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MY

UNIQUE
GADGET
Introduction to Information
and Communication
Technologies
• The state of ICT technologies
• Online systems, functions, and platforms
ICT in Our Everyday
Lives:

• Online platforms, Sites, and


Content
• Web 2.0 and Web 3.0
• The World Wide Web
• Trends in ICT
At the end of this lesson, the students should be able to:

1. improve their knowledge on how ICT affects their


everyday lives and the state of our nation;

2. compare and contrast the differences between online


platforms, sites, and content;

3. understand the features of Web 2.0;

4. understand the future of the World Wide Web through


Web 3.0; and

5. learn the different trends in ICT and use them to their


advantage.
TAP OF
MIND !!!
INFORMATIO
N
COMMUNICATIO
N
TECHNOLOGY
Information and Communication
Technologies
Information and Communication
Technology (ICT) deals with the use of different
communication technologies such as mobile
phones, telephone, Internet, etc. to locate, save,
send and edit information.
When the World Wide Web was invented,
most web pages were static. Static (also
known as flat page or stationary page) in
the sense that the page is “as is” and
cannot be manipulated by the user. The
content is also the same for all users. This
is referred to as Web 1.0.
Web 2.0 is the evolution of Web
1.0 by adding dynamic web pages—the
user is able to see a website differently
than others. Examples of Web 2.0
include social networking sites, blogs,
wikis, video sharing sites, hosted
services, and web applications.
Web 2.0 allows users to interact with
the page: instead of just reading a page, the
user may be able to comment or create a user
account. Web 2.0 also allows users to use
web browsers instead of just using their
operating system. Browsers can now be used
for their user interface, application software
(or web applications), and even for file
storage.
Most websites
that we visit today
are Web 2.0.
1. Folksonomy. It allows users to categorize and
classify/arrange information using freely chosen
keywords (e.g., tagging). Popular social networking
sites such as Twitter, Instagram, Facebook, etc. use
tags that start with the pound sign (#). This is also
referred to as hashtag.

2. Rich User Experience. Content is dynamic and is


responsive to user’s input. An example would be a
website that shows local content. In the case of social
networking sites, when logged on, your account is
used to modify what you see in their website.
3. Long Tail. Services are offered on demand rather than
on a one-time purchase. In certain cases, time-based
pricing is better than file-size-based pricing or vice versa.
This is synonymous to subscribing to a data plan that
charges you for the amount of time you spent in the
Internet, or a data plan that charges you for the amount of
bandwidth you used.

4. User Participation. The owner of the website is not the


only one who is able to put content. Others are able to
place a content of their own by means of comment,
reviews, and evaluation. Some websites allow readers to
comment on an article, participate in a poll, or review a
specific product (e.g., Amazon.com, online stores).
5. Software as a Service. Users will subscribe to a
software only when needed rather than purchasing them.
This is a cheaper option if you do not always need to use
a software. For instance, Google Docs is a free web-
based application that allows the user to create and edit
word processing and spreadsheet documents online.
When you need a software, like a Word Processor, you
can purchase it for a one-time huge amount and install it
in your computer and it is yours forever. Software as a
service allows you to “rent” a software for a minimal fee.

6. Mass Participation. It is a diverse information sharing


through universal web access. Since most users can use
the Internet, Web 2.0’s content is based on people from
various cultures.
The Semantic Web is a movement led by
the World Wide Web Consortium (W3C).

The W3C standard encourages web


developers to include semantic content
in their web pages.
According to the W3C, “The
Semantic Web provides a common
framework that allows data to be shared
and reused across application,
enterprise, and community boundaries.”

The aim of Web 3.0 is to have


machines (or servers) understand the
user’s preferences to be able to deliver
web content specifically targeting the
user.
1. Compatibility
HTML files and current web browsers could not support
Web 3.0.
2. Security
The user’s security is also in question since the machine is
saving his or her preferences.
3. Vastness
The World Wide Web already contains billions of web
pages.
4. Vagueness
Certain words are imprecise. The words “old” and “small”
would depend on the user.
5. Logic
Since machines use logic, there are certain limitations for a
computer to be able to predict what the user is referring to at a
given time.

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