Bagaimana integrasinya strategi tek vs bisnis
• Bagaimana penggunaannya : kompetivitas advantage
• Bagaimana bisa menciptakan fleksibilitas sistem/manft.
• Bagaimana menstrukturkan organisasinya
• Kapan dan bilamana menerapakan/memutuskannya

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Pentingnya MOT bagi industri
Perkembangan yang terjadi :
* Era Globalisasi
* Era Persaingan Bebas
* Era Industrialisasi

Apa sikap Manajemen


?
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Kebutuhan Sosial

Kebutuhan Pasar

Teknologi Konversi

Penciptaan
dan pengu-
saan teknologi

Produksi

Pelanggan

Standar hidup, isu sosial


lingkungan

FOKUS PENGEMBANGAN TEKNOLOGI


MESIN PERTUMBUHAN EKONOMI

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MENGAPA MOT DIPERLUKAN
SEKARANG
• Dunia Pasca PD II

* Negara maju mendominasi teknologi dan ekonomi

*Teknologi mengalami perubahan yang stabil: “as


business as usual*

*Teori Manajemen dan praktis didisain dalam


lingkungan yang stabil

* Persaingan global tidak terlalu significant

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MENGAPA MOT DIPERLUKAN
SEKARANG

• Dunia Saat ini (Abad XXI)


• Percepatan perubahan teknologi :variasi dan skope-nya
• Persaingan global sebagai suatu yang baru, persaingan
antar bangsa
• Lahirnya tata dunia baru (new word order)
• Perubahan kompetisi antar negara: masuknya negar
baru
• Pembentukan blok perdagangan baru: EU, AFTA, NAFTA
pengaruh GATT

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NEW PARADIGM
Economical Change Technological Progress
* Competitively * Computer/Information
* Global market * Automation

Industrial System

* Diversification
* Customer satisfaction

Reactivity
Adaptability
Flexibility Teknologi
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Technological Development

1780
1880
1980
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Karekteristik SKALA
Skala (volume)
EKONOMIS, SCOPE
Scope (Variasi)
DAN INTEGRASI Integrasi
Proses Continues Flow, mesin-2 Batch (jumbled), mesin Continus flow, software
yang spesifik general purpose spesifik ,CIM

Product Barang/komiditas Standart Customized dan multi Costumized Commidity


product

Facility Tersentralisasi Desentralisasi Setengah desentralisasi

Tingkat Besar (in size) dan rendah Kecil (in size) dan tingkat Medium (In sized) dan
(sulit diotomisasi) otomisasi tinggi tinggi (flexible otomisasi)
otomisasi
Total flexibility Rendah Tinggi Tertinggi

Unit cost relatif: Unit Cost Unit Cost: Tertinggi dan Terendah
Rendah/Tinggi Tinggi/Rendah
Fixed/Variable
Kurva belajar Not too flat (datar) Flat (sangat datar) Sangat datar dan rendah

Organisasi Orientasi Proses Orientasi product Product

Pemasaran Beaya rendah, Flexibility, inovasi Beaya rendah, flexibilitas


ketergantungan tinggi product dan dependebale
inovation

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Abad-Abad Perubahan
(Kresnayana Yahya, 2000)
Agricultural Age Industrial Age Information Age

food & knowledge


Wealth Definition food things

People work as slaves/serfs employees partners

People work in hierarchies bureaucracies teamnets/networks


organization organization organization

Production system one-piece mass-production mass-customization


customization mfg system mfg-system

Scarcity of resources Abundance of information

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Shift of economic growth centers in the 21 st Century
The challenge for Asian countries

EC.EFTA

NAFTA
EAEC
AFTA

APEC
Technology dan Pertumbuhan Yang
Berkelanjutan
Kapabilitas
Tehnologi

Economic
Trade
System

Competitive
Entreprise
Sustainable Economic
Growth

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Peran management

Labor

Technology

Public Market
Capital Policy

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The Role of Technology in Creation
of Wealth

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Value Added
(Functional & Economical)

Finished
. Material
. Human Proses Produksi Goods
Products
. Machines/
Equipment
Industri
. Information
. Energy
Waste,
Defects, etc

Transformation Process
(Fisik & Non-Fisik):Teknologi,Management
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FAMILY TREE PRODUK TEMBAGA
House Applaines

Industri Automobil

Industri
Cupper Rod Transformator

Kebutuhan ; 1989: 90.00 ton/ th Telephone Industri

Industri Elektromotor

Industri Elektronik

Bijih tembaga Copper cathode Cooper Bar dan


Section
Industri Automobil

Copper sheet dan Industri House


Strip Appliance

Accessories
Manufacturer
Cooper tube dan
pipe

( produksi lebih kecil , dari


10.000 ton/ tahun )

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PENGOLAH KELAPA SAWIT DI DALAM NEGERI
PERKEBUNAN BAHAN PEMBANTU PENGEMAS IKLAN LAIN - LAIN

Minyak kulit sawit

Sabun

Galvanisir

Minyak goreng
Margarin
ekspor
Asam lemak
Kelapa Soap stock
Sawit
Gliserol
Kosmetik
Parmasi
Minyak inti sawit

Makanan ternak

Bungkil

Arang tempurung Arang aktif


ekspor

Asap cair Industri makanan

Industri karet

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FAMILY TREE INDUSTRI BESI

BIJIH BESI/PASIR BESI

PALET BESI PEG

BESI SPON

FOUNDRY INGOT

Baja Tuang Besi Tuang

White Cast Iron


Naileable Cast
Iron
Ductile Cast Iron
Alloy Cast Iron BILLETS SLABS BACONS
Gray Cast Iron

BARS ROD PIPE & SKALF FLAKE SHEET & STRUTUFAL RALIS TORFINGS
TUBE COILS

Wire Pin, Nults, Bolts Springs Tin Flake Galvanited


Sheet

Stranded Wire Wire Nesh Barbed Wire Net

Wire Rope

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FAMILY TREE PRODUK
House Applaines
TEMBAGA
Industri Automobil

Industri
Cupper Rod Transformator

Telephone Industri

Industri Elektromotor

Industri Elektronik

Bijih tembaga Copper cathode Cooper Bar dan


Section
Industri Automobil

Copper sheet dan Industri House


Strip Appliance

Accessories
Manufacturer
Cooper tube dan
pipe

(produksi lebih kecil, dari 10.000 ton/tahun)

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EVOLUTION BY AGE OF TECHNOLOGY

Biotech.
Age
Information
Age
Space
Age
Electronic
Age
Nuclear
Age
Electricity
Steam Age
Iron Age
Bronze Age
Stone Age
Age
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Inovasi Teknologi Yang Penting

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Evolusi Teknologi Produksi

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Technology And National Economy
• Wealth is created on the basis of technology, production and smart works
• One can not to continue to improve economic condition on the basis of paper
transaction on money exchanges in bank, savings and loan association or
board room

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Share Product Hightech

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Country GDP,1994 GDP Growth Rate GDP-1998 Real GDP Growth
($,billion) 1990-1994 (%) ($, billion) 1998(%)
United State 6,648.0 2.5 8,508.9 3.9
Japan 4,590.9 1.2 3,786.2 -2.84
Germany 2,045.9 1.1 2,118.3 2.80
France 1,330.3 0.8 1,418.7 3.80
U.K 1,071.3 5.7 1,377.8 2.50
China 522.2 12.9 960.9 9.06
Korea 376.5 6.6 301.6 -4.26
Australia 331.9 3.4 359.8 4.00
India 293.6 3.8 345.8 5.89
Taiwan 234.0 6.5 261.4 4.83
Indonesia 174.6 7.8 53.3 -14.50
Thailand 143.2 8.2 107.6 -7.80
Malaysia 70.6 8.4 71.3 -4.79

