Copyright DASSAULT SYSTEMES 1 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Imagine and Shape CATIA Training Foils Version 5 Release 17 September 2006 EDU_CAT_EN_IMA_FI_V5R17 Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 2 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S CATIA Imagine and Shape Objectives of the course Upon completion of this course you will be able to: - Identify and use the tools specific to the Imagine and Shape workbench - Create new product shapes - Improve their styles - Modify those using Shape Design tools Targeted audience Product Stylists, Industrial Designers Prerequisites Students attending this course should be familiar with the CATIA Generative Shape Design 1 day Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 3 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Table of Contents (1/3) Introduction to CATIA Imagine and Shape 6 Overview of Imagine and Shape Workbench 7 Accessing the Workbench 12 Imagine and Shape: User Interface 13 Imagine and Shape: Recommended Settings 19 Imagine and Shape Common Tools 22 Curve Modeling 32 Curve Creation 33 Curve Deformation 36 Surface Modeling 47 Creating Basic Surfaces 48 Manipulating Surfaces 52 Modifying the Topology 63 Recap Exercise: Creating Basic Shapes 78 Operations 79 IMA Operations 80 Shape Operations 95 Imagine and Shape Recommendations 97 Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 4 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Table of Contents (2/3) General Methodology 98 Settings Management 105 Size Management 107 Tree Structure Management 108 Quality Management 112 Methods to Obtain Nice Shapes 116 Master Exercise 1: Perfume Bottle 117 Master Exercise Presentation: Perfume Bottle 118 Master Exercise Step (1): Creating the Main Shape 119 Master Exercise Step (2): Splitting the Shape 120 Master Exercise Step (3): Creating the Nozzle 121 Master Exercise Step (4): Finishing the Perfume Bottle 122 Added Exercise 1: Hair Dryer 123 Added Exercise Presentation: Hair Dryer 124 Added Exercise Step (1): Creating the Main Shape 125 Added Exercise Step (2): Creating the Nozzle 126 Added Exercise Step (3): Creating the Top Shape 127 Added Exercise Step (4): Creating the Handle 128 Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 5 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Table of Contents (3/3) Added Exercise Step (5): Creating the Buttons 129 Added Exercise Step (6): Creating the Wire 130 Added Exercise 2: Video Projector 131 Added Exercise Presentation: Video Projector 132 Added Exercise Step (1): Creating the Main Shape 133 Added Exercise Step (2): Creating the First Part of Lens 134 Added Exercise Step (3): Creating Second Part of Lens 135 Added Exercise Step (4): Creating the Button 136 Added Exercise Step (5): Splitting the Shape 137 Added Exercise Step (6): Finishing the Video Projector 138 More Exercises for Practice 139 Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 6 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Introduction to CATIA Imagine and Shape Overview of Imagine and Shape Workbench Accessing the Workbench Imagine and Shape: User Interface Imagine and Shape: Recommended Settings Imagine and Shape Common Tools Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 7 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Overview of Imagine and Shape You will get an overview of CATIA Imagine and Shape workbench. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 8 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Overview CATIA Imagine and Shape is used in product conception stage. The basic principle behind this workbench is to start with a very simple shape, a closed or a planar one and reach the idea you have in mind by manipulating and refining the mesh of this shape (rotation, translation, scaling, subdivision). You can also use GS1/GSD operators to combine the surfaces and finalize the shape. Surfaces created in Imagine and shape workbench are based on Subdivision Surface theory. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 9 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Introduction to Subdivision Surfaces Catmull-Clark subdivision surface Doo-Sabin subdivision surface Origin of subdivision surfaces goes back to 1978 when Catmull and Clark, and Doo and Sabin first proposed to generalize bi-cubic and bi-quadratic patches methods to meshes of arbitrary topology. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 10 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S What is a Subdivision Surface Subdivision algorithms are exceptionally simple, work for arbitrary control meshes and produce globally smooth surfaces. Special choices of subdivision rules allow for the introduction of features into a surface in a simple way. Subdivision-based representations of complex geometry can be manipulated and rendered very efficiently, which makes subdivision a highly suitable tool for interactive animation and modeling systems. Subdivision is an algorithmic technique to generate a smooth surface as a sequence of successively refined polyhedral meshes. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 11 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Subdivision Surfaces in Imagine & Shape Control Mesh 4 sides face of the mesh The subdivision surfaces in CATIA V5 IMA are exact surfaces (Bezier or NURBS and not a polygonal approximation) computed to reach an aesthetical shape. A subdivision surface can be seen as a skin made of elementary surface, it can be close or open. The topology of the shape is arbitrary, it enables then the description of a large variety of complex topologies. The definition and the control of the shape is made using a mesh. This mesh is made of 4-sides faces. Some mesh attributes can be added to control the local attraction of the surface and so obtain sharp or smooth edges in a single surfaces. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 12 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Accessing the Workbench Click "Start / Shape / Imagine & Shape" Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 13 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Imagine and Shape: User Interface (1/6) Imagine and Shape Tools Subdivision Surfaces Modification Tools Pallete Compass Geometry created in IMA appears under Geometrical Set in Specification Tree Contextual Display Shape Operation Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 14 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Contextual help At any time, an information text linked to the mouse cursor is displayed. This simply informs you on the current function. The contextual display can be turned on and off using this icon. Three levels are available: First level: no display Second level: Manipulation/Translation Third level: display all information Toolbars All the functions have associated and dedicated toolbars to access options. No dialog panels are then displayed, saving screen spaces. Option keys The shift and control keys are intensively useable to manage selection and actions The contextual help give you a clear message on the active keys and their actions. Remote control The mouse cursor has not to be onto an element or very close to interact. This gives you a real productivity gain and a very fast interaction with elements and handles. Imagine and Shape: User Interface (2/6) General behavior: Controlling the shape of the curve keeping the cursor away from the curve. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 15 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Imagine and Shape: User Interface (3/6) Name Toolbar Curve creation Open surface creation Closed surface creation Face Cutting Face Subdivision Face Erasing Modification of curve/ surface Icon Creation Styling Surfaces Extrusion of faces / face addition Sections Number Modification IMA workbench Workbench Selection Select/ Selection Trap Help Text Text Help Level Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 16 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Imagine and Shape: User Interface (4/6) Name Toolbar Working Zone Definition Extract Trim Split Icon Link curve to surface Operations Alignment of vertex Symmetry Shape Operations Boundary Join Shape Fillet Edge fillet Variable Fillet Offset Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 17 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Imagine and Shape: User Interface (5/6) Name Toolbar Intersection Extract Trim Split Icon Revolve Extrude Shape Operations (Continued) Blend Update All Manual Update Mode View Modification F2 View Selection F4 Update View Management Note: All commands in IMA are available by shortcuts. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 18 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Imagine and Shape: User Interface (6/6) Name Toolbar Compass Definition Rotation Affinity Attraction Icon Translation Reset Compass Tools Palette (For Modification) Local normals Pick Data Definition Attenuation All Type Selection Select All Edge Selection Face Selection Vertex Selection Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 19 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Imagine and Shape: Recommended Settings (1/3) Update propagation: This option allows to define the level of children to be updated when working in Manual update mode. Attenuation: This option lets you define the ratio between the mouse displacement and the actual displacement of the manipulator. This option is important to control the mesh with a better accuracy . Automatic Weight on vertex: Weight is automatically applied on vertex when there is at least three connex edges. This option is checked by default. 1 2 3 1 2 3 4 Without Automatic Weight option With Automatic Weight option Primitive creation center mode: This option lets you decide the center of gravity of a premitive to be at the center of the screen or at origin of a part. 4 Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 20 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Imagine and Shape: Recommended Settings (2/3) These options let you define the graphic properties for curves. This option lets you define the color of surfaces. These options let you define the graphic properties for base meshes. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 21 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Imagine and Shape: Recommended Settings (3/3) To get a nice look of the environment, set the following: Set the Thickness of type 2 lines to 1 (instead of 2) Under Visualization tab set the Anti-aliasing ON. Enable 'Proportional' option and set to "0.1" to maximize dynamic display performance. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 22 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Imagine and Shape Common Tools You will learn about the tools, which you can access on the fly while creating and manipulating the surfaces. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 23 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Selection Tools (1/3) In most functions, the modification Tools Palette contains a set of icons dedicated to mesh selection. Using one of the selection icons enables a filter mode to only select specified mesh elements. Name Toolbar All Type Selection Select All Icon Edge Selection Face Selection Tools Palette (For Modification) Vertex Selection Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 24 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Use the shift key to perform a trap selection Press the shift key Draw the trap Release the shift key Use the control key to add or remove the selection An unselected element is added to the selection A selected element is removed to the selection Use the combination of shift and control key to add or remove a trap selection Use a single click to select the element (moving the mouse as close as necessary to highlight the element). Selection Tools (2/3) Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 25 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Selection Tools (3/3) Use Propagation icon to propagate edges selection. When you select an edge, you can propagate the selected edge. With propagation option a set of connected edges is selected Without propagation option only one edge is selected. The manipulator allows you to select two different sets of connected edges. Same edge selected but with different mouse pointer position. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 26 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Change the main plane between one of the three of the compass axis In several functions, the contextual toolbar contains a set of icons dedicated to manage the compass Use the dedicated icon to modify the origin and the orientation of the compass The toolbar contains a set of dedicated options: Compass Definition (1/5) Name Toolbar Exit the compass definition and return to previous function Rotation Icon Reset compass orientation to the model axis Tools Palette (For Compass definition) Translation Pick 3D element Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 27 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Compass Definition (2/5) The compass is defined depending on the selected element: Generally, the compass plane (x and y axis) is defined using a mean plane computation of the selected elements Selecting a face Align the compass X-Y plane on the mean plane of the face Selecting an edge Align the Z axis of the compass along the edge direction Selecting a point Define the compass origin Any combination is possible Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 28 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Compass Definition (3/5) Defining the compass using vertices: The compass origin The Z axis The X and Y axis (the previous Z axis is replaced by X axis) The compass origin is locked using a single click on a vertex and is not modified if you add elements to the selection. To free its position, use the second icon on the toolbar Selecting successively three vertices defines: The compass origin The Z axis The X and Y axis Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 29 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Compass Definition (4/5) Selecting an edge defines the Z axis. Defining the compass using edges: You can also select a set of elements using multi selection (control key or trap using shift key). Selecting successively two edges defines: The Z axis The X and Y axis (the previous Z axis is replaced by X axis) Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 30 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Use the third icon to switch the compass axis X change to Y, Y to Z and Z to X To freely define the compass, use one of the following icons to perform translation and rotation. Use the icon to exit the compass definition Compass Definition (5/5) Use the last icon to pick 3D element in 3D area. Compass aligns to this element. