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UNIVERSAL

STUDIOS
END TERM
PROJECT
Under the guidance of Prof. Preeti Narwal
Rajkumar Kispatta MBA22232

Rashmi Sharma MBA22234

Ishika Agrawal MBA22214

Kanika Sharma MBA22216

Udayvir Singh MBA22250

Vishal Singh Rajpurohit MBA22254

Himanshu Singh MBA22213

Viraj Ranka MBA22253


Introduction
 Largest television and film production company in the world
 Wide range of entertainment businesses include:-
1. Publishing books
2. promoting concerts
3. Operating 5 Universal Studios theme parks
4. managing 6 lecture theatres
5. licensing & marketing merchandise based on its films.
 Operates the Spencer Gifts chain of stores.
 Theme parks headquartered in Orlando, Florida
 Best known for their captivating themed attractions from the worlds
 25% stake in Loews Cineplex Entertainment
Industry Analysis

1 2 3 4
Valuation Shift Investment Ban

Indian Amuse- India’s theme Expected Fu- Ban due to


ment park sector park industry is ture Investment Covid-19 on
valuation- currently under- – INR297 bil- Travel hamper-
INR25 billion going a shift lion ing business

5 Many foreign companies interests in Indian Amusement park Universal Studios, Time Warner
Customer
Marketing Secrets
Value
Proposition
1.Developing new rides and themes
1.Be Entertaining
2.Use of magazines, hoardings, television, etc. to
2.Offer Help at Every Turn
promote its advertising efforts
3.Make Customers a Part of the Experience
3.Yearly events and Special dates with incentives
4.Educate Customers
and discount coupons such as annual passes,
5.Offer Something for Everyone
multiple visit passes
6.Stage the Experience
4.VIP Experience offers advanced tour reserva-
7.Make the Experience Memorable
tions, expert-led tours, exclusive discounts &

unique access to VIPs

5.Using catchy taglines like Jump into the Ac-

tion, Ride the Movies, and See the Stars


Primary Research

•Primary research was conducted by taking 60 peoples to know customer perception

•75% respondent belong to the age group of 20-25 years followed by 21.7% belongs to 25-30 years

which followed by 3.3% age more then 30 years

•Close to 86.7% of our respondents enjoys going to a amusement park

•In monetary terms 46.7% are willing to pay in the range of INR 750-1000, 21.7% who will prefer to pay

in the range of INR 500-700 followed by 16.7% and 15% willing to INR 1000-1200 and more then

INR 1200 respectively

•Preferences in terms of ride/theme differs very closely


SWOT Analysis

S W O T
STRENGTHS WEAKNESSES OPPORTUNITIES THREATS
1. With approximately 50 mil- 1. The park must invest 1. The parks expect to 1. The park works in a
lion visitors, it is one of the substantially, which re- draw lots more people highly competitive mar-
world's busiest theme parks. sults in low profitability, with the addition of ket where a lack of inno-
2. Six various theme locations, attractions and vation might be disas-
in order to retain its brand
including Hollywood personalities. trous.
equity.
3. Popeye, Jurassic Park, back 2. Universal Studios might
2. Pandemics, economic
to the Future, Scooby-Doo, and
recessions, and other consider expanding in 2. Economic downturns
other well-known characters
events have affect the other well-known foreign may result in less travel,
from Universal Studios have a
theme park industry locations. which would negatively
strong ability to sell merchan-
3. The park might aim to affect the industry.
dise.
4. There are Universal parks grow & keep its client base
and resorts in United States, by offering various
Japan, and Singapore. promotional offers
5. It employs more than including yearly passes,
20,000 individuals worldwide. discounts on hotel stays,
and multiple visit passes.
STP Analysis

S T P
SEGMENTA- TARGETING POSITIONING
TION

1)Demographic Segmentation :- Our target market would be:- Value Proposition:-


Age - 5-50 Happiness, satisfaction and wholesome
Life Cycle - Kids, Teenagers, Youth, Adults 1) Top tier cities experiences

2)Geographic Segmentation :- 2) Adventurous and fun loving- Gen Focused on :-


Density - Urban and Semi Urban People Z, Gen Y (Millennials)
1)Brand positioning - Offer ‘one-of-a-
3)Psychographic Segmentation :- 3) High disposable income kind’ theme park experience and en-
Lifestyle - Thrill Lovers, Explorers, Leisure joyment
seekers 4) Age group- 30-50 2)Business positioning - Create a peri-
pheral Industry Group around a brand,
4)Behavioural Segmentation :- 5) Families that have young children increase the brand's visibility among
User-status - Potential, First Timers, Regu- Indians
lar, Occasional 6) Schools, colleges and companies 3)Product positioning - The safety,
Social Class - Upper lower, Middle, Rich variety of rides, attractions, perform-
ances, brand name and level of service
Go to market strategy
Preferred Location –NOIDA
Marketing Strategy
Reasons :-
1. Social media marketing
2. Influencer marketing 1. Centrally located
3. Website optimization 2. Cheap & wide land availability
4. Theme days
5. Free goodies 3. Lacks Brand
4. Proximity to tourist spots.

Sales strategy Target segment

1. Provide discounts to Corporates & 1. Middle & High income people


large groups ( 10 + people)
2.Families & students
2. Student discounts on valid school &
college Id’s
3. Age group - 7-45
3. Discounts to foreigners
THANK YOU

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