Hungary 41.3 -2.0 47.1 5.00

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The Critical Factors in
Managing Technology

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Faktor Kreatifitas
• Teknologi adalah sarana kreativitas manusia
• Mengelola teknologi perlu penciptaan, pengembangan
dan pemasaran yang continus
• Pengelolaan teknologi perlu investasi, R&D yang ber
resiko
• Penciptaan teknologi memerlukan “chain of event”
dimulai dari invensi dan berakhir di pasar

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• Penemuan (invensi)
Penciptaan konsep atau teknologi baru terjadi secara
kebetulan atau dengan “trial error” untuk memenuhi suatu
objektif

• Inovasi
Penciptaan produks,jasa dan proses merupakan sesuatu
yang baru bagi organisasi (tahap introduksi dalam pasar)
Proses yang meliputi integrasi teknologi dengan penemuan
untuk menciptakan produks, jasa sistem atau proses yang
baru atau termodifikasi

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Keterkaitan Antara Science dan Teknologi

• Science berkaitan dengan pemahaman hukum


alam yang menjadi tumpuan pengetahuan dasar
• Science bersifat netral
• Sebelum abad XIX, science dan technology tumbuh
secara terpisah, sekarang saling “interseksi”
• Science = scientific discovery, technology = inovasi
teknologi
• Pasar terkadang mengabaikan/membeli inovasi

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• Inovasi Teknologi:
The initiation of the technical idea, the acquisitionof the
necessary knowledge, its transformation into usable
hardware or procedure and its introduction into society and
its diffusion and adoption to the point where its impact is
significant

Proses
Event
Idea komersialisasi
Scientifique
Orientasi ke
Jarang
pasar

Invention Inovasi

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Mungkin tidak dikembangkan untuk dipasarkan

Invensi

Tidak
Memiliki
Nilai Penemuan Adaptasi
Inovasi
Komersiel Iptek Invensi

Pasar Siklus Inovasi

Adopsi/Abaikan Inovasi
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Macam Inovasi
Inovasi bisa mempengaruhi kepada produk, proses, jasa atau
Sistemnya
Untuk bisa diterima di pasar, inovasi harus memberi kontribusi
pada penciptaan nilai (value creation)

• Inovasi Radical Inovation


Terobosan baru yang berbasis invensi, menciptakan industri baru
• Incremental/Evolutionary Inovation
Proses “continues improvement”, perbaikan sedikit untuk bisa
mempertahankan keberadaanya
• Routine Inovation
Introduksi sesuatu yahng baru bagi perusahaan tetapi hampir sama
dengan apa yang dilakukan dimasa lalu.

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Creativity dan Inovasi

Innovation = creation of value

Value = satisfaction of a customer need

Creation = mesin inovasi, combining two or more ideas to arrive at an


entirely new one
Creativity = a sense of dissatisfaction with existing practise

Lingkungan konduksif untuk kreatif : kebebasan bekerja, mendukung jejaring,


memperbolehkan resiko, mentolereir kegagalan/cacat, pemberian penghargaan
dan pengakuan.

Contoh : Inovasi di Jepang


Henri Ford (industri mobil) 53
Creative People dan Inovasi ( Barron, 1969)

• Conceptual fluency
• Kemampuan mengahasilkan banyak idea secara cepat
• Kemampuan menghasilkan ide yang orisinal dan tidak umum
• Kemampuan memisahkan antara sumber dan isi dalam mengevalusi informasi
• Kemampuan mempertahanlam idea dan membedakan dengan ide lain
• Ketertarikan pada problem dalam satu facet
• Ketekunan/kekerasan hati untuk selalu mengikuti problem yang dihadapi
• Mudah menunda judgment dan tidak gampang membuat komitment secara
terburu-buru
• Kemauan untuk menganalisis, dan eksplorasi secara kuat dan konsistent
• Cara padang yang genius terhadap suatu permasalahan kognitif/intelektual

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Technology Price Relationship

Price Tech.
Know Own knowledge
ledge
Gap
Costumer
Knowledge

Technology Gap Time or Diffusion


Leader Vs Follower

• Leader
Perusahaan yang menempati keunggulan pasar/inovasi
• Follower
Perusahaan/organisasi yang ketinggalan dalam kapitalisasi
teknologi dan menyadari dampak teknologi pada bisnis
• Laggard
Perusahaan yang mampu merealisir potensialnya untuk mendapat
kan profitnya, survive-nya tergantung pada adopsi teknologi baru
The Timing Factor

• Waktu yang tepat untuk menciptakan dan meng-introdusir Teknologi


kedalam pasar
• Ketepatan waktu untuk meng-introdusir teknologi inovatif/baru yang
memiliki kinerja yang lebih baik
• Perbaikan produck (continues Improvement) dan kapabilitas produksi
teknologi menjadi penting penting mempertahankan keberadaan
perusahaan
• “ Action must be taken at the right time if an enterprise is to succeed in
a competitive market place”

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The Vision to change Strategy

• Disaat teknologi baru mengancam yang lama, lebih baik mengambil


resiko investasi tekmologi yang baru, tugas manajemen adalah menga
lahkan pesaing dan memproteksi diri pada “core” business
• Manajemen harus selalu mengawasi munculnya “emerging” teknologi
yang bisa menjadi pesaing/partner
• Perusahaan tidak perlu melakukan investasi technlogu baru/inovasi,
tetapi perlu menjalankan dan merubah strategi untuk mengakuisisinya
• Bilamana teknologi dikembangkan di perusahaan lain atau tidak
diproteksi sangat sulit mempertahankan posisi

(Kasus Pengembangan PC di IBM)

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Managing Change
• Di-era 1970-an (era produksi), manajemen hanya berkonsentrasi
pada perbaikan produkstivitas melalui perbaikan efisiensi operasional
yang memungkinkan menurunkan beaya dan menaikan keuntungan
(Fokus mengelola sumber-2 daya yang ada)
• Pendekatan sekarang, lebih komprehensif, lingkungan berubah
cepat mengelola lingkungan yang dinamis dan turbulent
• Ide-ide baru yang muncul
• Produks baru
• Pengendalian produksi
• Kompetitor yang tumbuh
• Kebutuhan costumer
• Solusi : manajemen menciptakan flexibilitas, responsiveness,
costumer satisfaction/demand driver

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Productivity,Efectiveness and Competitiveness
• Produktivitas : (to do thing rights)
Ratio output dibagi input, ukuran yang baik dari efisiensi
• Level Perusahaan
• Level Nasional : GDP/Total populasi
• Produktivitas terkait dengan teknologi, kontribusi teknologi 80% pada
output AS.
• Efektivitas :
Kemampuan untuk mencapai goal yang diinginkan,
suatu tingkat sampai sejauh mana organisasi mencapai objektifnya
( Doing the right thing)
• Competitiveness:
Menunjukkan keunggulan posisi suatu perusahaan/negara
dibandingkan kelompoknya yang lain

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Kelebihan Versus Kelemahan Leaders
Kelebihan Kelemahan
Pengakuan “citra” :brand image Porsi beaya R&D yang dibelanjakan;
pengujian, testingm prototyping
Posisi pasar : market share lebih baik Leader harus selalu mempertahankan
posisi leader : beaya updating
Kesempatan sebagai trend setter/penentu Beaya investasi awal untuk design, tooling
standart
Perintis dalam “curve learning process” Ketidak pastian dengan introduksi
teknologi baru
Proteksi dengan menciptakan barier Leader akan selalu dijadikan sorotan dan
teknologi target bagi pesaingnya
Profitabilitas yang tinggi, menciptakan
“technology gap”
Mempertahankan loyalitas pelanggan
Dukungan dan sponsorship yang luas

