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My Lego Experience

1.2

Hitman game set in London Communication methods: Low – poly look Lego bumps on certain assets
Buildings Basic colours no textures
1.2

Hitman game set in London Communication methods: Lego bumps on certain assets
London Guards Basic colours no textures
Hitman is 18 But Lego games are PG. Combine the 2
1.2

Communication methods: Low – poly look Lego bumps on certain assets


Basic colours no textures
1.2

Hitman game set in London


Big Ben audio
Street audio
Buildings
1.2

Compare my game
to other media
1.2
1.2 Lego City: Undercover
2.2 Research (Secondary)

+ =

IO Interactive
Square Enix Montreal

Black and white suit + Red tie


2.2 Research (Primary)
2.2 Research (Primary)
2.2 Research (Primary)
2.2 Research (Primary)
2.1
2.3
Tools
Game Development Lego Advert (Stop Lego Turntable animation
Animation) 3DS Max
Unity
Adobe After Effects Adobe Photoshop
3DS Max
MonkeyJam
Google Earth
(Reference pictures) Webcam

SurveyMonkey for creating survey


And YouTube for sounds
Google Earth was effective tool

Buildings Building layout 2.1


2.3
3.1

Researched Created assets


Westminster in 3DS Max

Put down place


holders to get idea Put it all together

Update website when projects finished Carry on work when I have free time away from work
3.2 Attributes I apply when working together

• Resilience
• Creativity
• Communication/help
3.2 What I enjoyed the most

• Game Development
• 3D Modelling
• Animation
Thank you

Here is my website if you would like to take a look:


https://bradsgamedevportfolio.weebly.com/

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