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UNIVERSITY OF THE CREATIVE ARTS ROCHESTER - CG ARTS AND ANIMATION

Unit 3: Environment
Introduction to Pre-Visualization
David John Vandepeer (Stitch) 12/13/2011

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Contents
Focal Length & Angle of View......................................................................................... 3

Aspect Ratios................................................................................................................. 6

Static Camera Blocking................................................................................................... 7

Distance & Intimacy....................................................................................................... 9

Other Shots.................................................................................................................. 12

Camera Position for Dialogue....................................................................................... 13

Intimacy Eye line.......................................................................................................... 23

Jump Cuts.................................................................................................................... 25

Camera Positions for Dialogue Part 2........................................................................... 29

A Three Person Conversation....................................................................................... 30

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Focal Length & Angle of View

Focal Length Distance between foreground & Background The Age of Cogman Tanglewood Concept

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Camera Breakdown

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Focal Depth Example

Dolly Zoom Example

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Aspect Ratios

Use in Film Star Trek Cinemascope 2.35

Usable Aspect Ratios

Aspect Ratios are a finer way of explaining computer resolution. Each digital screen occupies a different number of pixels limiting resolution & therefore any work experienced through screens will differentiate substantially to one another.

Use in Games The Age of Cogman HD(16:9) 1.78 6

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Static Camera Blocking

Full Shot

Medium Full Shot

Cowboy Shot

Medium Shot

Medium Close Shot

Close Shot

Wide Close Up

Full Close Up

Medium Close Up

Extreme Close Up

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Static Camera Blocking Shots to Avoid

Amputated Knees

Standing in a Hole

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Distance & Intimacy The closer the camera the more intimate we are with character
Q. Does the characters dialogue match the distance of the camera? Q. How well have we gotten to know the character?

Jeff! Where are you???

Nows my chance

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Distance & Intimacy (continued)

As the dialogue progresses and becomes more intimate, so can the distance.

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Distance & Intimacy (continued)

The opposite is also true. Starting close and pulling away causes emotional distance

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Other Shots

Point of View (POV)

Object Shot

The One Shot

The Two Shot

The Three Shot

The Four Shot... and so on. 12

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Camera Positions for Dialogue

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Camera Positions for Dialogue (continued)

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Camera Positions for Dialogue (continued)

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Camera Positions for Dialogue (continued)

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Camera Positions for Dialogue (continued)

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Camera Positions for Dialogue (continued)

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Camera Positions for Dialogue (continued)

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Camera Positions for Dialogue (continued)

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Camera Positions for Dialogue (continued)

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Camera Positions for Dialogue (continued)

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Intimacy Part 2 Eye line


Disconnected

50/50 Intimacy

Intimate

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Intimacy Part 2 Eye line (continued)


Close Intimate

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Jump Cuts

Cutting at Similar Length Shot 1

Cutting at Similar Length Shot 2

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Jump Cuts (continued)

Correct Method Contrasting Length Shot 1

Correct Method Contrasting Length Shot 2

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Jump Cuts on Angles

Cutting on Angles Shot 1

Cutting on Angles Shot 2

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Jump Cuts on Angles (continued)

Contrasting Angles Shot 1

Contrasting Angles Shot 2

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Camera Positions for Dialogue Part 2


Three Person Scene Angle of Action

Three Person Eye line

Establishing Geography

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A Three Person Conversation

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A Three Person Conversation

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A Three Person Conversation

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A Three Person Conversation

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A Three Person Conversation

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A Three Person Conversation

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A Three Person Conversation

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A Three Person Conversation

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A Three Person Conversation

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