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Mempertahankan Posisi Leaders
Poisisi Leader
• Investasi R & D untuk tetap mengembangkan teknologi baru
• Membangun sumber teknologi dan kompetensi baru yang unggul
• Menyebarkan teknologi sambil mencegah pesaingnya masuk dalam pasar

Posisi Follower
• Memiliki kesempatan keunggulan seperti follower ( proses, disain, teknologi)
• Memantau produksi leader dan mengambil kelemahan yang ada di
pesaingnya
• Memiliki biaya investasi R & D yang lebih murah untuk mendapatkan pengem
bangan produks yang diperlukan

Posisi Laggard
• Memiliki kesempatan terkecil dalam berkompetensi untuk memperebutkan
kemampuan teknologi
• Melakukan aliansi strategis yang menaikkan posisi persaingan teknologinya
yang lebih baik.
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INNOVATOR IMITATOR-
FOLLOWER

• Pilkinton (Float Glass) • IBM (PC)

win •G.D Searle (NutraSweet) • Matsushita

•Du Pont (Teflon) •Seiko (Q uart)

• RC Cola (Diet Cola) • Kodak


• Bowmar (Calculator) (Instant photography)
Lose • EMI (Scanner)
• Xerox (“Start”) • Northup (F20)
•Du Pont (Teflon)
•DeHavilland (Comet) • DEC (PC))

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Peran MOT Untuk Bisnis
• Penciptaan Nilai
Nilai tambag berdasar tanggung jawab sosial (sustainable corporate)
• Kualitas
Hygiene factor : untuk meningkatkan kompetivitas
• Responsibilitas
Mengelola perubahan dan tanggap terhadap perubahan eksternal
• Agility
Produksi yang fleksibel : variasi produks, komunikasi/prosedur
• Inovasi
Peningkatan inovasi untuk bisa kompetitif
• Integrasi
Integrasi asset teknologi untuk mendapatkan keunggulan kompetitif
• Pembentukan team
Membentuk kemampuan bekerja dalam team work/interdisiplinier
• Keterbukaan
Equity dalam distribusi kesejahteraan untuk mengurangi konflik

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Definisi Inovasi ( Bordogna, 1997) :
A concurrent, interactive, and nonlinear activity. It includes not
only science, engineering, and technology, but social, political
and economic interactions as weel...... and the public pulicy that
either enables or mutes the whole wealth creation process
Science : How things are
Technology : How to do things
Management : How to get things done
Techology Mngmt : Doing things
Entrepreneurships : Doing thing to make money
Innovation : Doing entreprenuerships

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Definisi Inovasi ( Bordogna, 1997) :
A concurrent, interactive, and
nonlinear activity. It includes not only
science, engineering, and technology,
but social, political and economic
interactions as weel...... and the public
pulicy that either enables or mutes
the whole wealth creation process

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Technology Life Cycles

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Technology performance parameter

Physical Limit

Technology Mature
Improvement Technology
New invention Period Period
Period

Embryonic Growth Maturity Aging

Time
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Physical Limit B
Technology performance parameter

Physical Limit A

A A’ B

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Technology Live Cycles and market Growth

A B C D E F
Market Volume

Time
A. Technology development D. Mature technology
B. Application launch E. Technology Substitution
C. Application growth F. Technology obsolescence 70
Product and market live cycle

A B C D E F
Market Volume

Time
A. Concept Design Prototype D. Mature Stage
B. Product launch E. Substitution Product
C. Product growth F. Product obsolescence 71
Technology can be consisted of several sub technology
(Personal Computer, Automobile)

Physical Limit
Technology performance parameter

Technology
Live Cycles
Sub Technology
Live Cycles 3

Sub Technology
Live Cycles 1
Sub Technology
Live Cycles 2

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Progress of Technology in relation to product and Process innovation

Technology
live cycle

Product
Innovation
Process
Innovation

Technological Dominant Aging Technology


Discontinuity Design (discontinuity) 73
(turbulence)
Technology performance parameter

Limit of performance of S1
S1>S2

Technology 2
S2

S1

Technology 1

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A Structural Aproach to Corporate
Technology

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The need for structured thinking about
technology
Conducting internal research and Development (R&D) activities
Directly investing in new equipment or people
Divesting or acquiring assets (company)
Licensing to or licensing from another company or organization
Actively patenting in a technical area to attack or defend for the
future
Controlling R&D externally with other research organization or
universities
Utilizing the results of public sector
Engaging in joint venture both for product of production process as
well for the necessary R&D for entering a new area
Re-training and re-directing existing resources and capabilities
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The “Assets” Process
Competitive
Specify 2 Application Targets
Position
Technology
Company Strategy Organizational Returns
Market
Strength Systems & Impact
need Approach Criteria
Asses 1 Select 3 Plan Execute 4 Transfer 5
Current Technology Project Technology results for
Situation portfolio Investment
Results deployment
Concept Adjustments
Secure 6 Operational
Business Assets
Long-Term
environment trend Position
External
Environment 90
1. Asses Current Situation

Internal Situation
•Company Goals External Situation
•Strategies • Business Environment
•Capabilities • Technical Environment
•performance

Future Business Environment


Customer
Suppliers
Competitors
Demand for product 91
2. Specify Technology Strategy

Four main strategies


 Customers
 Competitive approach
 Investment
 Organizational culture

 What technologies to develop or buy


 Whether to seek technology leadership
 How to protect property right
 How to capture economic return
?
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STRATEGI TEKNOLOGI ANTAR PESAING
POSISI TEKNOLOGI POSISI TEKNOLOGI
Bertahan Bertahan
POSISI PESAINGAN

Inovator Inovator Follower Inovator Follower Aquisisi

POSISI PESAINGAN
Follower
Inovator Aquisisi Proteksi ? Rasio
Proteksi nalisasi

Proteksi Joint Rasio Joint Rasio Liquidasi


Venture nalisasi Venture nalisasi

Industri di fase Industri di fase akhir


Awal pertumbuhan pertumbuhan dan
awal kematangan
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PEMILIHAN STRATEGI -TEKNOLOGI-POTENSI-PASAR

Karekteristik Tipe Akivitas Uraian Rekomendasi


1. Potensi (kuat) + Posisi • Pertahankan posisinya di pasar
Pasar (kuat) + Keung- • Dukungan pengembangan
gulan Teknologi (kuat)
Stars • Konsilidasi keungulan teknologi

.
2 Potensi (lemah) + Posisi • Tarik posisinya dari pasar, keuali ada
return yang bisa menurunkan biaya dan
Pasar (lemah) + Keung- Kematian tanpa investasi yang berlebihan
gulan Teknologi (lemah)

.
3 Potensi (lemah + Posisi • Tarik semaksimal mungkin likuiditas
dengan investasi yang minimal
Pasar (kuat) + Keung- Cash Cows • Eksploitasi kompentensi teknologinya dan
gulan Teknologi (kuat) aplikasi/tranferst untuk potensi yang paling
berkembang

Dilema • Investasikan semaksimal mungkin untuk


.
4 Potensi (kuat) + Posisi posisi yang terbaik (komersil dan reknologi)
Pasar (lemah) + Keung- (2 risk/ pasar • Tarik aktivitas jika ada potensi lain yang
gulan Teknologi (lemah ) dan teknologi) lebih baik (komersial/teknologinya)

