Professional Documents
Culture Documents
|
What is Training?
|
a planned effort by a company
to facilitate employees¶ learning of job-
related competencies
± Competencies ± knowledge, skills or behavior
critical for successful job performance
The goal of training is for employees to:
± master the knowledge, skill, and behaviors
emphasized in training programs, and
± apply them to their day-to-day activities
Ñnowledge :- It is an organized body of facts , principles , procedures, and
information acquired overtime.
Declarative
Procedural
Strategic
Skills :- The capacities needed to perform a set of tasks that are developed as a
result of training and experience.
A person¶s skills are reflected by how well she is able to carry out specific actions,
such as operating a piece of equipment, communicating effectively, or
implementing a business strategy.
Compilation
Automaticity
Attitudes :- Attitudes are employee beliefs and opinions that support or inhibit
behavior.
A competency is a set of knowledge , skills , and attitudes that enable a person to
be successful at a number of similar tasks. In the broadest sense, a job is broken
down into a set of tasks, and the competencies required to perform the job are
determined through an analysis of the of the tasks.
A competency is more than just ÑSAs: it is the ability to integrate and use
the ÑSAs to perform a task successfully.
Example :- Carpentary
TRAINING, DEVELOPMENT AND EDUCATION
|
!"#
!
"
"
$
%
Training is to be used to gain a competitive advantage,
company should view training broadly as a way to create
%
Step 3 is to create the
&
# that has the features necessary for
learning to occur.
|
!
Instructional System Design (ISD)
Refers to a process for designing and
developing training programs
Globalization
± offshoring
Need for leadership
Increased value placed on intangible assets and
human capital focus on link to business strategy
Attracting and retaining talent
Customer service and quality emphasis
´orces Influencing the Workplace and Training:
(2 of 2)
Globalization also means That U.S companies may move job overseas: offshoring
refers to the process of moving jobs from the United States to other locations in the
world.
In contrast to the computer and printer manufacturer üewlett ± Packard which hired
its foreign workers 20 years after its founding in 1939, search engine Google
employed people outside the US just 3 years after its 1998 start.
TüE NEED ´OR LEADERSüIP
The aging of the workforce and globalization mean that companies will need to
identify , train , and develop employees with managerial talent.
Executive , administrative, and managerial occupations will experience the greatest
turnover due to death or retirement.
Companies need to both identify employees with managerial talent and help
potential new managers develop the skills needed to succeed.
1) Job ± Rotation
2) Self ± paced , e-learning programme
3) The Next Generation Store Manager Program
Intangible Assets
Cannot be touched and are nonmonetary,
however equally as valuable as financial
and physical assets. They include:
± human capital
± customer capital
± social capital
± intellectual capital
The intangible assets consist of human capital, customer capital, social capital
and intellectual capital.
üuman capital refers to the sum of the attributes, life experience , knowledge,
inventiveness, energy and enthusiasm that the company¶s employees invest
in their work.
Training and development has a direct influence on human and social capital
because it affects education, work related know- how and competence ,
and work relationships.
Training and development can have an indirect influence on customer and intellectual
capital by helping employees better serve customers and by providing them with
the knowledge needed to create patents and intellectual property.
Intangible assets also contribute to a company¶s competitive advantage because
they are difficult to duplicate or imitate.
Buckman also changed the focus of the company¶s information systems department ,
Renaming it knowledge transfer department to better match the service it is
supposed to provide.
üUMAN CAPITAL
Tacit Ñnowledge
Education
Work related know how
Work related competence
CUSTOMER CAPITAL
Customer relationships
Brands
Customer Loyalty
Distribution Channels
Social Capital
Corporate culture
Management philosophy
Management practices
Informal networking systems
Coaching / mentoring relationships
INTELLECTUAL CAPITAL
Patents
Copyrights
Trade secrets
Intellectual property.
Increasing Intangible Assets
Increase human capital by focusing on
attracting, developing, and retaining
4nowledge wor4ers
A management style of developing and
empowering employees
Capability to adapt to ange
± Learning organization ± embraces a culture of
lifelong learning, enabling all employees to
continually acquire and share knowledge
´OCUS ON LINÑ TO BUSINESS STRATEGY
It is also important for companies to try to capture the valuable knowledge that is
Leaving.
