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JAVA
P R ES EN T ED BY : - GUIDED BY :-
KOTA M I N N U M A DA N [ 2 2 0 1 0 1 1 2 0 1 5 1 ]
B A L L A K AV YA [ 2 2 0 1 0 1 1 2 0 1 5 6 ] DR. ASHISH RANJAN DASH
KO L A B H A R G AV [ 2 2 0 1 0 1 1 2 0 1 4 0 ]
KU N C H A L A C H A I TA N YA [ 2 2 0 1 0 1 1 2 0 1 2 8 ]
S A N K A R K H A R A DA [ 2 2 0 1 0 1 1 2 0 1 2 7 ]
Contents
• What is our project
• Aim of the project
• Software used
• Methodology
• Conclusion
• Future scope
INTRODUCTION TO CHAT APPLICATION
• Chatting app allows you to communicate with your customers in web chat
rooms.
• It enables you to send and receive messages.
• Chatting apps make it easier, simpler, and faster to connect with everyone and
it is also easy to use.
• There are many types of chatting apps and every one has its own format,
design, and functions.
AIM OF THIS PROJECT
• The aim of this project is to build a real-time messaging developer messaging app using
modern web technologies.
• Unlike most chat apps available in the market, this one will focus on developers and will try
to increase their productivity. While we do not expect it to have a lot of resources due to lim-
ited time, coding and archive view will be our main features.
• It will be a completely open source. Everyone will be able to dig into the code to learn what
happens after the scenes, or contribute to the source code. It was therefore within our in-
tent to write pure codes, which could be measured by following the most popular patterns
and principles of each language and relevant libraries.
SOFTWARE USED
Java Development Kit (JDK)
Eclipse (IDE)
Java Networking Libraries
User Interface Libraries
Messaging Protocols
Control System
METHODOLOGY
Testing and
Define the Maintenance Handle Group
Requirements Chat
Creating a chat
Choose a application in Java Real-Time
Development
Approach
typically involves Messaging