94
PEMILIHAN STRATEGI -TEKNOLOGI-POTENSI-PASAR (lanjt;)

Karekteristik Tipe Akivitas Uraian Rekomendasi


5. Potensi (kuat) + Posisi Dilema • Kerjasama untuk mendaptakan profit
Pasar (lemah) + Keung- dengan pertukaran teknologi yang
partial
gulan Teknologi (kuat) dikuasai dan posisi pasar
(resiko komersial) • Jual kemampuan teknologinya
6. Potensi (kuat) + Posisi Dilema • Kuasai secapat mungki kompotensi teknologi
Pasar (kuat) + Keung- partial (exteriur) : lisensi, brevet, akuisisi perusahaan
gulan Teknologi ((lemah) (resiko teknologi) untuk mzmperoleh keuunggulan komersial

7. Potensi (lemah + Posisi • Turunkan investasi dan hasilkan likuiditas


Pasar (kuat) + Keung- semaksimalkan mungkin
gulan Teknologi ((lemah)
Cash Cows • Tingkatkan kompetensi teknologi dan percepat
aktivitas yang menghasilkan
8. Potensi (lemah) + Posisi • Tinggalkan sedikit demi sedikit sambil men-
Pasar ((lemah) + Keung- ciptakan likuitditas
gulan Teknologi (kuat)
Kematian • Cari kompetensi teknologi unggulannya dan
eksploitasi semaksimal mungkin : aplikasikan
pada aktivitas lain atau transfer keluar

Sumber : Allouche and Smith (1996) : Le Outils de La Decision Strategiqye

95
96
97
Project Achievement Indicator

98
99
Greek Engineering
500-400 BC: Golden Age of Greece ( Art, Philosophy, Science,
Literature, and Government )
440 BC : Pericle Built Temple on the Acropolis
350 BC : Demetrius Produced the Most Fearsome
War Machine ( Belfry Had 9 Stories, 75 Feet
Square at the Base, Stood 150 Feet Tall, Weighed
180 Tons, Pushed by 3400 Soldiers)
270 BC : Ktesibios Designed Water Clock in Alexandria
Aristoteles: Mechanika Is the First Engineering Text
Plato: Natural Law
Archimedes: Archimedes Principle
COMPETITIVENESS

Competitiveness is the process by which one entity strives


to outperform another.
Entity : Person
Country
Company
Goals

To Win

101
To be Competitive

Ability
Desire to Win
Commitment
Availability of the resources

102
Competitiveness of the nations

Standard or quality of living of their citizens

High Standard
Guru
Of LivingBesar

Trade
S3 & Calon S3

Productivity

Investment
In Productive Facilities

103
Xerox Experiences
Invention : Chester Carlson (Astoria NY).
Adanya pemikiran untuk menggandakan dokumen dengan cepat
dan mudah

Scientific and Technological


progress Invention
Materials & Physical Phenomenon Electro photography
Electrostatic charging &
Photoconductivity

XEROGRAHPY
XEROS=Dry
GRAPEIN = Writing or drawing104
Xerox Machine Development

Improvement

Commercialization •Th 1959, Xerox 914


Fully Automatic
Prototype •Th1970, Xerox 9200
Th 1949, Xerox 914 high speed
Research
1944
Idea 1944

105
COMPETITIVENESS

Competitiveness is the process by which one entity strives


to outperform another.
Entity : Person
Country
Company
Goals

To Win

106
To be Competitive

Ability
Desire to Win
Commitment
Availability of the resources

107
Stage of Technological Innovation

1. Basic Research
2. Applied Research
3. Technological Development
4. Technological Implementation
5. Production
6. Marketing
7. Proliferation
8. Technology Enhancement

108
Process of Technologial Inovation
Idea Generation
Concept Definition Technical Analysis
• Recognition of need
•Alternative ways to meet
the need
Apropval
• Analysis of alternative
Solution
•Section of best solution Market Analysis Business Plan
and criteria for selection
•Proposal for
implementation

Full Production and Test Market Development


Disposal
Commercialization

109
Innovation Chain Equation

Scientific Engineering Entre- Recognized Supportive


Invention + Development + preunership + Management + Social need +Environment

Commercially
= Successful
Innovation

110
INNOVATOR IMITATOR-
FOLLOWER

• Pilkinton (Float Glass) • IBM (PC)

win •G.D Searle (NutraSweet) • Matsushita

•Du Pont (Teflon) •Seiko (Q uart)

• RC Cola (Diet Cola) • Kodak


• Bowmar (Calculator) (Instant photography)
Lose • EMI (Scanner)
• Xerox (“Start”) • Northup (F20)
•Du Pont (Teflon)
•DeHavilland (Comet) • DEC (PC))

111
Perkembangan Teknologi
Perbaikan
Goal

Awal

Teknologi

Teknologi

Teknologi

Teknologi
Transformasi Energi

Sumber Daya
& Energi
Informatik

Sumber Daya
& Energi
Elektrik
Sumber Daya
& Energi
Mekanik
Sumber Daya
& Energi
Alamaiah
EVOLUTION OF PRODUCTION TECHNOLOGY 1980

1970
•Technology
1960 revolution
•Control
Theory •Manageme
1950 •Automation nt of
•Large-Scale
•System System Technology
Design
1940 •Total System
•Computeriza- •Teleprocessin Design
g
tion •Social
•Tool Design •Information Systems
1920 •Reliability
•Productivity Systems
•Oper. •Cybermetics
•Eng. Economy Research •Decision
Theory •Behavioral
1900 •Inventory •Statistical theory
•Production Theory •Simulation
control Analysis •Personal
•Human Factors •Network •Systems’ Eng. Computers
•Queueing
1880 •Organizatio •Materials •Optimazation
•Wage •Techniques Theory
Handling
nal Incentive
•Scientific •Layout
Management Concepts •Inventory
1880 Models
•Time Studies
•Division of •Motion •Mngt.
•Slow Labor Planning
Progress in Study
science and •Standardizati •SQC
on
technology •Piecework
•Agricultural •Mass
Production
society
•Labor Unions
•The
industrial
Revolution
114
Evolusi Perkembangan MOT
1970

1950-1969 •Microprocessor
•Recombinant DNA
•Sputnik I (USSR) •Laser Printer
•NASA
1940-1949 •MRI Scanner
•Integrated Circuit
1901-1939 •Operable Laser •Space Shuttle
•Color TV
•First Man in Space •Scanning
•Air Conditioner •Manhattan Tunneling
Project •Telstar Satelite
1830-1900 •First Flight Microscope
(Wnght Bros.) •General Purpose, •Keviar
1973-1829
•Telegraph (Morse) •Model T (Ford)
Electronic, •Fiber Optics
•Improved plow Digital Computer
•Liquid-fueled •Apollo XI
•Cotton gin (Deere) •Supersonic Flight
•Vulcanized Rubber Rockets
(Whitney) •Transistor
•Safety Elevator •FM Radio
•Practical Steamboat (Otis) •Instant Camera
•Jet Engine
(Fulton) •Internal •Jet Airliner
Combustion Engine •Xerography
•Steam powered •Telephone (Bell) •Helicopter
locomotive for •Phonograph
passengers and (Edison)
freight •Radio (Marconi)

115
Evolution of manufacturing systems
Era Concepts/Events Dates Key Figure

Craft Craft guilds, manual skills Prior to


Production and workmanship 1900

Industrial Steam Engine 1769 James Watt


revolution Division of Labor 1776 Adam Smith
Interchangeable parts 1780 Eli Whitney
Mass Principles of scientific
Production management 1911 Frederick Taylor
and scientific Time and motion studies 1911
management Work schedulling, work Frank and Lilian
incentives 1912 Gilberth
Moving assembly line 1913 Henry Gantt
Functional, divisional Henry Ford
organisation 1920
Complete vertical Alfred Sloan
integration 1930
Toyota begin making cars 1935 Henry Ford
Era Concepts/Events Dates Key Figure

