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REVENUE AND
PROFIT, SHORT-
RUN AND
LONG-RUN
PRODUCTION
Chapter 34
Syllabus learning objectives
Short-run production function:
• definition and calculation of total product, average product and marginal product
• definition and calculation of fixed costs (FC) and variable costs (VC)
• definition and calculation of total, average and marginal costs (TC, AC, MC), including average total cost
(ATC), total and average fixed costs (TFC, AFC) and total and average variable costs (TVC, AVC)
- What might be the reason for such combination of inputs for C (i.e. so
much labour needed)?
SHORT-RUN
PRODUCTION
FUNCTION
The relationship between total, marginal and average values.
Labour is usually/most often a variable Total product = total output MP – the change in output after additional unit
FOP (in the short run) and all other of input (e.g. labor)
usually are fixed.
AP =TP/units of labour = productivity (i.e.
Short-term: at least one FOP is fixed output per worker)
Diminishing marginal returns
ACTIVITY 34.1 (not the most accurate diagram drawn) 1. Draw MP and AP curves
2. Both curves slope downwards. MP is below AP and decreases at a greater rate than AP.
3.
o Knowledge of where MP starts to decline helps a firm in determining the optimal level
of output, ensuring they are neither overproducing nor underproducing.
Task: plot this data (x-axis should be labour, y-axis should be total product and marginal product).
- Could you come up with their own experiment to demonstrate
the Law of Diminishing Marginal Returns?
Explicit costs:
Having and using a car
Task: allocate the costs into variable and fixed
- insurance, road tax, fuel, buying the car, maintenance costs (wear and tear of tyres), cleaning the car.
In the short run, fixed costs are fixed because they've already been committed to
and can't be easily changed without incurring additional costs or losses. However,
in the long run, all these costs become variable. You can choose not to renew your
insurance, sell the car, or decide not to replace it once its lifecycle is over.
Fixed costs are expenses that do not change in response to the quantity Variable costs are expenses that change in proportion to the
of goods or services produced within a given period. They remain production volume or activity level of a business (i.e. directly
constant regardless of the level of production or sales (i.e. independent involved in the production process). E.g.:
of production process or output). Fixed costs are incurred even if
Wage / Labor costs are variable IF they change depending on the
production or sales volume is zero. E.g.:
level of production. If you hire workers based on hours worked OR
Rent (property, machinery, or equipment). This cost remains the the number of units produced, then your labor cost will vary with
same regardless of how much or little you produce or sell. your level of output.
Capital (its costs do not change based on the quantity of output in Raw materials
the short run. Whether you produce one unit or a thousand units, the
Packaging costs
initial investment in these capital assets remains the same).
Shipping fees
Salaries to labor as consistent payments to employees, unlike
hourly wages that change based on hours worked. Credit card transaction fees
Property taxes
Licenses / permits
Imagine you and your friends have decided to start a small online business selling custom-designed t-shirts to fellow students
in your school. You're operating it from your home, designing the t-shirts based on each order you get, and then delivering
them. Based on the context of your online t-shirt business, list down the potential fixed costs and variable costs you
might incur while operating your business.
Fixed Costs:
1. Subscription fee for the online platform where you sell your t-shirts (e.g., Shopify or Wix
monthly fee).
4. A basic amount you pay to a friend who helps manage the website, regardless of sales.
Variable Costs:
5. Cost of blank t-shirts which you buy to print on (this would vary depending on the number of
orders).
9. Any promotional costs, like if you decide to run an online ad for a week.
10.Commissions or bonuses you give to friends who help get more orders.
Total, average and marginal costs
Memorise
Handouts: Formulae
SHORT-RUN COSTS
Cars per Total cost Fixed Variable Average Average Average Marginal
day cost cost fixed variable total cost cost
cost cost
0 500 0
200 500 1000
400 500 1800
600 500 2400
800 500 2800
1000 500 3000
1200 500 3400
1400 500 4000
0 500 500 0
200 1500 500 1000
400 2300 500 1800
600 2900 500 2400
800 3300 500 2800
1000 3500 500 3000
1200 3900 500 3400
1400 4500 500 4000
Note: All costs are in $000s.
