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Account Manager Event - MAXIMO
Account Manager Event - MAXIMO
In respect of the intellectual property rights, this document contains confidential proprietary ideas
and materials developed by MAXIMO. The materials, ideas and concepts contained here are to be
used exclusively to evaluate the capabilities of MAXIMO to aid its client. This information and
the ideas here may not be disclosed or used by anyone outside the purpose of this proposal. Should
you decide not to engage MAXIMO in this project, clients are to return this proposal along with a
written assurance that this proposal have not been duplicated and or disclosed to other parties.
AM CFU WIB Bootcamp
DEVELOPED BY:
Annual Event gathering for Account
Managers (AM) in CFU WIB intended to
gather all sales team from across business
unit, enhance their knowledge and skills to
face the upcoming year’s challenge and
business opportunities.
DECEMBER 2022
08.00 – 18.30
200 PAX
AGENCY
BRIEFING
PROPOSED
CONCEPT
THE THEME:
With this theme, we want the participant to get a new spirit to
ROCK AND ROLL facing off new obstacles and reaching new milestones
KEYWORDS
DIGITAL ECOSYSTEM ENABLER | STRATEGY & INNOVATION | MARKET EXECUTION
PROPOSED
EVENT TITLE
OPTION 1
AM AMPLIFIED
UNLOCK AM POSSIBILITIES TO AMPLIFY WHOLESALE BUSSINESS AS GROWTH ENGINE
These title options
Represents the impact
that all AM BOOTHCAMP members
Have on the technology industries
as well as Showcasing how
ROCK TO UNLOCK
credible each Individual is.
OPTION 2
ENTERTAINTMENT
PRODUCTION PREPARATION
PARTICIPANT MEALS
VENUE SURVEY
TRANSPORTATION
Memory
ADDRESS
Jl. Asia Afrika No.8, Senayan, Kecamatan Tanah Abang, Kota
Jakarta Pusat, Daerah Khusus Ibukota Jakarta 10270
GRAND BALLROOM CAPACITY
900 (Teater Setting)
FAIRMONT HOTEL
ADDRESS
Jalan Asia Afrika Senayan, RT.1/RW.3, Gelora, Kecamatan
Tanah Abang, Kota Jakarta Pusat, Daerah Khusus Ibukota
Jakarta 10270
BALLROOM CAPACITY
500 (Classroom Setting)
MULIA HOTEL
KEY VISUAL
ICE BREAKING
GAMES
10
MECHANISM
Teambuilding activities will be set around at the venue.
PARTICIPANTS WILL BE
DIVIDED INTO 20 GROUPS
WHICH WILL BE
RANDOMLY GENERATED.
Setiap kelompok akan diminta Setiap kelompok akan menunjuk 2 Setiap kelompok harus bermain
untuk mengingat kata yang akan anggota kelompok untuk ditutup bersama untuk bisa menyelesaikan
diberikan. matanya. games ini. Peserta akan diminta
untuk memindahkan sebuah
Setiap kelompok akan diberikan 3 Anggota kelompok yang lain akan barang dengan cara estafet.
kali kesempatan untuk bermain. menuntun mereka menggunakan
perintah suara untuk mendapatkan Pemenang perlombaan ini akan
Setiap kali berhasil melakukan sebuah barang. mendapatkan 25 poin.
tantangan, kelompok akan
mendapatkan 5 poin. Hanya ada 1 pemenang dalam
perlombaan ini. Pemenang
perlombaan ini akan mendapatkan
10 Poin.
AWARD CATEGORY:
1. WINNER
Rp. 3. 000,000 .
2. 2ND PLACE
Rp. 2. 000,000
3. 3RD PLACE
Rp. 1.000,000
Memory
CHAPLIN BAND
TABLET BLUETOOTH
1pcs SPEAKER
1pcs
SMARTWATCH
1pcs