Example :- NASA
Engineers are designated as NASA Discipline Experts.
üow the company recovers from defects and errors is also important for retaining
and attracting customers.
The Baldrige award, created by public law, is the highest level of national
recognition for quality that a U.S. company can receive.
ISO 9000:2000 quality standards
The ISO 9000:2000 standards were
developed by the International
Organization for Standardization (ISO) in
Geneva, Switzerland
A group within the ISO has drafted a standard for employee training. ISO 10015
Is a quality management tool designed to ensure that training is linked to company
needs and performance.
Since 1996, when the Six Sigma quality initiative was started, it has produced
more than 2 billion in benefits for GE.
The first companies to achieve ISO 10015 certification are in CüINA and
Switzerland.
CüANGING DEMOGRAüICS AND DIVERSITY O´ TüE WORÑ´ORCE
Population is the single most important factor in determing the size and
composition of the labor force, which is composed of people who are either
working or looking for work.
The work force will be older and more culturally diverse than at any time in the
past 40 years.
The civilian labor force is projected to increase by 14.7 million b/w 2004 and 2014,
reaching 162.1 million by 2014.
By 2014 the work force is projected to be 80% white, 12% African American,
8% Asian and other ethnic or cultural groups.
The Asian and üispanic labor force increases due to immigration trends and higher
than average birth rates.
The training programs to help immigrants acquire the technical and customer
service skills required in a service economy.
Training plays a key role in ensuring that employees accept and work more
effectively with each other. To successfully manage a diverse work force,
managers and employees must be trained in a new set of skills.
Ñinko¶s adopted a blended learning approach including internet instruction, job aids,
Virtual classroom training and mentoring.
Capital One , a financial service company , uses an audio learning program that
allows employees to learn through their iPods at their convenience.
The company has also developed a mobile audio learning channel.
The channel supplements competency based programs, leadership and management
Programmes.
üigh-Performance Models of
Work Systems
Oor4 teams ± involve employees with
various skills who interact to assemble a
product or provide a service
Äross training ± training employees in a
wide range of skills so they can fill any of
the roles needed to be performed on the
team
Virtual teams ± separated teams relying
almost exclusively on technology to interact
and complete their projects
Example :- Canon is using a procedure called concurrent engineering in which
production engineers work together with designers. This procedure makes it easier
for these workers to exchange ideas to improve a product or make it easier to
manufacture.
Employees need job specific knowledge and basic skills to work with the equipment
created by the new technology.
Example :- The learning and education department of PwC has 190 employees
located in 70 offices in different cities. These employees work together on virtual
teams that range in size from 5 to 50 people.
The 2004 ASTD Competency
Model
The model describes what it takes for an individual to be successful in the training
and development field.
The learning strategist determines how workplace learning can be best used to
help meet the company¶s business strategy.
The business partner uses business and industry knowledge to create training
that improves performance.
The project manager plans , obtains , and monitors the effective delivery of
learning and performance solutions to support the business.
Organizational
Analysis
Objectives
Resources
Environment Training
Needs
TRIGGER
Operational Identify
Actual Organizational Analysis Performance
Performance Expected
Performance Discrepancy (PD)
(AOP) < Expected
(EP) PD = EP < AP
Organizational
And Causes of PD
Performance (EOP)
Non
Person Analysis Training
Actual Needs
Performance
(AP)
,'
#
:8
Performance Discrepancy
YES
Is it worth fixing?
YES
ÑSA Reward/
Punishment Inadequate Obstacles in
Deficiency ´eedback the System
Incongruence
Job Aid
Training
Practice
2. Labor Inventory This source helps üRD 30% of our truck drivers will retire
identify where training is over the next four years.
needed because of
retirement, turnover, age,
etc.
##!
