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Introduction

An addition to the Microsoft .NET framework 2.0 to 1.x is the support for FTP. Earlier, you had to rely on third party libraries that pretty well suited most of your needs, but for sure, there is an extra pleasure using the .NET framework library classes. The code included is not designed to be a full-fledged reusable library, but rather an easy to use and reusable piece of code that is easily comprehensible and can be reused and tweaked to fit your specific needs. Therefore, the code for each functionality (upload, download, delete, and so forth) can be easily picked up separately and reused. The main motive behind this article was the unavailability of .NET 2.0 FTP sample codes and their usage in C#, maybe because it's a new entrant to the .NET scenario, or the third party implementations available were working pretty well, that this area of the .NET 2.0 library hasn't gotten enough focus.

Background
I started working on this FTP module as part of my official work, but the requirement soon changed, and I had to do it for .NET 1.1. So, I haven't travelled deeper into the rabbit hole. But I believe this gives a good, instant start for using the FTP support in .NET 2.0.

Using the Code


Don't forget to add the following directive:
1. using System.Net; 2. using System.IO;

The following steps can be considered as a generic procedure of getting an FTP request executed using the FtpWebRequest object: 1. 2. 3. 4. 5. 6. 7. Create an FtpWebRequest object over an FTP server Uri. Set the FTP method to execute (upload, download, and so forth). Set options (SSL support, transfer as binary/not, and so on) for the FTP webrequest. Set the login credentials (username, password). Execute the request. Receive the response stream (if required). Close the FTP request, in addition to any open streams.

One point to watch out when coding for any FTP application is to have the settings for the FTP request proper to suit the FTP server and its specific configurations. The FtpWebRequest object exposes many properties to have these settings in place.

Setting Up the Upload Functionality


First, a URI is created; it represents the FTP address along with the filename (directory structure included). This URI is used to create the FtpWebRequest instance. Then, properties of the FtpWebRequest object are set; these determine the settings for the FTP request. Some of its important properties are:

Credentials: Specifies the username and password to log in to the FTP server. KeepAlive: Specifies whether the control connection should be closed after the request is completed. By default, it is set to true. UseBinary: Denotes the datatype for file transfers. The two modes of file transfer in this case are Binary and ASCII. At bit level, both vary in the eighth bit of a byte. ASCII uses the eighth bit as an insignificant bit for error control, whereas for binary all eight bits are significant. So, take care when you go for the ASCII transmission. To be simple, all those files that open and read well in Notepad are safe as ASCII. Executables, formatted docs, and the like should be sent using binary mode. Sending ASCII files as binary works fine most of the time. UsePassive: Specifies whether to use either active or passive mode. Earlier, active FTP worked fine with all clients, but now, as most of the random ports are blocked by a firewall, the active mode may fail. The passive FTP is helpful in this case. But still, it causes issues at the server. The higher ports requested by client on server may also be blocked by a firewall. But, because FTP servers will need to make their servers accessible to the greatest number of clients, they will almost certainly need to support passive FTP. Passive mode is considered safe because it ensures all data flow initiation comes from inside (client) the network rather than from the outside (server). Contentlength: Setting this property is useful for the server you request to but is not of much use for you (client) because FtpWebRequest usually ignores this property value, so it will not be available for your use in most cases. But, if you set this property, the FTP server will get an advance idea about the size of the file it should expect (in case of an upload). Method: Denotes what action (command) to take in the current request (upload, download, filelist, and the like). It is set a value defined in the WebRequestMethods.Ftp structure.

1. private void Upload(string filename) 2. { 3. FileInfo fileInf = new FileInfo(filename);

4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. 40. 41. 42. 43. 44.

string uri = "ftp://" + ftpServerIP + "/" + fileInf.Name; FtpWebRequest reqFTP; // Create FtpWebRequest object from the Uri provided reqFTP = (FtpWebRequest)FtpWebRequest.Create (new Uri("ftp://" + ftpServerIP + "/" + fileInf.Name)); // Provide the WebPermission Credintials reqFTP.Credentials = new NetworkCredential(ftpUserID, ftpPassword); // By default KeepAlive is true, where the control connection // is not closed after a command is executed. reqFTP.KeepAlive = false; // Specify the command to be executed. reqFTP.Method = WebRequestMethods.Ftp.UploadFile; // Specify the data transfer type. reqFTP.UseBinary = true; // Notify the server about the size of the uploaded file reqFTP.ContentLength = fileInf.Length; // The buffer size is set to 2kb int buffLength = 2048; byte[] buff = new byte[buffLength]; int contentLen; // Opens a file stream (System.IO.FileStream) to read the file // to be uploaded FileStream fs = fileInf.OpenRead(); try { // Stream to which the file to be upload is written Stream strm = reqFTP.GetRequestStream(); // Read from the file stream 2kb at a time contentLen = fs.Read(buff, 0, buffLength); // Till Stream content ends

45. 46. 47. 48. 49. 50. 51. 52. 53. 54. 55. 56. 57. 58. 59. 60. 61. }

while (contentLen != 0) { // Write Content from the file stream to the FTP Upload // Stream strm.Write(buff, 0, contentLen); contentLen = fs.Read(buff, 0, buffLength); } // Close the file stream and the Request Stream strm.Close(); fs.Close(); } catch(Exception ex) { MessageBox.Show(ex.Message, "Upload Error"); }

