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Do You think you are

DIGITAL NATIVES?
If you happen to be
“guilty as charged” in
most of these questions,
chances are, you are a
digital native. And
chances are, from the
moment you were born,
you were surrounded by
technology, you are
surrounded by ICT.
Information and Communication Technologies
It deals with the use of different
communication technologies such as
mobile phones, telephone, Internet, etc.
to locate, save, and edit information.
ICT in the Philippines
Philippines is dub as the “ICT Hub of Asia” (BPO)
According to the 2013 edition of Measuring the
Information Society by the International
Telecommunication Union, there are 106.8
cellphones per 100 Filipinos in the year 2012.
ICT in the Philippines
In a data gathered by the Annual Survey
of the Philippine Business and Industries,
NSO, in 2010, the ICT industry shares 19.3%
of the total employment population here in
the Philippines.
ICT in the Philippines
To add these statistics, Time Magazine’s
“The Selfiest Cities around the World” of
2013 places two cities from the Philippines
in the top 1 and top 10 spots. The study was
conducted using Instagram.
ICT in the Philippines

With these numbers, there is no


doubt that the Philippines is one of
the countries that benefits most out
of ICT.
INTERNET

> Is the global system of


interconnected computer networks
that use the Internet protocol suite to
link billions of devices worldwide.
INTERNET

>Means of connecting a computer to


any other computer anywhere in the
world via dedicated routers and servers.
INTERNET
>Sometimes called simply “the Net,” is a
worldwide system of computer networks – a
network of networks in which users at any one
computer can get information from any other
computer.
WORLD WIDE WEB
>An information system on the Internet that
allows documents to be connected to other
documents by hypertext links, enabling the
user to search for information by moving from
one document to another.
WORLD WIDE WEB
Is an information space where documents
and other web resources are identified by
URLs, interlinked by hypertext links, and can
be accessed via the Internet.
Invented by Tim-Berners Lee.
WEB PAGES

Web page is a hypertext document


connected to the World Wide Web.
It is a document that is suitable for
the World Wide Web.
WEBSITES
A location connected to the Internet that maintains
one or more pages on the World Wide Web.
It is a related collection of World Wide Web (WWW)
files that includes a beginning file located a home
page.
WEB BROWSER
It dis[lays a web page on a monitor or
mobile device.
It is a software application for retrieving,
presenting, and traversing information
resources on the World Wide Web.
Remember!
ICT is one of the best ways to improve business
sales and it is important for you to know how to use
it your advantage. One advantage is for customers
to share their thoughts with you online, directly on
your web page. That way, the customers would feel
that you are responsive and very open in listening to
their thoughts. But in order to do that, you have to
make your website dynamic.
Web 2.0: Dynamic Web Pages
When the World Wide Web was invented, most
web pages were static.
Static > (also knows as flat page or stationary page) in
the sense that the page is “as is” and cannot be
manipulated by the user.
> The content is also the same for all users.
> This referred to as Web 1.0
Web 2.0 > is a term coined by Darcy DiNucci on
January 1999.
> It is the evolution of Web 1.0 by adding
dynamic web pages – the user is able to see a website
differently than others.
> It allows users to interact with the page
instead of just reading a page, the user may be able to
comment or create a user account.
Web 2.0 > It is also allows users to use web browsers
instead of just using their operating system.
> Browsers can now be used for their user
interface, application software (or web applications), and
even for file storage.
> Examples of Web 2.0 include social
networking sites, blogs, wikis, video sharing sites,
hosted services, and web applications.
Features of Web 2.0
1. Folksonomy – allows users to categorize and
classify/arrange information using freely chosen
keywords (e.g., tagging). Popular social networking
sites such as Twitter, Instagram, Facebook, etc. use
tags that start with the pound sign (#). This is also
referred to as hashtag.
Features of Web 2.0
2. Rich User Experience – content is dynamic and is
responsive to user’s input. An example would be a
website that shows local content. In the case of
social networking sites, when logged on, your
account is used to modify what you see in their
website.
Features of Web 2.0
3. User Participation – the owner of the website is not
the only one who is able to put content. Others are
able to place a content of their own by means of
comments, reviews, and evaluation. Some websites
allow readers to comment on an article, participate
in a poll, or review a specific product. (e.g.,
Amazon.com, online stores.)
Features of Web 2.0
4. Long Tail – services that are offered on demand
rather than on a one-time purchase. In certain
cases, time-based pricing is better than file-sized
pricing or vice-versa. This is synonyms to
subscribing to a data plan that charges you for the
amount of time you spent in the Internet, or a data
plan that charges you for the amount of bandwidth
you used.
Features of Web 2.0
5. Software as a Service – users will subscribe to a
software only when needed rather than purchasing
them. This is a cheaper option if you do not always
need to use a software. Software as a service
allows you to “rent” a software for a minimal fee.
Features of Web 2.0
6. Mass Participation– diverse information sharing
through universal web access. Since most users
can use the Internet, Web 2.0’s content is based on
people from various cultures.
Web 3.0 and the Semantic Web
SEMANTIC WEB > is a movement led by the World
Wide Web Consortium (W3C). The W3C standard
encourages web developers to include semantic content
in their web pages.
Tim Berners –Lee – inventor of World Wide Web. He
also noted that the Semantic Web is a component of
Web 3.0.
Web 3.0 and the Semantic Web
SEMANTIC WEB > according to the W3C, “It is
provides a common framework that allows data to be
shared and reused across application, enterprise, and
community boundaries.”
Web 3.0 and the Semantic Web
>The aim of Web 3.0 is to have machines (or servers)
understand the user’s preferences to be able to deliver
web content specifically targeting the user.
Web 3.0 is yet to be fully realized because of several problems:
1. Compatibility. HTML files and current web browsers could not
support Web. 3.0.