Lean Principle of JIT anf Lean 1950s Taichi Ohno, Eiji


production production Toyoda
systems

Global FMS 1965 Molin Ltd (UK)


competion and CAD/CAM 1965-1970
flexible MRP 1975
manufacturing
Mass CIM, EDS 1980s-1990s Joshep Orlicky
custumization

117
Dampak Perkembangan Teknologi informasi pada Sistem Produksi

Awal th 1960
Manajemen persediaan
th 1960- th 1965
Penjabaran Kebutuhan Bahan

Perhitungan Kebutahan Bahan yang


didasarkan pada struktur produk (BOM, OPC) : th 1965- th 1970
MRP

Perhitungan Kebutahan Bahan yang


didasarkan pada struktur produk (BOM, OPC) th 1970- th 1980
dengan memperhitungan penyesuaian secara
langsung (Closed-loop MRP)

Sejak awal 1980

Just in Time, Kanban, dan Optimized Production


Technique (OPT)

Perencanaan Kebutuhan Sumber secara terpadu


(MRP II)

118
Perkembangan Teknologi
manufakturing
CIM
FMS
CNC
Elektro
Mekanik mekanik

119
Technology Life Cycles

120
Technology performance parameter

Physical Limit

Technology Mature
Improvement Technology
New invention Period Period
Period

Embryonic Growth Maturity Aging

Time
Physical Limit B
Technology performance parameter

Physical Limit A

A A’ B

122
Technology Live Cycles and market Growth

A B C D E F
Market Volume

Time
A. Technology development D. Mature technology
B. Application launch E. Technology Substitution
C. Application growth F. Technology obsolescence
Product and market live cycle

A B C D E F
Market Volume

Time
A. Concept Design Prototype D. Mature Stage
B. Product launch E. Substitution Product
C. Product growth F. Product obsolescence
Technology Planning

125
Technology Planning Frame Work

• Forecast the technology


• Analyze and forecast the environment
• Analyze and forecast the market/user
• Analyze the organization
• Develop the mission
• Design organizational actions
• Put the plan into the operation

126
Forecasting Technology
Present

Future

Time
128
Technology performance parameter

Limit of performance of S1
S1>S2

Technology 2
S2

S1

Technology 1

129
130
131
Roman Engineering
1200 BC : Central Indirect Housing Heating in Beycesultan,
Turkey
312 BC : Appian Way( Roma - Capera) First Major Surfaced Roa
in Europe
40 AD : Claudius Built a Tunnel to Drain Lake Fucius for
Irrigation
100 AD : Alexandria Produced Engineering Manuscripts Entitled:
Mechanics, Pneumatics, Siegecraft, Automation-making,
The Surveyor’s Transit, and Measurement and Mirrors
97-104 AD : Frontinus Built Roman Aqueduct
132
Oriental Engineering
1. China
• Great Wall
400 BC : Invented Escapement Mechanisms for Clock
105 AD : Paper Was Made in China
1200 AD : Magnetic Needle Was Made
2. India
• Ironwork
• Jundishapur Was World Science Capital
• 700 AD: Indian System of Numbers Was Informed to
Western Civilization

133
European Engineering
1286 : Eyeglasses Invented in Europe
14 Century : Cannon Was Invented in Germany
15 Century : Renaissance
1474 : Republic of Venice Developed the First Formal
Patent Law
1483 : Leonardo Da Vinci Was One the Great Geniuses
Moved to Milan
1514 : Michelangelo Was Selected in Completing St
Peter’s Cathedral`
1594 : Galileo Was Issued a Patent on a Device for Lifting
Water
134
Oriental Engineering
1. China
• Great Wall
400 BC : Invented Escapement Mechanisms for Clock
105 AD : Paper Was Made in China
1200 AD : Magnetic Needle Was Made

2. India
• Ironwork
• Jundishapur Was World Science Capital
• 700 AD: Indian System of Numbers Was Informed to
Western Civilization
135
Modern Engineering Era

Big Five Engineering Newer Engineering


•Civil •Nuclear
•Mechanical •Computer
•Electrical •Bioengineering
•Industrial Engineering •Chemical
•Environmenta
•Etc.
Big 5 Disciplines
• Military Engineering
• Civil Engineering
• Mechanical Engineering
Mathematics + Physics Mechanical Principle Steam Engine
• Electrical Engineering
Mathematics + Physics Electrical Science
Telegraph: Samuel Morse
Carbon filament lamp: Thomas Edison
• Chemical Engineering
Mathematics + Physics + Chemistry Synthetic Material
• Industrial Engineering
138
139
The need for structured thinking about
technology
oConducting internal research and Development (R&D) activities
oDirectly investing in new equipment or people
oDivesting or acquiring assets (company)
oLicensing to or licensing from another company or organization
oActively patenting in a technical area to attack or defend for the future
oControlling R&D externally with other research organization or
universities
oUtilizing the results of public sector
oEngaging in joint venture both for product of production process as
well for
o the necessary R&D for entering a new area
oRe-training and re-directing existing resources and capabilities

140
Performance Criteria
Biaya Inventori Total ( Ot)
Ot = Ob + Op + Os

Ot = biaya inventori total


Ob = biaya pembelian
Op = biaya pemesanan
Os = biaya penyimpanan

141
142
The “Assets” Process
Competitive
Specify 2 Application Targets
Position
Technology
Company Strategy Organizational Returns
Market
Strength Systems & Impact
need Approach Criteria
Asses 1 Select 3 Plan Execute 4 Transfer 5
Current Technology Project Technology results for
Situation portfolio Investment
Results deployment
Concept Adjustments
Secure 6 Operational
Business Assets
Long-Term
environment trend Position
External
Environment
1. Asses Current Situation

Internal Situation
•Company Goals External Situation
•Strategies • Business Environment
•Capabilities • Technical Environment
•performance

Future Business Environment


Customer
Suppliers
Competitors
Demand for product 144
2. Specify Technology Strategy

Four main strategies


 Customers
 Competitive approach
 Investment
 Organizational culture

 What technologies to develop or buy


 Whether to seek technology leadership
 How to protect property right
 How to capture economic return ?
145
Market Competence : What value to offer to customer
“product differentiation”, “low Cost producer”

Market Scope : Which market boundaries to target


“ Larges market shares”, “Specialized market share”

Market Timing : When to introduce Innovation


“ First Mover”, “Wait to improve ”
3. Select Technology Portfolio

Identify suitable candidate :


 Scanning literature
 Observing technical environment
 Monitoring competitor
 Forecast the emergence technology
 Monitoring supplier

Criteria : Payback-cost benefit ratio, marker or spin-off potential,


Business sector priority, etc

147
4. Execute Technology investment
 Organizing the work team
 Staffing the work activities
 Directing and leading the effort
 Controlling the activities to ensure compliance
with plan and need

Project management

148
4. Execute Technology investment
 Organizing the work team
 Staffing the work activities
 Directing and leading the effort
 Controlling the activities to ensure compliance
with plan and need

Project management

149
5. Transfer Results for Deployment

 Prototype development
 Scale up
 Production-purchase
 Distribution or installation

150
6. Secure Long Term Position

Monitoring

151
Methods of Acquisition and
Exploitation of Technology

 Using internal R &D


 Participating in a joint venture
 Contracting out for R&D
 Licensing in technology
 Buying the technology

152
1. Asses Current Situation

Internal Situation
•Company Goals External Situation
•Strategies • Business Environment
•Capabilities • Technical Environment
•performance

