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Abstraction in OOP Explained

Abstraction handout
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0% found this document useful (0 votes)
134 views14 pages

Abstraction in OOP Explained

Abstraction handout
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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ABSTRAC

TION
GROUP||
What is Abstraction in
Object-Oriented Programming?
• Abstraction in oops is the process of hiding the
implementation details of an object from the user. This
allows the user to focus on the essential features of the
object without having to worry about how it works
internally.

• In OOP,astraction allows programmers to create


abstract classes and methods that define the common
structure and behavior for a group of objects, without
providing the specific implementation details for each
object. It abstracts away the complexities, highlighting
only the relevant features.
• Abstraction is a way of simplifying things.
In programming, it means showing only
the necessary parts and hiding the rest.
Imagine you're playing a video game, and
you only see the game character on the
screen, not all the coding and calculations
happening behind it. That's abstraction—
making things easier to use.
Role of Abstraction in
Object-Oriented Programming

• Abstraction in OOPS is like building with LEGO


blocks. You don't need to understand how
each block was made; you just know how to
connect and use them.

• In OOPS, abstraction lets you create objects


(like LEGO pieces) with specific functions and
details. You can use these objects without
knowing everything about how they work
internally.
Why Abstraction is Necessary?
• Abstraction is necessary because it
simplifies complex tasks.

• Imagine baking a cake: you follow a recipe


without needing to be a food scientist.
Similarly, abstraction allows programmers
to use pre-built objects without diving into
the technical details. It makes coding
easier, faster, and less prone to errors, like
following a recipe for a delicious cake.
• Simplifies Complexity: Abstraction makes
complex things simple. It's like using a
smartphone without knowing how it's built; you
tap icons to call, text, or play games. You don't
need to be an engineer.

• Saves Time: Abstraction saves time. Think of it


as using a car instead of building one from
scratch. You just drive, no need to be a
mechanic.

• Reduces Errors: Abstraction reduces


mistakes. Just like following a recipe for baking,
you follow rules without being a chef. In coding,
• Focuses on What Matters: It helps focus on
what's important. Imagine writing a story—you
care about characters and plot, not the paper's
chemical composition. Abstraction lets
programmers focus on the main task, not tiny
details.

• Encourages Collaboration: Abstraction


enables teamwork. When building a house, you
don't need to know plumbing to work with
plumbers. In software, abstraction lets different
programmers work on separate parts without
knowing everything about each other's code.
• Makes Code Reusable: Abstraction makes
code reusable. Just like you can use the
same recipe for baking, programmers can
reuse code for similar tasks. Saves time and
effort.

• Manages Complexity: In a big project, it's


like organizing a library. You don't need to
read every book to find what you want.
Abstraction organizes code, so you find what
you need quickly.
Types of Abstraction in Object-Oriented
Programming

• Data Abstraction:
-simplify how you work with data
• Encapsulation:
-protect and organize your data and methods.
• Inheritance:
-create new classes based on existing ones.
• Polymorphism:
-use objects in a generic way, regardless of
their specific types.
Implementing Abstraction in
Object-Oriented Programming
Abstract Classes
• In Object-Oriented Programming, abstraction starts
with abstract classes.
• Think of abstract classes as templates or blueprints for
objects, but they can't be instantiated on their own.
• They define what an object should have and do,
without specifying the exact details.
Abstract Methods
• Abstract methods are those declared in an abstract
class but lack implementation details.
• Concrete (non-abstract) subclasses must provide
implementations for these methods
Exampl
e:
Imagine we're creating a Disney movie character
simulator!

• In this Disney character simulator, we start by defining


an abstract class called DisneyCharacter. Abstract
classes serve as a blueprint for related classes but
cannot be instantiated themselves.
• DisneyCharacter has a constructor to set the
character's name and an abstract method speak, which
every Disney character should have.
• As we know, concrete classes inherit from the abstract
class and provide concrete implementations for the
abstract methods. In this case, MickeyMouse and
Cinderella inherit from DisneyCharacter.

• You can implement the speak method with their own


unique greetings for the characters. For example, Mickey
Mouse says, "Hi, I'm Mickey Mouse. Oh boy!" while
Cinderella says, "Hello, I'm Cinderella. Bibbidi-Bobbidi-
Boo!"
• Now, we can create instances of these Disney
characters, like mickey and cinderella.

• We don't need to know the intricate details of how they


speak; we simply call the speak method on each
character.

• When we ask them to speak, they enchant us with their


unique greetings based on their concrete
implementations.
Conclusion
• Abstraction is a fundamental concept in
Object-Oriented Programming that allows
us to simplify complex systems, focus on
essential details, and create reusable code.
It promotes clarity, flexibility, and ease of
maintenance in software development. By
understanding and applying abstraction
effectively, programmers can build more
efficient and scalable applications, making
it a cornerstone of modern software
engineering.

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