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Two Useful Pass Route Packages from an Integral Bunch

Two Useful Pass Route Packages from an Integral Bunch



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Published by Ted Seay
A short paper on adding modern pass route packages to the Single Wing, Double Wing, Wing-T, and other wingback offenses without using motion -- the Y Stick and Mesh Under packages from the NFL and Coverdale Bunch Attack offenses
A short paper on adding modern pass route packages to the Single Wing, Double Wing, Wing-T, and other wingback offenses without using motion -- the Y Stick and Mesh Under packages from the NFL and Coverdale Bunch Attack offenses

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Published by: Ted Seay on Oct 28, 2007
Copyright:Attribution Non-commercial


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The following materials are intended to supplement the presentation I gave atthe 2007 Single Wing Conclave in Wilkes-Barre, PA, although I believe they alsostand on their own in discussing the Y Stick/Turn and Bunch Mesh/Under routepackages. While I diagram them from UBSW, these packages are applicable toany Bunched formation where three receivers are in close proximity to eachother at the snap (i.e., within 5 yards of each other).The first pass route package, which is known as Y Stick or Turn, is essentially aball-control package, albeit with a deep shot built in. It is among the highest-percentage route packages I know of, and will deliver 7-9 yard gains with lowrisk on a very regular basis…and that is if your opponents are playing good passdefense. While it is designed to attack the underneath coverage in zonedefenses, it can also be useful against man coverage.The other package, Bunch Mesh/Under, is the latest version of the Bunch Meshroute package from the fertile mind of Coach Andrew Coverdale. He nowprefers it to the original Mesh package he has been teaching since the mid-90’s. It is easier to install and to read, and provides good answers to both manand zone coverage.I have had success with both of these pass route packages down to the age of 8, and they are both staples in modern passing attacks at every level up to andincluding the NFL. I’ll be happy to answer questions about either or both, andabout the pass protection schemes I discuss --e-mail me atseayee@hotmail.com
Y Stick/Turn:
This route package can either be run from a tight Bunch, as shown, or with the#1 receiver out wide and running a Go route (i.e., getting vertical in a bighurry). From UBSW, the BBruns a quick Shoot route one yard deep, looking forthe ball as soon as he breaks outside; the Strong End runs a Turn or Stick route,breaking outside at +6, while the WB runs a landmark Fade (or 45-degree angleSlant Out) route, looking for the ball over the shoulder furthest from thenearest defender (against Cover 3, he looks over his outside/upfield shoulder;against Cover 2, over his inside/downfield shoulder)/The Bunch-side flat defender is the TB's read. If he hangs and takes away SE'sTurn/Stick, throw the Shoot immediately to give the BB space to run to. If hejumps the Shoot, the SE will have lots of space to make thecatch. Hit hisdownfield number with the ball to let him spin and headstraight downfield inthe same motion. Of course, if no one keeps up with the WB, throw him theball and decide on your XP options…
Bunch Mesh/Under:
This is a much easier route package to install than the original Bunch Meshpackage. Rather than running a Whip Read route, the WB continues across theformation as the high Shallow Crosser over the Quick End, who as the lowCrosser wants to be no more than 5-6 yards deep when he passes by the StrongEnd’s original position. The SE runs the same Smash/Corner route he does inthe base Mesh package, and the BB runs an identical Flat route at about +3yards deep. (Deeper than the +1 yard Shoot route he runs in Y Stick/Turn).The TB has a very easy set of reads, and some handy (and simple) adjustmentsavailable to him. His basic read is SE/QE/BB, deep to shallow, with the BBacting as the “Q” or quick receiver in case of early pressure -- the TB gets theball out to the BB right away if he feels heat. The WB’s high Cross is basically adecoy, although he can get the ball at any time if the coverage starts to ignorehim. Against man coverage, you can modify the package further by tagging theSE with a Post (Under SE Post), then reading the play as follows -- the QB takesa quick peek at the Post as he sets, then comes down to the two ShallowCrossers and hits the first of them to come open off the mesh -- against mancoverage, this will usually be the QE.

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