Professional Documents
Culture Documents
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Trust in Consumption
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Trust
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Trust
• World Values Survey from 29 market economies
– 21 in 1981
– 28 in 1990-91
• Trust measured by asking “Generally speaking,
would you say that most people can be trusted,
or that you can’t be too careful in dealing with
people?”
• Trust measured by percentage of people who
said “most people can be trusted”
– Overall mean 35.8% (Don’t know responses deleted)
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Trust
• strong correlation between rates of growth & fractions
of citizens who said they generally trust people
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Trust
• skepticism about measure of trust:
1. hypothetical question (not observed behavior)
2. single question (rather than set of questions) with
“yes” or “no” response
3. “don’t know” responses not included
could differ substantially across countries
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The Trust Game
Berg, Dickhaut and McCabe (GEB 1995)
• Player 1 and 2 are endowed with $10.
• Player 1 decides how much of her $10 to
transfer to player 2.
• Experimenter triples any amount sent.
• Player 2 is informed about 1’s transfer & decides
how much of the tripled transfer to send back.
• Unique subgame perfect equilibrium (using
backward induction):
– Player 2 sends back nothing.
– Player 1 sends nothing.
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Trust Game played once
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Twice Repeated Trust Game
John Dickhaut, Kevin McCabe et al. (2008) “Trust, Reciprocity, And
Interpersonal History: Fool Me Once, Shame on You, Fool Me Twice, Shame
on Me”.
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Period 1 Results – high levels of trust are reciprocated
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Period 2 Results – continued high levels of trust
– trust not reciprocated
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Period 2 Results period 1 trustworthiness strategic
Player 1 fooled into thinking it was genuine
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Totals for Both Periods
• overall, only highest level of trust profitable
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