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Gamification
University of Pennsylvania
STUDENT NAME
SEMH OLAKS
GRADE
83.875%
COMPLETION DATE
Instructor: Kevin Werbach Duration of course: 6 weeks Time commitment: 4-8 hours/week Description: Gamification is the application of game elements and digital game design techniques to non-game problems, such as business and social impact challenges. This course will teach you the mechanisms of gamification, why it has such tremendous potential, and how to use it effectively. Syllabus: The course is divided into 12 units. We will cover two of them each week: 1. What is Gamification? 2. Games 3. Game Thinking 4. Game Elements 5. Psychology and Motivation (I) 6. Psychology and Motivation (II) 7. Gamification Design Framework 8. Design Choices 9. Enterprise Gamification 10. Social Good and Behavior Change 11. Critiques and Risks 12. Beyond the Basics
https://www.coursera.org/records/72xThwcTP2AQqbgc
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