Future Business Environment


Customer
Suppliers
Competitors
Demand for product
2. Specify Technology Strategy
Four main strategies
 Customers
 Competitive approach
 Investment
 Organizational culture

 What technologies to develop or buy


 Whether to seek technology leadership
 How to protect property right
 How to capture economic return
?
154
Market Competence : What value to offer to customer
“product differentiation”, “low Cost producer”

Market Scope : Which market boundaries to target


“ Larges market shares”, “Specialized market share”

Market Timing : When to introduce Innovation


“ First Mover”, “Wait to improve ”

155
3. Select Technology Portfolio

Identify suitable candidate :


 Scanning literature
 Observing technical environment
 Monitoring competitor
 Forecast the emergence technology
 Monitoring supplier

Criteria : Payback-cost benefit ratio, marker or spin-off potential,


Business sector priority, etc

156
4. Execute Technology investment

 Organizing the work team


 Staffing the work activities
 Directing and leading the effort
 Controlling the activities to ensure compliance
with plan and need

Project management

157
5. Transfer Results for Deployment

 Prototype development
 Scale up
 Production-purchase
 Distribution or installation

158
6. Secure Long Term Position

Monitoring

159
Methods of Acquisition and
Exploitation of Technology

 Using internal R &D


 Participating in a joint venture
 Contracting out for R&D
 Licensing in technology
 Buying the technology

160
Acquisition Company’s Urgency Commitmen Technology Categories of
method relative of t/investment life cycle technology
standing acquisitio involve position
n
R&D High Lowest Highest Earliest Most
distinctive
Joint Lower Early Distinctive or
venture basic
Contracted Low Early Distinctive or
out R&D basic
License High Lowest Later Basic

Buying Low High No All stages Basic


commitment
BERBAGAI DEFINISI MOT:

•Bidang kajian interdisipliner yang mengintegrasikan Iptek dan


pengetahuan/ teori manajemen dan prakteknya untuk menciptakan
kesejahteraan (wealth creation)

•Pendekatan interdisipliner yang berkaitan dengan perencanaan,


pengembangan dan implementasi kemampuan teknologi untuk mencapai objektif
operasiona/strategis organisasi (level--mikro)

•Bidang pengetahuan yang berkaitan dengan penetapan dan implementasi kebijakan


pengembangan teknologi dan penggunaannya, dampak teknologi terhadap masyarakat,
organisasi, individu dan alam dengan tujuan untuk mensimulasikan inovasi, penciptaan
pertumbuhan ekonomi dan menjaga teknologi untuk kesejahteraan umat manusia (level-makro)

•Manfaat MOT:
* Bagaimana teknologi diciptakan
* Bagaimana eksploitasinya untuk menciptakan bisnis
* Bagaimana integrasinya strategi tek vs bisnis
* Bagaimana penggunaannya : kompetivitas advantage
* Bagaimana bisa menciptakan fleksibilitas sistem/manft.
* Bagaimana menstrukturkan organisasinya
* Kapan dan bilamana menerapakan/memutuskannya

162
Technology Creation trough R&D

 Basic Research
 Applied Research
 Development
 Technology enhancement

163
Technology Hierarchy

Research
Embryonic
Embryonic or emerging technology
New generation of technology
Growth New application of technology
Product and process improvement
Technology transfer
Maturity Maintenance
Linear Process for Radical Inovation
Non Proprietary
With Patent Proprietary
Technology
Engineering
Science
Functional Volume
Discovery & Application Manufacturing Production
Understanding Invention Prototype Prototype of Product

Scientific Technical Engineering Pilot


Feasibility Feasibility Prototype Production
Prototype Process
Basic Research
Applied Research
Developmental Research
Technology Transfer

166
Technology transfer

Technology transfer is a process that permits the flow


technology from a source to a receiver

Source Receiver

167
Source of Technology
International Technology Transfer

Regional Technology Transfer

Regional Technology Transfer

Cross Industry or cross sector Technology Transfer

Inter-firm Technology Transfer

Intra-firm Technology Transfer


Channel of Technology Flows

General Channel : educating, training, publication, etc

Reverse Engineering Channel :

Planned Channel :
a. Licensing
b. Franchise
c. Joint venture
d. Turkey Project
e. Foreign Direct Investment (FDI)
f. Technical Consortium and Joint Venture of R& D

169
Technology Hierarchy

Research
Embryonic
Embryonic or emerging technology
New generation of technology
New application of technology
Growth Product and process improvement
Technology transfer
Maturity
Maintenance
Kebutuhan Sosial

Kebutuhan Pasar

Teknologi Konversi

Penciptaan
dan pengu-
saan teknologi

Produksi

Pelanggan

Standar hidup, isu sosial


lingkungan

FOKUS PENGEMBANGAN TEKNOLOGI


MESIN PERTUMBUHAN EKONOMI
BERBAGAI DEFINISI MOT:

•Bidang kajian interdisipliner yang mengintegrasikan Iptek dan


pengetahuan/ teori manajemen dan prakteknya untuk menciptakan
kesejahteraan (wealth creation)

•Pendekatan interdisipliner yang berkaitan dengan perencanaan,


pengembangan dan implementasi kemampuan teknologi untuk mencapai objektif
operasiona/strategis organisasi (level--mikro)

•Bidang pengetahuan yang berkaitan dengan penetapan dan implementasi kebijakan


pengembangan teknologi dan penggunaannya, dampak teknologi terhadap masyarakat,
organisasi, individu dan alam dengan tujuan untuk mensimulasikan inovasi, penciptaan
pertumbuhan ekonomi dan menjaga teknologi untuk kesejahteraan umat manusia (level-makro)

•Manfaat MOT:
* Bagaimana teknologi diciptakan
* Bagaimana eksploitasinya untuk menciptakan bisnis
* Bagaimana integrasinya strategi tek vs bisnis
* Bagaimana penggunaannya : kompetivitas advantage
* Bagaimana bisa menciptakan fleksibilitas sistem/manft.
* Bagaimana menstrukturkan organisasinya
* Kapan dan bilamana menerapakan/memutuskannya

172
Proses Inovasi Teknologi
• Serangkait aktivitas kompleks untuk melakukan
transformasi ide/iptek menjadi realitas fisik dan
aplikasi nyata
• Proses transformai dari pengetahuan menjadi produk
dan jasa yang memiliki dampak sosial ekonomis
Tahapan Proses Inovasi Teknologi
1. Riset Dasar (baasic Research)
• Pemahaman fenomena alam, hukum alam
• Output pengetahuan bukan terapan
2 . Riset Terapan (Applied Research)
• Riset unruk “problem solving”
• Memperkokoh sistimatis teori lebih kokoh
• Pengembangan teknologi dan implementasinya
3. Pengembangan Teknologi (Techology Dev.)
• Aktivitas mengubah pength/ide menjadi tool (
(sofware, hard ware), produks dan jasa
• Feassibiity Study, pengujian konsep/rancang
bangun, pembangunan dan uji prototye
173
4. Implementasi Teknologi
• Pengenalan produks di pasar
• Penjajagan dan pengukuran komersialisasi produks
5 Produksi
• Konversi konsep disain,ide menjadi produk/jasa :
manufacturing, control prod., logistik dan distribusi

6.Pemasaran/Marketing
• Memastikan konsumen menjadi user teknologi:
evaluasi pasar, distribusi, promosi dan monitoring