#
8;
3. Organizational Climate Indicators These ³quality of working life´ indicators at the organizational level
provide indicators of organizational performance gap
Sources of Data Implications ´or Training Examples
a. Labor-management data These indicators relate work participation or productivity and are
useful in discrepancy analysis and in helping management set a
value on the behaviors it wishes to improve through training
c. Turnover
d. Absenteeism üigh absences in clerical staff
e. Suggestions
f. Productivity
##!
#
<;
g. Accidents Accident rate for line
workers increasing
Example :- ´or the newly created jobs, trainers often do not have job incumbents to
rely on for this information . Rather technical diagrams , simulations , and equipment
designers can provide information regarding the training requirements, tasks, and
conditions under which the job is performed.
4. Online technology is available to monitor and track employee performance.
This information is useful for identifying training needs and providing employees with
feedback regarding their skills strengths and weaknesses.
Example :- Call centres.
Advantages and Disadvantages of
Needs Assessment Techniques (1 of 3)
%
2 (
/(
), (
3
(
4 $ , (
$
(
5 $ , (,
*
1 11 ,,
, (
$
One way to identify training resources is for companies that have similar operations
or departments located across the country or the world to share practices.
Example :- Pfizer Pharmaceuticals created a ³ virtual learning team ³ to promote
the sharing of ³ best practices ³ in technical training among its U.S . Manufacturing
sites.
The team has made some valuable contributions, including the development of a
new operator training standard, a 10 step method for teaching and evaluating the
skills of employees who make drug products or operate machinery.
Many companies identify vendors and consultants who can provide training services
by using requests for proposals.
A request for proposals is a document that outlines for potential vendors and
consultants the type of service the company is seeking, the type of service the
company is seeking, the type and number of references needed, the number of
employees who need to be trained, funding for the project , the follow-up process
used to determine level of satisfaction and service , expected date of completion of
the project , and the date when proposals must be received by the company.
Process for Analyzing the ´actors That Influence
Employee Performance and Learning
Person analysis helps to identify employees who need training , that is , whether
employees current performance or expected performance indicates a need for
training.
Person characteristics refer to the employees¶ knowledge, skill, ability , and attitudes.
Input relates to the instructions that tell employees what, how , and when to perform.
Input also refers to the resources that the employees are given to help them perform.
a (
,
1 :
% ,
1
:
Learning Outcomes (1 of 3)
Verbal information
± includes names or labels, facts, and bodies of
knowledge
± includes specialized knowledge employees need
in their jobs
Intelletual s4ills
± include concepts and rules
± critical to solve problems, serve customers, and
create products
Learning Outcomes (2 of 3)
otor s4ills
± include coordination of physical movements
Attitudes
± combination of beliefs and feeling that pre-dispose a
person to behave a certain way
± important work-related attitudes include job
satisfaction, commitment to the organization, and job
involvement.
± Training programs may be used to develop or change
attitude because attitudes have been shown to be
related to physical and mental withdrawal from work ,
turnover and behaviors that impact the well being of
the company.
Learning Outcomes (3 of 3)
Äognitive strategies
± regulate the process of learning
± they relate to the learner¶s decision regarding:
what information to attend to (i.e., pay attention to)
how to remember
how to solve problems
Learning Theories
1
a
% %
3%
4 %
57
%
+
1
a
% %
Reinforcement Theory (1 of 2)
Emphasizes that people are motivated to
perform or avoid certain behaviors
because of past outcomes that have
resulted from those behaviors
± positive reinforcement
± negative reinforcement
± extinction
± punishment
Reinforcement Theory (2 of 2)
´rom a training perspective, it suggests that the trainer
needs to identify what outcomes the learner finds most
positive (and negative) for learners to:
± acquire knowledge
± change behavior
± modify skills
Trainers then need to link these outcomes to learners
acquiring knowledge, skills, or changing behaviors.
(
1
Social learning theory is the primary basis for behavior modeling training and has
influenced the development of multimedia training programs.
Goal Theories
57
31
a54+43 0$
3
*
( 5
a
=%
|2 Ä1Ä
#'
&&
*
4 # %
4 '
#&
"
'
#
'&
/5
("'&
'
"'
"&%
4
'
#
4
4!