TOTAL, FIXED AND VARIABLE COST CURVES
MC slopes downwards due to unused capacity: At the start, the fixed resources (like
capital) might be underutilized. Imagine a big oven in a bakery that can bake 50 loaves of
bread at once, but initially, only 10 loaves are being baked at a time. Together with the
“learning effect” (becoming faster, skilled, efficient) and with specialisation as more
workers allow to do so (the first worker might be baking, the second might be preparing
the dough for the next batch, the third might be packing, and so on), the MC declines.
AVC slopes downward for the same reasons as MC (learning, specialisation, better
deals for a larger amounts of raw materials, labor can better use still unused fixed
capacity like machinery)
AVC slopes upward (law of diminishing marginal returns): At certain point, after
adding e.g. more workers, each new addition produces less extra output than before. This
happens because there's only so much of the fixed resources (like machinery) for each
new additional worker to use. Consequently, the marginal cost of production begins to
rise.
When MC is above AVC, it pulls the average up. Hence, the AVC starts to increase as
quantity further increases in this phase.
AFC always slopes downwards because the more you produce, the more you can spread
out these fixed costs over a larger number of units, leading to a lower average fixed cost
per unit. This is why the AFC curve always slopes downwards. I.e. AFC=FC/Q
The Average Total Cost (ATC) curve has a "U" shape because it
combines both Average Fixed Costs (AFC) and Average
Variable Costs (AVC). As production increases, AFC
continuously decreases because the fixed costs are spread over
more units. Initially, AVC may also decrease due to efficiencies
gained in production. However, after a certain point, AVC starts
to rise because of diminishing returns, meaning each
additional unit of input (like worker) results in less and less
output. The ATC curve starts to decline when both AFC and
AVC are decreasing, but it begins to rise again when the
increasing AVC outweighs the decreasing AFC. The point
where the Marginal Cost (MC) intersects the ATC is the
minimum of the ATC curve, highlighting the most cost-effective
level of production.
ATC U-shape in organising a party
Fixed Costs (AFC): This is like the cost of renting a venue. Whether you invite 10 people or 100
people, the venue cost is the same. But on a per-person basis, if more people come, the venue cost for
each person goes down (because you're dividing the total venue cost by a larger number of people).
Variable Costs (AVC): This is like the cost of snacks and drinks for each person. At first, buying in bulk
or getting deals might make the cost per person go down. But, after a certain point, maybe you run out of
deals or storage space, and the cost per person starts going up again.
Total Costs (ATC): This is the sum of both venue costs and snack costs for each person. At the start, as
you invite more people, the venue cost per person drops quickly, pulling the total cost per person down.
Then, as the snack costs start rising, it pushes the total cost per person up.
Marginal Costs (MC): This is like asking, "How much would it cost to invite one more person?" Early
on, this might be low because you have plenty of space and snacks. But after a while, squeezing in just
one more person might require more significant expenses, like extra food or even a larger venue.
Conclusion: The U-shape of the ATC comes from these combined effects. Initially, the benefit of spreading
out the venue cost makes costs per person drop. But as you keep adding more people, the increasing snack
costs (and other challenges) eventually make the cost per person rise again.
ACTIVITY 34.2
- In which ways the marketing could be a fixed cost and when a variable cost?
Variable when
o marketing personnel or external partners are paid based on commission (for
example, a percentage of sales they generate), this cost is variable. The more
they sell, the higher the commission expense;
o pay-per-click Ad Campaigns;
Cost function: the marginal cost may eventually rise as more units are produced.
Differences in (short run) product and cost diagrams
Production function (first image) explains how output/production changes as the quantity of one or more inputs (most often labour)
change while other inputs are kept constant (e.g. capital and land).
Cost function explains how the total cost of production changes with the level of output.
*X axis (horizontal) is independent variable and Y axis (horizontal) is dependent (on the values of independent) variable
LONG-RUN PRODUCTION FUNCTION
Long-run production function: the best combination of factors (of production) can
be only when ALL factors are variable (i.e. long-run) and thus firms aim to be in a position
where:
Easy example: Imagine you're assembling a dream team where you can choose different types of players. Each type has its own strengths, and each
player costs a different amount of in-game currency.
