Professional Documents
Culture Documents
rd
edition 17: Digital and Social Media Marketing
Learning Outcomes
Paid listings -
Pay Per Click (PPC)
• Two rising trends in digital gaming platforms are social networks and
mobile phones.
• Social Networks
– Applications such as ‘FarmVille’ or ‘Bejeweled’ which induce users
to play games with their friends.
– Facebook now has had more than 52,000 applications, allowing
Facebook users to send each other virtual hugs, share movie picks
and play games
– Every month more than 70% of Facebook users engage with
platform applications, with more than 9,000 applications having
over 10,000+ monthly active users (Facebook, 2010).
• Mobile Phones
– By the end of 2012, the Google Play app store was offering almost
as wide a range as Apple’s store at 675,000 and 700,000 apps
respectively and achieved 25 billion apps downloaded, a figure
Apple had achieved in the first half of 2012 (Reisinger, 2012).
• The global mobile market reached 6.0bn units by year-end 2011, and,
Asia & Pacific remained the world’s largest region, accounting for 48%
(2.9bn) of global mobile connections, mainly due to strong growth in
India and China (Anon,2012b)
• Jurisdiction:
– Where does digital marketing activity actually take place?
• Ownership:
– Who owns the content we create and share?
• Permissions:
– Do you have the right permissions to upload and share
content?
• Security:
– How secure is the data and information you share?
• Accessibility:
– Does everyone who wants access have access?