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 31 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Views management (It allows to quickly change the view orientation) Press F4 key on the keyboard Move the mousse pointer around your model A green pyramid appears Select the desired view Perspective / conical view management (Shortcut =F2) Press F2 key on the keyboard Select Parallel or Perspective view For Perspective view option you can define interactively the focal angle (Default 15) Managing the Views Use F4 key + Shift-trap + Ctrl for better productivity in edge/vertex/plane selection Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 32 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Curve Modeling You will learn how to create and deform the surfaces. Also, you will learn how to link a curve to a surface. Curve Creation Curve Deformation Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 33 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Curve Creation You will learn how to create the curves in Imagine and Shape workbench. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 34 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S A powerful curve modeler based on an aesthetical approach supports the subdivision surfaces technology This new modeler provides users with a natural and intuitive way of drawing and controlling a complex curve These curves can be created, a posteriori, in the model The subdivision surfaces can be then controlled by curves for global deformation The connections between curves are G3. What About Curve Creation Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 35 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S How to Create a Curve Curve sketching Created Curve Use the dedicated Sketch Curve icon to create a new curve. A tools palette is displayed allowing you to specify a drawing plane. Use Plane Selection icon and select an existing plane if you want to create a curve lying to. If you dont specify any plane, the curve will be created onto the view plane. To create a curve, use the mouse to sketch or use a pen palette if you can (better feeling). Click and keep pressed the left mouse button, describe your sketch and release the mouse button. During the mouse manipulation, a graphic display shows you a temporary curve, this curve will be smoothed to create the final one at the mouse release As soon as you release the mouse button, the curve is created. The tools palette contains then additional options (see Curve Manipulation section) You can then continue to sketch to refine the curve Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 36 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Curve Deformation You will learn how to deform the existing curves. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 37 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S The interaction is based on natural drawing and direct manipulation The remote control operates in a same way than surface modification (the entire screen is active) Toolbar description: What About Curve Deformation Name Fillet definition Erase Planar constraint Transformations Icon Area Selection Characteristics Curve sketching Direct deformation Smoothing Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 38 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S The Curve sketching option allows you to draw and refine curve in a same way drawing with a pen and paper. Use a pen tablet to better control the drawing. You can iterate drawing as many sketches as you want, the curve being recomputed and updated taking into account your drawings. Redefining a Curve by Sketching Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 39 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Select the curve to modify Press and keep pressed the left mouse button Move the mouse to reach the desired curve. Release the mouse button. If the curve plane option is activated the manipulation is allowed only in the plane where the curve has been created If the curve plane option is not activated the manipulation is allowed in all the directions Manipulating the Points The Manipulate a point option allows you to manipulate the curve. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 40 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Select the curve to smooth Click anywhere to smooth the curve The more you click the more the curve is smoothed To smooth only a portion of the curve, press the Ctrl key and select the portion to be smooth Smooth the portion as explain above Smoothing a Curve Portion to be smooth The Smoothing option allows you to smooth a curve Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 41 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Manipulator Filleting a Curve (1/2) The Fillet option allows you to smooth an area an better control locally the shape Select the curve Select the Fillet option Press and keep pressed the left mouse button Move the mouse along the curve to select the area where you want to apply the Fillet Release the mouse button Drag the manipulator along the green curve to define the Fillet Portion to be smooth Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 42 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Filleting a Curve (2/2) Portion to be smooth Manipulator Control Point The Fillet option allows you also to better control the curve If the modification area includes an extremity of the curve, the handle allows the manipulation of the position of this limit and the orientation of the tangent Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 43 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Erasing a Curve The Erase option allows you to erase a portion of the curve Select the curve Select the Erase option Press and keep pressed the left mouse button Move the mouse along the curve to select the area to erase Release the mouse button Special case: Erasing an inner portion of the curve removes the details and create a nice shape 2 3 1 Removing the extremity of a curve Removing the internal part of a curve we need to make it a jobaid Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 44 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Defining Curve Characteristics The Curve Characteristics option allows you to display and modify curve characteristics. Select the curve Select the Curve Characteristics icon Change the value of Order field. (The more order, the tighter the curve) Check Arc Number and change the value to modify the maximum number of arcs Check View Limits to display the limit arcs in 3D area Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 45 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Curve Transformations The Curve Transformation option allows you to access transformation icons while modifying a curve. Select the curve Select the Transformation icon Tools Palette containing transformation icon is displayed See Compass Definition session See Manipulating Surface session Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 46 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Deforming a Curve in 3D Space To deform the curve in 3D space deactivate the option Curve Planarity. Curve Planarity option is ON by default . Unselect the option to work in the 3 D space. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 47 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Surface Modeling You will learn how to create and modify the subdivision surfaces. Creating Basic Surfaces Manipulating Surfaces Modifying the Topology Recap Exercise: Creating Basic Shapes Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 48 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Creating Basic Surfaces You will learn what are the basic surfaces and how to create them using Imagine and Shape tools. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 49 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S What About Basic Surfaces Creating open surfaces Creating a Circular Surface Creating a Triangular Surface Creating a Ring-Shaped Surface You have also the possibility to create those kind of shapes: Creating Closed surfaces Creating a Cylinder Creating a Box Creating a Pyramid Creating a Taurus Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 50 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Use one of the two dedicated icons to create a first surface. Open surfaces Closed surfaces Surfaces are created using the current viewpoint information: It can be at the center of the screen or at the origin of the part, depending on the CATIA settings. View Centered: Creates surface at the center of screen Origin Centered: Creates surface at the origin of the part The size is a ratio of the window size (independent of the zoom factor) The size of the mesh is equal to of the screen size Ex: if you have a 16 screen the size of the mesh is 4 Note: to manage accurately the size of the surface refer to Scaling section The model axis orientation is used to define the surfaces. The mesh is aligned along the model axis. Open surfaces are created onto the plane which is the most parallel to the screen. How to Create Surfaces (1/2) Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 51 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Sections Number icon can be used to add sections to make circular primitives (open and closed) close to real circle. You can apply this effect on Sphere, cylinder, Torus and Circle. This option is OFF, by default Click this option to enable it The modification function is automatically launched after the creation and the entire mesh is selected (allows to quickly position or scale the element). How to Create Surfaces (2/2) Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 52 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Manipulating Surfaces You will learn what are surface manipulation functions and how to manipulate the surfaces. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 53 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Through the compass, handles are remotely highlighted showing the allowed manipulations. You dont have to be onto the handle to manipulate it. The handle origin is by default positioned at the middle point of the selected elements. To specify an other location use the Compass Definition option if needed. During the manipulation, the surface is roughly pre- visualized. The impacted area is displayed in orange color. The surface is exactly computed at mouse release. What About Surface Manipulation Manipulation functions enable you to control the mesh that drives the surface. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 54 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S To perform the translation: Move the mouse to highlight the desired axis or plane (no need to be on the element) Click and keep pressed the left mouse button Move the mouse to translate the elements Release the mouse button To move selected elements, select the Translation icon. The icon is displayed as shown. Applying Translation (1/3) You can perform translations along 3 directions or onto 3 planes (defined by the directions), depending on the mouse cursor position Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 55 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S You can translate the selected elements by desired value using Data Definition icon. Three options are available for translation using Data Definition. Applying Translation (2/3) Selected elements for Translation Translated Compass Compass get translated and selected element are aligned on compass plane Compass at the Origin Compass along with the selected elements get translated. Aligned Coordinates Compass along with selected elements get translated to the origin of the surface. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 56 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S To have a better control during the translation, use Attenuation command Option on Option off Applying Translation (3/3) You can translate the selected elements with the help of 3D elements using Pick icon. Select Pick icon. Select 3D element Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 57 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S To perform the translation: Select the elements, which can be vertices, edges or faces. Move the mouse to drag selected elements along their own local normals. Release the mouse button To have a better control during the translation, use Attenuation command Option on Option off To move along the normal to the selection, select the Local Normals icon. The icon is displayed as shown. Applying Translation along Normals You can perform translations along the normal to the selection, as if performing a local offset. Translation along Normal Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 58 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S To perform the rotation: Move the mouse to highlight the desired rotation axis Click and keep pressed the left mouse button Move the mouse to rotate the elements Release the mouse button A graphical display informs you on the angle value During the manipulation, use the control key to enable 5step. If needed, use the Compass Definition option to specify the origin of the rotation and the orientation of axis (see the corresponding section). To have a better control during the translation, use Attenuation command Option on Option off To rotate selected elements, select the Rotation icon. The icon is displayed as shown Applying Rotation You can perform rotations around one of the three axis of the handle. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 59 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S To scale selected elements, select the Affinity icon. The icon is displayed as shown. Scaling You can perform scaling along one of the three axis, along two axis or a full 3D scaling. To perform the scaling: Move the mouse to highlight the desired axis or plane Click and keep pressed the left mouse button Move the mouse to scale the elements Release the mouse button Use the control key to perform a 3D scaling (along the three directions): Press the control key Click and keep pressed the left mouse button Move the mouse to scale the elements Release the mouse button If needed, use the Compass Definition option to specify the origin of the scaling and the orientation of axis. To have a better control during the translation, use Attenuation command Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 60 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Applying Weights (1/2) Use the Attraction icon to modify weights Use the selection filters to enable edges or vertex selection and then modify their attributes. The value of the weight is displayed on the bar.