You want to make sure you get the best value for your money. So, you look at how good each player is (their strength or "marginal product")
compared to how much they cost.
Now, let's say Player A is super strong and costs a lot, Player B is medium strength and has a medium cost, and Player C is less strong but is really
cheap. To build the best team with a limited budget, you'd want to make sure that the strength you get from each player, relative to their cost, is about
the same. In other words, you want the "bang for your buck" to be equal for all players.
If Player A gave you way more strength for each in-game coin compared to Player B, you'd want to spend more on Player A types until they're equal.
Back to the economic theory: businesses are trying to do something similar. They're trying to get the most output (like goods produced) for the least
cost. So, they compare how much additional output they get from spending money on different resources (like workers or machines) and aim to
make sure the value they get for each dollar spent is the same across all resources.
If they find out they're getting more value from one resource compared to another, they'd adjust their spending until the values align. That way,
they're ensuring they're operating efficiently and getting the most for their money.
Pizza shop
As a manager of a pizza shop, you can spend money on different things (factors) to make more pizzas:
more chefs (Factor A), better ovens (Factor B), and higher-quality ingredients (Factor C). Each of these
has a cost (price) and gives you some extra pizzas (marginal product). The theory (and the equation
above) is essentially saying: "Spend your money where you get the most extra pizzas per dollar spent."
Here's why: If you spend one more dollar on chefs and it gives you two extra pizzas, but that same dollar
could get you four extra pizzas if you spend it on better ovens, then you should spend it on the ovens!
Same goes for other factors (like ingredients). In formula language:
Marginal Product (MP) of a factor = extra pizzas you get by spending one more dollar on that factor
(like chefs, ovens, or ingredients).
Price of a factor = how much you spend for using a little bit more of that factor.
So, is like saying "extra pizzas per dollar, if spent on chefs", and similarly for factors B and C.
The goal is to balance things out, so the "extra pizzas per dollar" is equal whether you spend that dollar on chefs, ovens, or ingredients. If this isn't the case, you
should shift your spending to where you get more pizzas per dollar, until it's balanced out. That way, you get the most pizzas possible out of your total spending.
Task: Make analogical analysis using the same equation when you are a manager of a coffee shop.
Returns to scale
*Isoquant shows output, while both axes show the FOPs Long-run production function
required to produce a certain amount of output.
Capital
proportionately faster rate than the increase in output.
Labour
ACTIVITY 34.3
Task:
Importance:
- The equation above ensures that the firm moves along the
isocost line to find the optimal combination of inputs.
2. Isoquants (the diagram does not represent the spacing for returns to scale)
(a) Increasing Returns to Scale: The first isoquant, closest to the origin, will represent the
production of, say, 100 smartphones. If the company doubles its input (both labor and capital), and
the output more than doubles (say, produces 220 smartphones), then the second isoquant will be
less than twice as far from the origin (i.e., they are closer together), illustrating increasing
returns to scale.
(b) Constant Returns to Scale: After a point, the firm may experience constant returns. Say, by
now, the firm is producing 1000 smartphones. If they double their inputs and the output exactly
doubles (producing 2000 smartphones), the corresponding isoquant will be evenly spaced from
the previous, showing constant returns.
(c) Decreasing Returns to Scale: If the company, which is now massive, decides to again double
their inputs, but this time, it only increases production to 3800 smartphones (not 4000), then the
new isoquant will be farther apart from the previous one, illustrating decreasing returns to scale.
4. Real-life Context in the Long Run Production Function (say, smartphone company is called
"TechBite”). In the long run, companies like TechBite make decisions about the optimal mix of labor and
capital they should employ to maximize efficiency and minimize costs. They are not limited by current
production capacities and can change all factors of production.
Increasing Returns to Scale: In its initial stages, as TechBite grows in the long run, it realizes benefits
from bulk ordering, more specialized machinery, and better division of labor among employees. This
reflects a situation where doubling inputs leads to more than a doubling in output, demonstrating increasing
returns to scale in the long run production function.
