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CONTENTS

 Introduction
 Types Of Learning
 Classical Conditioning
 Operant Conditioning
 Cognitive Process
 Social Learning
 Reinforcement
 Applications
Your opinion

What do you think about the nature of learning


Learning is always for the purpose of improvement
True or False
A student attempted series of tests:
Situation A
1/10
2/10
4/10
3/10
6/10
5/10
0/10
10/10
1/10
Situation B
1/10
2/10
3/10
4/10
5/10
6/10
7/10
8/10
9/10
10/10
Which of the situation reflects complete learning
A or B
Learning includes
Knowledge
Experience
Change
Improvement
DEFINATION

 An individual reacts to any situation or responds to instructions in


particular fashion, that fashion or style is caused due to learning.
 Learning brings relatively permanent change in
human behavior that occurs as a result of experience.
 Learning is a lifelong process in
which new behaviours are acquired.
 We cannot see learning but we can see
changed behavior as a consequence of learning..
 Examples:
 Driving a vehicle
 An instant learning
THEORIES OF LEARNING

REINFORCEMENT

LEARNING

SOCIAL CLASSICAL
LEARNING CONDITIONING

OPERANT
CONDITIONING
CLASSICAL CONDITIONING
- BEHAVIORIST THEORY
 “Classical conditioning can be
defined as a process in which
a formerly neutral stimulus
UNCONDITIONAL Or
when paired with an UNCONDITIONAL Or
NATURAL STIMULUS NATURAL
unconditional stimulus, (US) RESPONSE (UR)

becomes a conditioned
STIMULUS-
stimulus that illicit a RESPONSE
(SR)
conditioned response.”
(Luthans 1995)
CONDITIONAL CONDITIONAL
STIMULUS (CS) RESPONSE (UR)

 Classical conditioning states


that an event repeated several
times results into desired
response.
IVAN PAVLOV’S THEORY

 Ivan Pavlov a Russian psychologist introduced classical conditioning


theory.
 EXPERIMENT CONDUCTED: -
 Dog as a subject.
 STAGE ONE: -
 presented meat (unconditional stimulus) to the dog.

 He noticed a great deal of salivation (unconditional response).

 STAGE TWO : -
 he only rang up the bell (neutral stimulus), the dog had no salivation.

 STAGE THREE: -
 accompanied the offering of meat to the dog along with ringing up of
bell.
After doing this several times, Pavlov rang up only bell (without offering
 of meat to the dog). This time the dog salivated to the ringing up of bell
alone.
CONCLUSION

 The dog has become classically conditioned to salivate


(response) to the sound of the bell (stimulus). It will be seen
that the learning can take place amongst animals based on
stimulus – response (SR) connections. The study was
undoubtedly single most famous study ever conducted in
behavioral sciences. It was a major break through and had
a lasting impact on understanding of learning.
OPERANT CONDITIONING
 Operant conditioning deals with Response—Stimulus (R-S)
connection.
 concept originated by B.F. Skinner.
 states that “most human behavior operates
based on the environment.”
 Learning depends on what happens after the response –THE
CONSEQUENCES
 The learning of voluntary behaviour through
the effects of pleasant and unpleasant responses.
Operant
conditioning Description Outcome Example

Positive Add or increase a Behavior is Giving a student a


reinforcement pleasant stimulus strengthened prize after he gets an
A on a test
Negative Reduce or remove an Behavior is Taking painkillers
reinforcement unpleasant stimulus strengthened that eliminate pain
increases the
likelihood that you
will take painkillers
again
Positive Present or add an Behavior is Giving a student
punishment unpleasant stimulus weakened extra homework
after she misbehaves
in class
Negative Reduce or remove a Behavior is Taking away a teen’s
punishment pleasant stimulus weakened computer after he
misses curfew
COGNITIVE THEORY
 Cognitive Approach
 Edward Tolman
 The theory consists of relationship between
environmental (cognitive) cues and
expectations.
EXPERIMENT:
-
 
HeSubject
foundwas
that the rat could run through
RAT
critical path with particular intention of
getting food (goal/objective).
 This theory was later applied on human
resources where incentives were related to
higher performance.
SOCIAL LEARNING
 Behavioral approach.

 It deals with learning process based on


direct observation and the experience.

 Achieved while interacting with


individuals.

 people observe, alter and even


construct a particular environment to
fit in the social behavioral pattern.
 It is practiced in organizations by observing various cultural, and
social practices.
 This phenomenon is distinctly visible in defense services where
cadets opt for a particular regiment based on the performance of
their instructors (role model).

 In industrial organizations leader must display a role model so


that subordinates copy the style of functioning.
PROCESS IN SOCIAL LEARNING

ATTENTION PROCESS

RETENTION PROCESS

MOTOR
REPEODUCTION
PROCESS

RE-INFORCMENT
PROCESS
RE-ENFORCEMENT
APPLICATION OF LEARNING AND OB
MODIFICATION
 USE OF LOTTERIES TO REDUCE ABSENTEEISM: -
 Attractive prizes can be included in lottery.
 Absenteeism reduced to a large extent and workers displayed a
sense of responsibility that led to increased productivity and
higher job satisfaction.
 WORK PAY VR SICK PAY
 If sick leave can be converted in to payment of bonus up to a
certain extent, the employees would choose to avail of financial
benefits and would not absent themselves under the pretext of
being sick. This will improve satisfaction level of employees and
would not hamper productivity.
 TRAINING AND DEVELOPMENT
 Train to adapt to new working atmosphere.
 MENTORING PROGRAMMERS: -
 Mentors need display model behavior so that subordinates emulate
them. Mentors should ensure to develop sense of responsibility
amongst the subordinates who should be able to take higher jobs and
work for the organization. They are expected to develop positive
attitude towards subordinates. This can be achieved by full dedication
on the part of both mentor and the trainee.

 DISCIPLINE: -
 In organization be it production intensive or service sector, managers
should insist that all his subordinates strictly follow the timing of
work, dress code, display courteous behaviour when interacting with
others and accomplish their assigned task on time. Defaulters should
be dwelt with strictly. Any lethargy in programme implementation
will not bring behaviour modification.

 SELF-MANAGEMENT: -
 Regulating various activities and achievement of personal as well as
organizational goals would be easier in an environment of self
managed organizations.

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