7. Proliferasi
• Strategi penguasaan pasar, jangkauan dan dominasi
• Tergantung teknologi dan cara strategi pemasaran

8. Peningkatan Kapasitas Teknologi


• Maintenance kemutakhiran teknologi sebagai faktor
keunggulan kompetitif: kualitas, biaya, kostumisasi
Definisi Inovasi ( Bordogna, 1997) :
A concurrent, interactive, and
Science : How things are
nonlinear
Technology activity. Itthings
: How to do includes not only
science,
Management engineering, and
: How to get things
Techology Mngmt : Doing things
technology,
done

but social,: Doing


Entrepreneurships political
thing toand economic
make money
Innovation : Doing entreprenuerships
interactions as weel...... and the public
pulicy that either enables or mutes
the whole wealth creation process

175
DAUR HIDUP (LIFE CYCLES) TEKNOLOGI

KURVA -S KEMAJUAN TEKNOLOGI:


Suatu pola peningkatan performance dari teknologi mengikuti kurva S :
• performance (sumbu Y) : kepadatan; kecepatan, (atribut teknologi)
• waktu (sumbu X) :
Parameter Performance Teknologi

Keterbatasan Fisis

Periode Periode Perbaikann Periode Periode


Teknologi Obselet
Penemuan Pendewasaan
Baru Teknoogi

Embrio Pertumbuhann Kedewasaan Kema-


tian

Waktu

Kata kunci :

When a technology reaches its natural limits it becomes a mature technology


vulnerable to subtitutions or obselescence.

176
Beberapa Nilai z
Tingkat Keyakinan Nilai z
diinginkan (%)
90.11 1.65
95.00 1.96
95.45 2.00
99.11 2.58
99.73 3.00
177
178
179
180
TABEL KAREKTERISTIK SETIAP PERUBAHAN PHASE

Faktor Phase Phase Phase


Emergence Pertumbuhan Dewasa
Kompetisi kinerja fungsional variasi reduksi biaya prod.
produks pertumbuhan prod.
Inovasi informasi kebutuhan kesempatan yang tekanan biaya dan
pelanggan berkembang dari perbaikan kualitas
"know-how" internal produksi
Tipe Inovasi perubahan cepat perubahan cepat perubahan bertahap
dominant dan sering produks. dan sering proses, (proses/produk),
volume bertambah produktiv. dan kualitas
Jalur produksi tersebar disain produks majoritas produks
belum stabil standart
Proses produksi fleksibel dan tidak lebih rigid dengan efisien, padat modal,
efisien, perubahan perubahan pada rigid, ongkos
sering terjadi material perubahan mahal
Spesialisasi pekerja fleksibel, otomatisasi sub spesialist, otomatis
proses produksi kelompok kerja dengan pemantauan,
kontrol tugas
Material inputs tidak spesifik spesifik sangat spesifik: bila
tidak tersedia
integrasi vertikal
Pabrikasi skala kecil, situasi mixte skala besar sangat
mirip dengan pilot spesifik untuk
plant produks tertentu
Tipe informal kerjasama, terstruktur,
pengendalian berdasar kelompok hierarkhis, objektif
kerja dan proyek dan berdasar aturan

181
182
183
184
185
186
187
TERIMA KASIH
ATAS PERHATIANNYA

188
Knowledge and Innovation
Audit Teknologi
Identifikasi Kebutuhan Teknologi
(Disalin dari MOT-ITB)

• Komponen Teknologi dan Tingkat Sophistikasi


• Penilaian dan Audit Teknologi : Model Audit Teknologi
• Identifikasi Kebutuhan Teknologi (Langkah)
• Infrastrukur Teknologi dan Iklim Teknologi
KOMPONEN-KOMPONEN TEKNOLOGI
Opportunity

Kwadran II Kwadran I

(Ubah Strategi (Progresif)


Weakness
Strength

Kwadran IV Kwadran II
(Strategi Bertahan) (Diversifikasi
Strategi)

Threat
• Pendekatan Kuantitatif SWOT

1. Penyusunan kriteria pada kolom 1 pada ke 2 faktor


2. Pemberian bobot masing-masing kriteria pada kolom ke 2
3. Pada kolom 3 melakukan rating terhadap kriteria terhadap
pengaruhnya pada organisasi
4. Mengisi pada kolom ke 4 perkalian bobot dan rating
5. Penjumlahan total skor untuk masing-masing faktor
internal dan eksternal
6. Meletakan nilai koordinat pada kwadran yang tepat untuk
mendapatkan strategi yang tepat
• Posisi Kwadran I
Organisasi kuat dan berpeluang, melakukan ekspansi, memper-
Besar pertumbuhan (progresif agresif)
• Posisi Kwadran II
Organisasi kuat dengan tantangan besar, rubah strategi yang
Kreatif tidak mengacu pada sebelumnya (diversifikasi strategi)
Turn-around strategy.
• Posisi Kwadran III
Organisasi lemah tetapi sangat berpeluang, ubah strategi yang
Baru karena strategi lama sulit memperbaiki kinerja
• Posisi Kwadran IV
Organisasi lemah menghadapi tantagan besar, strategi bertahan
Mengendalikan kinerja internal supaya tidak semakin terperosok
(Strategi Bertahan)
Uraian Faktor Internal Eksternal Bobot Rating Skor
1.Kekuatan (strength)
 SOP yang berlaku 0.186 3 0.559
 Pekerja yang terlatih 0.283 4 1.131
 Kemitraan yang baik 0.283 4 1.131
 Harga Yang bersaing 0.248 3 0.748
2. Kelemahan
 Ketersediaan bahan (fluktuatif) 0.315 1 0.315
 Peralatan kurang baik 0.159 1 0.159
 Fungsi dan fasiltas R&D terbatas 0.209 1 0.209
 Penganan Bahan belum optimal 0.317 2 0.638

Total Skore Kekuatan- Kelemahan 2.249


Uraian Faktor Peluang- Ancaman Bobot Rating Skor
1.Peluang(Oppurtunity)
 Jumlah populasi yang besar 0.239 3 0.718
 Peningkatan konsumsi 0.158 3 0.476
 Peningkatan tingkat pendidikan 0.363 4 1.452
 Peningkatan pola hidup 0.240 4 0.960
2. Ancaman
 Gangguan keamanan 0.240 2 0.280
 Daya tawar pesaing 0.210 1 0.210
 Daya tawar pekerja 0.183 1 0.183
 Keberadaan usaha sejenis/lain 0.360 2 0.720

Total Skore Kekuatan- Kelemahan 1,99


O

Posisi Perusahaan

(2,249, 1,997)
o

W
S

T
Competitive Intelligence a national
priority for all the Nations
Political will of the decision makers
Information  idea  action  R&D  money

Henri Jean-Marie Dou


henri.dou@wanadoo.fr
http://www.imcsline.com

Jakarta, February 2, 2006


Extract from the Straits Times (Singapore), Friday, January 27th 2006
From Davos, Switzerland

“Harvard University president Lawrence Summers described as one


of the most important moments of history:
Asia’s new economic might.

What is happening in India and China … the integration of the fourth–fifths


of the world where people are poor with the one-fifth of the world where
the people are rich, has the potential to be one of three most important
economic events in the last millennium, alongside the Renaissance and
the industrial revolution”.

