Professional Documents
Culture Documents
Consumer Decision
Making
MKTG9
Lamb, Hair, and McDaniel
consumers
consumersmake
make
purchase
purchasedecisions
decisions
Consumer
Consumer = HOW
behavior
behavior
consumers
consumersuse
useand
and
dispose
disposeof
ofproduct
product
8
© 2016 Cengage Learning. All Rights Reserved.
Need Recognition
Preferred
Preferred
Present
Present State
State
Status
Status
n al
t e r li
Ex timu
S Marketing helps consumers recognize
an imbalance between present status
and preferred state.
© 2016 Cengage Learning. All Rights Reserved. 11
Understanding Needs and
Wants
• If marketers don’t understand the target
market’s needs, the right good or service
may not be produced.
• An excellent way to understand needs is to
view them as job statements or outcome
statements.
• Marketers selling their products in global
markets must observe the needs and wants
of consumers in various regions.
Use
Use cutoff
cutoff criteria
criteria
Rank
Rank attributes
attributes by
by
importance
importance
Purchase!
© 2016 Cengage Learning. All Rights Reserved. 16
Purchase
To buy
or not to buy...
Ultimately, the
consumer has to
decide whether to
buy or not to buy.
Routine
Routine Limited
Limited Extensive
Extensive
Response
Response Decision
Decision Decision
Decision
Behavior
Behavior Making
Making Making
Making
Less More
Involvement Involvement
Quick decision
Interest
Interest
Perceived
Perceived Risk
Risk of
of
Negative
Negative Consequences
Consequences
Social
Social Visibility
Visibility
Situational
Situational Involvement
Involvement
Shopping
Shopping Involvement
Involvement
Enduring
Enduring Involvement
Involvement
Emotional
Emotional Involvement
Involvement
Extensive
Extensiveand
and
High-involvement
High-involvement Informative
Informativepromotion
promotion
purchases
purchases require:
require:
to
totarget
targetmarket
market
In-store
In-storepromotion,
promotion,
eye-catching
eye-catchingpackage
package
Low-involvement
Low-involvement design,
design,and
andgood
good
purchases
purchases require:
require: displays.
displays.Coupons,
Coupons,
and
andtwo-for-one
two-for-oneoffers
offers
Cultural Social
Factors Factors CONSUMER
DECISION- BUY or
MAKING DON’T BUY
PROCESS
Psycho-
Individual
logical
Factors
Factors
Language
Language
Myths
Myths
Customs
Customs
Rituals
Rituals
Laws
Laws
Pervasive
Pervasive
Functional
Functional
Learned
Learned
Dynamic
Dynamic
A homogeneous group
of people who share elements of the overall culture
as well as cultural elements unique to their own
group.
Income
Income
Education
Education
Wealth
Wealth
Other
Other Variables
Variables
Opinion
Opinion
Leaders
Leaders
Family
Family
Members
Members
• Influencers
• Decision Makers
• Purchasers
• Consumers
Age/Family
Age/Family
Life
Life Cycle
Cycle
Personality,
Personality,
Self-Concept,
Self-Concept,
and
and Lifestyle
Lifestyle
© 2016 Cengage Learning. All Rights Reserved. 48
Gender
Perception
Perception
Motivation
Motivation
Learning
Learning
Beliefs
Beliefs &
& Attitudes
Attitudes
Selective
Selective Consumer
Consumer notices
notices certain
certain
Exposure
Exposure stimuli
stimuli and
and ignores
ignores others
others
Consumer
Consumer changes
changes oror distorts
distorts
Selective
Selective information
information that
that conflicts
conflicts
Distortion
Distortion with
with feelings
feelings or
or beliefs
beliefs
Consumer
Consumer remembers
remembers only
only
Selective
Selective that
that information
information that
that
Retention
Retention supports
supports personal
personal beliefs
beliefs
An
An experience
experience changes
changes
Experiential
Experiential behavior
behavior
Not
Not learned
learned through
through direct
direct
Conceptual
Conceptual experience
experience
An organized pattern of
Belief knowledge that an individual
Belief
holds as true about his or her
world.