Professional Documents
Culture Documents
Father God,
I come before you in the name of Jesus and in the power
of the Holy Spirit. Father lead and guide me as I coach. I can do
all things through Christ who strengthens me. And if I put God
first, the desires of my heart will be given to me. I speak
blessings and favor for this football team because I am a child
of God by the blood of the lamb. Father, use me to impact lives
in a positive Godly manner as I coach today. Let my actions
speak for me Father, and let my tongue be used in a manner
that will glorify you. I pray for the coaching staff and players.
Let us remain injury free and let everything that is done be
pleasing to you. You are my source and my strength and let me
not forget who I am in you. Let me walk in a way that is worthy
of my calling. I will walk victoriously both on and off the field
because you are my strength. We pray these things in the
mighty name of Jesus.
Amen
2006 Slogan
Yellowjacket Football
Anybody, Anytime,
Anywhere
2006 Center Football
Core Beliefs
• Offense
o Double Wing
No Splits
Fullback opens most holes
Motion on 90% of Plays
o Run the Ball
Sled Time everyday
No Turnovers
Minimal Penalties
o Play Action and Quick Game
Protection First
Simple Reads
o No Huddle
Off Season Conditioning
Running Program
Practice everyday
o Minimum number of plays that can be run out of each formation
o Simple Line Schemes
Well Coached Lineman
Plan for blitz pick up
Blocking backside
Combo Playside
Making TE call every play
Kicking right person
Correctly Blocking
Offensive Package:
Formations Motions
Tight Rip/Liz
Spread Rocket/Lazar
Roar/Lion
Run Game Pass Game Specials
A Back C Back
B Back
Spread
X Y
A C
Bunch
B
X Y C
A
Center Football Play Calling System and No Huddle
The Wrist Bands
The wrist bands are dividing into 6 sections using letters and colors. The section and
calls are as follows.
A is Atlanta or White
B is Buffalo or Black
C is Chicago or Red
D is Denver or Navy
E is Evansville or Yellow
F is Fargo or Blue
The coach will signal in the play using the following signal system.
1 1 finger
2 2 fingers
3 3 fingers
4 4 fingers
5 5 fingers
6 Thumbs Up
7 Thumbs Up and 1 fingers
8 Thumbs Up and 2 fingers
9 Fist
10 Zero with hand
11 Fist and 1 finger
12 Fist and 2 fingers
13 Fist and 3 fingers
14 Fist and 4 fingers
The Coaches will stand 15 yards behind the ball. The 3 offensive coaches will work
together. The Head Coach will call the play. The Run Game Coordinator will work to
determine the fronts and blitzes and will be in charge of personnel packages. The Pass
Game Coordinator will determine the coverage and will keep up with the down and
distance.
1. Conditioning
2. Discipline
3. Creates problems for the defense
4. Setting the offensive tempo
5. Fun for players and fans
6. Score Points Quickly
7. Gives you more offensive snaps
8. Other teams have to prepare for the No-Huddle pace
9. Keeps defenses from regrouping
10. Creates problems for defensive coaches
1. Snap the ball within 5 seconds after the ball is put into play
2. Players will run the ball to the referee after each play & hand them the ball to
help them to spot it sooner and get behind the ball and look to the Sideline
3. WR’s have to come inside the hashes in high school football
4. Key is to make first downs
5. Players have to be in great shape
6. Chain Crew has to be aware that you are going No-Huddle The rule is the box
has to be set before you can snap the ball
7. Receivers should not retrieve incomplete passes—Two ball boys, 1 to retrieve
incomplete passes and one to run the ball into to the official
8. QB stays 10 yards behind the ball till call is made.
9. Center has to hustle and get up on the ball.
10. Play will be signaled in from the sideline using numbers and colors and then
the players will check the wristband and get set.
“Dummy—Dummy” System
A Fast motion toward the FB’s heels . Never take your eyes off the ball until you have caught
it! Sprint to the outside and follow your pulling lineman
Back
B Instead of kicking out the DE take a looping angle trying to get outside to lead the play
Back
C Reach end man on the line of scrimmage. Attempt to get him hooked if not do a
“run out block”
Back
PSTE Reach first man outside of you. If combo with the wing work your way to second
level.
