Professional Documents
Culture Documents
5 Development
Learning Objectives
Chapter 8-2
Summarize the purpose and
process of employee
orientation
Chapter 8-3
Chapter 8-4
The Purposes of Employee
Orientation/Onboarding
Provides new employees with the information they
need to function and help them to be emotionally
attached. It must accomplish four tasks:
Chapter 8-12
List and briefly explain each
of the five steps in the
training process
Chapter 8-13
The ADDIE Five-Step Training Process
Chapter 8-14
Describe and illustrate how
you would identify training
requirements
Chapter 8-15
Step 1: Analyze the training need
3 ways to analyze training needs
Company Analysis
Task Analysis
Person Analysis
Chapter 8-16
Step 1: Analyze the training need
Company Analysis
Identify trainings that company will need that
supports its future plan.
Chapter 8-17
Step 1: Analyze the training need
Task Analysis
Detailed study of the job to determine what
specific skills the job requires.
Job descriptions and specifications are
essential.
Other ways to uncover needs are through
reviewing performance standard and
performing the job
Task analysis record
Chapter 8-18
What kind of trainings does
an Accountant need ?
(#)-319
Step 1: Analyze the training need
Person Analysis
Comparing person’s actual performance
Identify areas that can be improved : Performance
Analysis
Develop the needed training plans
Chapter 8-20
Step 2 & 3
Design & Develop the Training Programme
Means planning the overall training programme
including training objectives, delivery methods and
programme evaluation.
Chapter 8-21
Step 2 & 3
Design & Develop the Training Programme
Setting learning objectives
Should specify in measurable terms what the trainee should
be able to accomplish.
Should focus on rectifying performance deficiencies.
By the end of the training, participants will be able to XXXX
Always use action verbs e.g. identify, explain, implement, etc.
Chapter 8-22
Step 2 : Design the Training Programme
Making Learning Meaningful
Bird’s-eye view of material : Provide an overview.
Use familiar examples
Organize materials in logical and meaningful ways
Use terms and concepts already familiar with trainees
Use variety of teaching aids
Create perceived need.
Chapter 8-23
Step 2 & 3
Design & Develop the Training Programme
Chapter 8-24
Step 2 & 3
Design & Develop the Training Programme
Conducive Environment
Look at this video and identify items that makes
this room a conducive training rooms
Chapter 8-25
Items identified
Frosted glass
Proper writing tables
Good lighting
Curtain / roller blinds
Fire extinguisher
Stage
Lactern
Large whiteboard
Flip chart
(#)-326
Step 2 & 3
Design & Develop the Training Programme
Reinforce Learning
Always have a feedback – Prompt and
objective
Provide with assignments
Incentivise – Provide some rewards.
Chapter 8-27
Step 2 & 3
Design & Develop the Training Programme
Ensure Transfer of Learning to the Job
Provide with assessment similar to work
environment
Provide with assignments
Incentivise – Provide some rewards.
Chapter 8-28
Seating Arrangements
• When, where, and how they will learn (self-direction)
http://vark-learn.com/
the-vark-questionnaire
• Lecture
• Audio-Visual Techniques
• Adventure Learning
• Action Learning
• On Job Training
• Simulations
• Case Studies
• Business Games
• Behaviour Modelling
Lecture Training
Least expensive and least time consuming.
Effective communication ?
One way communication.
Meant to support other training methods.
Lack participation from audience.
3 variations
Team Teaching
Guest Speaker
Panel Presentations
Audio Visual Training
• Using video and multimedia as teaching tools (e.g. customer service).
• Videos are rarely use alone - Should not last longer than 10 minutes.
• It should be focused and targeted at specific learning points.
• Summarise and reiterate key message before and after the multimedia.
Advantages
• Gives flexibility for trainers to customise the session based on trainees’ expertise.
- More control over learning.
• Trainees can view multiple times.
• Demonstrate situations that are not easily demonstrate.
• Can also showcase negative demonstrations.
Disadvantages
• Too much content that audience may not find meaningful or confuse.
• Poor quality of audio-visual tool..
On-the-Job Training
What is it ? Advantages
Oldest and most commonly used •Customisable to suit learners’ needs
training program •Directly applicable to job environment –
New or inexperienced employees learn more motivated
in the work by observing peers or •Cost-saving: Work and learn at the same
managers doing the job and try to imitate time
their behaviour. •Easy to implement
Social Learning Theory.
Applicable for new employees,
Disadvantages
upgrading of experienced employees’
•Pass on bad habits – important to select the
skill, cross training or even orientating
right role-model.
transferred/promoted employees to new
•May not follow the same procedures.
jobs.
•Unstructured OJT may result in poor trained
Structured OJT with clear checklist on
employees.
accountability, purpose, lesson plan, etc.
Simulation Training
Advantages
•Mirrors real life scenario with trainees’ decisions resulting in outcomes
that mirror real-life situation.
•Assess learners’ decision making skills under different situations.
•Encourages learning.
Disadvantages
•Expensive to develop
•Requires constant updating
Case Study
Description of about how employees or an organisation dealt with different
situations.
Trainees are required to analyse and critique the actions taken and suggesting
what might have been done differently.
Develop higher – order intellectual skills (e.g. analysis, synthesis and evaluation). It
also helps managers to develop willingness to take risks given the uncertain
outcomes, based on their analysis of situation.
To be effective:
Credible cases needed
Sufficient face-to-face preparation and discussion time
Ample background knowledge
Business Games
Primarily use for management skills development.
Require trainees to gather information, analyse it and make decisions – involving all
management related practices.
To be effective:
Easy to understand and pick up basic controls.
Generate excitement
De-brief on learning points, experiences, etc.
Example: www.gazillionaire.com
Adventure Learning
• Form of experiential learning
• Profile of trainees
• Wet-weather programme
• Lessons de-brief
Can this be the future ?
Technology – Based Training
Technology allows digital collaboration
Use of technology to enhance and extend employees’ abilities to
work together regardless of their geographic proximity.
• Dynamic process.
Engage learners,
esp Gen X and Coaching and
millenianial mentoring tool
employees
Linking and
Pre-Training networking tool
Preparation for learners
Social media are online and mobile technology used to create interactive
communications allowing the creation and exchange of user-generated content.
Choosing New Technology Training
Methods
Should be considered when:
Sufficient budget and resources are provided.
Trainees are geographically dispersed.
Trainees are comfortable using technology.
It is a part of the company’s business strategy and
suits its culture.
Employees have limited or no time for training.
Current training methods allow limited time for
practice, feedback, and assessment.
Step 5: Evaluation of the Training Programme
4 Categories of Outcome
Reaction
Learning
Skill-Based, Work Behaviour and Affective
Results
*Some literature may suggest that there are 4 levels in Kirkpatrick Model
Step 5: Evaluation of the Training Programme
Reaction Outcomes
Determine the degrees to which learners’ are familiar with the principles, facts,
techniques, procedures and processes emphasized in the training programme.
Generally, learning and cognitive outcomes evaluation are done through pencil-and-
paper tests.
E.g. Basic / Advance Driving Theory Test v.s. Driving Practical Test
Step 5: Evaluation of the Training Programme
Skill-Based Outcome, Affective and Work Behaviour
Skill-Based Outcome assess the level of technical or motor skills and behaviours. It
include the acquisition or learning of skills and using them on the job (i.e. skill transfer)