Indonesia should participate to the growing might of Asia


Competitive Intelligence leads you to the Knowledge
Era

A fundamental program for Indonesia

Globalization
Competition
Imaterial Capital
Tacit Knowledge
Internal and external
developments
…..
World of Knowledge
Immaterial
Intellectual Capital
Developed Countries Rupture innovation

Competitive Education
Growing awareness in CI
Intelligence National priority
National « think tanks »

Increase the benefit of


Developing Countries their natural ressources.
Create more added value
products. Benefit from
foreign direct investments
FDI.
The cycle of Intelligence
CEO Strategic information
Vision - Strategy - Questions products

1 - Collect Formal and Informal


Sources
4 - Understand
Experts
SWOT
Information system

2 - Management
Data bases, 3 - Analyze
Intranets.. Automatic or
Manually, software
The example of South Korea
In 1962 the GNP of South Korea was of 87 US$ per capita
In 1997 it was of 10550 US$, the growth rate during this
period being established in the average of 8%

A change in technologies and products:


1960: wigs, toys, reinforcing plate, clothing
1970: ships, steel, electronics
1980: video tape recorders, electronic communication systems
automobile industrial facilities.
1990: television high definition, multi-media, communication systems
cellular,

1962: export 42 million dollars


1999: export 143 billion dollars
South Korea

These objectives were achieved by the development of a global system


of information, by the strategic technological choices,
by the creative imitation, the organization of the technology transfer
by scientific and technical education, a better knowledge
of the external markets, by the improvement of quality,
Thus

implementing the guiding principles


competitive Intelligence
Competitive Intelligence for developing countries
Strategic vision (added value, FDI)

Export A
Capital Immaterial We aim to
Increase IC
IC
Need to equilibrate the
Trade balance
Immaterial Capital (IC)
of the Nation Import B
(Tacit, Intangible Knowledge)

ICFor
decrease
Indonesia, this IC remains
is the egal
valorization IC resources
of the natural increase(strong
added value products) which will ensure a long term revenue to create
a National Intellectual Capital.
Example of solution

One product among hundreds


from the Coconut
Technology Watch and Innovation,
creation of added value products
The state of the art in Coconut R&D

Concept, Methods, Tools

Concept, what to do with Coconuts ?


Method, extensive use of technological information
Tools, software, patent analysis

Cretaing kwowledge require human skills and Work flow technology

Political will of the decision makers


Information  idea  action  R&D  money
Products and uses from coconuts
The use of scientific indicators within the framework of the development of Indonesian Provinces
Sri Manullang, Henri Dou
ISDM Information Science for Decision Making, n°7, avril 2003, article n° 65 www.isdm.org

Problem: Indonesia produces 26% of the coconuts in


the world.
But upon 2036 papers published on the subjects (from Chem. Abst.)
Indonesia appears only 3 times !

Goal: Stimulate the innovative thinking of the students


to shift from Tacit and immobile knowledge to
innovation

Material and Method: we used the European Patent


Office Database (available free) and the software Matheo
Patent to analyze the patent production on coconuts.

http://www.imcsline.com
How does the system works
Matheo-Patent
www.imcsline.com
Internet
European Patent Office
Databases: Espacenet
or USP
Queries

Charts
Matrix
Performing
Networks
automatic
Ranking
analysis
Report Creation of
Updating local Databases
Step 1

The domain is promissing


The number of patents increases

Example one specific search on coconut = 1300 patents


Example what is a Patent

A patent is the protection of an


Invention for at least 17 years in one
or several countries. Patents are a
Unique source of information. A
Patent is taken by a company:
The Applicant, the invention is made
by inventors. Patents have a several
Unique Numbers PR priority, AP …
The field of Technology is indicated
By the IPC (International Patent
Classification). Patent have a first
Page (bibliographiuc data), an
Abstract, the Claims, drawings and
they are available in full text. For
English countries patents as well as
For PCT (World Patents) the text is
In english. For Others it is in the
Country language. Patents may be
Extended to various countries. To take
An international patent may cost several
thousand dollars.
Indonesia as Indonesian Patents (PR)
But no patent extended in other countries.

Manajemen Teknologi dan Inovasi - PM092102


A simple search with Matheo Patent of the
patents prior to 1995. Step 2
Subject: coconut

Step 3 1988
Technological Public domain
Choices
Other Patents detected
during the same analysis.
At least 20 other are
available! 199
1

1986 Step
Public 3
domain

199
2
Competitive Intelligence in Philippines
ACTION STEP 4

Information  idea  action  R&D  money

176 million US $ estimated market with China


Did you know that the Philippines' coconut geotextile ( a.k.a.coconet) for
soil erosion control has been chosen as one of the 12 finalists in Newsweek and
BBC's (British Broadcasting Corporation) World's World Challenge?
The World Challenge is basically a competition/search designed at identifying groups or
individuals all over the world whose projects have contributed great impact at grass roots level. A
documentary about Philippine Coconut geotextile or Coconut industry will be shown on the BBC
World cable channel on September 24 around 8:30 GMT and will also be featured in the August
29 special issue of Newsweek.

Another example: Philippine sold 300 m3 (18 containers)


of raw coconut fibers to China: 56000 US$
CHINA EXTENDS $100-MILLION LOAN TO DEVELOP RP COCONUT INDUSTRY

MANILA, March 3, 2004 (STAR) By Rocel C. Felix - The state-controlled China


National Technical Import and Export Corp. (CNTIC) is extending a $100-million
soft loan facility for the Coconut Commodity Development Project (CCDP) of the
Philippine Coconut Authority (PCA).
"The loan should bolster the local coconut industry’s efforts to develop value-added
products for the export market," PCA Administrator Danilo Coronacion said.
The CNTIC and the PCA signed recently a memoradum of understanding to facilitate
the issuance of a guarantee by the Philippine government.
"A big bulk of the loan will be used for the development of some 400,000 hectares
of our coconut lands to enable us to commercially produce geotextiles, coco-peat
and other high-value coconut products for export to China for anti-desertification
and soil erosion applications," Coronacion said.
China Seals Deal to Buy Textiles Made of Coconut
Philippine Daily Inquirer

SORSOGON CITY-Good news for all coconut farmers.


China has committed to import geotextile, a product derived from the coconut husk, from
the Philippines as part of the agreement between the two countries for the implementation
of the Nucleus Farm Development Project (NFDP).
This was disclosed by Philippine Coconut Authority administrator Danilo Coronacion here
recently based on a taped record of his meeting with PCA and Department of Agrarian
Reform officials in the Bicol region.

The NFDP is a joint effort of the DAR and the PCA.


Coronacion said China made an initial order of geotextile measuring about six million square
meters to be used to control erosion in Beijing as part of its preparation for the 2008 Olympics.
Erosion affects almost 240,000 hectares of land in China yearly, according to the PCA Official.
He said the Phfllppin6s has 3.1 million hectares of coconut land t at produces 12.5 billion
coconuts yearly, from where one million metric tons of coconut husks can be used to produce
geotextile.
The NFDP is estimated to cost $100 million.
Competitive Intelligence in Thailand

An example from strategic information analysis

How to prepare strategic information for expert


evaluation and for action !
The search for strategic
Information is not limited
to coconut but it can be
extended in all areas of
development.
Example here with the
Pharmaceutical Industry.

Example Matheo Pharma

Medline is the database


Used as an information
Source.

http://www.imcesline.com
Added value creation

• New products development, the strategic key


points:
– Political will and entrepreneurial spirit
– Develop interconnected information systems with the
necessary facilities
– Threshold of Competitive Intelligence specialists
– Map the natural strategic resouces which can lead to
added value products
– Make various global technological analysis
– The experts answer the questions asked by the decision
makers and provide recommendations
Let us go back to Indonesia

Competitive Intelligence is the art to ask the good questions


Stevan Dedijer

What to do with Competitive Intelligence ?

Oil, gas will not last for ever,


Ores like cadnium, chromium… will not last
But « green » resources regenerate and can
be the base of Indonesia development !

Thank you for your attention


Maybach 62
Mercedes Benz

U$ 900.000
12/12/2018 418
Berapa Nilai Produk Sekarang Ini ?
12/12/2018 419
Packaging = Nilai Tambah ?

12/12/2018 420

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