#
9
Ä
#!
Ä
|!
2
'
#
8%!|
üow Trainers Can Make the Training Site
and Instruction Conducive to Learning:
#
a
#
5
%
3
/
Program Design
Designing the training Programme
Technique of arranging the course content
in a logical manner, so as to enable the
trainees to learn the maximum from
training course is called training %
Programme design refers to the organization and coordination
of the training program. A training program may include one or
several courses. Each course may contain one or more lessons.
Program design includes considering the purpose of the program
as well as designing specific lessons within the program.
Effective program design Includes :-
1. Course parameters.
2. Objectives
3. A lesson plan overview
4. A detailed lesson plan
The course parameters refer to general information about
the training program including the course title, description
of the audience, statement of purpose, Goals of the course,
location , time , prerequisites , and name of the trainer.
That is "'/&
'5'
'#
&% The lesson plan provides a table
of contents for the training activity. Lesson plans also help to
ensure that both the trainee and trainer are aware of the
course and program objectives.
|.
Module 1 | |. |Ä
Module 2 Module 2 Module 2
Module 2
Module 3
Ä
Ä#
|!
!/
Advantages Disadvantages
| Concentrate on topic, no Once learned you move to
interference from other the next topic and the
topics
Ä
+.
&
:8
Ä
Assess performance
Ä
| |2
!"|Ä20 !!
On-the-job training generally takes place in the normal
work situation, the task very
''
#%
By altering the training method the trainer uses delivery ; he can keep learners
interested, activate different learning style and enhance comprehension and
retention.
There are many training methods available and the trainer should be proficient
in using them to help meet learners¶ needs.
Ä
,
)
%
(-(
" &
*
$
'
|
# .
/ |
(
()
$
(
.
The lecture method is also useful when training involves many learners.
The &5 ## >heighten the effectiveness of the lecture method.
Another way to improve traditional methods is to reduce how much time your
spend on them.
The group Discussion is defined as ³the process of reaction and counter reaction
between two or more than two persons on a common subject with the objective of
achieving some specific conclusion or results.´
is one of the most direct benefits resulting from the
discussion method.
Behavioral problems like hurting feeling, jarring personal conflict, etc. may not
happen in group discussion, if the trainer has handled the situation and
environment properly. Sometimes the discussion may be so lengthy that meaningful
result neither may not be achieved.
In some cases the trainees get off the track or one trainee dominates the discussion,
those the other trainees feel that the discussion was a waste of time.
One of the obvious disadvantages of group discussion is when many trainees may
like contribute at the same time or when trainees are verbose.
(
'&
The trainer should announce well in advance about his intentions to use group
discussion methods. This will communicate to the trainees that they are expected
to participate.
The problem of ³one man domination´, consuming more time without any purposeful
agenda etc. can be addressed by skilled facilitation by the trainer.
To stimulate the discussion the trainer may pose questions to the group that
build interest or elicit opinions.
The trainer should remain neutral as far as possible to make the group discussion
a successful method.
Physical setting like seating arrangement also plays a very important role in making
this method a successful one. This methods works best chairs are arranged in
a circle or with other seating arrangement that encourages trainees to look
at each other.
Case Studies
The trainer should convey that no single solution is right or wrong and many
solutions are possible.
Pooling of the knowledge and experiences of the group of people analyzing the
case is possible.
As the case study methods throws open different approaches, alternatives and
solutions to problem the participant is given a variety of solutions.
Others¶ point of view is made known in the discussion and one starts appreciating
other¶s point of view paving way for possible behavioral and attitudinal changes.
The case study method is time consuming compared to other direct methods.
Some case studies may be difficult for trainees to comprehend and imagine
the situation as it happened when presented in presented in written form.
A variation of the case study is the incident process, in which trainees are given
only a brief description of the problem and must gather additional information
from the trainer by asking specific questions.
ROLE PLAYS
Structured role plays provide trainees with more detail about the situation and
more detailed descriptions of each character¶s attitudes, needs , opinions ,
and so on. Some times , structured role plays even include a scripted dialogue.
