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control system by village buchal

kalan

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INTRODUCTION

• The project is aimed towards the design of a generic eye-gesture control system that can
effectively track eye-movements and enable the user to perform actions mapped to
specific eye movements.
• It needs to be accurate and real-time.
• The hardware for this project has to be cheap or preferably already a part of
• the systems used by the user.
• The project would be designed such that it can control the mouse cursor
• on a computer by the actions of a person’s pupils.

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INTRODUCTION

• The project is aimed towards the design of a generic eye-gesture control system that can
effectively track eye-movements and enable the user to perform actions mapped to
specific eye movements.
• It needs to be accurate and real-time.
• The hardware for this project has to be cheap or preferably already a part of
• the systems used by the user.
• The project would be designed such that it can control the mouse cursor
• on a computer by the actions of a person’s pupils.

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PROBLEM STATEMENT

• Many people nowadays are falling victim to diseases that impair them
physically, like Paraplegia , as a result of which the person is unable to use his
body from neck down. The only organ that can generate different actions is
their eyes.
• Paraplegia (Spinal cord injury) 
• Every year, around the world, between 250 000 and 500 000 people suffer a spinal cord injury (SCI).
• Lupus
• The Lupus Foundation of America estimates that 1.5 million Americans, and at least five million
people worldwide, have a form of lupus.

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INTRODUCTION
• The project recognizes the user’s pupil and tracks it in real-time. This
“tracking” information will then be used by a computer through a Software
which is interfaced with the mouse to make cursory movements.
• On software, a program (MATLAB code) is going to be interfaced with an
internal or an external webcam, to track the pupil’s position of the eyes, and use
this information to perform cursory movements.
• 2 algorithms are used:
• 1-Viola Jones Algorithm for face and eye detection.
• 2-Hough transform to find pupil in the eye and then drawing
• a circle around it

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