Above is a sample code for FTP Upload (PUT). The underlying sub command used is STOR. Here, an FtpWebRequest object is made for the specified file on the FTP server. Different properties are set for the request, namely Credentials, KeepAlive, Method, UseBinary, and ContentLength. The file in your local machine is opened and the contents are written to the FTP request stream. Here, a 2Kb buffer is used as an appropriate size suited for upload of larger or smaller files.
1. private void Download(string filePath, string fileName) 2. { 3. FtpWebRequest reqFTP; 4. try 5. { 6. //filePath: The full path where the file is to be created. 7. //fileName: Name of the file to be createdNeed not name on 8. // the FTP server. name name() 9. FileStream outputStream = new FileStream(filePath + "\\" + 10. fileName, FileMode.Create); 11. 12. reqFTP = (FtpWebRequest)FtpWebRequest.Create(new Uri("ftp://" 13. + ftpServerIP + "/" + fileName)); 14. reqFTP.Method = WebRequestMethods.Ftp.DownloadFile;

15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. 40. }

reqFTP.UseBinary = true; reqFTP.Credentials = new NetworkCredential(ftpUserID, ftpPassword); FtpWebResponse response = (FtpWebResponse)reqFTP.GetResponse(); Stream ftpStream = response.GetResponseStream(); long cl = response.ContentLength; int bufferSize = 2048; int readCount; byte[] buffer = new byte[bufferSize]; readCount = ftpStream.Read(buffer, 0, bufferSize); while (readCount > 0) { outputStream.Write(buffer, 0, readCount); readCount = ftpStream.Read(buffer, 0, bufferSize); } ftpStream.Close(); outputStream.Close(); response.Close(); } catch (Exception ex) { MessageBox.Show(ex.Message); }

Above is a sample code to download a file from the FTP server. Unlike the Upload functionality described above, Download would require the response stream, which will contain the content of the file requested. Here, the file to download is specified as part of the URI that in turn is used to create the FtpWebRequest object. To 'GET' the file requested, get the response of the FtpWebRequest object using the GetResponse() method. This new response object built provides the response stream that contains the file content as stream, which you can easily convert to a file stream to get the file in place. Note: You have the flexibility to set the location and name of the file under which it is to be saved on your local machine.
1. public string[] GetFileList() 2. {

3. string[] downloadFiles; 4. StringBuilder result = new StringBuilder(); 5. FtpWebRequest reqFTP; 6. try 7. { 8. reqFTP = (FtpWebRequest)FtpWebRequest.Create 9. (new Uri("ftp://" + ftpServerIP + "/")); 10. reqFTP.UseBinary = true; 11. reqFTP.Credentials = new NetworkCredential(ftpUserID, 12. ftpPassword); 13. reqFTP.Method = WebRequestMethods.Ftp.ListDirectory; 14. WebResponse response = reqFTP.GetResponse(); 15. StreamReader reader = new 16. StreamReader(response.GetResponseStream()); 17. 18. string line = reader.ReadLine(); 19. while (line != null) 20. { 21. result.Append(line); 22. result.Append("\n"); 23. line = reader.ReadLine(); 24. } 25. // to remove the trailing '\n' 26. result.Remove(result.ToString().LastIndexOf('\n'), 1); 27. reader.Close(); 28. response.Close(); 29. return result.ToString().Split('\n'); 30. } 31. catch (Exception ex) 32. { 33. System.Windows.Forms.MessageBox.Show(ex.Message); 34. downloadFiles = null; 35. return downloadFiles; 36. } 37. }

Above is a sample block of code for getting the file list on the FTP server. The URI is built specifying the FTP server address/name and the required path, if any. In the above example, the root folder is specified to create the FtpWebRequest object. Here, the response stream is used to create a StreamReader object, which has the whole list of file names on the server separated by "\r\n" which is newline and carriagereturn together. You can get the whole file list ("\r\n" separated) by using the ReadToEnd() method of the

StreamReader object. The above implementation reads each file name and creates a StringBuilder object by appending each file name. The resultant StringBuilder object is split into a string array and returned. I am sure there are better ways to do it. A better could be to remove the whole '\r' instances from the whole list (returned by <<StreamReader>>.ReadToEnd())) and split the resultant string using an '\n' delimiter. Anyway, I didn't want to spend more of my energy and time pondering over it. The implementations for Rename, Delete, GetFileSize, FileListDetails, and MakeDir are very similar to the above pieces of code and the attached code is easily comprehensible. Note: For Renaming, the new name can be assigned to the RenameTo property of the FtpWebRequest object. For MakeDirectory, the name of the new directory can be specified as part of the URI used to create FtpWebRequest object.

Points of Interest
Please take note of the following points while coding in this area:

Unless the EnableSsl property is true, all data and commands, including your user name and password information, are sent to the server in clear text. Anyone monitoring network traffic can view your credentials and use them to connect to the server. If you are connecting to an FTP server that requires credentials and supports Secure Sockets Layer (SSL), you should set EnableSsl to true. If you do not have the proper WebPermission to access the FTP resource, a SecurityException exception is thrown. Requests are sent to the server by calling the GetResponse method. When the requested operation completes, an FtpWebResponse object is returned. The FtpWebResponse object provides the status of the operation and any data downloaded from the server. That is, o The StatusCode property of the FtpWebResponse object provides the latest status code returned by the FTP server. o The StatusDescription property of the FtpWebResponse object provides the description of the status code returned.

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