Professional Documents
Culture Documents
Part 2
Part 2
Slide 1
Chủ đề 1.4
Requirements of a Market
Must need or desire a particular product
Must have the ability to purchase the product
Must be willing to use their
buying power
Must have the authority to
buy specific products
Types of Markets
Consumer markets
Purchasers and individuals in households
Purchases are for personal consumption, not profit
Business markets
Individuals and groups that purchase products for resale,
direct use to produce other products, or use in daily
business operations
Purchasers classed as producers, resellers, government, and
institutional markets
Homogenous: • Large proportion of customers
have similar needs for a product. (salt, sugar,
milk, gas,)
Heterogeneous: • Customers have diverse needs
for products in a specific product class
(Computers -laptops vs desktops; Macs vs. PCs)
Slide 20
Chủ đề 1.5
(CV=B-C)
Customer value creation
-
Giving a price that makes the Customer believe he is getting more than he pays for
the benefits he gets versus competitive offers
Reducing the price, or keeping the same price and giving something extra over
competition (this could be service, better attention, an add on to the product)
Making it convenient for the Customer to buy, and how he wants to buy and pay.
For B2B getting a proper price justification, not just a price
The image of the company, including the brand and the trust in the company or
when the Customer appreciates the Values of the company including sustainability.
These create Value for the Customer.
Gift offering, guarantee, customer care
Definition
- A strategy for managing an organisation's relationships and
interactions with customers and potential customers. A CRM
system helps companies stay connected to customers,
streamline processes, and improve profitability .
Slide 27
Customer life-time value
A prediction of all the value a business will derive from their entire
relationship with a customer.
The Pareto Principle states that, for many events, roughly 80% of the effects
come from 20% of the causes. When applied to e-commerce, this means
that 80% of your revenue can be attributed to 20% of your customers.
Slide 28
Customer equity:
The total combined customer lifetime values of
all of the company’s current and potential
customers.
Slide 30
IMPORTANCE OF MARKETING IN
GLOBAL ECONOMY Chủ đề 1.3
Slid
Quiz and Discusssion on given topic