(value between 0 and 100%). To modify a weight value: Select the elements to modify Press and keep pressed the mouse button Move the mouse to reach the desired value. Release the mouse button. If an edge or a vertex has a weight value, the look of those one is different than others (the edge thickness is bigger, the line is not dotted, the vertex is a bigger circle). Vertex weight modification Edge weight modification Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 61 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Applying Weights (2/2) The value of the weight is indicated with a minus sign for sharp edge. Smooth connection Sharp connection When you select a surface or an edge two options are available: Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 62 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Defining Precise Parameters for Manipulation When you manipulate vertices, edges or faces, you can precisely define parameters using Data Definition icon. Displays a contextual panel enabling values specifications. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 63 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Modifying the Topology You will learn how to modify the topology of the subdivision surfaces. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 64 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Use one of the four dedicated icons to modify the structure of the surface. A dedicated toolbar allows you to turn on or off the preview option. This option help you to visualize the possible created shape, this is drawn when the mouse move and highlight an element and when elements are selected. What About Topology Modification Preview ON Preview OFF Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 65 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S The extrusion function creates faces depending on the selected element. The option toolbar helps you to specify the selection filter (face or edge) Extruding a Face (1/7) Preview Creation A face selection creates an extrusion made of 5 faces, the extrusion direction is the normal of the selected face An edge selection operates only on border of open surfaces, it creates a single face on a plane defined by the mean plane of the face connected to the edge. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 66 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Extruding a Face (2/7) Use the control key to add selection Use a trap (with shift key) to create extrusions on a set of elements You can operate multi-selections to create a set of extrusions, join faces or fill holes. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 67 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Extruding a Face (3/7) With Ctrl command Without Ctrl command Use the control key to create a junction between 2 unconnected faces. Select 2 unconnected faces or edges to create a junction Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 68 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Extruding a Face (4/7) Use the control key to fill holes Select 4 connected faces or edges to fill a hole (using a trap or multi- selection) Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 69 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Use the Ctrl key to create combinations Extruding a Face (5/7) Select 3 unplanned connected faces or edges to fill the space between those faces Select 2 unplanned connected faces or edges to combine an extrusion Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 70 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Extruding a Face (6/7) Use the control key to create holes Select two faces to create a hole. This works if the faces are not directly connected and if the tangencies of the faces are about the same. See next slide for details. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 71 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Extruding a Face (7/7) Cases of hole creation If the angle between the normal of the two selected faces is less or equal to 90 degrees, the operation will result on a join of the two faces. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 72 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Edge extrusion If the topology of the mesh allows it to you, an other icon appears on the tools palette: Edges extrusion Options: Fill Extruding an Edge (1/3) Examples Fill option with propagation Extrusion Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 73 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Extruding an Edge (2/3) Extruding an edge of a flat surface using Fill option. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 74 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Extruding an Edge (3/3) Fill Extrusion Extruding an edge of a flat surface using Fill option. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 75 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Inserting the Sections Cutting will propagate to the connected faces. The Section Insertion function adds number of sections to the mesh which will cut faces in number of parts. Number of cuts can vary from 1 to 9. The slider on the right of the screen is used to define number of cuts. Selected Edge Slider Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 76 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Subdividing the Faces Use the control key or a trap using Shift Key to add elements and subdivide the selection. The Subdivision function creates a set of faces inside the selected one. The slider on the right of the screen is used to define the ratio between 0.1 to 0.9. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 77 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Deleting the Faces Use the control key or a trap using Shift Key to add elements and subdivide the selection. Use this function to erase faces or edges. It turns closed surfaces to open ones. Face erase Edge erase Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 78 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Creating Basic Shapes Recap Exercise 20 min In this step you will create basic geometrical shapes. You will start with standard closed surface and deform it to get the final shape. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 79 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Operations IMA Operations Shape Operations Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 80 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S IMA Operations Associating Elements Aligning Vertices Symmetry on subdivision surface Defining the Working Zone Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 81 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Associating Elements You will learn how to link an existing subdivision surface to a point, line, curve or another surface. