Professional Documents
Culture Documents
Compensation and Rewards Management - Session 12
Compensation and Rewards Management - Session 12
◦ Input into performance so right input will lead ◦ Business results achievement more valuable;
to right performance assumes results are achieved by right
◦ Supports more sustainable performance YoY behaviors
◦ Roles performing mission critical tasks ◦ Company performance linked bonus plans for
requiring above and beyond performance – senior management
more than the call of duty / business as usual ◦ Long term incentives / ESOPs for key
employees
How much to incentivize?
◦ Market practice for job families ◦ Variability in performance of the company
◦ Some job families are incentivized more than ◦ Companies experience higher variation in
others – eg: Sales and other revenue generating performance tend to give higher variable pay
functions (mostly linked to company performance)
◦ Organization life cycle
◦ Risk taking ability of the employees ◦ Organizations in growth stage pay more
incentives than those in maturity / decline stage
◦ Variable pay signifies the risk of non-payment;
risk appetite of employees are different;
alignment required for attracting suitable talent
Types of incentive plans
Piece rate incentives Team based incentives Relative pay / Tournament
◦ Incentives attached with every ◦ Balances individual and team theory
increase in production performance ◦ Measures performance against
◦ Leads to higher productivity ◦ Encourages collaboration for one another
larger objectives ◦ Winner takes it all philosophy
◦ However lower / inadequate
incentives leads to lower ◦ Problem of free riders ◦ Marginal difference in ability
productivity of players leads to significant
different in rewards
Employee Life Cycle
◦ Measure of success
◦ Recruited candidate moves to competent zone and can be compared with other tenured employees
Learning
◦ Differentiate employees by the skill sets
◦ Incentivize employees to acquiring skills that matter to the company
◦ Encourage / motivate employees on continuous learning
◦ Hot skills vs continuous education
◦ Incentivize acquiring certifications that contribute towards organization success
◦ Higher education – incentivize
◦ Process
◦ Identify hot skills – skills that are most relevant / critical for organization in next 2-3 years
◦ Attach monetary value to the hot skills – review and revise them periodically (typically every year)
◦ Communicate the hot skills to the employees
◦ Define criterion for acquiring hot skill eg: certification from recognized universities, clearing the exam with XX %age
◦ Review the list of hot skill every 2-3 years – realign them as per business priorities
Performance management
Bonus Payout Merit Increase
◦ Determine the kitty for bonus payout ◦ Determine kitty for merit increase
◦ Link kitty size with Enterprise, Business Unit, ◦ Consider market growth rate, inflation (CPI),
Department, Team performance competitors increment budget, company
◦ Assign weightages to different levels – may vary as performance
per management levels as well
◦ Analyze spread of people, promotions, salary
corrections and include them in the budget
◦ Distribution of kitty amongst employees ◦ Distribution of merit increase
◦ Link employee performance with payout
◦ Link merit increase to performance
◦ Higher performance leads to high payout
◦ Link increase to compa ratio
◦ Differentiate performance – meaningful
differentiation
Promotion and Mobility
Promotion Mobility
◦ Compensation changes for growing to next ◦ Location changes, secondment, time bound
higher level assignments
◦ Typically standard promotion increase ranging ◦ One-time allowances / changes in compensation
◦ Mitigate the discomfort during performance in
between 15-20% - additional over merit
job
increase
◦ Adjust for cost of living
◦ Increase and revised pay fits into learning ◦ Consider purchasing power parity, statutory
zone of next higher grade requirements, minimum wages in case of
international movements