Constant Returns to Scale: As TechBite matures and becomes an industry giant, it achieves a production
rhythm. In the context of the long run, it means that if TechBite were to double all its inputs, its output
would also double, showcasing constant returns to scale.
Decreasing Returns to Scale: Eventually, in the long run perspective, TechBite might reach a point where
further doubling of inputs (like labor and capital) results in less than a double increase in output. For *This one reflects the diagram
instance, complexities in management, communication hurdles, and challenges in efficiently utilizing above (L-labor; K-capital)
additional machines become evident. This phase is indicative of decreasing returns to scale in its long run
production function.
Real-life example for isoquants, isocosts and equation of
cost minimisation in the long run
5. Marginal Products and Factor Prices:
Mind, that spacing here
does not correspond to the
case study
7. Application to TechBite:
For TechBite, this equilibrium condition ensures that they are getting the most bang for their buck. For
instance, if the extra smartphones produced by hiring one more engineer (after accounting for their salary) is
more than the extra smartphones produced by investing in one more unit of machinery (after accounting for its
cost), TechBite would hire more engineers until this balance is achieved. Conversely, if machines provide a
better return on investment, TechBite would invest more in machinery .
This continuous evaluation helps TechBite to ensure that they are allocating resources in the most cost-efficient *This one reflects the diagram
above (L-labor; K-capital)
manner, thereby maximizing profits. On our diagram, this optimal point is where the isocost line is tangent to
an isoquant.
Select three and
Returns to scale: limitations write them in
your notes
Textbook:
• Firms often do not have know-how (staff) or data to determine isoquants (different combinations of FOPs to produce the same amount of output.
• Theory states that in the long-run all FOPs can be changed, but in reality – not necessarily (e.g. a hotel cannot change its façade due to heritage regulations;
cannot expand floors up (regulations) or to other buildings because of the nature of the oldtown (not available property).
• Even if labour becomes more expensive than capital, employers may keep them due to social obligations
Extra:
o In the real world, production often involves more than just two inputs. Representing this on a two-dimensional graph with just labor and capital, as is often done
with isoquants, oversimplifies the complex processes involved in production.
o Isocost lines assume input prices are constant (due to simplification of analysis, ceteris paribus assumption; in the long-run prices are relatively stable, etc. ).
However, in reality, input prices (like wages or rental rates) can fluctuate, affecting production decisions.
o Continuous Substitutability: Isoquants assume continuous substitutability between inputs, i.e., one can always replace capital with labor or vice versa while
maintaining output. In reality, there might be points beyond which one cannot substitute without severely impacting production.
o Input Quality Variations: The quality of inputs like labor isn't always consistent. One worker may be more skilled or efficient than another. Isoquants assume
homogeneity in inputs, which doesn't always hold true.
LONG-RUN
COST
FUNCTION
SRAC and LRAC
How it is: Economies of scale occur when a firm increases its scale
(which can only happen in the long-run). Firms can increase their output
in the short-run and, as a result, they will move along the SRAC curve.
However, SRAC is U-shaped and, because of the constraints of the short-
run, average costs will rise again.
SRAC = is the same ATC curve we studied in the short run. However,
the “ATC” term can be used for both short and long run.
Real-life example for SRAC: through the stages of expansion
On this curve, there's a point where the cost is at its minimum for the most
efficient production scale. This point is called the Minimum Efficient Scale
(MES). It's like finding the perfect balance for your bakery – not too small that
you're overwhelmed with orders but not so big that you're wasting space and
resources.
Example: Think of a well-known bakery chain. At first, they might have started
small, but as they grew, they realized that having a central baking location and then
distributing to various outlets was more cost-effective than baking at every single
outlet. This central baking setup is their MES – the most efficient way for them to
operate without incurring extra costs.
o Where is the MES?
o Explain the quote from the textbook: “in industries where MES
is low there will be a large number of firms. Where the MES is
high, competition will tend to be between a few large players”
o What would explain the U-shape of ATC in the short run (aka
SRAC)?