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 82 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S This function allows you to associate point, line, curve or surface to the mesh and then deform the surface by deforming the associated element. What Is Associating elements? Any kind of curve/surface can be used: IMA Curve/Surface FreeStyle Curve/Surface GSD Curve/Surface Sketcher Curves A toolbar contains a set of dedicated options Name Toolbar Associated element Selection Icon Remove current association Tools Palette (For Alignment) See Selection Tools session Remove all associations Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 83 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S To operate, you need a surface and at least one point, line, curve or surface. The function operates in object-action or action- object You can select elements before running the function You can run the function and select elements Select the function icon Select the surface Select the curve Select the elements to associate to the curve, a blue line linking the selected vertices and the curve shows the association You can add or remove associated vertices using selection management (see corresponding section) You can add a new curve to the association using the first icon Select a curve You can remove the current curve association using this icon Select then the first icon to select a curve You can remove all the associated curve using the third icon Select then the first icon to select a curve How to Create the Associativity Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 84 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S More About the Associativity (1/4) The curves deformation involves a surface deformation To deform a curve see the Curve Deformation section The mesh elements linked to the curves are automatically moved The surface is then recomputed The vertices are still movable using either the Modification function or the Vertex alignment Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 85 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S More About the Associativity (2/4) Low mesh density High mesh density Curve close to the initial surface Warning, the surface will never follow exactly the shape of the curve ! To optimize the morphing between the curve and the surface, you have first to create the curve as close as possible to the surface, and be sure the mesh density is enough to follow the curve during deformation. Example 1: (Surface associated to Curve) Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 86 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S More About the Associativity (3/4) Curve far from the initial surface Low mesh density High mesh density Example 2: Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 87 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S More About the Associativity (4/4) Example 3: (Surface associated to Points) Example 4: (Surface associated to Surface) Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 88 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S The vertex alignment is used to re-organize vertices of a mesh. It allows the projection of vertices on plane or onto lines defined by the compass. A toolbar contains a set of dedicated options Ex aligning of 2 vertices with the plane to refine the shape Aligning Vertices (1/2) De/Activate the working zone Name Toolbar Projection on Line Icon Projection on Plane Tools Palette (For Alignment) See Compass Definition session See Selection Tools session Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 89 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S The projections operate on the selected elements Select Vertices Alignment icon Use the compass definition to set the compass. The Compass is displayed with a specific look Select elements to project Use one of the projection icons to move the selected vertices onto the compass plane or onto the compass normal Aligning Vertices (2/2) Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 90 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Symmetry on subdivision surface You will learn how to create a symmetry of subdivision surface in Imagine and Shape workbench. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 91 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S To create a symmetry, you need a subdivision surface and a symmetry plane. Select the Symmetry icon Select the surface Select the symmetry plane (The order of selection may be reversed) If the surface and symmetry plane are not intersecting, result is a mathematical symmetry. If the surface and symmetry plane are intersecting, you have a option to select one of the two solutions. Surface is made of two parts, separated by symmetry plane. The bigger side of the surface is chosen, by default for symmetry. How to Create a Symmetry Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 92 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Defining the Working Zone You will learn how to define the Working Zone in Imagine and Shape workbench. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 93 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S This function allows you to define a working area on a mesh in order to modify only this part of the mesh. What is Defining the Working Zone A toolbar contains a dedicated option See Selection Tools session Name Toolbar Swap selection Icon Tools Palette (For Working Zone) Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 94 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S How to Define the Working Zone Working Zone definition Swap selection Modification of Surface In Modification Tools Palette, click De/Activate Working Zone to reset protection of selected elements. Select the function icon Select the surface Select the elements , which you want to modify, using Selection tools You can swap selection of selected elements. All protected elements become unprotected and vice-versa Select Modification icon and modify the elements in working zone. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 95 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Shape Operations You will learn how to use set of Generative Shape Design functions within Imagine and Shape workbench. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 96 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Shape operations toolbar lets you access a set of functions belonging to Generative Shape Design (GSD) workbench These functions can be used to create/modify curves/surface. It avoids frequent switch of workbenches from IMA to GSD. Trim Fillet What are Shape Operations? Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 97 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Imagine and Shape Recommendations You will learn about general methodology and settings management. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 98 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S General Methodology (1/7) Create Subdivision surfaces Split/Trim/Fillet in IMA Shape operations Create the Solid and add Dress Up in Part Design 1 2 3 Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 99 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S General Methodology (2/7) Use as much as possible Shift-trap for mesh selection combined with views management (F4). Do not hesitate to use and customize Shortcuts to functions Example: F10 Hide/Show Space Modify Use as much as possible the Escape key to exit a function and a shortcut to Modification function, for example the Space bar. Ergonomic advices: Put your left hand on the left side of the keyboard for a quick access to: Control / shift Escape Space F4 F2 Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 100 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S General Methodology (3/7) Create your model by using several Subdivision surfaces. Avoid as much as possible to create a complex shape with only one surface. Try to think how to decompose the shape into elementary blocs, and also using sharp edges. This is the key to speed-up the creation. See corresponding (General Methodology 4/6 , 5/6 and 6/6). Keep the Subdivisions as light as possible by limiting the mesh density, this ensure a better surface quality and an easy interaction with. Combine the subdivision surfaces with GSD operations or other (trim, split, fillet) to finalize the shapes. Take benefit of Sharp Edges modeling. This gives a better feeling of the shape. The sharp edges are then similar to styling curves. Use then GSD fillets onto those edges. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 101 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S The mesh structure, so the Topology, has to be carefully managed, this is the key to obtain the targeted shape. Before starting to create a shape, it is recommended to analyze the topology structure of the shape you have in mind. Start then by creating a very light mesh structure corresponding to this shape, by refining this mesh you will progressively get the final shape. A good way is to determine virtual sharp edges (filleted afterward with GSD), this is very useful. Example 1: Modeling a mouse In most of the case, this has the following structure To create model, start with a basic close surface General Methodology (4/7) Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 102 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S General Methodology (5/7) Example 2: Modeling a plane toy The main structure of the shape can be described as a set of blocs as shown in the picture Those blocs are of course refined to obtain the final shape (insertion of sections, local subdivision, etc. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 103 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S General Methodology (6/7) Example 3: Modeling a plane toy / Bad topology This example shows a bad structure and the importance of this in the final shape. The main body of the plane is made one basic shape, we use subdivision and extrusion to add other blocs but the main body is not divided in pieces, this will never allow to catch the correct shape. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 104 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S General Methodology (7/7) Final result Click any IMA commands Subdivision surfaces are highlighted Modifications of Subdivision surfaces are available. Smart selection When selecting a feature and launching any command, all the feature's fathers (subdivision surfaces or styling curves) are temporarily highlighted to enable an easy selection. The selected feature is also temporarily hidden. With this new behavior, you dont need to edit the subdivision surface in the specification tree. Example: Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 105 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Always use materials, with reflections, for example a painting one. To have a nice reflection image on the material do the following: Open Apply Materials catalog Select Painting tab Right Click on DS Dark Red material In Rendering tab click this icon Copy the address Close all panels In Tools/Options/Infrastructure/Material Library paste the address in Environment Image File field Settings Management Now apply any materials to the shape and if necessary increase the reflexivity value Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 106 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Settings Management To get a nice look of the environment, set the following: Use two light sources with almost those parameters. Use perspective view with angle higher than 15(default value) to inspect the geometry and to feel better the shapes . Use the ground in perspective view to feel better the vanishing lines. Use if possible two windows, one in parallel view and the other one in perspective and with the ground. You can switch from one to the other one rapidly using Control-Tab keys. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 107 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Size Management To better manage the size of your model, you can create a very light skeleton with some dimensions. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 108 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S In order to easily manage data, we suggest to store Styling surfaces into a Geometrical Set and perform operations in separated ones. The styling surfaces are then easy to find and modify. Avoid if possible the use of Ordered Geometrical Set and PartBody containers to create Subdivisions or Styling Curves Example: Create Three Geometrical set: One for the Styling surfaces One for the Shape operations One to contain the results of the Shape operations Tree Structure Management (1/4) Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 109 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Tree Structure Management (2/4) Do the Shape operations inside the Operations Geometrical Set Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 110 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Tree Structure Management (3/4) Copy the result with link of Shape operations inside the Results Geometrical Set, or create a Join containing the result. The access to key results is then faster and simple Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 111 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Tree Structure Management (4/4) Solid operations are created in the Partbody Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 112 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Quality management 1/4 Sharp Edges Collinear tangencies Group of faces to subdivide Collinear tangencies Rules to apply in order to improve surface quality and insure offset computation Subdivide sharp edges faces having collinear tangency corners propagating the subdivision to the continuous faces (multi-selection) In some cases and in order to simplify the mesh, delete unnecessary faces at the boundaries (see next slide) Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 113 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Quality management 2/4 Suppression of unnecessary faces at the boundaries (in order to simplify the mesh) Subdivided group of faces Refinement of boundaries (points alignment) 1 2 3 Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 114 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Quality management 3/4 Valence 2 Valence 3 (internal) Valence 4 Valence 5 Valence 6 Valence 3 (border) The Valence of a vertex corresponds to the number of connected edges Example: If Valence = 4 internal or 2 border or 3 border surface quality = C2 If Valence is different: the quality can be less (C1) but the surface can still be offset. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 115 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Quality management 4/4 Point located in high curvature area Point located in low curvature area Example The general idea is to move the particular valence points out of high curvature acceleration area In a valence 5 case, very often managed in shapes, the shape located around the valence 5 vertices is not very good. To improve this, subdivide the shape as illustrated and refine the mesh to get a similar shape. The surface quality is then better Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 116 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Methods to Obtain Nice Shapes To obtain nice shape curvature, try as much as possible to get an homogeneous points distribution. The first illustration shows a good mesh distribution, the shape is very smooth. The second illustration shows a non homogeneous mesh distribution, the shape is wavy. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 117 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Master Exercise 1: Perfume Bottle Master Exercise Presentation: Perfume Bottle Master Exercise Step (1): Creating the Main Shape Master Exercise Step (2): Splitting the Shape Master Exercise Step (3): Creating the Nozzle Master Exercise Step (4): Finishing the Perfume Bottle Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 118 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Perfume Bottle Master Exercise Presentation 60 min Create the main body of the Bottle. Split the body. Create the nozzle and finish the shape. In this exercise you will design the shape of a Perfume bottle. To do so you will have to: Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 119 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Perfume Bottle Step 1 - Creating the Main Shape 15 min In this step, you will create shape of main body of the perfume bottle. For this you will start with closed surface and modify it to get the final shape. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 120 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Perfume Bottle Step 2 - Splitting the Shape 5 min In this step you will split the main body shape. For this you have to create a curve, and create extruded surface from it in Generative Shape Design workbench. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 121 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Perfume Bottle Step 3 - Creating the Nozzle 30 min In this step you will create nozzle portion of the the perfume bottle. For this you will start with a new closed surface. Try to obtain the shape of the nozzle similar to that shown in the exercise. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 122 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Perfume Bottle Step 4 - Finishing the Perfume Bottle 10 min In this step you will give the finishing touch to the Perfume bottle. For that you have to: Create solid from closed surfaces in Part Design workbench. Apply color to the faces. Apply transparency to the surfaces Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 123 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Added Exercise 1: Hair Dryer Added Exercise Presentation: Hair Dryer Added Exercise Step (1): Creating the Main Shape Added Exercise Step (2): Creating the Nozzle Added Exercise Step (3): Creating the Top Shape Added Exercise Step (4): Creating the Handle Added Exercise Step (5): Creating the Buttons Added Exercise Step (6): Creating the Wire Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 124 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Hair Dryer Added Exercise Presentation 1Hr 40 min In this exercise you will styling surfaces of a Hair Dryer. You will design the shape of various parts such as Main Body, Nozzle, Top shape and Buttons. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 125 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Hair Dryer Step 1 - Creating the Main Shape 15 min In this step, you will design the main body shape of the Hair Dryer. You will start with a closed surface and deform it to obtain final body shape. You might not get the exact shape, but try to get as close shape as possible. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 126 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Hair Dryer Step 2 - Creating the Nozzle 20 min In this step, you will create the shape of the nozzle. You will start with a new Closed surface and after achieving a good style for the nozzle you will join it to the main body. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 127 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Hair Dryer Step 3 - Creating the Top Shape 20 min In this step you will create the Top Shape. For this you will start with a new closed surface and approach to a style near to shown in the example. Then you will join it with the main body. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 128 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Hair Dryer Step 4 - Creating the Handle 15 min In this step you will create you will create shape of handle. For this you will start with a new closed surface, modify it. And, with the help of newly created surface you will trim the main body. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 129 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Hair Dryer Step 5 Creating the Buttons 15 min In this step you will create two buttons on the top shape. For this you will deform a closed surface to get the required size and shape, and then you will move the buttons in the right position. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 130 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Hair Dryer Step 6 Creating the Wire 15 min In this step, you will create the shape of the wire. Try to get style for the wire close to the one shown in the example. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 131 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Added Exercise 2: Video Projector Added Exercise Presentation: Video Projector Added Exercise Step (1): Creating the Main Shape Added Exercise Step (2): Creating the First Part of Lens Added Exercise Step (3): Creating Second Part of Lens Added Exercise Step (4): Creating the Button Added Exercise Step (5): Splitting the Shape Added Exercise Step (6): Finishing the Video Projector Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 132 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Video Projector Added Exercise Presentation 80 min In this exercise you will design the style surfaces for a Video Projector. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 133 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Video Projector Step 1 - Creating the Main Shape 15 min In this step you will main shape of the Video Projector. The shape obtained will not be exact but try to get a style near to the shown in example. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 134 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Video Projector Step 2 - Creating the First Part of Lens 10 min In this step, you will create main shape of the of lens. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 135 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Video Projector Step 3 - Creating the Second Part of Lens 15 min In this step, you will create front portion of the lens. Shape obtained will not be exact but try to get the style near to the one shown in the example. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 136 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Video Projector Step 4 Creating the Button 10 min In this step you will create the shape of the button. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 137 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Video Projector Step 5 Splitting the Shape 15 min In this step you will create an Open surface. With the help of the Open surface you will trim the main body of the Video Projector. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 138 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S Video Projector Step 6 Finishing the Video Projector 15 min In this step, you will give finishing touches to the Video Projector by applying fillets. Instructor Notes: Imagine and Shape Copyright DASSAULT SYSTEMES 139 NSTRUCTOR GUDE C o p y r i g h t D A S S A U L T
S Y S T E M E S More Exercises for Practice Practice the following exercises. 9 Hrs 40 min