PST Rule Inside, Head Up, Second Level
PSG Pull outside, look to inside to try to pick up scraping linebacker. If the backer does
not show keep leading upfield.
Cente Reach hard and play side to fill for pulling Guard. Cut the DT.
r
BSG Reach play side. If there is a nose reach and cut, if uncovered work to second level
and try to pick up back side linebacker
BST Reach play side. If uncovered work to second level and look to block safety.
BSTE Reach play side. If uncovered work to second level and look to block back side DB
Counter Blocking Scheme
47 Counter shown – 58 Counter is Mirror Play
QB Reverse and Spin, make an inside handoff
1. step around with left foot at 5 o’clock
Stay Low and Hide the Ball
2. Continue to hide the Ball and sprint
around the DE
A Fast motion toward the FB’s heels , Swim-Fake with the inside arm up.
Back
B 1. Open step backside
2. Swim Fake
Back 3. hit off tail of backside OT
4. Fake and Fill at 4
5. Pick off first defender to show past pullingOT
C Drop step, Take inside handoff, cut inside the
guards block, Break outside
Back 1. Do not turn shoulders away from LOS
2. No counter steps
3. Do not Delay head immediately at FULL
SPEED, follow the OG and OT tandem
4. DO NOT CUT BACK ON COUNTERS
PSTE Angle Block Down, Protecting Inside Gap (Unless DE is Head Up then Double)
PST Angle Block Down, Protecting Inside Gap
PSG Angle Block Down, Protecting Inside Gap
Cente Man On, Back
r
BSG Pull Play side, Kick Out first Man head up to outside TE
BST Pull Playside, Turn Inside
BSTE Shoeshine Block. Cut off DT/DE.
FB Counter--7 Counter Shown – 6 Counter is Mirror
Play
QB Reverse and Spin, make an inside handoff to the B back
Stay Low and Hide the Ball
Continue to hide the Ball and sprint
around the DE
A Fast motion toward the FB’s heels , Swim-Fake with the inside arm up.
Back
B 1. Open step to backside
2. Plant and cut underneath of the QB
Back 3. Take inside handoff
4. Following pulling Tackle, look to either cut it back or bounce it outside
C Block Power, going to second level to block Linebacker
Back
PSTE Angle Block Down, Protecting Inside Gap (Unless DE is Head Up then Double)
PST Angle Block Down, Protecting Inside Gap
PSG Angle Block Down, Protecting Inside Gap
Cente Man On, Back
r
BSG Pull Play side, Kick Out first Man head up to outside TE
BST Pull Playside, Turn Inside
BSTE Shoeshine Block. Cut off DT/DE.
Tight 2, 3, or 0 Wedge
Play will be run on First Sound
Center Power Series
Rules and Coaching Points for the Power
1. OB 180 degree Pivot and give short, soft toss waist high to the
wing back
2. Snap when motion is behind the BSG
3. Must get play side push from lineman. Lineman will work down at
45 degree angle. Blocking half a man on the way down if
covered. Just like the wedge, the lineman should be shoulder to
shoulder and not allow penetration. Combo blocks will happen
naturally. Do not worry about getting to the linebackers. Just
wall down the playside
4. The pulling lineman need to pull TIGHT, and fill in the brick in the
wall. They are to look to the inside first and will be responsible
for play side and scraping linebacker.
5. QB will toss the ball and lead play. He should be looking outside
to block
6. The B Back will kick out the DE. He should take a Banana path.
7. The C back needs to avoid the DE and block play side LB. If the
play side LB disappears or is blocked work to S.
8. The backside TE cuts off backside DT. DO NOT FLOP. Cut and
then scramble to second level.