This type of role play is used primarily to develop interpersonal skills such
as communication, conflict resolution , and group decision ± making.
Spontaneous role plays are loosely constructed interactions in which one of the
participants plays himself while the others play people with whom the first trainee
interacted in the past , or will in the future.
It is used to develop insight into our own behavior and its effect on others, rather
than to develop specific skills.
In a single role play , one group of trainees role plays for the rest, providing a
visual demonstration of some learning point. Other trainees observe the role play,
analyzing the interactions and identifying learning points.
A multiple role play is the same as a single role play except that all trainees are
in groups, with each group acting out the role play simultaneously. ´ollowing the
role-play each group analyzes the interactions and identifies learning points
themselves.
The role rotation method begins as a single role play. After the characters interact
for a period of time, the trainer will stop the role play and discuss what happened
so far, and what can be learned from it. The different trainees are asked to exchange
places with some or all of the characters. These trainees then pick up where the
others left off. This format allows both a common focus for all trainees and
Demonstrates several different ways to approach the roles.
Role Reversal where a person plays a role opposite to what he usually is in real life.
3. When conducted skillfully by the facilitator, this method reduces the resistance of
the participants.
5.This method is flexible, as editing is possible at any point of time to fit the
particular situation.
6. In this method the participants get a chance to not only know about their
personal feelings but also get chance to learn how others feel about it.
7. Role-play method offers participants an opportunity for developing hard to
obtain experience in dealing with complex real life situations.
8. This method gives a chance to assume the role and personality of another
human being, which leads to a better understanding of other person¶s points of view.
9.This method can be an effective way of avoiding the ³real life´; dangers of the
³trial and error´ approach.
10.This method can add variety, drama and fun to a formal training programme.
17. It helps the learner identify and correct faults or weaknesses in human
performance, behavior and attitudes. Because a role-play is only a simulation,
the dangers and consequences of committing an error are not the same as
in real life situations. It is therefore stage for the learner to try out new ideas
without suffering adverse consequences.
20. It also helps him to learn to face criticism and to take credit.
A role-play removes the psychological barrier between learner and instructor
and between learners themselves, thus facilitating a multi-way process of
communication.
&
1.The trainees may discount the value of their learning due to the artificiality of
the situations depicted.
3.Role-playing methods sometimes deteriorates into play and fun, which jeopardizes
the seriousness of learning¶s.
5. Role-playing loses some of its effectiveness when the audience is too large.
6.The preparation and presentation of a role-play will demand much time from
both trainer and trainee.
Business games are simulations that attempt to represent the way an industry,
company, or unit of a company functions. Typically they are based on a set of
relationships, rules, and principles derived from theory or research.
Trainees are provided with information describing a situation and are asked to
make decisions about what to do.
The system then provides feedback about the effect of their decisions, after which
trainees are asked to make another decision.
This process continues until some predefined state of the organization is reached,
Or a specified number of trials are completed.
Advantages of Games Techniques
1.Improvement in technical performance.
6.The techniques enable one to break the common barrier associated with
traditional student trainer relationship.
9. Management games help in developing problem analysis and decision making skills.
Games provide practical, experimental learning.
Management games present trainers and student with novel situation, which cannot
be solved by ³cook book¶ knowledge or conventional wisdom. Consequently, a
level of freshness and novelty is generally maintained.
Games excite and motivate one to play. They challenge the ingenuity and ability
of learners. They are fun and trainees enjoy them.
Management games provide for group enjoyment. Usually, those trainees who are
most interested and those who participate the maximum in the simulation, learn the
most.
Games generally teach one the usefulness of mathematical models and the use
of computers. Though the experience of actually using these methods, participants
tend to lose feat of them, which perhaps caused them to avoid their use in the past.
The trainer, who administers the simulation game, may considerable affect the
learning, attitude change and enjoyment of trainees.
Disadvantages
It is a time consuming method.
The in-basket exercise places the trainees in a real life situation where they are
asked to perform typical management tasks and activities they faces on a day-to-day
basis.