2. Security. The user’s security is also in question since the machine


is saving his or her preferences.

3. Vastness. The World Wide Web already contains billions of web


pages.
Web 3.0 is yet to be fully realized because of several problems:
4. Vagueness. Certain words are imprecise. The words “old” and
“small” would depend on the user.

5. Logic. Since machines use logic, there are certain limitations for a
computer to be able to predict what the user is referring to at a
given time.
Trends in ICT
1. CONVERGENCE
> Technological convergence is the synergy of
technological advancements to work on a similar goal or
task.
> Convergence is using several technologies to
accomplish a task conveniently.
Trends in ICT
2. SOCIAL MEDIA
> is a website, application, or online channel that
enables web users to create, co-create, discuss, modify,
and exchange user-generated content.
Six types of Social Media

a. Social Networks. These are sites that allow you to


connect with other people with the same interests or
background.
Six types of Social Media
b. Bookmarking Sites. These are sites that allow you to
store and manage links to various websites and
resources. Most of these sites allow you to create a tag
that allows you and others to easily search or share
them. Examples: StumbleUpon and Pinterest
Six types of Social Media
c. Social News. These are sites that allow users to post
their own news items or links to other news sources. The
users can also comment on the post and comments may
also be ranked. They are also capable of voting on these
news articles of the website. Examples: Reddit and Digg
Six types of Social Media
d. Media Sharing. These are sites that allow you to
upload and share media content like images, music,
and video. Most of these sites have additional social
features like liking, commenting, and having user
profiles. Examples: Flicker, Youtube, and Instagram.
Six types of Social Media
e. Microblogging. These are sites that focus on short
updates from the user. Those subscribe to the user will be
able to receive these updated. Examples: Twitter and
Plurk
Six types of Social Media
f. Blogs and Forums. These websites allow users to post their
content. Other users are able to comment on the said topic.
There are several free blogging platforms like Blogger,
WordPress, and Tumblr. On the other hand, forums are typically
part of a certain website or web service.
Trends in ICT
3. MOBILE TECHNOLOGIES
> The popularity of smartphones and tablets has taken a
major rise over the years. Several of these devices are
capable of using high-speed Internet. Today, the latest
mobile devices use 4G Networking (LTE), which is currently
the fastest mobile network.
> Mobile devices use different operating systems:
a. iOS – used in Apple devices such as the iPhone and
iPad.
b. Android – an open source operating system developed
by Google. Being open source means several mobile
phone companies use this OS for free.
> Mobile devices use different operating systems:
c. Blackberry OS – used in Blackberry devices.
d.Windows Phone OS – a closed source and proprietary
operating system developed by Microsoft®.

e.Symbian – the original smartphone OS; used by Nokia


devices.
> Mobile devices use different operating systems:
f. WebOS – originally used for smartphones; now used for
smart TVs.

e. Windows Mobile– developed by Microsoft for


smartphones and pocket PCs.
Trends in ICT
4. ASSISTIVE MEDIA
> is a nonprofit service designed to help people who
have visual and reading impairments. A database audio
recordings is used to read to the user.

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