FS
C
B B
B
E T T E
Mirror Play:
Spread Liz 99 Power
FS
Power Series
Spread Rip 47 C
FS
C
B B
B
E T T E
Mirror Play:
Spread Liz 58 C
Tight Rip 47 C
FS
Power Series
FS
C
B B
B
E T T E
Mirror Play:
Spread Liz 99 Sweep
FS
Power Series
FS
C
B B
B
E T T E
Mirror Play:
FS
Power Series
Will not run FB counter out of Spread with Rip and Liz Motion
FS
C
B B
B B
E T T E
Mirror Play:
Tight Rip 7 C
FS
C B B C
Center Jet Sweep Series
Rocket 78 Jet
Lazar 69 Jet
FS
C
B B
B
E T T E
On X Call Y w
block down a
Mirror Play:
Spread Lazar 69 Jet
FS
Jet Series
Spread Rocket 7 C
FS
C
B B
B B
E T T E
Mirror Play:
Spread Lazar 6 C
Tight Rocket 7 C
FS
C C
Jet Series
FS
C
B B
B
E T T E
Mirror Play:
FS
Double Wing Orbit Sweep
Center Yellowjacket
Football 2006
Back
C On Snap Sprint at the Alley Defender. Your goal is to reach him if at all possible. If you can
not reach him, then run him to the sideline. Must not miss block and must keep feet moving
Back the entire time.
PSTE If Up, Stalk!! If Down, Stretch and Cut
PST Stretch and Cut
PSG Stretch and Cut
Cente Stretch and Cut
r
BSG 45 Degree across field
BST 45 Degree across field
BSTE Up or Down 45 Degree across field
Roar 58 Orbit
FS SS
C C
B B
B T N T B
Lion 69 Orbit
FS
Roar Aggressive Vulture
#1
FS SS
C C
B B
B T N T B
FS
C B B
B B
Double Wing Pass Game
Center Yellowjacket
Football 2006
General Passing Notes
QB progressions are achieved through reading passing lanes. The QB will simple
look to his first progression, and if the lane to deliver the ball is clear, he will throw the
football. If not, he will move on to the next read. If the progressions do not produce an
open receiver, then the QB will have the choice of tucking it and running or throwing the
ball away. The receivers will operate under the rule sprint vs. man and sit vs. zone.
It is the receivers’ responsibility to get open. When sitting in the hole, the receiver should
make eye contact with the QB. The receivers must be coached to number one recognize
various defenses and number two to escape man-to-man coverage.
Coverage’s:
3: 3 Deep Zone, One safety in the middle of the field with corners in soft coverage.
1: 1 Middle Safety, tighter coverage on the outside, probably man to man defense and
likely to be a blitz
2 Zone: 2 Deep, Zone coverage underneath
2 Man: 2 Deep, Man coverage underneath, most likely tight coverage
0: 0 Deep coverage, no one deeper than 9 yards, most likely blitz is coming
3 Tag: Cover 3 with man to man on one player
4 Deep: looks like two deep coverage, Safeties may be tighter, and Corners are usually
bailing out on the snap
The Slant:
3 hard steps up field, on the 3rd step plant with the outside foot and take a 45-degree
angle. Expect the ball immediately.
The Arrow:
On the first step take a 45 degree angle step to the outside, crossover, look over the
outside shoulder and expect the football. Gain 2-3 yards of depth. When you catch the
ball tuck it and get up field.
The Go:
Get up field now!! Try to sprint past the defender. The fade is the same as the Go route
except that the release is on the outside and that you fade slowly to the sideline as you
work up field.
The Post:
Take an inside release step and then get up field, on the 7th step plant on the outside foot
and cut at a 45 degree angle to the goal post.
Under:
Release to the inside and sprint across the field under the LB’s. Look for the ball at any
time. Do not gain more than 2-4 yards of depth.
Over:
The over is the same as the under except you go over the LB’s and gain depth as you
cross the field. On the over you should gain about 8-10 yards of depth.
3 Step Notes:
1. Lineman protection is slide. Lineman will slide left and the B back will block
the Right DE.
