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D in me tutorial

Good luck
Choose your race:

Skip to Classes
Human
• Humans are the
most adaptable
and ambitious
people among the
common races.
Whatever drives
them, humans are
the innovators, the
achievers, and the
pioneers of the
worlds.
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Dwarf
• Bold and
hardy, dwarves
are known as
skilled
warriors,
miners, and
workers of
stone and
metal.
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Elf
• Elves are a
magical
people of
otherworldl
y grace,
living in the
world but
not entirely
part of it.
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Half-Elf
• Half-elves
combine
what some
say are the
best
qualities of
their elf
and human
parents.
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Halfling
• The
diminutive
halflings
survive in a
world full of
larger
creatures by
avoiding
notice or,
barring that,
avoiding
offense.
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Gnome
• A gnome’s
energy and
enthusiasm
for living
shines
through
every inch
of his or her
tiny body.
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Half-Orc
• Some half-orcs
rise to become
proud leaders of
orc communities.
Some venture into
the world to prove
their worth. Many
of these become
adventurers,
achieving
greatness for their
mighty deeds.

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Tiefling
• To be greeted
with stares and
whispers, to
suffer violence
and insult on the
street, to see
mistrust and fear
in every eye: this
is the lot of the
tiefling.

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Dragonborn
• Dragonborn
look very
much like
dragons
standing erect
in humanoid
form, though
they lack
wings or a tail.

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Choose a class

Go to Back to Races
Casters
Choose a Class

Go To Martials
Barbarian
A fierce warrior of
primitive background who
can enter a battle rage

Next:Choose your Stats

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Fighter
A master of
martial
combat,
skilled with a
variety of
weapons and
armor

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Monk

A master of martial arts, harnessing the power


of the body in pursuit of physical and spiritual
perfection

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Rogue

A scoundrel who uses stealth and trickery to


overcome obstacles and enemies

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Ranger

A warrior who combats threats on the edges of


civilization

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Paladin

A holy warrior bound to a sacred oath

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Bard

An inspiring magician whose power echoes the


music of creation

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Cleric

A priestly champion who wields divine magic in


service of a higher power

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Sorcerer

A spellcaster who draws on inherent magic


from a gift or bloodline

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Wizard

A scholarly magic-user capable of manipulating


the structures of reality

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Warlock

A wielder of magic that is derived from a


bargain with an extraplanar entity

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Stats
• Strength is being able to crush a tomato.
• Dexterity is being able to dodge a tomato.
• Constitution is being able to eat a bad tomato.
• Intelligence is knowing a tomato is a fruit.
• Wisdom is knowing not to put a tomato in a
fruit salad.
• Charisma is being able to sell a tomato based
fruit salad.

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