In-basket exercise method facilitates skill development in the areas of problem solving,
organizing and planning.
Time management skills are developed as time pressure as in real life situations is
in-built in the exercise.
Quality and people issues could be also the theme of in ±basket exercises.
Provides concrete subjects for practical work and discussion opportunities for
active participation.
Disadvantages of In-basket Exercise
3.The trainers are asked to react to situations unaware of critical issues like
organizations¶ history, corporate culture, working relationships,
in-house policies, etc., which could affect their decisions.
The conference method is usually a highly structure device for conveying message
or a messages on a large scale. Audience of several hundred people
delegate with common interest from a wide cross section of the society attend the
same seeking an opportunity to hear the views and comments of authorities in areas
covered. Literally conference means consultation.
This being so the delegates should be able to get answers to questions on topics
covered.
Members usually discuss the topic of high relevance and common interest to them.
This conference method is suitable for acquiring conceptual knowledge and helps
in clarifying doubts.
The members are enthusiasts in that particular subject an they brought together to
share their expertise and to plan.
Disadvantages
The method is very expensive, as arrangements have to be made for the venue,
accommodation and catering, etc.
Sensitivity training is otherwise called as µT¶ ±Group training. In 1947 in Bethel Maine,
U.S.A., a training laboratory was conducted with the main objective of serving as a
change agent.
T-Groups in India are mainly conducted by Indian society for Applied Behavior
Sciences. Variety of skills like self-awareness, interpersonal relations, teamwork,
group and organizational processes, inter-group conflict resolution, etc.
T-Group training is designed to help each individual realize his own potential for
growth more fully and to increase his ability to work effectively with others in a
variety of situation.
A trainer of the faculty has no formal role in the group in T-Group training.
The following five factors are seen as broad purposes of T-Group training.
Self insight.
One of the main advantages of training group session is that it enables the
participants to achieve deeper understanding of him as well as increased
sensitivity to others, thereby leading to an improvement in behavioral skills.
The group is expected to work on its own and there is no specific assignment of
formal agenda.
The group is left in vacuum and struggles to find some direction and common ground.
In the hands of trainer who is not fully competent such training can have adverse
results and traumatic effect.
Some trainers themselves do not follow all the unwritten conventions of laboratory
training, which is a very limitation and author himself has such a direct experience.
Definitions of e-learning
.+
There are many significant advantages for the student who learns online.
üere are just a few to consider:
4Ä&
Courses are accessible on your schedule
Online learning does not require physical attendance
Learning is self-paced (not too slow, not too fast)
You're unbound by time - courses are available 24/7
You're unbound by place - study at home, work, or on the road
Read materials online or download them for reading later
4Ä!
Choose from a wide range of courses to meet your needs
Degree, Vocational, and Certificate programs
Continuing Education
Individual courses
Wide range of prices to fit your budget
Go back to school to get a degree, learn a new skill, learn a new craft, or
just have fun!
´rom art to zoology you can do it all online in a price range to fit your budget.
49-
42'
Online learning will draw the topics he likes and enjoy. Studies show that
because of this and the variety of delivery methods used to reach different
types of learners, retention is frequently better than in a traditional classroom.
4
The global learning community is at your fingertips with online learning. The
technologies used give online instructional designers the ability to build in tools
that take you to resources you
|
|
|
q 5
q 9
q
&
Ñirkpatrick model
2. Learning :- To assess whether the learning objectives for the program are met.
2. Intervention :- Identifying the reason for the existence of the gap between the
present and desirable performance to find out if training is the solution to the problem.
3. Impact :- Evaluating the difference between the pre and post training data.
It was originally developed by Warr, Bird and Racham. ´our general categories of
evaluation are described in the CIRO approach .They are :-
a) Context Evaluation
b) Input Evaluation
c) Reaction Evaluation
d) Outcome Evaluation
The context evaluation involves obtaining and using information about the
current operational context in order to determine the gap that training might
help to bridge.
Input evaluation involves obtaining and using information about possible training
resources in order to choose between alternative inputs to training.