2. The QB will take the 1st step with head straight down field. The first step is a
very important depth step and should get QB away from the Center. The
second step is a crossover over step. The third step is the key step. On the
third step, plant your foot away from where you are going to throw the ball;
this will automatically set your hips to throw the football. For example, if you
are going to throw to the left, your first step is depth step, second step is the
crossover and the third step is off set to the right with your back foot while
stepping toward your throw with the front foot, which should naturally open
your hips to throw to the Left. To throw to the right would be the exact
opposite. To the right first step is straight back, second step is crossover, and
on the 3rd step the back foot is off set to the left, while stepping to the right
with the front foot.
terms
Power set: Is an initial set step for inside aligned defender. 6”
power step- slam foot in the ground as you move laterally to defeat
the defender's move. Inside rusher inside foot. The power step is a
aggressive move, but you must stay square and under control.
Maintain post stagger and use your hands.
Kick Step: Quick lateral drop step in order to cover rushers. Must
establish a good post stagger pointed toward the goal line
Routes on Air
This drill is used to teach the passing game. There are no lineman involved in the
drill. To run the drill, the offense will set up in a base formation. All 5 receivers/backs
will be involved with 3 to 5 QB’s involved in the drill. The QB’s will line up side by side
in their pre-snap position. The five receivers are lined up in their relative positions within
the formation.
Across form the offense, we align large stand up dummies to represent defenders.
The dummies are positioned to the area where the defensive backs and linebackers would
be after they have taken their zone drops. The dummies are set up to represent two-deep
zone coverage.
We adjust the dummies to represent whichever coverage we are going to face that
week: three-deep zone, four-deep zone, etc. We will use coaches managers, whoever to
make sure that on every route, all 4-5 receivers will catch a pass. The extra receivers
lined up in the formation wait behind the their respective formations.
The coach calls a play, for example, 173 (Smash Route). The QB will take turns
echoing the coaches’ call and calling the cadence. All the QB’s will drop back to pass at
the same time. The first QB will throw the primary read, the second QB will throw the
secondary read, and so forth. The receivers catch the ball that is thrown to them, tuck the
ball, and turn and go straight up field. All the receivers should score every time they
catch the ball.
After the first group goes, the second group of receivers line up to run the same
play. The QB’s rotate positions so that they are not throwing the same route. Run each
play at least 5 times, so that each QB throws at least once to each route in the designated
plays.
Coach the QB’s to never throw over a dummy since dummies represent defenders.
This reinforces the principle of throwing to open windows. QB’s are taught to throw to
open windows and the receivers learn how to settle in open spots between two defenders.
The receivers will be taught to never settle behind dummies.
If the drill is run right, all the QB’s and WR’s get a high number of reps, and you
can go throw all of your pass game in about 15 minutes. Plus, the receivers’ receive a
ball thrown to them every play. I would suggest doing this drill every time that you
practice.
Tight
FS SS
If 1 Safety Read C: #3
If corner sits throw Corner,
B B
C C
If corner drops look to Over B T N T B
FS SS FS
#3
B B
C C
B T N T B C
B
Rip/Rocket 60 Flood
Tight
#1
FS SS
C B B C
B T N T B #
Tight
#1
FS SS
C B B C
Jet Series
FS
C
B B
B B
E T T E
FS
C
Tight Wedge Pass
Tight
FS SS
C B B C
B T N T B
Lineman fire out aggressively and try to get Defensive Lineman's hands out of air
Double Wing Pass Game
Center Yellowjacket
Football 2006
90 Game
Spread
FS SS
C C
B B
B T N T B
Spread 90 Vulture
FS SS
C C
B B
B T N T B
Spread
FS SS
C
B B C
B T N T B
Spread 90 Cobra
Spread
FS SS
C C
B B
B T N T B
FS SS #2
C C
B B
B T N T B
Spread90ShallowCross
FS
#2
C B B
B B
E N T E #1
Double Wing Pass Game
Center Yellowjacket
Football 2006
60 Game
Hinge Protection
QB has run option. Needs to make sure to set his feet before throwing
QB takes the snap and sprints out right now, do not be so
concerned about getting outside settle behind Tackle if
need be
Spread Rocket 60 Read
Spread
#3
FS SS #1
#2
C C
B B
B T N T B
FS SS
C B B C
B T N T B
FS SS
C
B B
B T N T B
#2 #1
#3
FS
C
C
B B
B B
E T T E
FS
C B C
B
B E T T E B