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3.

Does it make good strategic sense for Apple to be a competitor in the computer, digital music player, and mobile phone industries? Are the
value chain activities that Apple performs in computers, digital music players, and mobile phones very similar and “compatible” or are there
very important differences from product to product? Which of the three products lines—computers, digital music players, or mobile phones—
do you think is most important to Apple’s future growth and profitability? Why?

Apple designs, manufactures


and markets smartphones,
personal computers, Music
players, tablets, wearables
and accessories, and sells a
variety of related services.
*Discovered the touch
screen technology for
iPhones on January 9,
2007.
* Quick adaptation of iTunes with iPod
lead to the dominance in digital music
industry.
Great confidentiality and data protection, which
limits the opportunity for developers to introduce
software compatible with Apple computers.
There are similarities in Apple’s value chain activities when
comparing its computer, digital music player and mobile
phone activities.

• R&D
• Operations
• Sales & Marketing
• Strong control in the digital music player industry.
• The market for digital music player is growing internationally.
• Highly competitive market for iPhones
• Performance in the computer industry.

• So, its iPod business is most likely to have the largest effect on
future revenues and earnings.
Five-Forces
Model
Comparison between computers or digital music players industry
5 forces analysis for digital music
5 forces analysis for computers players
• Rivalry among competing computer • Rivalry among competing producers of digital
manufacturers—a strong competitive force music players—a moderately strong competitive
• Threat of Entry—a weak competitive force force

• Competition from substitutes—a weak • Threat of Entry—a weak competitive force


competitive force • Competition from substitutes—a strong
• The bargaining power and leverage of suppliers— competitive force
weak for suppliers of commodity-like inputs; strong • The bargaining power and leverage of suppliers—a
for essential components such as microprocessors) weak competitive force
• The bargaining power and leverage of buyers— • The bargaining power and leverage of buyers—a
weak for consumers; moderate to strong for weak competitive force
corporate buyers

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