Professional Documents
Culture Documents
Scanners
Convert printed copy or images into a digital version With Optical Character Recognition (OCR) software, scanned text can be saved as a word processing file Page scanner scan one page at a time Flat bed scanners can scan one page or multiple pages and can scan from a book
Teaching and Learning with Technology
Digital Cameras
Do not use film but instead capture images to a storage media May vary in resolution the higher the resolution the sharper the picture but also the larger the size of the file it creates Storage media vary from floppy disk to memory card
Teaching and Learning with Technology
Digital Cameras
Stored images are then downloaded to computer for viewing and editing Often come with small LCD screens on the back of the camera to preview images as you take pictures Digital photos can be used in any computer software or can be printed on photographic paper to create hard copy photos.
Teaching and Learning with Technology
Graphics Tablets
Use a stylus to draw on an electronic pad Pressure of the stylus on the pad is converted to images or commands Allow for greater control and can therefore be used for creating art work The digitizer, an graphics tablet adaptation, lets teachers add notations to a computer image
Teaching and Learning with Technology
Touch Screens
Computer monitor screens that are sensitive to touch Touch screens are best used to issue commands and make selections They can also be a useful assistive device for students with limited motor skills
Electronic Whiteboards
Like traditional whiteboards, dry erase markers can be used to write or draw on them Electronic whiteboards can then capture the writing or drawing and save it as a digital file Whiteboard files can then be printed or shared electronically
Teaching and Learning with Technology
Data Projection
Data projectors display a room-size image of the computer screen to a large group LCD Projection Panel
Sit on top of an overhead projector and are plugged into the computer Uses the overhead projectors light source for display so they are limited by the quality of the overhead
Teaching and Learning with Technology
Data Projection
Data Projector
Uses LCD technology but has its own light source Can be fixed to the ceiling or used as a portable desktop unit Can usually display both digital (from computer) and video images (from VCR) Usually include speakers and a remote control
Teaching and Learning with Technology
Data Projection
Converter
Takes a digital computer signal and converts it for display on a television Very inexpensive compared to other digital display devices Resolution may not be as clear since most TV monitors to not have the display capacity of computer monitors
Teaching and Learning with Technology
Emerging Technologies
Wireless Devices
Computers and handhelds can be connected to a network via wireless technology Wireless networks eliminate the cost of retrofitting a school for network cables Wireless networks improve flexibility by freeing computers from cables that tether them to walls computers can be moved to wherever learning is happening
Teaching and Learning with Technology
Emerging Technologies
Palmtop Computers
PDAs are fast becoming palm top computers with scaled-down versions of the same software found on desk top machines Newer palmtops are expandable via small expansion cards that can add to their capabilities PDAs often come with sound, microphone and color for multimedia programs
Teaching and Learning with Technology
Emerging Technologies
E-Books
Electronic books are tablets that display an electronic multimedia version of a book A single tablet can store many books which can be read and/or listened to by using simple navigational controls Ebooks can let you take notes as your read Some PDAs include e-book capability
Teaching and Learning with Technology
Emerging Technologies
Emerging Technologies
Computer Enhancements
Improved Microprocessors
Chips are becoming faster and more powerful More powerful CPUs will make it possible to perform more complex task faster
Emerging Technologies
Virtual Environments
Virtual reality software and hardware can be used to create 3-D environments VR worlds can be representations of aspects of the real world or completely imaginary VR worlds can let students take virtual fieldtrips to places otherwise inaccessible